The Freehold Posted January 6, 2022 Share Posted January 6, 2022 I figured it out. It seems to be an interaction between the backpack mod, Scomar's HUD, and Stallionsden's Looter. Any two of them don't seem to make the GUI shrink, but all three together do and it seems to persist until all three mods are uninstalled. Link to comment Share on other sites More sharing options...
KhaineGB Posted January 7, 2022 Author Share Posted January 7, 2022 Ah, yep. That'll do it. I did have a quick check on my machine this morning and it was fine at 1080p. Link to comment Share on other sites More sharing options...
Palacinecka007 Posted January 8, 2022 Share Posted January 8, 2022 could someone explain what does that "cannot be server only", i play with 3 of my other friends and i want to install these mods, does this mean that they have to have it downloaded for it to work? Link to comment Share on other sites More sharing options...
KhaineGB Posted January 8, 2022 Author Share Posted January 8, 2022 Yes, it means they need the mods installed. Link to comment Share on other sites More sharing options...
Curuedhel Posted January 8, 2022 Share Posted January 8, 2022 Hey Khaine, loving the updated mods. Wanted to ask a quick question about Dangerous Cities - does it change the type of zombies encountered in cities as well as the number? I started a new game and in the first town was getting attacked by Bikers as soon as I finished the tutorial pretty much, which don't normally turn up in my vanilla games until much later. Just curious as to exactly what the mod does before using it in my multiplayer sessions. Thanks. Link to comment Share on other sites More sharing options...
KhaineGB Posted January 8, 2022 Author Share Posted January 8, 2022 I am pretty sure it does not change the type. Just increases the amount. Link to comment Share on other sites More sharing options...
KhaineGB Posted January 9, 2022 Author Share Posted January 9, 2022 Added a chicken coop modlet! These work like the ones in DF (in fact, this model will be in the A20 version of DF). So craft one, place it, wait, loot to get feathers and/or eggs. Once looted, you need to "feed the chickens" with animal feed. To do this, make animal feed, place it on your hotbar, select it, right-click on the chicken coop while it's in your hand to "upgrade" the block and start the process again. Has animated chickens. Amount of chickens tells you how close it is to being "ready for harvest." Recipes unlocked with Living off the Land 1 so you don't need a stupid point investment to get there. See the first post for download link. This modlet also has a terms of use, which has been edited into the main post, so please read that if you're planning to include it in your own modpack. 2 Link to comment Share on other sites More sharing options...
Hameshy Posted January 10, 2022 Share Posted January 10, 2022 (edited) EDIT: Nevermind, found the guilty. Survivors HUD messes with the 15 slots toolbelt =/ Edited January 10, 2022 by Hameshy (see edit history) Link to comment Share on other sites More sharing options...
Elsa from Frozen Posted January 14, 2022 Share Posted January 14, 2022 (edited) Hey KhaineGB! I'm loving your modlets, currently using 3 of them. I have a question about dangerous cities specifically -- On my dedicated server it seems like zombies are spawning quite a bit inside of the cities (as expected) but there are pretty much never any zombies what so ever outside of that. We as a group like there being a lot of zombies, so I figured I could go into the xml file and edit the "wilderness" tag to spawn more often, but even despite lowering the respawn delay to as low as 0.8, there are pretty much no zombies anywhere outside of cities. Any idea what might be wrong? Is there any way for me to increase spawning in the wilderness as well as keep the crazy zombie spawns in the city? Edited January 14, 2022 by Elsa from Frozen (see edit history) Link to comment Share on other sites More sharing options...
DiegoLBC1 Posted January 14, 2022 Share Posted January 14, 2022 I love you, Khaine. Tested and approved, without any errors. Many thanks. Link to comment Share on other sites More sharing options...
KhaineGB Posted January 14, 2022 Author Share Posted January 14, 2022 13 hours ago, Elsa from Frozen said: Hey KhaineGB! I'm loving your modlets, currently using 3 of them. I have a question about dangerous cities specifically -- On my dedicated server it seems like zombies are spawning quite a bit inside of the cities (as expected) but there are pretty much never any zombies what so ever outside of that. We as a group like there being a lot of zombies, so I figured I could go into the xml file and edit the "wilderness" tag to spawn more often, but even despite lowering the respawn delay to as low as 0.8, there are pretty much no zombies anywhere outside of cities. Any idea what might be wrong? Is there any way for me to increase spawning in the wilderness as well as keep the crazy zombie spawns in the city? Nope. I'd have to have a look. Thats literally the point of the mod though. The wilderness is supposed to be a refuge from the madness so you have somewhere to build. 13 hours ago, DiegoLBC1 said: I love you, Khaine. Tested and approved, without any errors. Many thanks. Awesome Link to comment Share on other sites More sharing options...
