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  1. Google Drive mirror of latest version (currently A19.6.100) Adds invulnerable bulletproof glass and stainless steel and more specialized blocks Adds new materials; invulnerable glass and invulnerable steel (could used bedrock but i had some poor exp with it earlier) Adds new glass blocks all invulnerable; cube, plate, ramp, pillar50 Adds new steel blocks all invulnerable; cube, half, plate, ramp, stairs, stairs with railings, pyramid, pillar, pillar cap, pillar50, bars, ladder, log spike (trap) Adds new special blocks all invulnerable; garage door 5x3x1, garage door 3x2x2, steel door, vault door, vault hatch, steel hatch, drawbridge (all working without electricity) All will downgrade to itself in endless loop (nothing happens except visual change in case some damage) All can be repaired, with special nailgun or special stone axe and when having main cube (repair only needed for flawless visuals, otherwise unnecessary) All can be upgraded to visually equal but regular versions, with special nailgun or special stone axe and when having main cube (in case misplacements or change of mind) Adds better versions of admin tools and more Adds special nailgun; ranged upgrade & destroy tool Adds special nails for above special nailgun but it can be used with regular nailgun Special nailgun primary action destroys all blocks with one shot (except log spike, it requires 3 shots bcz of matryoshka-like design) Special nailgun secondary action upgrades invulnerable blocks to vulnerable top tier blocks like bulletproof glass and stainless steel Adds special stone axe Adds special paint tool Adds special machete Adds special steel knuckles Adds special pistol and smg (modified versions of admin tools, smg is not digger anymore because we have special nailgun) Adds special 9mm armor piercing bullets for above special guns but it can be used with any 9mm gun Adds special magnum revolver Adds special ak47 Adds special hunting rifle Adds special double barrel shotgun Adds special turret The turret has very very low hit chance especially from distance, to compensate this it consumes nothing, neither power nor ammo Only when works when you are close to it (luckily interfering blocks does not decrease working range) and only one of them can be active at a time You can place one behind the door or wall, so it can help defending when you are unable to shoot zombies from your position etc Adds special .44 magnum bullet Adds special 7.62 mm bullet Adds special shotgun slug Adds special buffs; mega jump & super speed Adds special cowbot boots having above special buffs When special boots on, jumping drains stamina but running regens it (the flash-like) Adds special dress shoes having only super speed buff (with very little jump buff) Adds special mining helmet; flashlight on it Adds special tank top; gives good resistance Adds special shades; gives perception, makes treasures easier to find Adds special cigar; gives strength, gives bartering bonus All tools and items above are invulnerable and undegradable Adds special trader, forge, workbench and bicycle Adds special trader, copy of Jen; you can buy, sell and take jobs but she also has key differences explained below Sold items are different, she has tons of apparel, armor, tools, guns, ammo, medicine, seed, raw food, resources, vehicle parts, decorations, missions-quests, books and recipes-schematics She is invulnerable like any other trader but in case misplacements, there is a way to remove her, explained in XML files; blocks.xml and entityclasses.xml She is craftable but you need quite amount of organic resources. she sells these resources so, after crafting first you can craft the rest easier You can easily create your own trading post with this trader and help of invulnerable blocks, if you are admin this is going to help you a lot Adds special forge and workbench Functionality is exactly same as regular versions, I plan to add features like faster crafting or crafting more items at once etc For now the real difference is how you craft these two in early game, they only require basic mats (stone, clay, iron, wood) but lots of them of course They are unlocked by default, this means you can have your forge and workbench as soon as you farm enough materials Adds special bicycle If you don't want your map's forest biome to turn into desert, wasteland or burnt forest, then stop using gas and use this bike It is fast and durable, it is a mountain bike, climb mountains, jump from them, you can do better than Trials Rising in this game It has huge storage capacity (90 slot) because it has all extra baskets and bags (not visually but you got the idea) Adds special beer includes useful buffs at once Adds water Adds food Adds stamina regen Adds stun resistance Adds cold resistance Adds heat resistance Adds disease resistance Adds infection resistance Adds experience boost Cures dysentery Cures infection Makes digestion more efficient Stops bleeding As a side effect healing with this gives %66 less exp Makes you feel dizzy As a side effect dizzines from beer lasts %33 longer Now dizziness time doubled but strength of visual effect reduced Extinguishes if you are on fire Adds speed boost Adds bartering boost Adds brawling boost Adds new recipes to make every item above craftable Craft two main resources at forge (these are required to craft others) Craft special beer at campfire or chemistry station Craft all other blocks, tools, weapons, ammo and apparel at workstation Crafting is not mandatory, all can be retrieved from creative menu as before Edit/note: I didn't mean learnable recipes here, I set all new recipes from this mod unlocked by default (but they can be changed easily to make learnable) How to find in game Crafting Creative menu What other This mod is server sided, if you prefer multiplayer your clients don't need to download, mod will be pushed to them automatically when they are trying to connect your server. 