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Is The Water Purifier Mod supposed to = Unlimited drinking water?


NotOnly25

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I was lucky enough to loot a Water Purifier Mod on day one from a tier one quest loot container, I put it in a padded hood and thought how lucky I was that I can now drink murky water if needed, especially as I hadn't looted a cooking pot or made a Dew Collector yet.

 

What I didn't realize was that it also works on the lakes and culvert ditches found all over the in game world. I have a culvert ditch a 10 second walk from my crafting base. I can make sure I have nothing equipped in my hand and press E repeatedly to drink directly from this ditch with absolutely no negative side effects. No HP loss, no chance of sickness, just absolute unlimited drinking water on day one. I just kept pressing E until I hit 200 hydration and then decided this has to be an oversight that will be patched out so I will refrain from doing it again.

 

However, I have people telling me that it is absolutely intended this way, it just makes the purifier mod useful and it was just very lucky to find this item on day one. 

 

I would argue that at no point (especially on day one) should I be able to press E at a pond repeatedly and get 200 hydration in a matter of seconds. It's an unlimited water exploit in my eyes that was surely not intentional? I feel like the ditch and pond water should always reduce HP and give a chance for sickness regardless of whether we have the purifier mod, otherwise that's just insanely OP. 

 

I saw Mad Mole say somewhere that they removed glass jars because it should not be an all you can drink buffet and water should be an issue, but if you luck into this mod then it becomes more of an all you can drink buffet than ever. It doesn't even have the limitation of glass jars being required, you just loot or buy this mod and you never have to worry about water again. 

 

If it is intentional, then I'll just exercise restraint and actively choose to never use it as it feels cheesy to me, but I just wondered what others thought about this! 

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1 hour ago, SylenThunder said:

It's always worked on the other water sources previously. 

 

To be honest I didn't know we could still drink out of open water sources in recent alphas. I remember being able to back in A15 sort of time, but I suppose I've never had a need or reason to try until now.

 

I guess to that I would say - We had glass jars in abundance too previously, but that was removed because they didn't want us to have easy access to water early game, whereas now if you loot or buy this purifier mod you can have totally unlimited drinking water.

 

So out of interest/curiosity, do you think it should change to not working on open water sources or do you like it how it is? I feel like I'm in a minority with my thoughts on this, almost like I'm seeing it as this huge exploit whereas the majority of people seem to think its fine 🤣 

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The thing though, you give up a slot in your helmet for that mod....and you don't get any benefits from drinking the prepared drinks.  Once you get past needing it for surviving, it is better to use that mod slot for something else and use drinks like red tea, coffee, mineral water, etc for the additional benefits they give you.

 

I been avoiding using that mod at this time for the reasons above.  If I didn't have any water that I could cook into a higher tier drink, then I would use it.

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1 minute ago, Riamus said:

Considering drinking water isn't really that big of an issue, I think it is fine.  The mood doesn't help with cooking water or with glue water so it is really only of limited use.

 

It does help with saving all your bottled water for crafting glue if you just drink out of lakes and culvert ditches though surely? You can hoard a lot of your water, use that for glue and just pop down to the local pond to drink 100 worth of hydration once or twice a day. Having access to unlimited drinking water in any capacity just seems very odd to me with the focus being on making it harder to obtain water. 

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28 minutes ago, BFT2020 said:

The thing though, you give up a slot in your helmet for that mod....and you don't get any benefits from drinking the prepared drinks.  Once you get past needing it for surviving, it is better to use that mod slot for something else and use drinks like red tea, coffee, mineral water, etc for the additional benefits they give you.

 

I been avoiding using that mod at this time for the reasons above.  If I didn't have any water that I could cook into a higher tier drink, then I would use it.

This. It's just not that great of a mod. Coffee esp blackstrap coffee is my go to drink, not only does it give me stamina I need to combat zombies, ride my bike for weeks at a time, it increases ore harvest so it's 10000x better than the water purifier mod IMO, but takes constant effort to keep a supply of it.

