KhaineGB Posted March 2, 2021 Author Share Posted March 2, 2021 It doesn't have the required prefab file list and doesn't place POI's in the correct biomes. Until nitrogen properly obeys biome restrictions, it should NOT be used for DF. 1 Link to comment Share on other sites More sharing options...
MarcvW Posted March 2, 2021 Share Posted March 2, 2021 Hi community, I have put the post in the general session, Beelzybub advised me to put the answer here. Excuses me for any newb forum/mod mistakes. I have been playing 7dtd a few hundred hours now. Awesome game, but since a few weeks I wanted a new experience: Darkness falls. I installed the mod several times: by ''hand'' and by the mod launcher, but I have had the same bugs with both installation methods: - While sneaking, my aim for melee combat and tool usage seems way off: a few blocks above where I actually aim (hitting blocks above visible in my screen). When not sneaking the aim is normal, but back in sneaking without moving the mouse, made the hitbox a few blocks above where I actually aim. This makes it very hard to hit sleepers while sneaking, because I have been hitting the ceiling instead of the zombies. - Sneaking on a ladder makes me like god mode, up in the air. When pressing spacebar, while pressing ''sneak'' on a ladder makes me teleport onto the sky! Unleashing the sneak button teleports me back onto the ladder, but this is scaring me very much! I saw my little, short few day life in the Darkness fall world, literally fly away. The first time this happens, I thought installing the mod by the modlauncher, it would make the bugs to dissappear, but it didnt. Does someone have an idea how to fix this? Beelzybub advised me to delete the ''Mod'' folder from the 7dtd map. Is this making the weird bugs go away? Overall, the mod seems awesome! A lot more fear while playing 7dtd, love it! Cheers, Marc Link to comment Share on other sites More sharing options...
KhaineGB Posted March 2, 2021 Author Share Posted March 2, 2021 I'm pretty sure that's the one block crouch feature. You can turn it off. Go to Mods\2-SphereIICore\Config and edit blocks.xml. Find this. <property name="OneBlockCrouch" value="true" /> Set to false. Link to comment Share on other sites More sharing options...
MarcvW Posted March 2, 2021 Share Posted March 2, 2021 Thanks for the answer! Before I read it, was uninstalling 7dtd and all the programs so its gonna take a few hot minutes 😂. Im gonna test it in a second! Link to comment Share on other sites More sharing options...
MarcvW Posted March 2, 2021 Share Posted March 2, 2021 Thanks Khaine, its working now! 1 Link to comment Share on other sites More sharing options...
SenpaiThatIngnoresYou Posted March 4, 2021 Share Posted March 4, 2021 On 2/28/2021 at 1:52 AM, KhaineGB said: I actually dont use the launcher. BUT, I think what you would need to do, when 19.4 comes out, is backup your directory for the 19.3 version, download 19.4, download the 19.4 version of the mod and then I THINK you can copy your save file back over. Failing that, there's books in creative that give 2 skill points to the LBD skills per read. (you can actually find these in loot in-game too) Flamethrower has been adjusted for the 19.4 version. - Slightly increased flamethrower base damage. - Flamethrower base damage and reload speed should now be properly affected by the demolitions expert perk. That's good news. I was let down. i wanted a hand held warcrime but instead it was just another auger. speaking of warcrime, is it possible to get an upgraded Molotov, and call it a "white phosphors grenade"? Link to comment Share on other sites More sharing options...
KhaineGB Posted March 4, 2021 Author Share Posted March 4, 2021 Not planning to add anything like that. Link to comment Share on other sites More sharing options...
SenpaiThatIngnoresYou Posted March 4, 2021 Share Posted March 4, 2021 Should trader Caitlyin be in a bunker? i have been thinking about this, and currently it is imperative to fortify her outpost, and to fix the damage done by zombie spawns, but what if it was a secret underground concreate bunker that looks like normal wasteland debris? now that would be a poi that would be hard to find without the quest and would not be attacked as often. Link to comment Share on other sites More sharing options...
KhaineGB Posted March 4, 2021 Author Share Posted March 4, 2021 You 100% know people would complain if I did that 1 Link to comment Share on other sites More sharing options...
SenpaiThatIngnoresYou Posted March 5, 2021 Share Posted March 5, 2021 9 hours ago, KhaineGB said: You 100% know people would complain if I did that Yeah. I remember the first time i played the mod and could not find the bunker or Catlin. At first it was a little frustrating, but looking back that was some of the most fun i had in the game, because i had to explore the most dangerous biome. i did it on motorcycle and went into any sort of bunker style complex. 7 days needs some sort of exploration quest like that. As it stands darkness falls fixes the repetitive poi problem by having so many pois. but eventually the quests get repetitive. Link to comment Share on other sites More sharing options...
Doomofman Posted March 5, 2021 Share Posted March 5, 2021 Khaine, question for you. You mentioned it briefly in one of your recent videos. How difficult is it to change the names of the zombies that appear in the health bar in DF? I've gotten used to Woodle's names for them so would love to change them if it's possible Link to comment Share on other sites More sharing options...
