PerformLAB Posted September 3, 2019 Share Posted September 3, 2019 I hate asking for help as I am very much a noob and will need quite a bit of explanations I am assuming, but I would love to be able to get Darkness Falls mod. However, I know very little about how to go about it. I have read thru this threads initial posts, and scrolled thru some more, without finding a ''dummy's'' explanation. I did figure out I needed the MOD launcher, and got that done. I am assuming next step would be to find the Darkness Falls files, which I have yet to find. And the following step would be? (I would also need this to work for Multiplayer as we are usually playing with more than 1 in our games.) If anyone could guide me thru this, it would be greatly appreciated. Thanks! Link to comment Share on other sites More sharing options...
Zombizie Posted September 21, 2019 Share Posted September 21, 2019 my controller wont work with mods i install through the launcher anyone have any ideas on a work around? Link to comment Share on other sites More sharing options...
sphereii Posted September 22, 2019 Author Share Posted September 22, 2019 Have you tried to add the mod launcher to steam as a non steam game? If you launch steam in big picture mode, then the mod launcher, it usually works Link to comment Share on other sites More sharing options...
raynehard Posted September 29, 2019 Share Posted September 29, 2019 I keep getting a Error: SDX build failed when i try to run Sorcery Mod. The log file says: POP build error at stage 2: Compiler executable file csc.exe cannot be found SDX Exit Code:-100 Error Compiling SDX Please HELP! Link to comment Share on other sites More sharing options...
Guppycur Posted September 29, 2019 Share Posted September 29, 2019 That's not an sdx mod, so maybe it's specific to the version of sdx you're on? Link to comment Share on other sites More sharing options...
raynehard Posted September 30, 2019 Share Posted September 30, 2019 That's not an sdx mod, so maybe it's specific to the version of sdx you're on? how would i go about fixing that? i dont know anything about modding and only a little about computers.. Link to comment Share on other sites More sharing options...
sphereii Posted September 30, 2019 Author Share Posted September 30, 2019 how would i go about fixing that? i dont know anything about modding and only a little about computers.. Try installing an older version of the .NET framework: https://www.microsoft.com/en-au/download/confirmation.aspx?id=22 Link to comment Share on other sites More sharing options...
raynehard Posted October 1, 2019 Share Posted October 1, 2019 for some reason i cant install .NET 3.5 on my pc. ive run into this issue multiple times and always get the same error code. i think it might have something to do with the windows 10 that was installed on my pc when i bought it. Link to comment Share on other sites More sharing options...
Devrix Posted October 1, 2019 Share Posted October 1, 2019 for some reason i cant install .NET 3.5 on my pc. ive run into this issue multiple times and always get the same error code. i think it might have something to do with the windows 10 that was installed on my pc when i bought it. I know you're having trouble doing so, but installing .NET 3.5 SP1 has fixed the issue for others having the same problem in Discord: https://github.com/7d2d-sorcery/Sorcery/wiki/Mod-Launcher#mod-launcher-error-resolution Link to comment Share on other sites More sharing options...
raynehard Posted October 2, 2019 Share Posted October 2, 2019 i was never able to get the mod to work but i was able to download the Sorcery modlet strangely enough which works fine. The only issue is the item descriptions are still placeholders. the only way i know to fix the .net 3.5 issue is to take my pc back to the guy that built it. He obviously cut some costs by installing a jank-ass version of win 10. the solution to the error code im getting is beyond my knowledge of pcs. Link to comment Share on other sites More sharing options...
sphereii Posted October 2, 2019 Author Share Posted October 2, 2019 i was never able to get the mod to work but i was able to download the Sorcery modlet strangely enough which works fine. The only issue is the item descriptions are still placeholders. the only way i know to fix the .net 3.5 issue is to take my pc back to the guy that built it. He obviously cut some costs by installing a jank-ass version of win 10. the solution to the error code im getting is beyond my knowledge of pcs. I'd hold off a bit. A18's patch notes indicates that localization may be able to be done natively, without using this. Although, maybe make a plan to fix the computer in case it causes other issues for you in the future. Link to comment Share on other sites More sharing options...
raynehard Posted October 4, 2019 Share Posted October 4, 2019 I'd hold off a bit. A18's patch notes indicates that localization may be able to be done natively, without using this. Although, maybe make a plan to fix the computer in case it causes other issues for you in the future. Will do. Thank you everybody who took the time to try and help me with this. Link to comment Share on other sites More sharing options...
