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SavagE

Mental illness and making water

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Posted (edited)

How come to make 'bottled water' I have to make 'bottled murky water', then remove it from the fireplace and put it in my backpack, then take it out of my backpack and put it back in to the fireplace like an insane person. How is taking it out and putting it back in any different than leaving it in longer? You've added superfluous actions which make no sense. You used to choose to make 'bottled murky water' or 'bottled water'. If it takes longer to make 'bottled water' then increase the cook time for 'bottled water' .

 

 

P.S also link the fireplace inventory to the crafting options which will remove the need to put things from the fireplace inv into your inv just to put them right back in to the fireplace. It's a superfluous action. To be honest i think you should be able to do normal crafting from the cooking window too. I was cooking and remembered I needed to make a poncho so in my inv I right clicked on my leather stack but making a poncho was greyed out. So I had to leave the fireplace to make it then come back in. Why? What difference does it make if i can make a poncho when I'm at the fireplace. Why not? Less screwing around is always a positive thing. Just make all normal crafting available along with the crafting options no matter what you're using. If you try it you'll see it makes no difference at all and just saves us the need to keep jumping in and out of crafting windows which is annoying, well annoying to me anyway....

Edited by SavagE (see edit history)

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huh? I fill up empty bottles at the nearby lake or river with murky water and then boil it into bottled water same as I have for the last six years. You don't even need an iron pot any longer. Now THAT is insanity.

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i dont..... i dont think you understand how games work....

btw i've never made a poncho while starting a fire in my back yard.....

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You don't even need an iron pot any longer. Now THAT is insanity.

 

Nah, insanity is looting a few residences and not finding a pot. Who TF doesn't own a pot? -_-

 

Anyway, I assume OP forgot to mention he's talking about melting snow...

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I think SavagE is talking about the snowballs to water process. There should be a direct recipe "snowballs"+"bottle" -> "bottled water".

 

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There's an easy reason for that, and that's because some recipes actually require murky water. Not only that, but murky water stacks a lot higher. So not only does it save a recipe in the XML files but it potentially saves fuel so you don't leave a fire going with full output slots.

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There's an easy reason for that, and that's because some recipes actually require murky water. Not only that, but murky water stacks a lot higher. So not only does it save a recipe in the XML files but it potentially saves fuel so you don't leave a fire going with full output slots.

 

Higher stacking of murky water doesn't help at all when you need water. Snowballs stack at least as good as murky water so murky water has no advantage over snowballs for storing

 

Yes, saving a recipe is probably the reason they don't have such a recipe (if anyone doesn't know there was a time when the automatic sorting of recipes was a major fps killer). I don't know how well they have optimized it at the moment, that reason might not be that important anymore. If it still is, further optimizations might be needed if there is no place for the potentially most used recipe of the game.

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There's an easy reason for that, and that's because some recipes actually require murky water.

 

That's a reason to have a recipe for snow → murky (which OP didn't question BTW), not a reason to not have a recipe for snow → boiled.

 

The lack of the latter is a strange thing to get so worked up about, but IMO it's equally strange that it was cut.

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(if anyone doesn't know there was a time when the automatic sorting of recipes was a major fps killer)

 

That boggles my mind given that recipes are essentially a tiny bit of text, and even on PCs hosting DOS, using processors from the days of PCs hosting DOS, vast amounts of text could be sorted in the blink of an eye.

 

 

-Morloc

 

 

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Posted (edited)

 

That boggles my mind given that recipes are essentially a tiny bit of text, and even on PCs hosting DOS, using processors from the days of PCs hosting DOS, vast amounts of text could be sorted in the blink of an eye.

 

 

-Morloc

 

 

It was never just sorting as simple text list. Each sort also depends on what recipes you actually know and which recipes can be done with the materials in your inventory!!! Comfort has its price

 

EDIT: To make it clear, the costly thing about sorting for stuff that you can actually build is finding out which recipes you can actually build at a given moment.

Edited by meganoth (see edit history)

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That boggles my mind given that recipes are essentially a tiny bit of text, and even on PCs hosting DOS, using processors from the days of PCs hosting DOS, vast amounts of text could be sorted in the blink of an eye.

 

They used the rarely-seen Random Insertion Sort algorithm:

 

1) Using RNG, randomly insert each element into the list

2) Check the list to see if it is sorted correctly

3) If it is not sorted correctly, remove all items and repeat at #1

 

That's what you get for hiring MIS majors. <ducks>

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They used the rarely-seen Random Insertion Sort algorithm...

 

Well...it's not all that efficient, but it's easy to code, and heck, on today's PCs, who'll notice the difference! :smilet-digitalpoint:congratulatory:

 

 

 

-Morloc

 

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Posted (edited)

 

Well...it's not all that efficient, but it's easy to code, and heck, on today's PCs, who'll notice the difference! :smilet-digitalpoint:congratulatory:

 

 

 

-Morloc

Yeah like having Winamp open and not even playing kills 20FPS on a i7 9700k with 32GB DDR 3000. I will never understand that one.

Edited by bobrpggamer (see edit history)

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Yeah like having Winamp open and not even playing kills 20FPS on a i7 9700k with 32GB DDR 3000. I will never understand that one.

 

Maybe they'll change their slogan:

 

Winamp... it really whips The Fun Pimps' ass.

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They used the rarely-seen Random Insertion Sort algorithm

Hey, they're just ahead of the curve.. or just prepared for the eventual projected release date; whichever you prefer. As in, once we all have quantum-based computers, that RI-Sort is essentially a one clock cycle event.. maybe two, but hey ho :)

 

 

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Higher stacking of murky water doesn't help at all when you need water. Snowballs stack at least as good as murky water so murky water has no advantage over snowballs for storing

 

Yes, saving a recipe is probably the reason they don't have such a recipe (if anyone doesn't know there was a time when the automatic sorting of recipes was a major fps killer). I don't know how well they have optimized it at the moment, that reason might not be that important anymore. If it still is, further optimizations might be needed if there is no place for the potentially most used recipe of the game.

 

I never really understood this as it would seem from the user prospective that menus, sorting and inventories are low impact when compared with so many other tasks yet this is a universal performance issue with games as far as I can tell. There is clearly a lot more going on than I understand.

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There is clearly a lot more going on than I understand.
Hmm.. quite likely. It's not that the issue of inventory sorting (plus the recipes etc) wouldn't be a trivial challenge when done "right"; it's just that it is extremely easy to get "just wrong enough" from the get go that once you run into performance issues, you'd need to rewrite the whole thing. At that point it's a lot easier to try and tweak the existing system to perform well enough, but ... then you have a suboptimal implementation with a pack or two of bubble gum on top... :)

 

Don't get me wrong, I have no idea what the situation is with TFP/7dtd, so I'm not accusing them of anything.. just hoping they'd improve their algorithmic side of inventory management - if for nothing else, so that modders could extend the system at will.

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Maybe they'll change their slogan:

 

Winamp... it really whips The Fun Pimps' ass.

Funny.

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