user2010 Posted March 5, 2021 Share Posted March 5, 2021 (edited) Trying to run your mod! There is a problem with the Unity! I make a log file, tell me what is it possible to do? If necessary, I can attach the crash report! Spoiler Mono path[0] = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Managed' Mono config path = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02) Vendor: VRAM: 2988 MB Driver: 27.21.14.6140 Begin MonoManager ReloadAssembly - Completed reload, in 0.112 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.540100 ms 2021-03-06T02:28:12 0.017 INF Start harmony loading: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods 2021-03-06T02:28:12 0.024 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\0-DarknessFallsCore/Harmony/Harmony-0-DarknessFallsCore.dll 2021-03-06T02:28:12 0.050 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\2-SphereIICore/Harmony/Harmony-0-SphereIICore.dll 2021-03-06T02:28:12 0.052 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\Redbeardt-ActiveIngredients/Harmony/Harmony-ActiveIngredients.dll 2021-03-06T02:28:12 0.053 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\ScoutsMod/Harmony/Harmony-ScoutsMod.dll 2021-03-06T02:28:12 0.054 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\TE_MenuMusic/Harmony/Harmony-TE_MenuMusic.dll 2021-03-06T02:28:12 0.065 INF Found harmony interfaces: 7 Loading Patch: DFCore_Init (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/data-0000025D3B1AB8F0.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/data-0000025D425DE140.dll 2021-03-06T02:28:13 0.389 INF Adjusting 20 to 100 2021-03-06T02:28:13 0.389 INF Done with 20 to 100 2021-03-06T02:28:13 0.394 INF Adjusting 1 to 10 2021-03-06T02:28:13 0.394 INF Done with 1 to 10 2021-03-06T02:28:13 0.394 INF Adjusting 2 to 1 2021-03-06T02:28:13 0.394 INF Done with 2 to 1 2021-03-06T02:28:13 0.394 INF Adjusting 2 to 1 2021-03-06T02:28:13 0.394 INF Done with 2 to 1 2021-03-06T02:28:13 0.394 INF Adjusting 3 to 1 2021-03-06T02:28:13 0.394 INF Done with 3 to 1 Patching... Patch done Patching... Patch done 2021-03-06T02:28:13 0.454 INF Patching UpdateWheelsCollision() 2021-03-06T02:28:13 0.454 INF Patching... 2021-03-06T02:28:13 0.454 INF Adjusting 6500 to 13000 2021-03-06T02:28:13 0.454 INF Done With Patching UpdateWheelsCollision() Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/data-0000025D42805020.dll Patch 1 Patching... Patch done Patch 2 Patching... Patch done Patch 3 Patching... Patch done Patch 5 Patching... Patch done Patch 6 Patching... Patch done Patch 7 Patching... Patch done Patch 8 Patching... Patch done Patch 9 Patching... Patch done 2021-03-06T02:28:13 0.576 INF Patching PUBLIC_SLOTS() 2021-03-06T02:28:13 0.577 INF Adjusting 10 to 15 2021-03-06T02:28:13 0.577 INF Adjusting 20 to 30 2021-03-06T02:28:13 0.577 INF Done With Patching PUBLIC_SLOTS() 2021-03-06T02:28:13 0.586 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt 2021-03-06T02:28:13 0.586 INF Done with patching PlayerMoveController.Update Loading Patch: SphereIICore_Init 2021-03-06T02:28:13 0.873 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt 2021-03-06T02:28:13 0.874 INF Done with patching PlayerMoveController.Update 2021-03-06T02:28:14 1.305 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt 2021-03-06T02:28:14 1.305 INF Done with patching PlayerMoveController.Update Loading Patch: SphereII_CaveProject+SphereII_CaveProject_Init 2021-03-06T02:28:14 1.804 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt 2021-03-06T02:28:14 1.804 INF Done with patching PlayerMoveController.Update 2021-03-06T02:28:14 2.049 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt 2021-03-06T02:28:14 2.049 INF Done with patching PlayerMoveController.Update Loading Patch: SphereII_RemoveTraderProtection+SphereII_RemoveTraderProtection_Start 2021-03-06T02:28:15 2.409 INF Pre-initiliazing configuration values 2021-03-06T02:28:15 2.409 INF e:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls 2021-03-06T02:28:15 2.412 WRN Loading Patch: mythixscoutsmod+scoutsmod 2021-03-06T02:28:15 2.414 WRN @1 Scoutsmod patch 2 Patching... Patch done 2021-03-06T02:28:15 3.169 INF [Steamworks.NET] SteamAPI_Init() ok 2021-03-06T02:28:16 3.376 INF Localization language: russian 2021-03-06T02:28:16 3.396 INF Texture quality is set to 0 2021-03-06T02:28:16 3.397 INF Precaching... 2021-03-06T02:28:16 3.398 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-03-06T02:28:16 3.520 INF [EAC] Not loading, not started from launcher 2021-03-06T02:28:16 3.568 INF TE_MenuMusic - Attempting to load the mod menu background music... 2021-03-06T02:28:16 3.766 INF TE_MenuMusic - Loading new menu background music: zombiemainmusic.ogg (UnityEngine.AudioClip) 2021-03-06T02:28:21 8.695 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-03-06T02:28:21 8.714 INF Precaching file: Data/Bundles/blocktextureatlases 2021-03-06T02:28:28 15.268 INF Precaching file: Data/Bundles/terraintextures 2021-03-06T02:28:36 23.389 INF Precaching done 2021-03-06T02:28:36 23.390 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.360600 ms 2021-03-06T02:28:36 23.662 INF [GSM] Singleton Initialized... 