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The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die


sphereii

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24 minutes ago, sphereii said:

 

I think the changes will show up for new users in the Install New Mod screen. It is the only screen that reads that file.

 

Hmm... but then i don't understand.... but when i change the mod version, how to understand that the mod has changed the version if the display of this is possible only under certain conditions?

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Just now, n2n1 said:

Hmm... but then i don't understand.... but when i change the mod version, how to understand that the mod has changed the version if the display of this is possible only under certain conditions?

If you are changing the mod, you will need to Create a New Release and upload the new zip file. It must be a new release, otherwise the mod launcher does not know it changed.

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Github introduces some kind of "two-@%$# authentication".... is that the case with you too? :classic_huh:
...now i have to install some program that i don't need....
it would seem that everything was fine...

 

i?id=cb139fb913e32f396e44b8150f5b901b1aa
Modern man spends his life doing nonsense, instead of solving real tasks :classic_laugh:.

Edited by n2n1 (see edit history)
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20 minutes ago, n2n1 said:

Github introduces some kind of "two-@%$# authentication".... is that the case with you too? :classic_huh:
...now i have to install some program that i don't need....
it would seem that everything was fine...

 

i?id=cb139fb913e32f396e44b8150f5b901b1aa
Modern man spends his life doing nonsense, instead of solving real problems :classic_laugh:.

 

Haha. Yes, I think I have had that for a while now. I allowed my computer though, so I do not get prompted anymore.

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I know from my own experience that if something like this starts, it will not end. It won't stop there and will continue anyway. After that, there will be something else ;).
GitHub/GitLab is designed for other tasks and mods is out of place  there....
I'll try to look for other file sharing sites :classic_huh:

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  • 1 month later...
38 minutes ago, n2n1 said:

Please see when there is time, is this format acceptable for hosting mod files for a MoLauncher:
https://gitlab.com/n2n1/classic-style-hardcore/-/tree/main

 

No, unfortunately not.

 

You can create a Release on Gitlab, like we did on Github.com.

 

On the side, click on Deploy -> Releases, then Create New Release. 

 

Add the full .zip file to the release.

 

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2 hours ago, n2n1 said:

When i tried to upload a file, i was given a limit of 100mib.
I think i did it in the release... i know that in order to use large files, you need to use LFS, but does this also apply to releases?

https://imgur.com/fYlFynK

That is the "release notes", meant for text.  

 

Look for "Add assets to release". 

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11 hours ago, sphereii said:

Look for "Add assets to release". 

That link only goes to the documentation. ( https://imgur.com/SXzOjqN )
I tried to use the URL field to redirect to a file that is located on my Yandex-disk, but as a result, when downloading a gitlab release, it does not contain the file from the Yandex-disk... (but it contains files that i have already deleted :D)


Do you use both github and githlab? ( i have doubts that this is possible on gitLab...)

 

Edited by n2n1 (see edit history)
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