agrastiOs Posted July 16, 2019 Share Posted July 16, 2019 Any true RPG player knows there is massive value in restarting a new character with different strength/weaknesses, and turning on god mode is not fun for long. Rolling a new character and focusing on a new build has given me 1000's of hours of fun in Skyrim and Fallout. Once those characters are level 60-80 they are demi gods and the game is boring. What value is there having all the perks? Nobody IRL can master everything and if its too easy its just boring. It is fun to play with builds, I agree with that. But just the knowledge of artificial cap feels "meh" psychologically, even if one wouldn't ever reach the cap. I don't think I would ever stay on one character for a very long time and try to make him a master at everything, and there won't be many that will, just like you said. Still, there will be probably few who will want to do that for a YouTube challenge or if they're players that really like grinding, and I think you should let them do that. Would take a ton of effort to become a demigod, unlike the exploit of driving around in BMs for example. I am aware of it being off-topic now, just responded to your response, won't talk about level caps anymore. @Roland, can you add to the OP that steel bullets are removed from the game? I still see some posters here talking like they will exist in A18. There's also a lying around in the "New High res icons" section. Link to comment Share on other sites More sharing options...
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