4.0.0 version and later is compatible with A19 Upgrading invulnerable block = getting regular destructible block Magenta = new = added with latest version Changelog A19.6.100 Disclaimer: Weapon IDs changed (e.g. AK-47) If you are updating from previous version some of your weapons can disappear. Major changes Fixed names and added description texts to all. PM me if you are interested translating into your language. Made special items and invulnerable blocks craftable only on special forge and special workbench Adjusted ranges, zoom levels, spreads and kicks of all weapons Minor changes Added special painkiller to bring "removeallnegativebuffs" buff back Changed special stone axe into less powerful tool but, now it is possible to craft without workbench Added special claw hammer to fill the void of old special stone axe Added special javelin, it is possible to craft without workbench but, it is way cheaper and faster with workbench Added special spear, basically better version of special javelin Added special fireaxe, it is possible to craft without workbench but, it is way cheaper and faster with workbench Added special admin shotgun to help server admins. It is not viable to craft, since target users are admins they can get via CM Changed some weapons' sound as silencer version where it is possible Removed special stun baton as it was able to harm traders irreversibly which can affect gameplay in a bad way (No problem though if you used on Rekt, he deserves it) Fixed some minor errors those missed earlier Made many minor changes and adjustments Note: Crafting special stone axe, special javelin and special fireaxe without workbench can seem overpowered to experienced players but, it is not completely right. I tested them to not make them dominate the game in day 1, yes of course they are not your ordinary useless stone items, of course they are special however they still can't save your day solely against a horde night. They are just Quality of Life tools, especially when starting a new game. Also many newcoming players find 7DTD challenging to play and drop playing, I believe these tools can make some players actually start enjoying the game and keep playing. v8.0.0 Added special melee weapons - Candy club - Sledgehammer - Steel spear - Stun baton Added special ranged weapons - Compound bow - Iron crossbow - Pump shotgun - Auto shotgun - Tactical AR - M60 - Marksman rifle - Sniper rifle Added special ammo - Steel arrow AP (and its bundle) - Steel crossbow bolt AP (and its bundle) v7.3.1 Increased invulnerable storage box stack to 30k like other invulnerable blocks v7.3.0 Added invulnerable storage box Fixed special forge and workbench being destructible (now both are invulnerable) Created optional/lightweight/nostorage edition of mod due to compatibility issues with Undead Legacy. (Download from here) v7.2.5 Added special handgun desert vulture Added special torch Added special food hunter stew Added special food farmer stew Torch power attack effects implemented Fixed knuckles power attack harvesting options Knuckles block damage and range increased Changed craft times (to bring some immersion) Changed the ammo types special weapons can use (now you can use regular ammo with special weapons) Exhanged swing sound of machete heavy and light attack as well as knuckles Added elemental (explosion) resistance to helmet, tanktop, boots and shoes Improved some passive and triggered effects (minor edit of some buffs like adding radiation resistance to special apparel) Removed removeallnegativebuffs effect from special foods, instead added extra health bonus and matched its duration with stamina bonus Changed Invulnerable blocks upgrade items (to make them vulnerable) to forged invulnerable materials (previously those were invulnerable blocks themselves) Changed Invulnerable blocks repair items to forged invulnerable materials (previously those were invulnerable blocks themselves) Other minor fixes v7.0.0 Added special bicycle Added special turret Fixed wrong icons for special ammo bundles, now bundles show corresponding ammo's icon. Other minor improvements. v6.0.0 Fixed special forge and special workbench (XUi was missing). Added missing invulnerable steel door recipe. Added special steel knuckles. Added special rocket shoes and changed special rocket boots. Also there are other minor changes; * special mining helmet's light changed, * bartering bonus of special beer adjusted, * special smg's recipe changed, * standardised code/text in items.xml, * fixed special machete stacking issue, * improved special shades (added attribute bonuses and loot game stage bonus), * improved special cigar (added attribute bonuses, improved barter sell bonus), * removed negative earth damage multiplier of special stone axe (for faster digging at early game). v5.0.0 Fixed recipe of special trader. Fixed/added recipe for special machete. Improved text/code of special drink beer, created new buff for it. Added special forge and workbench. Added invulnerable steel door (simplistic alternative to vault door). v4.0.0 Fixed invisible icons of invulnerable steel bars. Fixed wrong model of .44 Magnum handgun. Added Special Machete (to farm animal fat, leather etc). Added Special Trader (Copy of Jen with different items; you can buy, sell and take jobs like any other trader, you can place her anywhere and also place as much as you want). v3.1.1 Standardises code between A18.4 and A19 to apply future updates easily on both version. Removes all harvesting and dropping chances from invulnerable blocks. Adds new invulnerable steel hatch (looking more simple than vault hatch, added upon requested). v3.0.1 Bugfix; CustomIcon parameters changed to fix invisible icons in A19 version. v3.0.0 Gun parts name in recipes changed for A19 compatibility. Before v3.0.0 ... special_things_by_hsngrms-700.zip special_things_by_hsngrms-400.zip special_things_by_hsngrms-500.zip special_things_by_hsngrms-600.zip
  2. Server Name: Survivors vs Environment (Roleplay Friendly) Gamemode: PVE Server Website: https://svecraft.com/ Server Discord: https://svecraft.com/discord Apply for staff: https://svecraft.com/application/ Join Now: steam://connect/play.svecraft.com:26900 Raw IP: Vote Rewards: https://7daystodie-servers.com/server/99977/vote/ Interactive Map: http://play.svecraft.com:8082/ Web Shop: https://admin.svscraft.com/ Game Difficulty: Nomand (2/5) Zombie Move: Walking (0/4) Zombie Move Night: Nightmare (4/4) Zombie Feral Move: Nightmare (4/4) Zombie BM Move: Nightmare (4/4) Max Land Claims: 4 Total Land Claim Duration: 14 Days Drop On Death: Nothing Max Zombies: 64 Max Animals: 20 Loot Reset: Every 3 game days Air Drop: Every 1.5 game days