globeadue Posted January 15, 2022 Share Posted January 15, 2022 Wondering about the 15 slot hotbar. Slot bar slot 11 just eats the item - poof! when an item is placed in it. Slot 12,13,14,15 kinda work for holding an item, but cannot interact with the item. When I logout, items in 12,13,14,15 poof - bye bye I have it installed on my server (nitrado) and my client pc (win10) Link to comment Share on other sites More sharing options...
KhaineGB Posted January 15, 2022 Author Share Posted January 15, 2022 Turn EAC off 1 Link to comment Share on other sites More sharing options...
visor Posted January 15, 2022 Share Posted January 15, 2022 1 hour ago, KhaineGB said: Turn EAC off how do i get this installed im still new to the pc version of 7days Link to comment Share on other sites More sharing options...
Falaffel Posted January 16, 2022 Share Posted January 16, 2022 (edited) 21 hours ago, visor said: how do i get this installed im still new to the pc version of 7days Start 7DaysToDie.exe, not 7DaysToDie_EAC.exe. Or configure it with 7dLauncher.exe. Edited January 16, 2022 by Falaffel (see edit history) Link to comment Share on other sites More sharing options...
laeh666 Posted January 18, 2022 Share Posted January 18, 2022 On 1/16/2022 at 12:02 AM, visor said: how do i get this installed im still new to the pc version of 7days Steam, steam library, 7 days to die and press start from there. It opens the launcher option and you can turn EAC off from there. Just save Link to comment Share on other sites More sharing options...
Boti Posted January 19, 2022 Share Posted January 19, 2022 Hey KhaineGB, I'm using your lockable inventory slots for my server and consider it almost a must have for playing. I was wondering if its possible to make the Drone storage lockable too? I like to keep some first aid items in there and it would be great if I could lock those slots to those items. Link to comment Share on other sites More sharing options...
KhaineGB Posted January 19, 2022 Author Share Posted January 19, 2022 7 hours ago, Boti said: Hey KhaineGB, I'm using your lockable inventory slots for my server and consider it almost a must have for playing. I was wondering if its possible to make the Drone storage lockable too? I like to keep some first aid items in there and it would be great if I could lock those slots to those items. Probably not. I've looked into it and I can't find any specific "drone inventory" window. Link to comment Share on other sites More sharing options...
Subquake Posted January 19, 2022 Share Posted January 19, 2022 33 minutes ago, KhaineGB said: Probably not. I've looked into it and I can't find any specific "drone inventory" window. Drone uses block container loot inventory: windowLooting Link to comment Share on other sites More sharing options...
KhaineGB Posted January 19, 2022 Author Share Posted January 19, 2022 That'll be why then. Hm... may have to experiment Link to comment Share on other sites More sharing options...
ate0ate Posted January 19, 2022 Share Posted January 19, 2022 I'm pretty sure @khzmusik is working on an inventory locking mod that works with the drone. He may have made the mod already but I'm not sure. Link to comment Share on other sites More sharing options...
KhaineGB Posted January 19, 2022 Author Share Posted January 19, 2022 I mean, if it's just the looting window then it's not hard to do. I just need to mess around with it. Strange that it's using the loot window rather than the vehicle inventory window though. Link to comment Share on other sites More sharing options...
YourUndeadFriend Posted January 20, 2022 Share Posted January 20, 2022 Is the mod that pre-loaded zombies into RAM no longer needed for A20, or no longer possible? Link to comment Share on other sites More sharing options...
KhaineGB Posted January 20, 2022 Author Share Posted January 20, 2022 Hasn't been needed since approx 19.2 Link to comment Share on other sites More sharing options...
khzmusik Posted January 21, 2022 Share Posted January 21, 2022 On 1/19/2022 at 5:17 AM, ate0ate said: I'm pretty sure @khzmusik is working on an inventory locking mod that works with the drone. He may have made the mod already but I'm not sure. It's done, I just haven't made a thread for my modlets yet. I'm basically using Khaine's code though, and adding those buttons to the vanilla containers too (which also adds them to things like cabinets or cardboard boxes). So it might not be for everyone. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now