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8 minutes ago, NotOnly25 said:

 

It does help with saving all your bottled water for crafting glue if you just drink out of lakes and culvert ditches though surely? You can hoard a lot of your water, use that for glue and just pop down to the local pond to drink 100 worth of hydration once or twice a day. Having access to unlimited drinking water in any capacity just seems very odd to me with the focus being on making it harder to obtain water. 

How much are you actually drinking? 2-3 per day probably unless you are really doing a lot of stuff like running long distances or driving a lot (varies by day length). Sure, it'll save you a little but not that much.  You'll also be drinking other things, right?  I wasn't meaning it has no value.  Just that all things considered, the value is limited and I think it is fine as it is.  I have one and haven't bothered using it because there just isn't any reason to.  I am fine for drinking water and even cooking water is fine.  I don't make glue and never have so not sure I'll ever have a need for that mod.

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22 minutes ago, madmole said:

This. It's just not that great of a mod. Coffee esp blackstrap coffee is my go to drink, not only does it give me stamina I need to combat zombies, ride my bike for weeks at a time, it increases ore harvest so it's 10000x better than the water purifier mod IMO, but takes constant effort to keep a supply of it.

 

Absolutely, after the first few days you'd probably never need to use it due to Dew Collectors, making coffee, red tea etc. I just meant if you are lucky enough to find it day one like I was it absolutely removes that early game struggle to fight against dehydration, I was all prepared for this brutal water struggle and I had the easiest time staying hydrated ever because of this mod. I realize a lot of playthroughs you'd never loot it early game, but I did and thought I'd see what the general consensus was about it. But now I've heard that it's an intentional design from Mr Mole himself, I'll accept it's here to stay and just avoid using it myself so I can feel that early game water struggle.

 

20 minutes ago, Riamus said:

How much are you actually drinking? 2-3 per day probably unless you are really doing a lot of stuff like running long distances or driving a lot (varies by day length). Sure, it'll save you a little but not that much.  You'll also be drinking other things, right?  I wasn't meaning it has no value.  Just that all things considered, the value is limited and I think it is fine as it is.  I have one and haven't bothered using it because there just isn't any reason to.  I am fine for drinking water and even cooking water is fine.  I don't make glue and never have so not sure I'll ever have a need for that mod.

 

Yeah, as I said to madmole there, I think I was just prepared for a new, brutal early game water struggle, I looted that mod in the first POI I quested and I had free drinking water at my disposal. I don't think you'd ever need to use it after unlocking red tea/coffee and geting a few Dew Collectors up. I was just surprised that due to finding that mod I was able to get unlimited drinking water for the first few in game days. I can see I'm in the minority with it though, which I'm happy to accept. I'll just pretend it doesn't exist for my games 🤣

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4 minutes ago, NotOnly25 said:

 

Absolutely, after the first few days you'd probably never need to use it due to Dew Collectors, making coffee, red tea etc. I just meant if you are lucky enough to find it day one like I was it absolutely removes that early game struggle to fight against dehydration, I was all prepared for this brutal water struggle and I had the easiest time staying hydrated ever because of this mod. I realize a lot of playthroughs you'd never loot it early game, but I did and thought I'd see what the general consensus was about it. But now I've heard that it's an intentional design from Mr Mole himself, I'll accept it's here to stay and just avoid using it myself so I can feel that early game water struggle.

 

 

Yeah, as I said to madmole there, I think I was just prepared for a new, brutal early game water struggle, I looted that mod in the first POI I quested and I had free drinking water at my disposal. I don't think you'd ever need to use it after unlocking red tea/coffee and geting a few Dew Collectors up. I was just surprised that due to finding that mod I was able to get unlimited drinking water for the first few in game days. I can see I'm in the minority with it though, which I'm happy to accept. I'll just pretend it doesn't exist for my games 🤣

Yeah, it would certainly make water less of an issue in the first couple of days. Maybe why I chose not to use it?  Never really thought about the reason and just didn't use it.  😁

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45 minutes ago, madmole said:

This. It's just not that great of a mod. Coffee esp blackstrap coffee is my go to drink, not only does it give me stamina I need to combat zombies, ride my bike for weeks at a time, it increases ore harvest so it's 10000x better than the water purifier mod IMO, but takes constant effort to keep a supply of it.