2021-03-06T02:28:36 23.670 INF Awake IsFocused: False 2021-03-06T02:28:36 23.670 INF Awake 2021-03-06T02:28:36 23.679 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit 2021-03-06T02:28:36 23.679 INF System information: 2021-03-06T02:28:36 23.679 INF OS: Windows 10 (10.0.0) 64bit 2021-03-06T02:28:36 23.679 INF CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (cores: 4) 2021-03-06T02:28:36 23.679 INF RAM: 16323 MB 2021-03-06T02:28:36 23.680 INF GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB) 2021-03-06T02:28:36 23.680 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-03-06T02:28:36 23.680 INF Last played version: Alpha 19.3 2021-03-06T02:28:36 23.680 INF Local UTC offset: 3 hours 2021-03-06T02:28:36 23.682 INF Command line arguments: E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie.exe -force-d3d11 -language=Russian -logfile E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie_Data\output_log__2021-03-06__02-28-07.txt 2021-03-06T02:28:36 23.684 WRN Command line argument 'language' is not a configfile property, ignoring. 2021-03-06T02:28:36 23.684 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-03-06T02:28:36 23.685 INF Starting PlayerInputManager... Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32 2021-03-06T02:28:36 23.867 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-03-06T02:28:36 23.885 INF Starting UserProfileManager... 2021-03-06T02:28:36 23.972 INF Occlusion: Awake 2021-03-06T02:28:36 23.978 INF ApplyAllOptions streaming budget 2689.2 MB 2021-03-06T02:28:36 23.979 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow 2021-03-06T02:28:36 23.979 INF Texture quality is set to 0 2021-03-06T02:28:36 23.979 INF ApplyTextureFilter 0, AF Disable 2021-03-06T02:28:36 23.980 INF ApplyTerrainOptions 3 2021-03-06T02:28:37 24.856 INF [MODS] Start loading 2021-03-06T02:28:37 24.858 INF [MODS] Trying to load from folder: 0-DarknessFallsCore 2021-03-06T02:28:37 24.886 INF [MODS] Loaded Mod: Darkness Falls Core (1.8) 2021-03-06T02:28:37 24.887 INF [MODS] Trying to load from folder: 1-DarknessFallsConfig 2021-03-06T02:28:37 24.887 INF [MODS] Loaded Mod: Darkness Falls Config (1.8) 2021-03-06T02:28:37 24.887 INF [MODS] Trying to load from folder: 2-SphereIICore 2021-03-06T02:28:37 24.889 INF [MODS] Loaded Mod: 0-SphereIICore (19.0.0.1187) 2021-03-06T02:28:37 24.889 INF [MODS] Trying to load from folder: Redbeardt-ActiveIngredients 2021-03-06T02:28:37 24.890 WRN Unknown element found: DMT (file E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\Redbeardt-ActiveIngredients/ModInfo.xml, line 10) 2021-03-06T02:28:37 24.890 INF [MODS] Loaded Mod: Active Ingredients (1.0.0.0) 2021-03-06T02:28:37 24.890 INF [MODS] Trying to load from folder: ScoutsMod 2021-03-06T02:28:37 24.890 INF [MODS] Loaded Mod: ScoutsMod (1.0) 2021-03-06T02:28:37 24.890 INF [MODS] Trying to load from folder: TE_MenuMusic 2021-03-06T02:28:37 24.891 WRN Unknown element found: DMT (file E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\TE_MenuMusic/ModInfo.xml, line 10) 2021-03-06T02:28:37 24.891 INF [MODS] Loaded Mod: TE_MenuMusic (1) 2021-03-06T02:28:37 24.891 INF [MODS] Initializing mod code 2021-03-06T02:28:37 24.891 INF [MODS] Loading done 2021-03-06T02:28:38 26.113 INF Pack 174999 us 2021-03-06T02:28:38 26.154 INF Pack 2462 us 2021-03-06T02:28:38 26.155 INF [MODS] Loading localization from mod: Darkness Falls Core 2021-03-06T02:28:39 26.233 INF [MODS] Loading localization from mod: 0-SphereIICore 2021-03-06T02:28:39 26.371 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-03-06T02:28:39 26.379 INF Loading permissions file done. 2021-03-06T02:28:39 26.435 INF Looking for mods dll at E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie_Data\Managed/Mods.dll 2021-03-06T02:28:39 26.435 INF Trying to add mods.dll 2021-03-06T02:28:39 26.449 INF GameSense server not found (no props file), disabling 2021-03-06T02:28:39 26.450 INF Awake done in 2779 ms Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc Unloading 568 unused Assets to reduce memory usage. Loaded Objects now: 4319. Total: 26.710300 ms (FindLiveObjects: 0.392700 ms CreateObjectMapping: 0.224200 ms MarkObjects: 25.576200 ms DeleteObjects: 0.516700 ms) 2021-03-06T02:28:39 26.912 INF User joined: ZbT 2021-03-06T02:28:39 27.120 INF Reloading serveradmin.xml 2021-03-06T02:28:39 27.120 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-03-06T02:28:39 27.120 INF Loading permissions file done. 2021-03-06T02:28:40 27.220 INF Updated culture for display texts 2021-03-06T02:28:45 32.294 INF UMA Overlay loading took 4219 ms 2021-03-06T02:28:45 32.296 INF UMA Slot loading took 1 ms 2021-03-06T02:28:45 32.387 INF [GSM] GameSparks Connected 2021-03-06T02:28:51 38.187 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2021-03-06T02:28:51 38.995 INF [GSM] Skipping me 2021-03-06T02:28:56 43.556 INF WorldStaticData.Init() needed 11.116s 2021-03-06T02:28:58 45.241 INF [Steamworks.NET] Login ok. Clearing SphereCache... Clearing SphereCache... 2021-03-06T02:28:58 45.572 INF AchievementManager: Received stats and achievements from Steam 2021-03-06T02:29:21 68.536 INF NET: Starting server protocols 2021-03-06T02:29:21 68.547 INF NET: LiteNetLib server started 2021-03-06T02:29:21 68.548 INF [Steamworks.NET] NET: Server started 2021-03-06T02:29:21 68.548 INF Started thread SteamNetworkingServer 2021-03-06T02:29:21 68.550 INF StartGame 2021-03-06T02:29:21 68.550 INF NetPackageManager Init 2021-03-06T02:29:21 68.593 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 25 GamePref.BlockDamageAIBM = 25 GamePref.BlockDamagePlayer = 300 GamePref.BloodMoonEnemyCount = 24 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 20 GamePref.DayNightLength = 120 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 2 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = DF0603202 GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.3 GamePref.GameWorld = DFalls-Small2 GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 4 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = 6 GamePref.LootAbundance = 200 GamePref.LootRespawnDays = 5 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 75 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.7232758 