Unless stated otherwise, all of my mods are server-side.
Adds a unbreakable and paintable block helper, a indestructible landmine, a few indestructible doors, powered doors and lights. Adds all the rotations to the garage doors and adds an item that gives 10000 xP. Also fixes the vehicle and apparel stacknumber to 1 to fix problems with other mods, specially the ones the add new dyes.
# Snufkin_Autominer A new workstation that mines slowly the selected mineral. Uses gas a material and augers as tool. Needs at least 1 auger to work, with a max of 3. The quality and amount of augers used decreases the mining time to a max of 30 min per stack of 1000. Generates a bit more heat than a forge, so be careful.
# Snufkin_BiggerBackpackDrop Replaces the dropped backpack model with the weapons bag one.
# Snufkin_BountyHunter Currently only in spanish, but the basis is the following. You can craft a "Wanted Poster" from the crafting menu. Having JUST one on you when you kill another player gives you a bounty, displayed on the buffs area. Then, you can use the poster to craft your reward. Having more than 1 poster on you or moving the poster when you have the bounty makes you lose the reward. The bounty scales up with the target level, starting from lvl 5. Also, killing players with the "nearDeathTrauma" on them wont yield any reward.
# Snufkin_Chess Just a craftable chess table and chess pieces, using Red, Blue and classic notation for the pieces. The set is crafted as a bundle that includes the table. Gathering all the pieces again lets you craft a bundle without the table.
# Snufkin_CustomVehicles See here:
# Snufkin_CustomWeapons See here:
# Snufkin_CustomZombies See here:
# Snufkin_DoubleDrawbridgeUnlock Just unlocks the double drawbridge for crafting.
# Snufkin_HealthBars Adds a 4 bar 3 stage healthbar to the zombies and animals.
# Snufkin_JunktTurretFlashlight Attaches a flashlight to the Junk Turrets, useful on the Bloodmoons.
# Snufkin_NerfExplosives A little tweaking on the explosive damage, reducing the damage of rockets and dynamite to blocks and increasing the damage of the explosive arrows/bolts to entities.
# Snufkin_ReactorGauntlet WIP: Adds a craftable gauntlet that can be modified with various "fuses" that give permanent effects as long as they are equipped. The effects vary from perk boosts to elemental damage on any attack.
# Snufkin_Slots See here:
# Snufkin_VisualArmorMods Adds almost all the armors and clothes as a "mod" that can be installed on the armors to change the appearance. Also included are a few mods that make the armor invisible. All are craftable using dukes.