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pApA^LeGBa

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Everything posted by pApA^LeGBa

  1. I´d like to see a video of you dealing with the vultures, you would have to get off your bicycle wich would make the horde catch up to you again, or even spawning near you again, they used to despawn very fast and spawn again in front of me when i did the horde on foot. But if you do that, why even bother having horde night on?
  2. That´s it. From now on i will screenshot every information given by the team, q&a and the moderators, here and on steam. I am 100% sure that somewhere in the old forum one of you guys said that it was made possible to PvP due to an oversight and was kept due to popular demand. I remember this particular fact exactly, due to something very remarkable that happened in RL right after reading that and talking about it on teamspeak. Don´t bother to ask, what happened has no place here.
  3. Well they are aware of the fact that supporting MP only up to 8 players is a huge missed opportunity but they deceided to keep that way so they don´t have to sacrifice other things they want to have in the game. That´s what @Roland said in one of those threads. What they really need to do is to make it more clear that the supported limit is 8 players. You need to do a specific search to get that info. Should be more visible.
  4. Early game you need to pay attention to a lot of things before entering a fight now. A bow is a must the first few days, no matter what kind of build you wanna play, it allows you to deal damage without using stamina. A bone knife is also very helpfull early on due to it´s bleeding effect and power attacks only costing 10 stamina. Challenge is good. If the early days are easy the whole game gets even easier once you progress. Wich makes it boring.
  5. I just wish hordes would go on all night after day 21 no matter how many you killed. In MP we still manage to end it early at day 42.
  6. I didn´t even restart the same world. I got the same recipe in different worlds and troughout every version of A20 so far. It´s not the first thing i loot, but it´s always the first recipe i get. And always on day one, or on my first day when joining a game from others.
  7. @Roland Well they do actively "advertise" this as PvP while they don´t mention racing with vehicles. On steam and on the homepage. Advertise is a too strong word though. Still. the sentence" Work together cooperatively to build settlements or work against each other raiding other player’s bases" should really not be in the description of the game if you look at how PvP was treated during development, wich is not at all other than making it possible. I know their focus isn´t PvP and that it actually was released on accident and kept by popular demand, but TFP should simply be completly silent about it until they actually work on it tbh. Btw, when will the minimum requirements be fixed? No on can tell me that you can play this now with an old dual core beeing in downtown.
  8. The spawn points are the same on the same map for me aswell. And it´s always close to the trader. The really weird thing that i have is that i always find the schematic for the vehicle offroad lights mod on day one as the first recipe, even when i joined in a MP game that was on day 3 this was the first schematic i found on my first day. Same after a new clean install for A20 stable. I more and more fear that we wouldn´t have stable if it wasn´t for christmas. Downtown is still a hardware hog (pretty sure this is unplayable with minimum requirements as listed on steam) Quests suddenly are finished and the last orange dot for the last enemy simply dissappears. Feels like a sale release for me.
  9. Well cobblestone frames are basically the new rebar frames in terms of getting XP for upgrading. The upgrading path is still in the game, you can just deceide to skip it if you want. Want the XP badly? Start with wood frame shapes. Upgrading that to steel gives you 816XP. You skip a part that costs you time, depending on what you build even a LOT of time, when building with concrete cubes. If you do that you skip the XP. Kinda fair tbh. No one is robbed of anything.
  10. I think that the part that TFP only supports MP up to 8 players should be made more accessible. Most people find out about that when they encounter problems with servers that have more players than that. The new cities are kind of a slap in the face tbh. Yes, they look great, it feels super nice, looks way more realistic. And i love them. But getting huge FPS drops on medium settings with a system that is way above the minimum requirements after beeing told over and over that we can´t have more zombies due to minimum requirements is quite the joke.
  11. There will be a story. White river citizens vs The Duke of Navezgane. That´s pretty much all we know. Story will be added at the very end of development, propably not gonna see it before release. Also NPC´s (besides the traders) aren´t in yet and we would need that for a story.
  12. It´s basically the oh @%$# weapon for dire wolves on the first two or three days.
  13. Same goes for toilet pistols and hunting knives. But tbh i rather have 2 pipe smgs in the toolbelt than one T1 pistol.
  14. That´s just bad luck i guess. I got it on my RWG maps at least before stable hit. Didn´t update yet. We really need a map generation that guarantees all T5 POI´s at least once on the map. Can´t be that hard.
  15. Nice. So that weird sound when hitting metal is intended? I thought my speakers broke for a second, gave me a mini heart attack. Can´t buy those babies anymore.
  16. I never need to know the exact numbers tbh and i really hope it stays this way. It amazes me everytime i see a DF screenshot or video how people can play with that massive HUD having those frames around everything.
  17. Actually they lowered the distances. Haven´t seen more than 1km when doing T1-T4. T5 is a different story for me though as there is only a few T5´s on the whole map. (and not even all of them, this needs to be fixed. Can´t be that hard to make sure all T5´s spawn on a random map) You gotta be really unlucky with the POI´s on your map generation. You can reset the trader jobs. Go into debug mode by opening the console with F1, type dm and press enter, exit the console with F1. Now you should have the options to reset quests and trader inventory when you talk to the trader.
  18. I never crafted sham and i usually had tons of sham cans purely from looting, did a shamway factory on the last day of A19 and came back with 20 sham cans. It´s a bit different in A20 though.
  19. @Matt115 Well, the lore in 7D is also mutants actually. That´s why things like the spider, screamer, feral whight, vomiting cops and vultures and what ever that new vomiting zombie is called exist.
  20. Easy way to find out. Start a game with cheat mode activated, press U and search for the recipe. Do you actually craft Sham? For me it needs way too much ressources for something that i can find and buy everywhere. Including acid i think. Wich is super rare in A20. We don´t even have enough for chemstations and vehicles in our MP. Had to buy wheels and chemstations.
  21. There is no zombie dogs in zombie movies? Resident Evil. And the dogs in the game definitly are RE dogs. The UI is good for me, played some newer survival games and they all aren´t as intuitive as this one. And usually more complicated in terms of crafting for example. The HUD is also very good in this game. I don´t get why people want more stuff cluttering their screen. It´s an immersion killer. I am still hoping that we can play with HUD off someday. Sure you can´t do that all the time, but it would still be sweet. You don´t need to press B to see your hunger and thirst. The hunger and thirst bars are under the toolbelt. For headshots only check out romero mod. No bloodmoon, all zombies walk, no rage mode. 8x spawn, huge wandering hordes. (Won´t be available before A20 stable though) And as someone a bit older than you, please use the white font. That blue is hard to read for people who start to need glasses for reading.
  22. I tried to use a seed from this thread. Triple checked that i had the same settings and got a different map. The region name was the same.
  23. Why would you need a big farm? I am talking SP here ofc. Famring isn´t a way to make money on servers anymore or good for selling at the trader, that´s true. Also a reason why they wanted to nerf it i guess. They never liked us making lots of money easily. Remember beds? They would make you rich. Once you planted a seed that plant gave you endless food for free. No time or work needed other than harvesting. Hence endless supply. And having at least 5 corn and mushroom wasn´t a big deal in week one. Also potatoes if you were a bit lucky. It really buffles me how many people are angry about that change in a game with survival elements.
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