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.9999999 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 2 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxBloom = False GamePref.OptionsGfxBrightness = 0.4258621 GamePref.OptionsGfxDOF = True GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 85 GamePref.OptionsGfxGrassDistance = 0 GamePref.OptionsGfxLODDistance = 0.85 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 0 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = False GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = False GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 5 GamePref.OptionsGfxVsync = 0 GamePref.OptionsGfxWaterPtlLimiter = 0 GamePref.OptionsGfxWaterQuality = 0 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.4146551 GamePref.OptionsOverallAudioVolumeLevel = 0.7715517 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = True GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 200 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198871435219 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = ZbT GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 1 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 300 GamePref.ZombieBMMove = 2 GamePref.ZombieFeralMove = 1 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 1 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-03-06T02:29:21 68.631 INF StartAsServer WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 2021-03-06T02:29:21 69.054 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2021-03-06T02:29:21 69.054 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2021-03-06T02:29:21 69.054 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) Shader 'Custom/Distortion': fallback shader 'Effects/Distortion/Free/CullOff' not found 2021-03-06T02:30:11 119.011 INF Block IDs with mapping 2021-03-06T02:30:11 119.011 INF BlockIDs from Mapping 2021-03-06T02:31:21 189.027 INF Item IDs with mapping 2021-03-06T02:31:21 189.027 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2021-03-06T02:31:30 197.417 INF createWorld: DFalls-Small2, DF0603202, GameModeSurvival 2021-03-06T02:31:30 197.418 INF Occlusion: Enabled 2021-03-06T02:31:30 197.825 INF Started thread ChunkRegeneration 2021-03-06T02:31:30 197.825 INF Started thread ChunkCalc 2021-03-06T02:31:30 198.060 INF World.Load: DFalls-Small2 2021-03-06T02:31:30 198.067 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2021-03-06T02:31:32 199.498 INF ShapeControllers: 64 2021-03-06T02:31:48 215.613 INF Started thread GenerateChunks 2021-03-06T02:31:51 218.796 INF Calculating world hashes took 3170 ms (world size 292 MiB) 2021-03-06T02:31:51 219.176 INF Loading dtm raw file took 3555ms 2021-03-06T02:31:52 219.726 INF Biomes image size w= 8192, h = 8192 2021-03-06T02:31:53 220.722 INF Loading and creating biomes took 1546ms 2021-03-06T02:31:55 222.985 INF Loading and creating shader control textures took 2263ms 2021-03-06T02:32:02 229.217 INF Loading and parsing of generator took 6231ms 2021-03-06T02:32:02 229.221 INF Started thread SaveChunks C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/DFalls-Small2/DF0603202\Region 2021-03-06T02:32:05 232.770 INF [DECO] read / 2021-03-06T02:32:05 232.771 INF Decorating chunks 2021-03-06T02:32:06 233.589 INF Loading asset at #Sounds/Music?HomeDay.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?HomeNight.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderBob.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderHugh.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderJen.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderJoel.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderRekt.wav... 2021-03-06T02:32:07 234.829 INF AstarManager Init 2021-03-06T02:32:15 242.580 INF Finished loading HomeDay. 2021-03-06T02:32:15 242.580 INF Casted asset HomeDay as AudioClip. Crash!!! 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(result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789 C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FF9E1110000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF9FAB40000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804 ========== OUTPUTTING STACK TRACE ================== 0x00007FF9BF6FF255 (UnityPlayer) scripting_object_get_class 0x00007FF9BEFEA336 (UnityPlayer) ArrayOfManagedObjectsTransferer::begin 0x00007FF9BF711FE4 (UnityPlayer) StreamedBinaryRead::TransferSTLStyleArray<ArrayOfManagedObjectsTransferer> 0x00007FF9BF71D519 (UnityPlayer) Transfer_ManagedObject<StreamedBinaryRead,1> 0x00007FF9BF70DEB6 (UnityPlayer) TransferField_LinearCollection<SafeBinaryRead> 0x00007FF9BF71375F (UnityPlayer) TransferScriptingObject<StreamedBinaryRead> 0x00007FF9BF7137E2 (UnityPlayer) TransferScriptingObject<StreamedBinaryRead> 0x00007FF9BF72219D (UnityPlayer) SerializableManagedRefTransfer::TransferEngineAndMonoInstance<StreamedBinaryRead> 0x00007FF9BF7328DD (UnityPlayer) SerializedFile::ReadObject 0x00007FF9BF72A459 (UnityPlayer) PersistentManager::ReadAndActivateObjectThreaded 0x00007FF9BF729124 (UnityPlayer) PersistentManager::LoadObjectsThreaded 0x00007FF9BF5EE65F (UnityPlayer) LoadOperation::Perform 0x00007FF9BF5EF42D (UnityPlayer) PreloadManager::ProcessSingleOperation 0x00007FF9BF5EF74C (UnityPlayer) PreloadManager::Run 0x00007FF9BF5EF7A9 (UnityPlayer) PreloadManager::Run 0x00007FF9BF66D5C8 (UnityPlayer) Thread::RunThreadWrapper 0x00007FFA10677034 (KERNEL32) BaseThreadInitThunk 0x00007FFA11622651 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/uazef/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes Edited March 5, 2021 by user2010 (see edit history) Link to comment Share on other sites More sharing options...
