schwanz9000 Posted January 24, 2018 Share Posted January 24, 2018 This goes up to v5.8 on github, yet the OP of this thread still has the link to 4.1. Are the versions above 4.1 considered unstable or beta or something? 5.8 is being done by another author that has taken over the project. You can find it here: https://7daystodie.com/forums/showthread.php?77267-Servertools-updated-to-5-5/ Link to comment Share on other sites More sharing options...
StompyNZ Posted January 24, 2018 Share Posted January 24, 2018 Use, bcm 2.4.0, coppis 3.6, ScriptingMod1.0, MultiblockMachines, and Alloc's You might want to remove multiblockmachines, its not ready for a production server and has some issues in the version you have when placing a prefab that eats non air blocks Link to comment Share on other sites More sharing options...
Dobriy Posted February 1, 2018 Share Posted February 1, 2018 (edited) sethomeproblem Hi! linux machine Servertools 5.9 Alloc fixes rev. 315 (14_17_23) (2018-01-31) Scripting tools 1.0 Coppi's (version 3.6, sep 2017, i presume) Undead Legacy mod (EAC enabled) servertools config.xml <Tool Name="SetHome" Enable="True" DelayBetweenSetHomeUses="60" /> <Tool Name="ReservedSlots" Enable="True" ReservedCheck="True" /> When issuing /sethome in chat : 2018-02-01T20:39:42 81.698 ERR [MODS] Error while executing ChatMessage on mod "Server Tools" 2018-02-01T20:39:42 81.698 EXC Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at ServerTools.TeleportHome.SetHome (.ClientInfo _cInfo, System.String _playerName, Boolean _announce) [0x00000] in <filename unknown>:0 at ServerTools.ChatHook.Hook (.ClientInfo _cInfo, System.String _message, System.String _playerName, System.String _secondaryName, Boolean _localizeSecondary) [0x00000] in <filename unknown>:0 at ServerTools.API.ChatMessage (.ClientInfo _cInfo, EnumGameMessages _type, System.String _message, System.String _playerName, Boolean _localizeMain, System.String _secondaryName, Boolean _localizeSecondary) [0x00000] in <filename unknown>:0 at ModManager.ChatMessage (.ClientInfo _cInfo, EnumGameMessages _type, System.String _msg, System.String _mainName, Boolean _localizeMain, System.String _secondaryName, Boolean _localizeSecondary) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) ModManager:ChatMessage(ClientInfo, EnumGameMessages, String, String, Boolean, String, Boolean) GameManager:GameMessageServer(ClientInfo, EnumGameMessages, String, String, Boolean, String, Boolean) NetPackageGameMessage:ProcessPackage(World, INetConnectionCallbacks) ConnectionManager:WF(INetConnection, NetPackageDirection) ConnectionManager:Update() (Filename: Line: -1) Command is visible in global chat by other players Please, can anybody explain whats going on ? And how to fix it Edited February 1, 2018 by Dobriy (see edit history) Link to comment Share on other sites More sharing options...
Dobriy Posted February 4, 2018 Share Posted February 4, 2018 Answer was found ! You can use /track or /gimme (if turned on) and this MAGICALY allows you to use /sethome Dont ask me how. Thanks DeX! Link to comment Share on other sites More sharing options...
Aribo Posted February 4, 2018 Share Posted February 4, 2018 in CustomChatCommands.xml : <Command Command="name_here" Response="tele {EntityId} x z y" DelayBetweenUses="0" /> x y z - coordinates (for example: -1024 59 765 ) Elanio, Very helpful thanks, would you know a command that would allow the player to then issue a /return to take them back to the players last location they where before execution of your above example Thanks, Ari Link to comment Share on other sites More sharing options...
Aribo Posted February 4, 2018 Share Posted February 4, 2018 This goes up to v5.8 on github, yet the OP of this thread still has the link to 4.1. Are the versions above 4.1 considered unstable or beta or something? For the Latest use https://github.com/dmustanger/7dtd-ServerTools/releases It will say if its Beta or Latest Release, stable, verified etc at time of posting its 5.91 Hope this helps Ari Link to comment Share on other sites More sharing options...
Aribo Posted February 4, 2018 Share Posted February 4, 2018 Quick Self Help - Servertools Configuration and common errors If your waiting for a forum response and need help fast, you can check things quicker in many occasions by the following 1. Go to the admin Map. Check the Log. Press CTRL and F >Search servertools or error, then for many examples found in this forum thread. It will show an error mentioning both line and position, Generally its either a spelling mistake or a symbol accidentally added or missing. 2. Alternatively if you haven't done a rendermap check your log output. Same Applies. 3. Copy the xml text whether its an error in servertools config or an associated xml you can modify like infoticker etc. 4. Use NotePad ++ paste the text in then go to the line and the column with your mouse. it will show you in the notepad ++ status bar where you've clicked anywhere on the doc. From there you can instantly see the char, symbol, lack of symbol or or typo mistake that is preventing this part of the config to run. Example screen - Regards Ari Link to comment Share on other sites More sharing options...
Hicks Posted February 23, 2018 Share Posted February 23, 2018 Hello. I tested this program some time ago. I wanted to ask if "custom chat commands" support multicommands? Is there a separaor? Link to comment Share on other sites More sharing options...
