Good work on this!
As a long time whining player of this very unique game, Alpha 18 is the best Alpha I've played since 16.4. And I lived in that Alpha version. The optimization in Alpha 18 is very evident, the inclusion of the spear (brilliant) makes ghosting a poi very doable and enjoyable now. The beautiful textures of the new icons. And the artwork in general is really nice and detailed. Great work all round.
I rarely enter a poi that I don't find enjoyable. The shotgun messiah factory, is a dream run. The more gnarly, twisting, boobie-trapped large crumbling deathtrap-factories, the better : )
The decision to mostly take the zeds out of the rafters and closets was a good one guys. Horror is ineffective if it it served to you like cake. I think you need to utilize sound more to scratch at the subconscious of the player. In fact, some sounds in general need a little work, but I'm confident you guys have known that for a while. I mean, you only have so much time to prioritize right?
Very enjoyable experience. Some of it does need tweaking, but I'm sure you guys are going to do this right; and give us great things in the future also. I wish all the team, from the coders to the artists and the very important relentless testers the very best for the new year.
Thanks for listening Joel.