KhaineGB Posted March 6, 2021 Author Share Posted March 6, 2021 10 hours ago, Doomofman said: Khaine, question for you. You mentioned it briefly in one of your recent videos. How difficult is it to change the names of the zombies that appear in the health bar in DF? I've gotten used to Woodle's names for them so would love to change them if it's possible Easy. It's just localization. 6 hours ago, user2010 said: Trying to run your mod! There is a problem with the Unity! I make a log file, tell me what is it possible to do? If necessary, I can attach the crash report! Reveal hidden contents Mono path[0] = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Managed' Mono config path = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02) Vendor: VRAM: 2988 MB Driver: 27.21.14.6140 Begin MonoManager ReloadAssembly - Completed reload, in 0.112 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.540100 ms 2021-03-06T02:28:12 0.017 INF Start harmony loading: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods 2021-03-06T02:28:12 0.024 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\0-DarknessFallsCore/Harmony/Harmony-0-DarknessFallsCore.dll 2021-03-06T02:28:12 0.050 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\2-SphereIICore/Harmony/Harmony-0-SphereIICore.dll 2021-03-06T02:28:12 0.052 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\Redbeardt-ActiveIngredients/Harmony/Harmony-ActiveIngredients.dll 2021-03-06T02:28:12 0.053 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\ScoutsMod/Harmony/Harmony-ScoutsMod.dll 2021-03-06T02:28:12 0.054 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\TE_MenuMusic/Harmony/Harmony-TE_MenuMusic.dll 2021-03-06T02:28:12 0.065 INF Found harmony interfaces: 7 Loading Patch: DFCore_Init (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/data-0000025D3B1AB8F0.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/data-0000025D425DE140.dll 2021-03-06T02:28:13 0.389 INF Adjusting 20 to 100 2021-03-06T02:28:13 0.389 INF Done with 20 to 100 2021-03-06T02:28:13 0.394 INF Adjusting 1 to 10 2021-03-06T02:28:13 0.394 INF Done with 1 to 10 2021-03-06T02:28:13 0.394 INF Adjusting 2 to 1 2021-03-06T02:28:13 0.394 INF Done with 2 to 1 2021-03-06T02:28:13 0.394 INF Adjusting 2 to 1 2021-03-06T02:28:13 0.394 INF Done with 2 to 1 2021-03-06T02:28:13 0.394 INF Adjusting 3 to 1 2021-03-06T02:28:13 0.394 INF Done with 3 to 1 Patching... Patch done Patching... Patch done 2021-03-06T02:28:13 0.454 INF Patching UpdateWheelsCollision() 2021-03-06T02:28:13 0.454 INF Patching... 2021-03-06T02:28:13 0.454 INF Adjusting 6500 to 13000 2021-03-06T02:28:13 0.454 INF Done With Patching UpdateWheelsCollision() Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/data-0000025D42805020.dll Patch 1 Patching... Patch done Patch 2 Patching... Patch done Patch 3 Patching... Patch done Patch 5 Patching... Patch done Patch 6 Patching... Patch done Patch 7 Patching... Patch done Patch 8 Patching... Patch done Patch 9 Patching... Patch done 2021-03-06T02:28:13 0.576 INF Patching PUBLIC_SLOTS() 2021-03-06T02:28:13 0.577 INF Adjusting 10 to 15 2021-03-06T02:28:13 0.577 INF Adjusting 20 to 30 2021-03-06T02:28:13 0.577 INF Done With Patching PUBLIC_SLOTS() 2021-03-06T02:28:13 0.586 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt 2021-03-06T02:28:13 0.586 INF Done with patching PlayerMoveController.Update Loading Patch: SphereIICore_Init 2021-03-06T02:28:13 0.873 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt 2021-03-06T02:28:13 0.874 INF Done with patching PlayerMoveController.Update 2021-03-06T02:28:14 1.305 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt 2021-03-06T02:28:14 1.305 INF Done with patching PlayerMoveController.Update Loading Patch: SphereII_CaveProject+SphereII_CaveProject_Init 2021-03-06T02:28:14 1.804 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt 2021-03-06T02:28:14 1.804 INF Done with patching PlayerMoveController.Update 2021-03-06T02:28:14 2.049 INF Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt 2021-03-06T02:28:14 2.049 INF Done with patching PlayerMoveController.Update Loading Patch: SphereII_RemoveTraderProtection+SphereII_RemoveTraderProtection_Start 2021-03-06T02:28:15 2.409 INF Pre-initiliazing configuration values 2021-03-06T02:28:15 2.409 INF e:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls 2021-03-06T02:28:15 2.412 WRN Loading Patch: mythixscoutsmod+scoutsmod 2021-03-06T02:28:15 2.414 WRN @1 Scoutsmod patch 2 Patching... Patch done 2021-03-06T02:28:15 3.169 INF [Steamworks.NET] SteamAPI_Init() ok 2021-03-06T02:28:16 3.376 INF Localization language: russian 2021-03-06T02:28:16 3.396 INF Texture quality is set to 0 2021-03-06T02:28:16 3.397 INF Precaching... 2021-03-06T02:28:16 3.398 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-03-06T02:28:16 3.520 INF [EAC] Not loading, not started from launcher 2021-03-06T02:28:16 3.568 INF TE_MenuMusic - Attempting to load the mod menu background music... 2021-03-06T02:28:16 3.766 INF TE_MenuMusic - Loading new menu background music: zombiemainmusic.ogg (UnityEngine.AudioClip) 2021-03-06T02:28:21 8.695 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-03-06T02:28:21 8.714 INF Precaching file: Data/Bundles/blocktextureatlases 2021-03-06T02:28:28 15.268 INF Precaching file: Data/Bundles/terraintextures 2021-03-06T02:28:36 23.389 INF Precaching done 2021-03-06T02:28:36 23.390 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.360600 ms 2021-03-06T02:28:36 23.662 INF [GSM] Singleton Initialized... 