Jamolisim Posted October 4, 2019 Share Posted October 4, 2019 Looking forward to A18! I have a question for mod launcher and Steam. 18.1 comes out on Monday and I am running 17.4 though Steam today. When 18.1 comes out and updates on Steam, what do I do in the mod launcher? Don't I have to point to the path where my 7D2D is and create a new version on a different path on my HD for the new game to run mods? I'm confused! Link to comment Share on other sites More sharing options...
Gothyc Posted October 11, 2019 Share Posted October 11, 2019 I'm also wondering if we can now use the mod launcher to install A18? There are two entries for "latest_experimental", one that says just that, and one that says "latest_experimental_u52". Which one, if any, should be used for A18? Link to comment Share on other sites More sharing options...
sphereii Posted October 11, 2019 Author Share Posted October 11, 2019 I'm also wondering if we can now use the mod launcher to install A18? There are two entries for "latest_experimental", one that says just that, and one that says "latest_experimental_u52". Which one, if any, should be used for A18? latest_experimental will get you what you are looking for, for A18. However, you'll have to delete and re-install every update to that. It won't do so automatically. Link to comment Share on other sites More sharing options...
Gothyc Posted October 11, 2019 Share Posted October 11, 2019 Alright, thanks muchly for the answer, Sphereii. Link to comment Share on other sites More sharing options...
Odetta Posted October 15, 2019 Share Posted October 15, 2019 Hi Sphereii, Can I get this added to the Mod Launcher under modlets: https://github.com/OdettaMod/Odetta Thank you. Link to comment Share on other sites More sharing options...
sphereii Posted October 16, 2019 Author Share Posted October 16, 2019 Hi Sphereii, Can I get this added to the Mod Launcher under modlets: https://github.com/OdettaMod/Odetta Thank you. I'd be happy to add it. However, it's not in the right format. It should look like this, with each modlet in its own folder: https://github.com/7D2DMods/Mods That way, the Mod Launcher can read the ModInfo.xml to display Link to comment Share on other sites More sharing options...
Odetta Posted October 16, 2019 Share Posted October 16, 2019 I'd be happy to add it. However, it's not in the right format. It should look like this, with each modlet in its own folder: https://github.com/7D2DMods/Mods That way, the Mod Launcher can read the ModInfo.xml to display Ok, I changed and added an Modinfo.xml let me know if everything is correct. Thanks! Link to comment Share on other sites More sharing options...
sphereii Posted October 27, 2019 Author Share Posted October 27, 2019 New update to 2.0.90 for a minor change to DMT's flag. This allows auto-compiling of mods. Link to comment Share on other sites More sharing options...
Anric Posted October 27, 2019 Share Posted October 27, 2019 Hey man, seems the option to download Alpha 18 stable on the mod launcher, is downloading the 18.1 experimental version instead. Link to comment Share on other sites More sharing options...
sphereii Posted October 27, 2019 Author Share Posted October 27, 2019 Hey man, seems the option to download Alpha 18 stable on the mod launcher, is downloading the 18.1 experimental version instead. "Latest" isn't getting 18.0? 18.1 should be under latest_experimental. Link to comment Share on other sites More sharing options...
Anric Posted October 28, 2019 Share Posted October 28, 2019 Correct, I had a buddy say that when he downloaded it via that method, Stable was coming out as 18.1. Link to comment Share on other sites More sharing options...
sphereii Posted October 28, 2019 Author Share Posted October 28, 2019 Correct, I had a buddy say that when he downloaded it via that method, Stable was coming out as 18.1. I just synced up With Latest and got 18.0 as expected. Link to comment Share on other sites More sharing options...
War3zuk Posted October 31, 2019 Share Posted October 31, 2019 https://github.com/War3zuk/War3zuk-Alpha-18-AIO My all In One with 0 errors that I know of, If its ok to be added to the Launcher that would be brill if not its cool Link to comment Share on other sites More sharing options...
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