  3. // Greetings, fellow survivors! Welcome to the new and improved SMX modlets for 7 Days to Die - Alpha 19. With this modlet series my goal is to give the entire 7DTD user interface an extreme makeover and refashion it into how I believe the user interface for the game should be experienced. The mod consists of several modlets which can be broken down into three separate mods. These are all stand alone and can be used alone or, as is the intention, together with the other two. These three mods combined is what makes the SMX experience complete! Please be advised that SMXlib is a library modlet that all the other modlets fetch assets from. Because of this it is a mandatory modlet that is included with all the different downloads. There are also optional downloads, like the bigger backpack modlets, the target health bar modlet and the third forge slot expansion. I hope you will enjoy to play 7DTD using the SMX modlets. And if you do, please consider endorsing it, have fun! // Terms of Use. You are allowed to use this modlet as is for your own personal use and/or on a server you run and/or administrate. You are under no circumstance allowed to distribute any SMX and/or ZMX branded modlets without written consent from the developer. If you wish to distribute SMX and/or ZMX branded modlets as part of your own project and consent have been given you are required to do so in such a way so that all the files of the SMX and/or ZMX modlet or modlets in question remain unaltered and you cannot under any circumstance claim credit for creating the modlet or modlets or any of the files provided with it/them. If consent is given you are required to make the changes as a new modlet that injects into the modlet in question and keeping load order in mind it is to be named so that it loads AFTER the original modlet. The original modlet shall be distributed as is with no change to its files what so ever. If consent is given it is only given on a case to case basis and those that receive consent cannot pass that consent on to another party or project. Nor will the consent pass on to other creators that opt to include consented work into their project. You are not allowed to use any of the assets bundled with SMX and/or ZMX branded modlets in other projects. This restriction applies to all files that the SMX and/or ZMX modlets consist of. You are required to seek special consent from the developer should you wish to make changes to any asset files provided with the SMX and/or ZMX branded modlets. You are required to inform the developer when your project that contains any SMX and/or ZMX modlet or modlets have been made available to the public. // SMXhud // The HUD replacement modlet... SMXhud is SMX as you know it from Alpha 16 first remade into a modlet and tweaked for Alpha 17 & 18 and now further enhanced for Alpha 19. The purpose of SMXhud is to take the in-game HUD into a more horror like and gritty art style all while trying to stay as informative as possible while not being intrusive on your gameplay. SMXhud - The Base HUD conversion. ZMXhudCPTHB - Enables the Target Health Bar for SMXhud. (Install optional modlet ZMXhudCPTHB to get the target health bar) // SMXmenu // The MENU replacement modlet... SMXmenu is a menu conversion modlet. It was made to extend the art style of SMX into the menu UI’s of the game and even though it was made to supplement SMXhud it will also work stand alone for those that just want to modify their menu UI's. SMXmenu - The Main Menu conversion. SMXmenu - The In-Game Menu conversion. SMXmenu - Video Settings Window. // SMXui // The UI replacement modlet... SMXui is an extension of SMXhud and SMXmenu and will bring the art style over to the rest of the user interface. I've tried to maintain as close a relation to the vanilla interface as possible but I have also granted myself some artistic freedom when it comes to some areas. It deviates from vanilla with the fifth crafting queue slot which I added to make it fit the overall design better. The other changes I made are all optional like the third forge slot and the 63, 99 and 110 slot big bag conversion modlets for those that want a bit bigger bags. SMXui - The forge with the third forge slot enabled. (Install optional modlet ZMXuiCPTFS to get the third forge slot and ZMXuiCPBBM to get the bigger backpack) SMXui - Totally reworked skills windows. The goal was to make it look like a talent screen. SMXui - Trader Window. // Download Locations... SMX modlets can be downloaded from NexusMods, Github or via the Mod Launcher. Click the appropriate icon below to start a download from your favorite source or use the 7 Days to Die Mod Launcher by SphereII to install the SMX modlets on your system. // THE MAIN MODLETS // // THE OPTIONAL MODLETS // // Installation and removal procedures... Download the modlet from one of the locations below. Decompress the modlet using WinRAR or a compatible archiver. Copy or move the Mods folder into your 7 Days to Die installation folder. Overwrite if prompted. Verify the install by checking that the ModInfo.xml file is located in this hierarchy: "\Mods\modletname\ModInfo.xml" Remove by deleting the modlet folder in question inside the Mods folder. // Support SMX Development... All SMX branded mods and/or modlets will forever be free of charge and available for everyone to download and enjoy. I do however from time to time get questions from users on how they can donate to me and support the SMX development. The purpose of this link is nothing more than a way for me to cater to those that want to make a donation. You should under no circumstance feel obligated to do so, but if you do decide to do it I want you to know that is comes greatly appreciated. Donation or not I would like to extend a thank you to all that download and use the different SMX mods, I hope you enjoy them as much as I do making them. If you feel like making a donation to support the development of the SMX branded modifications, click the image below.