2021-03-06T02:28:36 23.670 INF Awake IsFocused: False 2021-03-06T02:28:36 23.670 INF Awake 2021-03-06T02:28:36 23.679 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit 2021-03-06T02:28:36 23.679 INF System information: 2021-03-06T02:28:36 23.679 INF OS: Windows 10 (10.0.0) 64bit 2021-03-06T02:28:36 23.679 INF CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (cores: 4) 2021-03-06T02:28:36 23.679 INF RAM: 16323 MB 2021-03-06T02:28:36 23.680 INF GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB) 2021-03-06T02:28:36 23.680 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-03-06T02:28:36 23.680 INF Last played version: Alpha 19.3 2021-03-06T02:28:36 23.680 INF Local UTC offset: 3 hours 2021-03-06T02:28:36 23.682 INF Command line arguments: E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie.exe -force-d3d11 -language=Russian -logfile E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie_Data\output_log__2021-03-06__02-28-07.txt 2021-03-06T02:28:36 23.684 WRN Command line argument 'language' is not a configfile property, ignoring. 2021-03-06T02:28:36 23.684 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-03-06T02:28:36 23.685 INF Starting PlayerInputManager... Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32 2021-03-06T02:28:36 23.867 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-03-06T02:28:36 23.885 INF Starting UserProfileManager... 2021-03-06T02:28:36 23.972 INF Occlusion: Awake 2021-03-06T02:28:36 23.978 INF ApplyAllOptions streaming budget 2689.2 MB 2021-03-06T02:28:36 23.979 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow 2021-03-06T02:28:36 23.979 INF Texture quality is set to 0 2021-03-06T02:28:36 23.979 INF ApplyTextureFilter 0, AF Disable 2021-03-06T02:28:36 23.980 INF ApplyTerrainOptions 3 2021-03-06T02:28:37 24.856 INF [MODS] Start loading 2021-03-06T02:28:37 24.858 INF [MODS] Trying to load from folder: 0-DarknessFallsCore 2021-03-06T02:28:37 24.886 INF [MODS] Loaded Mod: Darkness Falls Core (1.8) 2021-03-06T02:28:37 24.887 INF [MODS] Trying to load from folder: 1-DarknessFallsConfig 2021-03-06T02:28:37 24.887 INF [MODS] Loaded Mod: Darkness Falls Config (1.8) 2021-03-06T02:28:37 24.887 INF [MODS] Trying to load from folder: 2-SphereIICore 2021-03-06T02:28:37 24.889 INF [MODS] Loaded Mod: 0-SphereIICore (19.0.0.1187) 2021-03-06T02:28:37 24.889 INF [MODS] Trying to load from folder: Redbeardt-ActiveIngredients 2021-03-06T02:28:37 24.890 WRN Unknown element found: DMT (file E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\Redbeardt-ActiveIngredients/ModInfo.xml, line 10) 2021-03-06T02:28:37 24.890 INF [MODS] Loaded Mod: Active Ingredients (1.0.0.0) 2021-03-06T02:28:37 24.890 INF [MODS] Trying to load from folder: ScoutsMod 2021-03-06T02:28:37 24.890 INF [MODS] Loaded Mod: ScoutsMod (1.0) 2021-03-06T02:28:37 24.890 INF [MODS] Trying to load from folder: TE_MenuMusic 2021-03-06T02:28:37 24.891 WRN Unknown element found: DMT (file E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/../Mods\TE_MenuMusic/ModInfo.xml, line 10) 2021-03-06T02:28:37 24.891 INF [MODS] Loaded Mod: TE_MenuMusic (1) 2021-03-06T02:28:37 24.891 INF [MODS] Initializing mod code 2021-03-06T02:28:37 24.891 INF [MODS] Loading done 2021-03-06T02:28:38 26.113 INF Pack 174999 us 2021-03-06T02:28:38 26.154 INF Pack 2462 us 2021-03-06T02:28:38 26.155 INF [MODS] Loading localization from mod: Darkness Falls Core 2021-03-06T02:28:39 26.233 INF [MODS] Loading localization from mod: 0-SphereIICore 2021-03-06T02:28:39 26.371 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-03-06T02:28:39 26.379 INF Loading permissions file done. 2021-03-06T02:28:39 26.435 INF Looking for mods dll at E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie_Data\Managed/Mods.dll 2021-03-06T02:28:39 26.435 INF Trying to add mods.dll 2021-03-06T02:28:39 26.449 INF GameSense server not found (no props file), disabling 2021-03-06T02:28:39 26.450 INF Awake done in 2779 ms Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc Unloading 568 unused Assets to reduce memory usage. Loaded Objects now: 4319. Total: 26.710300 ms (FindLiveObjects: 0.392700 ms CreateObjectMapping: 0.224200 ms MarkObjects: 25.576200 ms DeleteObjects: 0.516700 ms) 2021-03-06T02:28:39 26.912 INF User joined: ZbT 2021-03-06T02:28:39 27.120 INF Reloading serveradmin.xml 2021-03-06T02:28:39 27.120 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-03-06T02:28:39 27.120 INF Loading permissions file done. 2021-03-06T02:28:40 27.220 INF Updated culture for display texts 2021-03-06T02:28:45 32.294 INF UMA Overlay loading took 4219 ms 2021-03-06T02:28:45 32.296 INF UMA Slot loading took 1 ms 2021-03-06T02:28:45 32.387 INF [GSM] GameSparks Connected 2021-03-06T02:28:51 38.187 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2021-03-06T02:28:51 38.995 INF [GSM] Skipping me 2021-03-06T02:28:56 43.556 INF WorldStaticData.Init() needed 11.116s 2021-03-06T02:28:58 45.241 INF [Steamworks.NET] Login ok. Clearing SphereCache... Clearing SphereCache... 2021-03-06T02:28:58 45.572 INF AchievementManager: Received stats and achievements from Steam 2021-03-06T02:29:21 68.536 INF NET: Starting server protocols 2021-03-06T02:29:21 68.547 INF NET: LiteNetLib server started 2021-03-06T02:29:21 68.548 INF [Steamworks.NET] NET: Server started 2021-03-06T02:29:21 68.548 INF Started thread SteamNetworkingServer 2021-03-06T02:29:21 68.550 INF StartGame 2021-03-06T02:29:21 68.550 INF NetPackageManager Init 2021-03-06T02:29:21 68.593 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 25 GamePref.BlockDamageAIBM = 25 GamePref.BlockDamagePlayer = 300 GamePref.BloodMoonEnemyCount = 24 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 20 GamePref.DayNightLength = 120 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 2 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = DF0603202 GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.3 GamePref.GameWorld = DFalls-Small2 GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 4 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = 6 GamePref.LootAbundance = 200 GamePref.LootRespawnDays = 5 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 75 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.7232758 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.9999999 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 2 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxBloom = False GamePref.OptionsGfxBrightness = 0.4258621 GamePref.OptionsGfxDOF = True GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 