Personally, I think the mod should have a durability, say 100, so you get 100 free drinks before it becomes useless, and to be scrapped. So finding one early game will still be a huge boost but won't last forever.
Or, add a water filter to the recipe. I personally think it's OP and completely removes the need for a dew collector. You can top up on overhydration at the start of a day, then drink coffee once the overhydration wears off.

I'm loving the struggle for survival in regards to water.

Here's to A22 nerfing food ❤️ 

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4 minutes ago, FranticDan said:

Personally, I think the mod should have a durability, say 100, so you get 100 free drinks before it becomes useless, and to be scrapped. So finding one early game will still be a huge boost but won't last forever.
Or, add a water filter to the recipe. I personally think it's OP and completely removes the need for a dew collector. You can top up on overhydration at the start of a day, then drink coffee once the overhydration wears off.

I'm loving the struggle for survival in regards to water.

Here's to A22 nerfing food ❤️ 

 

It could also just be locked behind a higher loot stage so you don't get in in the first week perhaps? It just kills that early game water battle if you get it in the first week I think.

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like others have said, it is just a lucky roll on the loot dice that made your early days easier regarding how you manage thirst. But it quickly becomes irrelevant.  Edit : But I do agree that getting it too early can kill the mood a little bit.  My favourite early games are always the ones where I struggle. 

Edited by Maxwar (see edit history)
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24 minutes ago, NotOnly25 said:

 

It could also just be locked behind a higher loot stage so you don't get in in the first week perhaps? It just kills that early game water battle if you get it in the first week I think.

Indeed, Lootstage 20+ for example, so if you want a chance on day 1 you'll need to loot in the snow or wasteland

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It lets you solve hydration issues but it doesn't give you water for use in cooking or making glue etc. I think thats the balance thing, They didn't make the water change to make it harder to hydrate yourself, it was to make it harder to mass craft tons of duct tape and other things that require water, its now more of a tactical choice what you use it for. The mod just elimitates the hydration part so you basically can save all of your water for crafting other things.

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7 hours ago, Survior said:

All this effort to stop people from making glue.

 

 

If so this feels like balancing around (or against) experienced players with 100s/1000s of hours in game as I don't think glue/duck tape situation was easy for new players in previous alphas.

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19 hours ago, NotOnly25 said:

 

It could also just be locked behind a higher loot stage so you don't get in in the first week perhaps? It just kills that early game water battle if you get it in the first week I think.

Why? It's completely RNG. More often than not you aren't going to get the mod until you no longer need it. Just enjoy the playthrough where you get it. Or if you don't like it, don't use it.

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  • 2 weeks later...

armor needs more code anyways.
its dead as it is.
see what other games have to offer; rechargeable battery-packs for all your functional-gear such as flashlights.
durability on armor-plates inserted.
backpacks !!
what does 7dtd have ? jiggling tits

so your water-purifier should have a durability: that filter surely wont be good forever.

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The problem with making the helmet water filter require a higher loot stage to find is that it then the helmet filter probably wouldn't be relevant by the time you find it.

 

I found one on day two in my last playthrough. It's very handy in those first few days. Before the end of week one I'd found the Wasteland Treasures book that allows making pure mineral water. That means every single murky water I find, or each water produced from a dew collector, now gives 60 hydration, rather than the usual 20-24 for water or teas. Once you can make pure mineral water then hydration is a total non issue, so I basically never need to use my helmet water filter.

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I think, given the change to the water system, that the water purifier mod should maybe be removed. Me and a buddy just stood there and passed it between each other to drink from streams in the desert biome. I think glass jars in A19 and A20 made it redundant as water was so easy to get, but in A21 where water is supposed to be scarcer this completely removes any difficulty whatsoever as you can just scoop water by hand. Even if you want the space in your helmet for another mod, just keep the water purifier in your bike or backpack and swap it in when you need to. 100 points of over-hydration is absolutely no problem.

 

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