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Heliox

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  1. The 5 stages of grief: Congrats howlune you now have reached "bargaining"
  2. Nice de-railing on the topic. I already heard thats the way it goes here in this forum.
  3. Lol, what a joke reply. Are you trolling?
  4. There is no heart for 8+ pvp, and it will not change We are annoying people abusing the game, its not ment for us and it never was, and we knew that going into hosting/modding pvp Everything funpimps need to do is removing the "Online-PVP" tag, and its done I hope for the better, but even my endless hope is waning for this game currently Well, see you all on the next stable! We got new doors! 🙂
  5. Hey there, what are the plans for 8+ multiplayer servers when the game goes on full release? Will there be a support for 40 - 200 players on a 8x8km map? 😀 Thanks for infos Loving the game since A15.1 Keep it up PIMPS Great Community
  6. Hey there, Are the "Trim" blocks part of the new block system or where can we unlock/craft them? Thanks as always!
  7. Hey, is there a update or current status on which of the pipe weapons are being released in A20? I think it was mentioned in a playthrough that some of the pipe weapons will not be released in this A20 version. Thanks!
  8. Exactly, i think this is more of a single player feature, it would be awesome to have a option to disable it on a multiplayer server.
  9. Hey we are running a mulitplayer server and have balanced a lot of the prices and economy to make the duke coins worth something in a multiplayer environment. Now players are using the rental vending machines at traders to earn easy money, without any player interaction. (The game "buys" stuff from the rented machines in intervalls) I wanted to ask if someone knows a way to disable this feature? Greetz
  10. Will use this for our next map "<!-- Purposely leave 10 slots outside the realm of the perk to leave encumbrance even at maximum perk -->" Really love that idea! Cheers
  11. id=numbers or not in use anymore, or are they? cant see them anywhere if yes, where do i find the ids? if no, the id is now the item/block name?
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