85 GamePref.OptionsGfxGrassDistance = 0 GamePref.OptionsGfxLODDistance = 0.85 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 0 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = False GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = False GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 5 GamePref.OptionsGfxVsync = 0 GamePref.OptionsGfxWaterPtlLimiter = 0 GamePref.OptionsGfxWaterQuality = 0 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.4146551 GamePref.OptionsOverallAudioVolumeLevel = 0.7715517 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = True GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 200 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198871435219 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = ZbT GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 1 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 300 GamePref.ZombieBMMove = 2 GamePref.ZombieFeralMove = 1 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 1 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-03-06T02:29:21 68.631 INF StartAsServer WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 2021-03-06T02:29:21 69.054 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2021-03-06T02:29:21 69.054 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2021-03-06T02:29:21 69.054 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) Shader 'Custom/Distortion': fallback shader 'Effects/Distortion/Free/CullOff' not found 2021-03-06T02:30:11 119.011 INF Block IDs with mapping 2021-03-06T02:30:11 119.011 INF BlockIDs from Mapping 2021-03-06T02:31:21 189.027 INF Item IDs with mapping 2021-03-06T02:31:21 189.027 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2021-03-06T02:31:30 197.417 INF createWorld: DFalls-Small2, DF0603202, GameModeSurvival 2021-03-06T02:31:30 197.418 INF Occlusion: Enabled 2021-03-06T02:31:30 197.825 INF Started thread ChunkRegeneration 2021-03-06T02:31:30 197.825 INF Started thread ChunkCalc 2021-03-06T02:31:30 198.060 INF World.Load: DFalls-Small2 2021-03-06T02:31:30 198.067 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2021-03-06T02:31:32 199.498 INF ShapeControllers: 64 2021-03-06T02:31:48 215.613 INF Started thread GenerateChunks 2021-03-06T02:31:51 218.796 INF Calculating world hashes took 3170 ms (world size 292 MiB) 2021-03-06T02:31:51 219.176 INF Loading dtm raw file took 3555ms 2021-03-06T02:31:52 219.726 INF Biomes image size w= 8192, h = 8192 2021-03-06T02:31:53 220.722 INF Loading and creating biomes took 1546ms 2021-03-06T02:31:55 222.985 INF Loading and creating shader control textures took 2263ms 2021-03-06T02:32:02 229.217 INF Loading and parsing of generator took 6231ms 2021-03-06T02:32:02 229.221 INF Started thread SaveChunks C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/DFalls-Small2/DF0603202\Region 2021-03-06T02:32:05 232.770 INF [DECO] read / 2021-03-06T02:32:05 232.771 INF Decorating chunks 2021-03-06T02:32:06 233.589 INF Loading asset at #Sounds/Music?HomeDay.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?HomeNight.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderBob.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderHugh.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderJen.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderJoel.wav... 2021-03-06T02:32:06 233.590 INF Loading asset at #Sounds/Music?TraderRekt.wav... 2021-03-06T02:32:07 234.829 INF AstarManager Init 2021-03-06T02:32:15 242.580 INF Finished loading HomeDay. 2021-03-06T02:32:15 242.580 INF Casted asset HomeDay as AudioClip. Crash!!! SymInit: Symbol-SearchPath: '.;e:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls;E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Adny_L' OS-Version: 10.0.0 E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie.exe:7DaysToDie.exe (00007FF697540000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.2.17.24627 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFA115D0000), size: 2052096 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFA10660000), size: 774144 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFA0F360000), size: 2920448 (result: 0), SymType: 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(result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789 C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FF9E1110000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF9FAB40000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804 ========== OUTPUTTING STACK TRACE ================== 0x00007FF9BF6FF255 (UnityPlayer) scripting_object_get_class 0x00007FF9BEFEA336 (UnityPlayer) ArrayOfManagedObjectsTransferer::begin 0x00007FF9BF711FE4 (UnityPlayer) StreamedBinaryRead::TransferSTLStyleArray<ArrayOfManagedObjectsTransferer> 0x00007FF9BF71D519 (UnityPlayer) Transfer_ManagedObject<StreamedBinaryRead,1> 0x00007FF9BF70DEB6 (UnityPlayer) TransferField_LinearCollection<SafeBinaryRead> 0x00007FF9BF71375F (UnityPlayer) TransferScriptingObject<StreamedBinaryRead> 0x00007FF9BF7137E2 (UnityPlayer) TransferScriptingObject<StreamedBinaryRead> 0x00007FF9BF72219D (UnityPlayer) SerializableManagedRefTransfer::TransferEngineAndMonoInstance<StreamedBinaryRead> 0x00007FF9BF7328DD (UnityPlayer) SerializedFile::ReadObject 0x00007FF9BF72A459 (UnityPlayer) PersistentManager::ReadAndActivateObjectThreaded 0x00007FF9BF729124 (UnityPlayer) PersistentManager::LoadObjectsThreaded 0x00007FF9BF5EE65F (UnityPlayer) LoadOperation::Perform 0x00007FF9BF5EF42D (UnityPlayer) PreloadManager::ProcessSingleOperation 0x00007FF9BF5EF74C (UnityPlayer) PreloadManager::Run 0x00007FF9BF5EF7A9 (UnityPlayer) PreloadManager::Run 0x00007FF9BF66D5C8 (UnityPlayer) Thread::RunThreadWrapper 0x00007FFA10677034 (KERNEL32) BaseThreadInitThunk 0x00007FFA11622651 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/uazef/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes Turn off Dynamic Music and try running it again. It memory leaks badly. Link to comment Share on other sites More sharing options...
