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sphereii

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Everything posted by sphereii

  1. Try this: https://github.com/SphereII/7D2DModLauncherReleases/archive/master.zip Extract, and run. It won't auto-update, but there usually isn't a lot of updates.
  2. Pre-sync downloads the mod, then it keeps it updated. If you have Refresh Mods Automatically checked, it'll do a pre-sync every time you hit play, looking for updates. If it does not find any, it plays. If it does, it downloads, then plays.
  3. https://github.com/7D2DModLauncher/ThickInstaller/blob/master/SetupInstaller.msi?raw=true
  4. Its the hosting site, Gitlab, that is causing issues, not so much the Mod Launcher itself. People with slower internet, and slightly unstable internet, is causing disconnects. Mods hosted on Azure and Github are not experiencing this issue.
  5. Which DMT mods are you trying to build? It seems like maybe one of the ModInfo.xml may be mal-formed
  6. When do you get that error? Did you extract dmt from the zip, then run the tool?
  7. https://www.zonealarm.com/learning-center/antivirus-and-anti-spyware Take a look at the bottom of the page on where to add an exception.
  8. What anti-virus or security software do you use? Its different for every type.
  9. That error almost seems like an anti-virus program is running on the files, and it pauses the game's loading long enough to trigger an error. If you could whitelist the install folder (D:\7D2D in your case), you might be able to prevent that from happening.
  10. You could be running out of memory. Darkness Falls is pretty heavy on the resources. Would you be able to try to create the smallest world possible, and see if you load in?
  11. "The requested operation cannot be performed on a file with a user-mapped section open" is probably because the game is still running somewhere in the background. Try to reboot to clear it. After that, start up the mod launcher, select the mod, and click on Log Files. That'll take you to a screen where you can upload the two log files to pastebin.com. Send me the links and I can look at them.
  12. Click on Starting Splash Screen, and then the Blue Folder. Change that path to something like C:\7D2D. You are installing it under Program Files now, and that will cause issues.
  13. Rather than go to Desktop, try going to c:\prpgram files\sphereii software. You should find another exe in there
  14. Which shortcut did you add to steam? I believe it's under Program Files.
  15. And I'm sorry for the delay in answering. I am not on the PC for that much. You are asking for something that is very challenging; future proofing an evolving mod against an evolving game. While you may not see me post here, I am working on various other projects related to modding. Rest assured, the SphereII Core and the NPCs will stay around as long as possible, and be maintained by us. The mod launcher will continually move forward as well. It is not my expectation that old sphereii core would be compilable under the current mod launcher, as it needs to keep pace wit
  16. Any anti-virus software? I'm wondering if its getting attacked the second time it starts and files are being deleted.
  17. Any kind of anti-virus running? It sounds like something is corrupting the download. The zip is created automatically by GitHub.
  18. I will. I can do limited testing myself. Once it passes my tests, then I'll be looking for more indepth testing on all supported platforms.
  19. Hi n2n1 The mod launcher will probably have trouble downloading the yadi link. Can you create another gitlab repository, and add the files, in the right folder structure? Data/Bundles/... If you can do that, then you can make your second entry in the CHS.xml to be the same as the first one, but with a change to your Downloads: <Downloads> <Download>https://gitlab.com/n2n1/Classic-Style-Hardcore-MOD</Download> <Download>https://gitlab.com/n2n1/Adjusted-Textures</Download> </Downloads> This will a
  20. Click on the Starting Splash Screen, then click on the Blue Folder. You Can select a new location. After you set it, you can copy the files manually from C:\ to the new location.
  21. My wife uses a controller. I asked what she does: 1) Add 7D2D Mod Launcher to Steam as a non-Steam game 2) Start Steam Big Picture 3) Launch 7D2D Mod Launcher from Steam 4) Launch modded Game. She did say that sometimes it doesn't work, but a reboot of her computer makes it work the second time. She is not sure if it works better if the controller is on before seeing the menu of 7 Days To Die or not, so it may need some experimenting. Thank you for your kind words. That description is managed by the modder, so it's not uniformly used, b
  22. Thank you for your valuable and in-depth feedback. As always, feedback is always welcome. Please feel free to take a look at Vortex as an alternative: https://www.nexusmods.com/about/vortex/
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