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Ravenhearst Mod


JaxTeller718

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I suspect it's only the killing blow that needs to be with the Heisenberg Effect. So, if you knock down the zombie (pick an easy one, not a lumberjack or fat dude) Consume the blue ice, then whale on the downed zombie with your bare hands. With the 3x effect on downed zombies, isn't that enough?

 

Yeah, that's what I described as doing, and the weapon switching delay, etc., makes the effect go away too soon. I could do the shenanigans that oragepoilu is describing, so it is probably doable, but honestly there are far easier quests that net 2 or 3 skill points. It's not worth the hassle.

 

That's why I was asking if this was working as intended.

Edited by Andargor (see edit history)
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I was looking for what drops raregunsLoot in the XMLs, and noticed nothing uses this list in loot.xml:

 

<!-- Military Desk Safe -->
<lootcontainer id="232" count="1,2" size="5,4" sound_open="UseActions/open_safe" sound_close="UseActions/close_safe"   buff="radiation" buff_chance="1" open_time="7" loot_quality_template="baseTemplate">
	<item name="oldCash" count="50,1000" prob="0.3"/>
	<item group="sniperrifleLoot" count="1" prob="0.2"/>
	<item group="huntingrifleLoot" count="1" prob="0.2"/>
	<item group="assaultrifleLoot" count="1" prob="0.2"/>
	<item group="raregunsLoot" count="1" prob="0.3"/>
	<item group="militaryAmmo" prob="0.4"/>
	<item name="antibiotics"  count="1,2" prob="0.15"/>
	<item group="rareMedicine" prob="0.2"/>
	<item group="rareBooks" prob="0.5"/>
	<item group="rareTools" prob="0.2"/>
	<item group="rareAutomotive" prob="0.2"/>
	<item group="rareOres" prob="0.1"/>
	<item name="casinoCoin" count="40,600" prob="0.15"/>
	<item name="knowledgePoint" count="2,10" prob="0.15"/>
	<item group="treasureAmmo" count="1,2" prob="0.15"/>
	<item name="diamondPadlock" prob="0.025"/>
	<item name="antiRad" count="1,2" prob="0.05"/>
	<item group="militaryLoot"/>
</lootcontainer>

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I want to move my woodchipper but it won't let me repair it so I can move it. I have forged iron and mechanical parts in my inventory but when I right click on it with the hammer nothing happens. Am I doing something wrong?

 

the repair area is really really low at the bottom

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Receiving NullReferenceException: Object reference not set to an instance when trying to set small storage down for starter quest. Logged off and back on and all the boxes I tried to set down but received error are there but now i have to recollect paper and duct tape and still get NRE error

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On the rifle questline (9/10) what is the bolt rifle called?

I have no idea what I am looking for and am stuck until i scavenge it, or if it is an attachment I'm never getting it lol.

 

IT CALLED A "BOLT RIFLE " and uses 32mm ammo

 

Looks just like the Hunting Rifle

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Oops. I didn't know that you can regain seeds with any class with just a hoe.. It was very interesting to play on self-found food and meat. You actually start to value fullness, long 5 min+ grill recipes, looting restaurants for food and shamway boxes. It was fun, while it lasted.. Imo only farmer class should have the ability to regain seeds. But it is just my opinion.

 

Edit: one solution to this would be make hoes craftable and repairable only by farmer.

Edited by Stranger278 (see edit history)
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hi again

first i never thank ravenhearst team so thanks for this awesome mod

2nd i had this issue with radiated feral weight ,every time he hit me i get broken leg,how he hit with his hand to my head or upper body and broke my leg ,,this is weird ,,i already can make reinforced splint but this is frustrated

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The Deco station questline for armors, Scrap Armor 1/2 gives +21 skill points. I assume that's a typo. :)

 

- - - Updated - - -

 

IT CALLED A "BOLT RIFLE " and uses 32mm ammo

 

Looks just like the Hunting Rifle

 

32mm ammo is autocannon size :)

 

If it's the Gewehr 98, it should probably be 7.92mm ammo.

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New abundant POI (house) after 3.1.4

 

So after 3.1.4 came out i decided to start a new game, and in every town i went i saw alot of these small houses, https://imgur.com/ogUQb8U never saw them before the update and i had 2 towns with combined over 150 houses.

They didn't seem to have alot of loot inside them so i was getting a bit annoyed that there seem to be so many of them, just in this small town there are 18 https://imgur.com/PWwCvAT (small houses with green around them).

But then i was thinking that these aren't vanilla houses, they can't be that bad, they should have something hidden and behind the first block (wood plate) i destroy i find this https://imgur.com/IsBXFms (they're not empty i just looted it lol).

 

So if anyone was getting as frustrated as me for having alot of them, have fun going back to each one :)

Edited by Vylkodav (see edit history)
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New abundant POI (house) after 3.1.4

 

So after 3.1.4 came out i decided to start a new game, and in every town i went i saw alot of these small houses, https://imgur.com/ogUQb8U never saw them before the update and i had 2 towns with combined over 150 houses.

They didn't seem to have alot of loot inside them so i was getting a bit annoyed that there seem to be so many of them, just in this small town there are 18 https://imgur.com/PWwCvAT (small houses with green around them).

But then i was thinking that these aren't vanilla houses, they can't be that bad, they should have something hidden and behind the first block (wood plate) i destroy i find this https://imgur.com/IsBXFms (they're not empty i just looted it lol).

 

So if anyone was getting as frustrated as me for having alot of them, have fun going back to each one :)

 

The Jungle Gym has a hidden stash among other things on the roof, just climb two ladders from the back, no sleepers. And this prefab spawns fairly often, just about every town. :)

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Hi, we just recently unlocked the rifle class. Was begun with the Farmer. Now i have a recipe for the M25 sniper rifle.

How do i make the rifle? Do i need to find one first?

 

You can't make guns in Ravenhearst 3. All guns must be looted, including class exclusives like M25.

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You can't make guns in Ravenhearst 3. All guns must be looted, including class exclusives like M25.

 

So a recipe for a gun in Ravenhearst 3.1 is not so you can build one, but so you can repair it?

 

If so, perhaps they should be renamed maintenance manuals instead of schmatics?

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Need help

 

Greeting! I have problem. I could not play at night from 22.00 to 04.00. 234.jpg.1d2c35a06970c9115006ae21b8f3483b.jpg.

I tried to play on different servers, but this problem is everywhere. I tried to download 3.0 and 3.1 mods. I used launcher and direct download. Helped it nothing. Please, help me.

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[h=2]NotSupportedException: Cannot expand this MemoryStream , how can i fix that, i play on a dedicated server, and only i have this error sometimes. Mostly when i switch things in my toolbelt. I Read something about itemstack or so, pls help.[/h]

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