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If you are a modder, artist, developper on 7DTD, maybe you wanted to check your "world" after modifications. So here is a software to check the files. It works with 7DTD vanilla or Darkness Falls mod. Read the "WC-readme.txt" file for more information. There is still a lot of work to do ! All the infos and download link here : https://discord.gg/QZbJWDp9vB -------------------------------------------------------------------------------------------------------------------------------------------------- What is checked ? --------------------
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Hi, What are the colors allowed in the splat3 file ? - no road = (0, 0, 0) - asphalt = (255, 0, 0) - gravel = (0, 255, 0) Does any other colors are allowed ?
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Hi, I see that 6 prefabs have duplicated names between vanilla (\Data\Prefabs\) and DF (\Mods\0-DarknessFallsCore\Prefabs\). They are : skyscraper_02 and the 5 traders The content of XML are not excatly the same. Is this intentional ? Does DF prefabs have a priority on vanilla prefabs in the game ? Thanks.
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Hi Liesel, I use only Python. Here is a direct download link : https://1fichier.com/?zegsmrfc76mze4sz8vks Here is a screencopy from Discord :
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Well, it is not as the same level as nitrogen (yet)
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Here is my "Map Generator". It works with 7DTD vanilla or Darkness Falls mod. THIS IS A BETA VERSION ! I am still working on the city/town generation , so you have to import theses for now. Read the "MG-readme.txt" file for mor information. There is still a lot of work to do ! All the infos and download link here : https://discord.gg/QZbJWDp9vB
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Version 1.2 is available. - use the new folders of DF - use prefabs to identify the type of building (industrial, commercial, residential, ...) so you can have some warning "type not found" is the prefab is not correctly done ! - only one type of map is generated ,where everything is on it All the infos and download link here : https://discord.gg/QZbJWDp9vB
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I am really confuse. On the second picture (2 posts up) under "Map" you have an arrow witch is your position on the map and at the right you have a 'target' which is the position of your mouse on the map. Coord 0,0 is the center of the map, if your map is 12K, coords are from -6K to +6K (or 6K West/North to 6K East/South) and on this picture, on top it is written 1396 S and under 1396 N, so it is not the same coords ! If you still have problem, try to send me your map.
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Hi, Sorry if i am in the wrong forum, i don't know where to report this. In the prefab folder (Data/Prefabs) of 7DTD A19.3, there is 2 Prefabs which have only a XML file (no file TTS, JPG, NIM, ...) Names are : courthouse_med_0T.xml house_new_mansion_03.xml Thanks.
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What do you call " duplicate coordonates" ?
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When you test your modifications, create a new game each time. Or delete region file,s if you know what it is.
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I think that paint.net should work (free software) or GIMP
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For roads you have 3 colors, red for big roads, green for small roads and black for no roads. You can only use theses 3 colors (with the exact RGB values) After doing modifications you should also reset the alpha to 255 before saving in PNG (i don't know if it is needed)
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It is not a vocal chat, it is the writing chat that you call with the T key