Moldy Bread Posted March 6, 2021 Share Posted March 6, 2021 Does this mod re-add the scary hub city from earlier versions of the game? Along with the dangers it had? Link to comment Share on other sites More sharing options...
user2010 Posted March 6, 2021 Share Posted March 6, 2021 3 hours ago, KhaineGB said: Easy. It's just localization. Turn off Dynamic Music and try running it again. It memory leaks badly. Very grateful, this action helped! True, I did everything from scratch - I deleted it, installed it on a new one and it all worked! Thanks you! Link to comment Share on other sites More sharing options...
KhaineGB Posted March 6, 2021 Author Share Posted March 6, 2021 1 hour ago, Moldy Bread said: Does this mod re-add the scary hub city from earlier versions of the game? Along with the dangers it had? Sadly not. That's been broken since A18 Link to comment Share on other sites More sharing options...
DominionZA Posted March 6, 2021 Share Posted March 6, 2021 (edited) I'm having trouble entering the hightech stage of my game. I've been having a hard time finding the bunkers on my RWG world. I'am not sure where to look for them or how they exactly generate. I've ridden for hours on end through the entire wasteland looking for entrances but without any success. I tried looking up on the internet but there isn't much of a guide available. I've seen youtubers finding vault doors inside fountains or in military tents, but I've came across no vaults so far. I've tried also to venture through an entire cave system but haven't found anything. Could you help out with that? Do they really generate in RWG worlds or are they only available in the static maps? Edited March 6, 2021 by DominionZA (see edit history) Link to comment Share on other sites More sharing options...
KhaineGB Posted March 6, 2021 Author Share Posted March 6, 2021 2 hours ago, DominionZA said: I'm having trouble entering the hightech stage of my game. I've been having a hard time finding the bunkers on my RWG world. I'am not sure where to look for them or how they exactly generate. I've ridden for hours on end through the entire wasteland looking for entrances but without any success. I tried looking up on the internet but there isn't much of a guide available. I've seen youtubers finding vault doors inside fountains or in military tents, but I've came across no vaults so far. I've tried also to venture through an entire cave system but haven't found anything. Could you help out with that? Do they really generate in RWG worlds or are they only available in the static maps? They SHOULD generate on RWG, but it's not guaranteed. And by that, I mean out of 10 maps, I had 1 where they didn't generate. But it also depends on map size. 6k or lower you have a good chance of missing them. Link to comment Share on other sites More sharing options...
Tumblin Posted March 6, 2021 Share Posted March 6, 2021 I still haven't been able to try out this mod. During the Initializing world stage I get to "Loading asset at #sounds/Music/?homeday.wav... and all the other #sounds files. But then get a Unity loading window and CTD without any messages. I have tried reinstalls and multiple servers, but its always the same thing. Anyone have this issue and found a resolve? Link to comment Share on other sites More sharing options...
KhaineGB Posted March 6, 2021 Author Share Posted March 6, 2021 Increase your virtual memory and/or disable dyanmic music. Link to comment Share on other sites More sharing options...
7d2dMP Posted March 6, 2021 Share Posted March 6, 2021 9 hours ago, DominionZA said: I'm having trouble entering the hightech stage of my game. I've been having a hard time finding the bunkers on my RWG world. I'am not sure where to look for them or how they exactly generate. I've ridden for hours on end through the entire wasteland looking for entrances but without any success. I tried looking up on the internet but there isn't much of a guide available. I've seen youtubers finding vault doors inside fountains or in military tents, but I've came across no vaults so far. I've tried also to venture through an entire cave system but haven't found anything. Could you help out with that? Do they really generate in RWG worlds or are they only available in the static maps? Look on this forum in the section "Game Modification / Tools", there is a Map Previwer that will show you the Labs/Bunkers (if they exists). Link to comment Share on other sites More sharing options...
DominionZA Posted March 7, 2021 Share Posted March 7, 2021 9 hours ago, 7d2dMP said: Look on this forum in the section "Game Modification / Tools", there is a Map Previwer that will show you the Labs/Bunkers (if they exists). DFalls_Military_Bunker DFalls_Research_Lab These are the only things related to DFalls that I have found on the online map previewer Link to comment Share on other sites More sharing options...
7daysexpert Posted March 7, 2021 Share Posted March 7, 2021 11 hours ago, KhaineGB said: Increase your virtual memory and/or disable dyanmic music. Well khaine just watched grandspartans first stream of DF on A19 and you had his entire group hiding on top a graveyard church on their first horde night it takes a true master to do that Link to comment Share on other sites More sharing options...
KhaineGB Posted March 7, 2021 Author Share Posted March 7, 2021 1 hour ago, 7daysexpert said: Well khaine just watched grandspartans first stream of DF on A19 and you had his entire group hiding on top a graveyard church on their first horde night it takes a true master to do that That honestly surprises me because I know he's played before. Link to comment Share on other sites More sharing options...
7daysexpert Posted March 7, 2021 Share Posted March 7, 2021 6 hours ago, KhaineGB said: That honestly surprises me because I know he's played before. yep suprised me too last time i think he was ever that scared was early alphas Link to comment Share on other sites More sharing options...
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