Drconfused Posted February 9, 2019 Share Posted February 9, 2019 It was in the last hour. It wasn't the issue actually. I couldn't figure it out so reverted to the last version I had. Takes about 10 minutes for me to load a map and I have tried a few times now with the current build and it's not working. It first complained about line 157 in vehicles.xml and then it complained about expecting a /configs on line 2xxx. I am new to all this. Link to comment Share on other sites More sharing options...
Guppycur Posted February 9, 2019 Author Share Posted February 9, 2019 Ah, found it. Updated it, thanks! Link to comment Share on other sites More sharing options...
Guppycur Posted February 9, 2019 Author Share Posted February 9, 2019 And I inadvertently tested it on 17.2, so apparently it works. =) (I had mixed and match too many things and some got lost, but all should work now; I updated the git and loaded from the launcher) Link to comment Share on other sites More sharing options...
Dragonwrath Posted February 9, 2019 Share Posted February 9, 2019 Ah, found it. Updated it, thanks! I have the same issue, mine says "append is expected line 157, postion 5" and... considering the issues that I am having with github for some unknown reason... Would you mind letting me know what it was that you did to fix it so I can manually apply that fix (since it's already open in my notepad++ lol)? XD Update: Nevermind, found it (just looked into the file on github... which I forgot I could do until just now lmao!) Link to comment Share on other sites More sharing options...
Dragonwrath Posted February 9, 2019 Share Posted February 9, 2019 Dust uses gitlab I think, not GitHub. Yeh you can turn it off. Another cool feature is it compiles sdx scripts, so the end user doesn't have to do crap. Ahh that's awesome. (btw, the file in my case is in vehicles.xml, i had another error that I already fixed which was changing the biomes.xml "insertAfter" tags to append as the one that was there was throwing an error for some reason but not since I changed it). Link to comment Share on other sites More sharing options...
Dragonwrath Posted February 10, 2019 Share Posted February 10, 2019 meant to edit a previous post instead... but don't know how to delete this post (if I even have the ability to do so in the first place) Link to comment Share on other sites More sharing options...
Guppycur Posted February 10, 2019 Author Share Posted February 10, 2019 Yeh there were some missing blocks in blocks.xml that were being called that didn't exist. At any rate, I actually tested it this time before uploading. =) Link to comment Share on other sites More sharing options...
Dragonwrath Posted February 10, 2019 Share Posted February 10, 2019 Yeh there were some missing blocks in blocks.xml that were being called that didn't exist. At any rate, I actually tested it this time before uploading. =) Oh?... well ♥♥♥♥... hmm... guess I'm gonna have to try to find all the changes you made x_x. Hopefully it's not much and will be easy to fix... Otherwise I'm going to have to fight with github yet again x_x Link to comment Share on other sites More sharing options...
Guppycur Posted February 10, 2019 Author Share Posted February 10, 2019 Win the fight. Link to comment Share on other sites More sharing options...
Dragonwrath Posted February 10, 2019 Share Posted February 10, 2019 Update: nevermind, found that I can view the entire xml files so I can just copy/paste the entire thing lol.. and it's only those 2 files it seems (blocks and vehicles xml... though I'll need to revert the changes in biomes to the original...thankfully though that I keep original backups ) - - - Updated - - - Win the fight. Technically... it would seem I have by taking a different route that I can take due to it being text files rather than actual assets XD Link to comment Share on other sites More sharing options...
Veldiir Posted February 10, 2019 Share Posted February 10, 2019 Hey.. I may be missing something but I don't see the Green eyed radiated zombies mod in the master file DL. Is it not updated or am I just blind? Sorry! Link to comment Share on other sites More sharing options...
Guppycur Posted February 10, 2019 Author Share Posted February 10, 2019 Jeesum Petes, another TWO MODS went missing... ...I hate git. Fixed though, thanks! Link to comment Share on other sites More sharing options...
stasis78 Posted February 10, 2019 Share Posted February 10, 2019 I have to pull my head out of my mod sometime and install these but amazing videos. Great work gup. Thank you Link to comment Share on other sites More sharing options...
Guppycur Posted February 10, 2019 Author Share Posted February 10, 2019 Guppy's Rad Signs This modlet adds radiation signs to the wasteland and radiation zone. Because the game combines the two biomes, it is not possible to ONLY put rad zones in the wasteland, however, in theory, if you come across a rad zone sign where it doesn't belong, there might be radiation. =) Link to comment Share on other sites More sharing options...
The-Walking-Dad Posted February 10, 2019 Share Posted February 10, 2019 Vehicles modlet doesn't seem to be working for me. Is it 17.2 compatible? Link to comment Share on other sites More sharing options...
Guppycur Posted February 10, 2019 Author Share Posted February 10, 2019 No clue, I'm not following the experimental. How are you launching it? Link to comment Share on other sites More sharing options...
The-Walking-Dad Posted February 11, 2019 Share Posted February 11, 2019 No clue, I'm not following the experimental. How are you launching it? Through Steam. Never mind, I'll try it again in stable. Link to comment Share on other sites More sharing options...
natenaterollerskate Posted February 11, 2019 Share Posted February 11, 2019 I'm running 17.1 stable and can't seem to get the mods working. I pulled the mod folders from the download to the Mods folder, doesn't seem to be loading the mods for me. Also, do I need to use ALL the mods to have them all work? I think my users for my dedicated server like the permanent torches, so I don't want to tear those away from them. Link to comment Share on other sites More sharing options...
Guppycur Posted February 11, 2019 Author Share Posted February 11, 2019 No need to use all of the mods. Some mods require the clients to download the mod. Link to comment Share on other sites More sharing options...
natenaterollerskate Posted February 11, 2019 Share Posted February 11, 2019 Ah, ok. So, if I have the clients download the mods, it should work then? Link to comment Share on other sites More sharing options...
Guppycur Posted February 11, 2019 Author Share Posted February 11, 2019 Yeh, ANY modlet (not just mine) that has more folders than just /configs requires the client to download it as well. Link to comment Share on other sites More sharing options...
Guppycur Posted February 17, 2019 Author Share Posted February 17, 2019 Smoke Grenades coming soon; I have them somewhere, I just need to find and release them. =) Link to comment Share on other sites More sharing options...
Jay_ombie Posted February 18, 2019 Share Posted February 18, 2019 YEahh that XP pop up spoils the "random get upper mod" I just can not stop noticing it. Didn't realise your vehicles mod replaced the vanilla ones !!!!! Omg That's so going in later. 😀 Link to comment Share on other sites More sharing options...
Guppycur Posted February 18, 2019 Author Share Posted February 18, 2019 Two versions; the modlet one just adds them, but you would be required to make recipes and what not. The overhaul is the entire replacement of the vanilla system. Link to comment Share on other sites More sharing options...
Jay_ombie Posted February 18, 2019 Share Posted February 18, 2019 Two versions; the modlet one just adds them, but you would be required to make recipes and what not. The overhaul is the entire replacement of the vanilla system. Using the Modlet version, found your damaged ambulance model on the road.. Does that mean I see your others randomly in the maps, still not sure if I have the right one as all I want are your models turning up randomly in my RWG map.... Thanks. Link to comment Share on other sites More sharing options...
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