  4. Important: For this modlet to work properly, it needs to be installed on the server and every player's computer. Do you have friends that can't help themselves and store everything in a specific box for each type of items? I do. This mods add new graphic designs for the storage boxes and also add half-block versions of the storage boxes (for more headspace). The new designs are added to the Wooden Storage / Furniture variant block. When the new containers are destroyed, they are put in the player inventory. This allow players to move the containers or to select a different design. 1.7: More ammo crates Added crates and half-crates for 9mm, arrow, magnum, and shell ammo Added crates and half-crates for melee and range weapons 1.6: Crates for mod parts Changed the modding design (its purpose was not clear enough) Added designs for Armor, Vehicle (in preparation for Alpha 20), and Weapon Mods crates and half-crates Fix a typo that was there since forever, if you used an ammo crate of half-crate, you will probably have to remove it with and place it back 1.5: Even more crates Cement Mixer, Chemistry, Crafting, Electricity, Gas, Gun Craft, Modding, Plants, Resources, Tool Smithing 1.4: New crates New Auto Parts and Workbench designs 1.3: Bug fixes Secure Armors Storage now available to players (only could use Insecure version before) Writable Storage now get drop in your inventory if you destroy it 1.2: Alpha 19 fixes Fix: The wood container variant block changed name with Alpha 19 Work on textures to make them look better with new lighting system 1.1: Rebuild assets for the new linear lighting (Alpha 19) 1.0: Fist official version which includes New design for generic, armors, barter (trader), forge, mining, and recycle storage boxes Everything is also available in half-cube format All new storage boxes are added to the wood storage and furniture helper Release Notes v1.7 Download v1.7 All my mods
  5. Are you tired of driving the exact same Jeep as you friend? Do you want to pimp your ride? PaintJob is for you! This mod add recipes that allow you to change the colour of your ride. Important: this mod need to be install on the server and on every player's PC. Note: As of version 1.13, MotorcycleAlterations is integrated into PaintJob. I advise you to uninstall MotorcycleAlterations if you use PaintJob. 1.18: Design and tail-light tweaks - Played with the blue 4x4 design - Fuddled with the tail-lights lighting v1.17: Blue Thunder + Homage to Noctua - New blue 4x4 design with wolves and lightning - New brown and tan motorcycle - The jeeps and motorcycles tail-lights new now actually emit light when on - Touch-up all the motorcycles' trunk straps to make them look better - Remove old code used for backward compatibility with *MotorcycleAlterations* v1.16: 4x4 Texture overhaul - Texture refactoring for the 4x4 (from 5 bitmaps to 2) - Fix Green Camo texture (Be Bear Aware) - Fix War3zUK texture (Scottish flag instead of the inverted Union flag) - Little overhaul of the Spartan texture - Complete overhaul of the red jeep - Add a windshield to Miss Spartan's jeep - Fix a clipping issue with the chain v1.15: More designs - Bubblegum Pink Motorcycle (for MaryB) - Green Camo Jeep v1.14: Minibikes - Minibikes available in orange (original colour), black, blue, green, piink, red, teal, white, and yellow - Remove acid from the recipes - Cut down textures size from 2K down to 1K for everything but the Jeeps v.1.13 Back in Black - Black and Red motorcycle - Black bycicle - Integrated MotorcycleAlterations v1.12 Bicycles and motorcycles! Just like the jeeps, you need to get the vanilla bicycle or motorcycle the usual when and then you'll have access to new recipes to scrub it and paint it. Compatible with MotorcycleAlterations. You probably want to use both mods. v1.11 Fix wobble wheel for the UK jeeps. (At first I though it was mormal that the left side of the road was more bumpy then the right side. Apparently not... 