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Developer Discussions: Alpha 17


Roland

Developer Discussions: Alpha 17  

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  1. 1. Developer Discussions: Alpha 17

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Love you guys, but dude... 7D2D excitement has kinda left the building. I know you guys are working your butts off. And I know, ya want more polished things to show...

 

Buuuuut.... A14-A16, I stayed engaged because of teasers, of show and tells, of every now and then having something to look forward too even if it was a ways off...

 

I've kinda lost interest at this point in 7D2D. Not really looking to give you guys crap. Just thought you might want to hear the feedback in a non-tantrum way.

 

Thanks for the good times TFP.

 

❤️

 

You're not the only one, mate.

 

- - - Updated - - -

 

 

Here you go everyone, was doing some stuff today and made a recording. Nothing official per se, was simply testing some of the mod events and actions.

 

Maybe this'll help make the wait for a new official video easier.

 

Thanks for the video mate. I see you guys added numbers to the health bar as well.. blegh.

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Btw: The bar was reduced... my tracker reported at UC+1 / Berlin timezone:

...

0:35:30 - The A17 bar has 25 elements left!

0:36:0 - The A17 bar has 25 elements left!

9:20:5 - The A17 bar has 25 elements left!

9:20:35 - The A17 bar has 24 elements left!

9:21:5 - The A17 bar has 24 elements left!

...

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The DLC with the loot boxes and micro-transactions?

 

Yes. And New maps for money.

I play this game since release I don't mind to pay more for faster improvement, because 7dtd is the best in genre, build, craft, kill

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If not by GUI toggle, there is always xml edit i guess.

 

Cheers

 

are you serious with this kind of answer? asking something about the update, then u reply: you can edit the files anyway, so dont worry.

its like: there will be more npc's / enemys / weapons?

-you can do it yourself // dont worry, modders will do it.

 

please HAVE expectations towards the devs.

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Will there be an option to turn the health bar on and off?

 

If not by GUI toggle, there is always xml edit i guess.

 

Cheers

 

I think that if TFP's add this option to the game it will solve a lot of problems.

 

 

Hey Roland. Could you please pass this idea along? Thanks.

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I added the numbers to test damage amounts without having to use Debug Logs. That's not something meant for players.

 

Also, stop with the health bar stuff. Regardless of if it goes to public, it helps me with testing.

 

I could just not show any update videos then you guys won't have to look at it as often. :)

Are you going to implement even laser sight to weapons? And silencers?

 

Personally i like the healt bar, gives the game a rpg style

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are you serious with this kind of answer? asking something about the update, then u reply: you can edit the files anyway, so dont worry.

its like: there will be more npc's / enemys / weapons?

-you can do it yourself // dont worry, modders will do it.

 

please HAVE expectations towards the devs.

 

Yes very serious. If TFP dont add the option it can always be done by xml edit. Win win.

 

Cheers

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Haha. No really, I think that players would really like the option of turning it off. It seems to be immersion breaking.

 

From what I hear lots of options like this will be available once the game is closer to official release or released.

 

Hopefully those options dont find themselves sitting next to the behemoth.

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