Slingblade2040 Posted December 28, 2018 Share Posted December 28, 2018 Ok so folks aren't happy with the state of the game. Some hate digging zombies others are ok with them, block damage is to high, etc. So how about TFPs put in the settings to turn on or off digging zombies, set zombie damage, exp multiplier, spawn multiplier for animals, roaming horde size, resource multiplier and how many skill points are earned each level and maybe even a slider for RWG so we can set the biome percentage for example 50% forest and 50% desert along with how many cities and traders each world has. Yes all of this can be done through mods or xml changes but for folks who don't know how to install mods or make those xml changes this would be a good option. This might also seem more welcoming to new players. Personally I'm fine with these changes being implemented if it means some content like the bandits or story would get delayed. Just curious to see what folks think about having content delayed for those settings. Like as a community are we are ok with future content like bandits and more of the 7dtd story being delayed if TFPs instead pushed out those types of settings for us in the future or for alpha 18? Link to comment Share on other sites More sharing options...
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