🙂 ) v1.10 New War3zUK Very Black Jeep. It came to my attention that UK also have crazy driving habits. They might actually be the originators of the whole darn thing. v1.9: Add the missing unity3D file required for the Patrol jeep (sorry everyone, my bad) v1.8: New Patrol Silver and Blue Jeep. Everything alive in Australia can kill you, including people that drive on the wrong side of the road :-). Fix an issue with windshield texture v1.7: Fix problems reported in this forum (thanks guys!) v1.6: Fix a hole in the mesh, move the steering wheel forward v1.5: Add Pink Rider V1.4: Add the missing HUD sprites for the Jeeps Release Notes v1.18 Download v1.18 To see all my mods
  6. Kicked from server: EAC violation: ClientAuthenticationFailed - EAC sandbox not active (dummy client) is the error I get when trying to join any server. I have tried reinstalling EAC and running the game as admin. I don't see a way to attach a log, so I will paste it below (sorry). Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: VRAM: 8088 MB Driver: Begin MonoManager ReloadAssembly - Completed reload, in 4.324 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 8.839800 ms 2021-10-22T13:29:15 0.030 INF [Steamworks.NET] SteamAPI_Init() ok 2021-10-22T13:29:16 0.300 INF Localization language: english 2021-10-22T13:29:16 0.314 INF Texture quality is set to 1 2021-10-22T13:29:16 0.315 INF Precaching... 2021-10-22T13:29:16 0.380 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-10-22T13:29:16 0.562 INF [EAC] Initializing ... 2021-10-22T13:29:16 0.565 INF [EAC] Initialized :: EasyAntiCheat successfully initialized 2021-10-22T13:29:19 3.974 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-10-22T13:29:19 3.988 INF Precaching file: Data/Bundles/blocktextureatlases 2021-10-22T13:29:26 10.592 INF Precaching file: Data/Bundles/terraintextures 2021-10-22T13:29:32 16.463 INF Precaching done 2021-10-22T13:29:32 16.464 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.946000 ms 2021-10-22T13:29:32 16.834 INF [GSM] Singleton Initialized... 2021-10-22T13:29:32 16.842 INF Awake IsFocused: True 2021-10-22T13:29:32 16.842 INF Awake 2021-10-22T13:29:32 16.889 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit 2021-10-22T13:29:32 16.889 INF System information: 2021-10-22T13:29:32 16.889 INF OS: Windows 10 (10.0.0) 64bit 2021-10-22T13:29:32 16.889 INF CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (cores: 12) 2021-10-22T13:29:32 16.889 INF RAM: 16191 MB 2021-10-22T13:29:32 16.890 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB) 2021-10-22T13:29:32 16.890 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-10-22T13:29:32 16.890 INF Last played version: Alpha 19.6 2021-10-22T13:29:32 16.890 INF Local UTC offset: -5 hours 2021-10-22T13:29:32 16.895 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-10-22__13-28-24.txt -eac_executablename 7daystodie.exe -eac-nop-loaded 2021-10-22T13:29:32 16.896 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-10-22T13:29:32 16.896 INF Starting PlayerInputManager... Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2021-10-22T13:29:33 17.292 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-10-22T13:29:33 17.305 INF Starting UserProfileManager... 2021-10-22T13:29:33 17.379 INF Occlusion: Awake 2021-10-22T13:29:33 17.385 INF ApplyAllOptions streaming budget 7279.2 MB 2021-10-22T13:29:33 17.385 INF ApplyAllOptions current screen 1920 x 1080, 120hz, window 1920 x 1080, fullscreen True FullScreenWindow 2021-10-22T13:29:33 17.385 INF Texture quality is set to 1 2021-10-22T13:29:33 17.386 INF ApplyTextureFilter 1, AF Enable 2021-10-22T13:29:33 17.387 INF ApplyTerrainOptions 3 2021-10-22T13:29:36 20.425 INF [MODS] No mods folder found 2021-10-22T13:29:36 20.506 INF Loading permissions file at 'C:\Users\chris\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-10-22T13:29:36 20.645 INF Loading permissions file done. 2021-10-22T13:29:36 20.742 INF GameSense server not