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Iceburg71 last won the day on February 7 2020

Iceburg71 had the most liked content!

About Iceburg71

  • Birthday 02/04/1971

Personal Information

  • Biography
    Kansas City Area 7 Days to Die Fan
  • Location
    Olathe, KS
  • Interests
    Computers, Gaming, Fireworks

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Iceburg71's Achievements


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  1. Man, I thought this would be easier than it is. I still don't know hoe to give a player an infection. I wanted to test this mechanic out on something simple like a can of food, but I can't get it to work. Anyone have any insight on how to do this? Tried multiple variations of things. This was my last one.... Any help appreciated.
  2. dough - 1. yes. I am eating the correct food. Double and triple check that one. LOL 2. will try that. thought about it, but hadn't tried it yet. 3. I don't remember if I tried that or not. I tried a few different things, but will make sure I try that one next time I am playing with it. 4. I have exited and entered the game several times and have not entered the "god mode" commands each time. is it persistent between reloads of the game? bdubah - It is a new world (fairly). I did give myself enough xp to get the "newbie" buff to no longer be in effect. Thanks for the suggestions. Keep them coming!
  3. That is not what mine looks like. I will post a pic of what I get when I get a chance.
  4. It does not pull up any information from my .txt file. But it does of the vanilla .txt file. And I don't see it changing the text I write in english to the other languages.
  5. I am working on learning about infections and how to make them work. I wrote a simple modlet creating a food that (i hoped) would automatically infect you. Just a test to learn with. But it doesn't work. When I go into the command console, and I try to give myself "buff buffinfectioncatch" it tells me I am immune??? Is this because I am too low a level in my test world? I didn't think there was any protection like that. Anyway, code is below and any help appreciated. I though food would be easy to test with.. LOL...
  6. Does this automatically update all the languages when I update one of the fields or do I have to manually add in all of the fields myself? Also, it does not work correctly with my localization.txt file for my mod. but it works in the game (for english because that is all I am adding at the moment). Also, the vanilla localization.txt file pulls up correctly. Any thoughts appreciated. My .txt file:
  7. Anyone got an idea on my issue with this?
  8. Ok, I got it downloaded. When I run it, it tells me I need .net installed. It asked me if I wanted to download it. I clicked ok and it took me to a .net download page. I tried both the 64 bit and 32 bit versions, and it still asks me to install .net. so what version of .net is needed, because it takes me to 5.09, but that doesn't work. thanks
  9. I can't download this. Says forbidden if I copy the link to a new tab in my browser. otherwise it just flashes real quick when i click on it to download.
  10. Can this open a custom localization.txt file, and expand it to add ALL of the languages? I only know english and so my .txt file only contains the updates for english. Would like to open it up and be able to save it with ALL of the languages.
  11. Is anyone interested in a localization.txt editing tool? I have thought about making one. Is there one already? What features would you like to see? Features I have come up with are: - a drop down or search to just select an item that is already in the game you want to modify - being able to read info in from the vanilla .txt file so you can make your changes to it - ability to save your custom .txt file where you want. - in the future, interface with google translate to give you ALL of the languages just by putting in what you want in english. Thoughts? Never mind. I see that someone made one recently. I should have checked the tools section first. HAHA!
  12. New version out. Bug fix so the game does not crash. This was because there were properties missing on some of the parts needed to be able to repair and item with just the parts for it. Also added a bunch of ENGLISH descriptions to the localization.txt file to update the descriptions of items and what they are repaired with.
  13. I found the issue with this. I have it fixed. There were a few others with the same issue. Maybe 1 more still. Need to test that item out. Also updating the Localization.txt file so the descriptions are correct (in english, anyway). But it is almost midnight here, and I have to get up at 5 in the morning. Will finish all of this tomorrow and get a patch uploaded.
  14. ok. I will check that machete error out. Are you running any other mods?
  15. hi man. i use your mod kit repair and i have error in console...

    ca you help me ?

    1. Iceburg71


      Yes.  I can.  What is the error?


      Sorry it took a while to respnd.  I have been SUPER busy with work and a family vacation.

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