Jump to content

Gouki

Members
  • Posts

    883
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Gouki

  1. Hi Weaponspec Thanks for sharing your prefab, it's a great job, one more prefab for my list. Regards
  2. Hi rags This is one of the vehicles that I had wanted to be added, since it was not included in Manux Custom Vehicles A17, I did my best to make it work (I only managed to spawn it in the world, but I got red errors and then it stopped working), but my Unity skills are nil, so I no longer did anything to fix it. A great job from all the team involved, thank you very much also for the Military Tank. Waiting for your first release of these vehicles. Regards
  3. Hi Heliox If it were a mod, just removing it from the folder would be enough. But if they modified the vanilla Xml, if this option of the code is like this: allow_sell = "true" change it to "false", it should work. Regards
  4. Hi Le John As I understand it, it is not an error, it all depends on randomness, having a higher level weapon does not mean that it will be better than a low level weapon, the only thing that changes sometimes is only the durability, if you want to change the statistics a bit , add mods to your weapons. You mention that you edited the durability of the weapon but it is not reflected in the game, that is because you need to re-craft the weapon for it to take the change you made. Now that if you want the weapon to degrade a little slower, edit this line and set the value that fits your game mode: <passive_effect name = "DegradationPerUse" operation = "base_set" value = "1" tags = "perkMachineGunner" /> Regards
  5. Thank you very much Devereziaux, another great job on this prefab. Regards
  6. Thank you very much Deverezieaux for releasing this great prefab, I am still finishing looting the government office, I have played very little these days. Regards
  7. Gouki

    Advanced Generator

    Hi Three08 Thank you very much for all the new mods you have shared, I really liked the advanced generator mod and the windows and doors mod. Do you plan to share the Pizza oven, Stone oven and ATM mods that I saw in your videos? Regards
  8. Hi MortiusMaximus You can download the CompoPack 47, in this link you will find it: Regards
  9. Hi Scallipus Thank you very much for this wonderful tool, I have created only 1 biome map, because it is a bit difficult for me when I am painting the biomes and adjusting the zoom in the window that opens when you create a new biome map. The window does not show you the entire biome map like Gimp, Paint or Photoshop does. I think it would be a good idea to adjust that, don't you think. At first I could not run the program due to the lack of a DLL (vcruntime140_1), but that has already been solved, nothing serious. Regards
  10. Hi MoonFalls It is the wrong post to ask, you could also share what mod you are playing. Depending on what mod overhaul you play, you could ask the author in his post. Regards
  11. Hi rucky The return of this great and fun mod would be a good idea, waiting for the launch. The image you ask about is an archived image of the error that a user had, there is nothing wrong with the main image of your mod. Regards
  12. Thank you so much for this great Pipermac update. Keep up the great work, although there are certain things that look weird in a mod that is farm exclusive, it would be better to change the name and make it a totally new mod. Regards
  13. Hi Kattenijin Thank you very much for the mod, I'll take a look at it. Regards
  14. I'm waiting for those wild girls, hehe, I just hope they have no censorship, my table girls need friends hehe. Regards
  15. Thank you very much for the new zombies and goblins. Everything works wonderfully, I don't care if the zombies don't collide with your vehicle, I can kill them with melee. Regards
  16. Gouki

    Claymore's Modlets

    Oh I see, it's not a error, it's just a name warning that can be easily fixed. Open the loot.xml file and rename "farmingCookingRecipes" to "farmingCookingRecipesT0" or "farmingCookingRecipesCommon" and it solves, I did it myself. Regards
  17. Gouki

    Claymore's Modlets

    Hi Cadamier What error does it show you?
  18. Hi Destro You are correct, the action skill level is 200. The progression.xml file that shows you the action skills, is in the DATA-Config folder that comes in the mod. Yes, I installed it like this and it worked for me without any problem, but before doing anything, make a backup copy of your files. Regards Hi M4trix82 Sorry, I misunderstood the question. I just checked it in the files and you are right, it cannot be crafting, it is not found in the loot and neither in the trader, you can solve it by adding the recipe yourself or wait for Killerbunny264 to fix it. Regards
  19. Thank you very much Errornull, the mod works great, keep up the great work. Regards
  20. Hi M4trix82 The recipe for crafting Forged Titanium is unlocked by ForgedTitaniumSchematic. Regards Hi Destro The action skills are present in the mod, I just checked it in the progression.xml file. Regarding the map, you should have downloaded a folder called prefabs (it is included with this mod), there you have what you need to make your map work, you can still download CompoPack 47 from its official link and install it. You may have had bad luck with the towns, the generation of the maps is not always good, but in others it is. The red warnings, I'll answer it in the comments above, you have to have all the CompoPack prefabs installed. Regards
  21. Hi Errornull I see a great mod here, thanks for the great work and effort. Hope you make a hazmat girl zombie and farmer. Regards P.D. Great job on the table dance girls, hehe.
  22. Hi Telric Thank you very much for the mod, I find it great. I have found some wild animals and they give you very little when you harvest them with a knife, example: Horse = 2 raw meat and a glue. Cow = 5 raw meat Camel = 2 raw meat I think there is a lack of a balance of the resources they give you, there are animals that do not give you leather, fat and bones, I have harvested all of them with a knife, I have not used another tool. All this has happened in the first version of the mod, I'll take a look at the update you uploaded and see if it changes. Regards P.S. You plan to upload some mod with fruit trees and normal trees.
  23. Hi Artemisia I do not forget to put the link, now you have to upload your mod elsewhere and here you will share the link that will redirect you to the mod for download. Sure share it shortly. Regards
  24. Hi rags Thanks for the new updates and for the new water vehicles. A great job from you and actinium. Regards
  25. Hi Iceburg71 It should allow it (You have tried to reload the page or leave the forum and re-enter), but if it does not allow you to upload files in that format, why not upload it in .rar and that's it. Regards
×
×
  • Create New...