found (no props file), disabling 2021-10-22T13:29:36 20.742 INF Awake done in 3900 ms Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4425. Total: 28.402500 ms (FindLiveObjects: 0.223100 ms CreateObjectMapping: 0.057600 ms MarkObjects: 28.062800 ms DeleteObjects: 0.058500 ms) 2021-10-22T13:29:36 21.180 INF User joined: christian00white 2021-10-22T13:29:36 21.249 INF Reloading serveradmin.xml 2021-10-22T13:29:36 21.249 INF Loading permissions file at 'C:\Users\chris\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-10-22T13:29:36 21.249 INF Loading permissions file done. 2021-10-22T13:29:37 21.625 INF Updated culture for display texts 2021-10-22T13:29:45 29.404 INF UMA Overlay loading took 6589 ms 2021-10-22T13:29:45 29.405 INF UMA Slot loading took 1 ms 2021-10-22T13:29:49 33.631 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2021-10-22T13:29:51 36.003 INF WorldStaticData.Init() needed 6.381s 2021-10-22T13:29:51 36.243 INF [Steamworks.NET] Login ok. 2021-10-22T13:29:52 36.455 INF AchievementManager: Received stats and achievements from Steam 2021-10-22T13:29:55 39.766 INF Started thread ServerBrowserListUpdater 2021-10-22T13:30:27 71.645 INF Connecting to server Dead Zone PvE A19.6 b8 Stable 1.5xXP 1.5xLoot Wiped 8-31... 2021-10-22T13:30:27 71.645 INF NetPackageManager Init 2021-10-22T13:30:27 71.674 INF Exited thread ServerBrowserListUpdater 2021-10-22T13:30:27 71.714 INF [EAC] Connected to game server 2021-10-22T13:30:27 71.719 INF NET: LiteNetLib trying to connect to: 2021-10-22T13:30:33 77.722 INF NET: LiteNetLib: Connection failed: ConnectionFailed 2021-10-22T13:30:33 77.722 INF NET: Steam NW trying to connect to: 2021-10-22T13:30:33 77.723 INF [Steamworks.NET] NET: Connecting to SteamID 90152387643205638 2021-10-22T13:30:33 77.723 INF Started thread SteamNetworkingClient 2021-10-22T13:30:37 81.469 INF [Steamworks.NET] NET: Connection established 2021-10-22T13:30:37 81.522 INF [Steamworks.NET] NET: Password accepted 2021-10-22T13:30:37 81.528 INF Started thread NCSteam_Reader_0 2021-10-22T13:30:37 81.528 INF Started thread NCSteam_Writer_0 2021-10-22T13:30:37 81.531 INF Started thread NCSteam_Reader_1 2021-10-22T13:30:37 81.531 INF Started thread NCSteam_Writer_1 2021-10-22T13:30:37 81.589 INF [Steamworks.NET] Auth.GetAuthTicket() 2021-10-22T13:30:37 81.590 INF NPPL.Write 2021-10-22T13:30:37 81.671 INF Login: authstate_steam 2021-10-22T13:30:37 81.855 INF Login: authstate_steamgroups 2021-10-22T13:30:37 81.871 INF Login: authstate_eac 2021-10-22T13:30:38 82.263 INF [EAC] Disconnected from game server 2021-10-22T13:30:38 82.263 INF Exited thread NCSteam_Writer_0 2021-10-22T13:30:38 82.263 INF Exited thread NCSteam_Reader_1 2021-10-22T13:30:38 82.263 INF Exited thread NCSteam_Writer_1 2021-10-22T13:30:38 82.263 INF Exited thread NCSteam_Reader_0 2021-10-22T13:30:38 82.281 INF Exited thread SteamNetworkingClient 2021-10-22T13:30:38 82.284 INF SaveAndCleanupWorld 2021-10-22T13:30:38 82.285 INF [Steamworks.NET] Stopping server 2021-10-22T13:30:38 82.285 INF [Steamworks.NET] Exiting Lobby 2021-10-22T13:30:38 82.410 INF Persistent GamePrefs saved 2021-10-22T13:30:38 82.416 INF [NET] Kicked from server: EAC violation: ClientAuthenticationFailed - EAC sandbox not active (dummy client) 2021-10-22T13:31:52 157.193 INF Terminating threads 2021-10-22T13:31:52 157.193 INF OnApplicationQuit 2021-10-22T13:31:52 157.195 INF Terminating threads 2021-10-22T13:31:52 157.195 INF OnApplicationQuit 2021-10-22T13:31:53 158.189 INF Terminating threads 2021-10-22T13:31:53 158.189 INF OnApplicationQuit 2021-10-22T13:31:53 158.189 INF Terminating threads 2021-10-22T13:31:53 158.189 INF OnApplicationQuit Setting up 6 worker threads for Enlighten. Thread -> id: 513c -> priority: 1 Thread -> id: 998 -> priority: 1 Thread -> id: 532c -> priority: 1 Thread -> id: 2290 -> priority: 1 Thread -> id: 45a8 -> priority: 1 Thread -> id: 5004 -> priority: 1
  7. SMS Easy 500% PVE Ip: Port: 26906 steam://connect/ Location: Montreal, Quebec, Canada. Server Features: Game Difficulty = 1 XP & Loot Multiplier = 500% Loot Respawn Days = 7 This is a Massive 10K map in size. Botman Server manager SMS Standard Rules: No Player Killing, No Base Raiding, No Stealing. Easy 500% PVE additional in game rules. Do not build in or takeover Points of interest. ( poi ) Defined ( poi meaning ) Gun Stores, Food Stores, Health Stores, Tool Stores, Electronic Stores, Hospitals, Garden Stores, Any Huge Factories or Mills. Everywhere else is just fine for players to takeover and build in. This is the Short Term Server for SMS Players. Meaning wipes happen more often. To see the Server Side mods used on this server join our Discord. Server Side meaning, You Do Not need to download anything. Join our discord server. https://discord.gg/RJwHk8cq3u
  8. Masters of Chaos Gaming is a group of experienced gamers who host and run servers for some popular games. We currently have a variety of servers for 7 Days to Die. Whether you're a beginner just getting started with the game, or a long-time player looking for a serious challenge, **we have the server for you!** We host on our own hardware that more than exceeds the dedicated server hardware requirements, and keep regular backups on a separate system to ensure that your gameplay experience is unmarred. Offering three levels of difficulty for you to play on. Zed Rising Zed Rising is a relaxed, beginner PvE 7 Days to Die server running Alpha 19, with fun Quality of Life mods, 2 Land Claim Blocks and a friendly community of gamers on a 12k custom map. We welcome new players and strive to provide a fun environment for people just starting out in the game https://mastersofchaosgaming.com/ZedRising steam://connect/ Dead Island Dead Island is a casual server for experienced players. Closer to a Vanilla experience with minimal mods. The server is set to Nomad difficulty with double the default horde sizes. https://mastersofchaosgaming.com/DeadIsland steam://connect/ Last Light This server is designed for hardcore survivalists. Everything is out to get you. Bloodmoons are going to be a real experience with increased horde sizes, heftier gamestages, and a new AI. Test your mettle on this Warrior level challenge server. https://mastersofchaosgaming.com/LastLight steam://connect/ Always Double Tap Running the **Darkness Falls** overhaul, this server is recommended for people who aren't afraid to die. Explore a new gameplay experience with slower leveling, a return of classic game features, and new enemies and quests to encounter! https://mastersofchaosgaming.com/DoubleTap steam://connect/ Join us today! https://mastersofchaosgaming.com/7Days https://discord.gg/HrCaxm2
  9. Our new competitive PvE season: 7th May 2021 to 2nd June 2021. Play, fight and die to see who is the top zombie slayer at the end of the month to earn rewards, including SSDs and WNG merch. For detailed information on our servers and settings please check out our website here: WickedNinjaGames Website Server Features (Not an exclusive list) Official and unofficial events Supporter ranks and rewards Chat in-game with friends on our Discord In game Currency, Rewards and Shop Competitive PvE with rewards View a real-time map on our website Monthly Wipes Server Settings Custom 8k World Warrior Game Difficulty 60 Minute Days 72 Hour Airdrops Walk Day zombie speed Sprint Night zombie speed 3 Land Claims Increased land claim size 100% Claim player damage protection All mods are server side and do not need to be downloaded PvE Map - Steam - Reset 07/05/2021 Alice County - steam://connect/7d1.wngplay.com:26900 PvE Mods 3 Slot forge 12 Slot crafting queue 96 Slot backpack Server Side Vehicles Lockable inventory slots Improved HUD Better supply drops Craft Acid Log Spikes Improved loot tables Car respawns Additional vehicle seats Any questions? Come and chat: WickedNinjaGames Discord WickedNinjaGames Website Or direct message me with any questions.
  10. So, For a while now i have been having issues logging into and server in the game. IT would normally take me several tries before I could get in due to errors. Now it has gotten to the point to where it gets stuck on Creating Character screen and wont let me past. Any ideas as to why? https://imgur.com/a/DnSXyXG
  11. Welcome to The PACK Gaming! We are an adult gaming community, and we are looking for quality players to join our adventures. We have an active and friendly Admin Team to assist your gaming endeavors. Our Gaming group is Beginner friendly! Most of our Servers are Modded for the best QoL We currently Host: ARK PvE Cluster (4xXP, 3xH, 15xT/B) of 16 Maps! Atlas 3x3 (6xXP 2xH 2xT) Conan Exiles PvE 18+ (3xXP,3xH) Dark and Light PvE (3xXP,3xH, 15xT) (Shard and Sacred Path) 7 Days to Die ( 200% XP, 200% Loot) (2x A19 Maps) Valheim PvE Outlaws of the Old West PvE Subsistence PvE Our Discord: https://discord.gg/uvmXB2P The PACK PVE | 200% XP | 200% Loot | A19 | 10K Circle Map steam://connect/ https://7daystodie-servers.com/server/86965/ <--- Server Map The PACK PVE | 200% XP | 200% Loot | A19 | 10K steam://connect/ https://7daystodie-servers.com/server/90060/ <--- Server Map Our Website https://faq.thepackgaming.com/
  12. 7 Days to Die Paradise Deutschland PVE Version : alpha 19.5 stable Slots : 20 Schwierigkeit : Warrior Claims : 4 Airdrops : 24 h DayNightLength : 120 min WorldGenSize : 8192 Server Reboot : 4 a.m. Nette Community, mit vielen Spieler-Shops und freundlichen & hilfsbereiten Spielern. Es gibt ein paar kleine mods & modlets (nur Serverseitig, kein download nötig) wie z.B. Auto-BackUps, Vehicle-Respawner, Vehicle-Mods, schnellere Nailgun, häufigere & größere Wanderhorden und einiges mehr. Server Regeln 1. Bauten, Gegenstände und Fahrzeuge anderer Spieler sind Tabu, auch wenn nicht geclaimt ist - KEIN KLAUEN 2. Kein claimen von POIs 3. Beim claimen genug Abstand (mind. 65 Blöcke) zu POIs halten, damit dort Zombies respawnen können 4. Keine Lootcontainer zerstören/abbauen 5. Respektvoller Umgang miteinander 6. Gebuddelte Löcher sind so abzusichern, das niemand reinfallen oder reinfahren kann 7. Spieler, die nicht gegen die Blutmondhorde k&#xE4;mpfen wollen, m&#xFC;ssen sich bis 21:00 Uhr ausloggen Claims die gegen oben genannte Regeln verstossen, werden entfernt! Server rules 1. Buildings, items and vehicles owned by another player are taboo, even when not claimed - NO STEALING 2. No claiming of POIs 3. When claiming, keep enough distance (at least 65 blocks) to POIs so zombies can respawn there 4. Do not destroy/dismantle loot containers 5. Respectful interaction with each other 6. Dug holes must be secured in such a way that no one can fall or drive into them 7. Players who do not want to fight against the Blood Moon Horde must log out by 09:00 pm Claims that violate the above rules will be removed!
  13. Are you a night owl? Play games at night? Then come on over and check out our server All Night Gamers – Jericho! A PvE, vanilla-ish server. Come on over and have chill, friendly day. Note: You don’t even have to be a night owl to play either! Just play and have fun! We also have modded zombies too via Snufkin's Custom Server Side Zombies – PLUS. All Night Gamers - Jericho | PvE : 12571 Direct Connect: steam://connect/ Map: Difficulty: Survivalist – 60 Minute Days – Daylight Length: 18 Max Zombies: 64 – Max Animals: 50 Loot Respawn Time: 30 Days – Blood Moon Count: 8 Drop on Death: Everything - Drop on Quit: Nothing Claim Zone: 51 Blocks – Claim Duration: 7 Days Rules PVE Only No active base raiding, don’t claim a poi (in city or wilderness), build close to a trader and don’t build in or within 200 blocks of a city. No floating bases – exploiting the game will get your base wiped. No bases supported by steel doors, that is exploiting the game – remove or lose your base supports. English only in chat. Respect other players and the admins. Full settings: https://imgur.com/xH52HZ2 https://imgur.com/EZJ24IB https://imgur.com/ApCaHrd https://imgur.com/fit0w01 https://imgur.com/j5AtZ7c
  14. Xtreme Gaming 26950 Server Side Mods (no download required) Custom Zombies Custom Weapons New Player Starter Kit Safe Zone (Lobby) Public Bloodmoon Base Nitrogen Map (8k) with big cityes 42 New Colours For Your Outfit Moded Junk Turret Vehicle Mods 5 New Different Vehicles (craftable) 15 New Different Lights (craftable) Everyone's welcome to play, doesn't matter from where you are we will use translation mode to create a communication bridge. We don't accept racism Our target is to bring a unique experience to all players, and make them feel important. Even if you never played this game before or never tried a multiplayer game, we are here to offer support and items if necessary. Many Thanks to : Server Tools Team CPM CSMM Snufkin Allocs
  15. Hello.. Can someone tell me how to fix this issue, we have dedicated server and yesterday some player reporting issued about plant seed. Everytime they put the seed on plot always dissappear even re-put the plot still doesnt work. I read on other forum, it called SI Bug. But theres no explaination how its happen or way to fixing it. Any ideas to fix or explain how it can happen to us? Thankee..
  17. Domuks Hell Horde 300x-Looking for players! New pve Modded server we invite you to join us! Active admins friendly server! Mod List: Server Side Zombies StartingItemPlus Riles-HUDPlus1.07 Snufkin_CustomZombies_ResearchCamera_A19_Stable_2020Oct28 Snufkin_CustomZombies_A19-Stable_2020Nov03 War3zuk HD Tools Server Tools 7_Stacks_Plus_30k(A19.2) SnufkinWeapons-LootboxAddon_A19_Stable Snufkin_Weapons_Xpansion_A19_Stable server ip: https://7daystodie-servers.com/server/90462/ Discord https://discord.gg/QSgsfZM
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