Kam R. Posted March 16, 2018 Share Posted March 16, 2018 1. rs command is not working. 2. please re-add option to select supply crate in vote options. (I have no idea what that means, posting on behalf of Aribo who forgot his password XD) Link to comment Share on other sites More sharing options...
Prisma501 Posted March 16, 2018 Share Posted March 16, 2018 1. rs command is not working. 2. please re-add option to select supply crate in vote options. (I have no idea what that means, posting on behalf of Aribo who forgot his password XD) Servertools has got an new dev and its version 7.5 now Check https://7daystodie.com/forums/showthread.php?77267-Servertools-updated-to-5-5 Cheers Link to comment Share on other sites More sharing options...
Zhagrath Posted March 24, 2018 Share Posted March 24, 2018 Need some help I'm renting a dedicated server from pingperfect, and used their Mod Manager to install Server Tools, but I am having problems getting some of the tools to work properly. After I installed Server Tools I got a "HowToSetup.xml" file, and I noticed that some of the command strings in that file are different from the corresponding command strings in the "servertoolsconfig.xml" file and the servertoolsphrases.xml file. The tools I want to use are the MOTD, /sethome and /day7, the MOTD is working perfectly but not the others. Here are how the strings look in the corresponding files (in original): Day7 Howtosetup.xml: <Tool Name="Day7" Enable="False" Days_Until_Horde="7" /> servertoolsconfig.xml: no present in the file servertoolsphrases: <Phrase id="301" Phrase="Next 7th day is in {DaysUntil7} days" /> /sethome howtosetup.xml: <Tool Name="Set_Home" Enable="False" Set_Home2_Enabled="False" Set_Home2_Donor_Only="False" Delay_Between_Home_Uses="60" /> servertoolsconfig.xml: <Tool Name="SetHome" Enable="False" DelayBetweenSetHomeUses="60" /> servertoolsphrases: <Phrase id="13" Phrase="{PlayerName} you can only use /home once every {DelayBetweenUses} minutes. Time remaining: {TimeRemaining} minutes." /> /sethome I managed to get working by copying the command string from the howtosetup file and replacing the one in the servertoolsconfig file, but I have not been able to change the cooldown timer, its stuck at 60 minutes. /day7 keep returning the string parameter instead of the actuall number of days left, regardless of what string I try using. The mods I have installed are (in the order they were installed and named as listed in the Mod Manager): Alloc's server fixes (rev. 315) Server Tools (Alpha 16+) Simple UI v0.9-63-0-9 As far as I understand the problems are the varying parameters and wordings in the command strings, but I can not figure out what strings and parameter to use to get the tools working properly. All help appreciated. Link to comment Share on other sites More sharing options...
mrooks1984 Posted March 24, 2018 Share Posted March 24, 2018 Protection zones not working i cant get protection zones working, i am running on windows. can anyone tell me what to do, i go into top right corner and use map to get cords and done same again at the bottom left corner. zoneprotection looks like this: <ZoneProtection> <Zone> <zone name="safezone" corner1="1839,-10,483" corner2="1882,-10,522" entryMessage="You are now entering the Civitatem Vita" exitMessage="You are exiting the Civitatem Vita" /> <zone name="Market" corner1="-100,60,-90" corner2="-140,70,-110" entryMessage="You are now entering the Market" exitMessage="You are exiting the Market" /> <zone name="Lobby" corner1="0,100,0" corner2="25,105,25" entryMessage="You are now entering the Lobby" exitMessage="You are exiting the Lobby" /> </Zone> </ZoneProtection> its enabled and message is enabled in the ServerToolsConfig, can anyone please help. Link to comment Share on other sites More sharing options...
DerSuperF Posted March 25, 2018 Share Posted March 25, 2018 Coordinates are like corner1="W or E, Height from bottom(so - doesnt exist),N or S" Link to comment Share on other sites More sharing options...
mrooks1984 Posted March 25, 2018 Share Posted March 25, 2018 (edited) Coordinates are like corner1="W or E, Height from bottom(so - doesnt exist),N or S" so its supposed to be: 1. <zone name="safezone" corner1="1839,0,483" corner2="1882,0,522" entryMessage="You are now entering the Civitatem Vita" exitMessage="You are exiting the Civitatem Vita" /> or is it 2. <zone name="safezone" corner1="1839,483" corner2="1882,522" entryMessage="You are now entering the Civitatem Vita" exitMessage="You are exiting the Civitatem Vita" /> don't quite understand fully what you mean. thanks for your help. Edited March 25, 2018 by mrooks1984 (see edit history) Link to comment Share on other sites More sharing options...
makasik Posted March 25, 2018 Share Posted March 25, 2018 (edited) Did not load the mod Did not load the mod I did everything as it is written I mod deciphered,i launch the file bat and no reaction ,no configuration file was created HELP Edited March 25, 2018 by makasik (see edit history) Link to comment Share on other sites More sharing options...
Gamida Posted March 25, 2018 Share Posted March 25, 2018 (edited) Removed as it may make it more confusing... Edited March 25, 2018 by Gamida (see edit history) Link to comment Share on other sites More sharing options...
Malkadore Posted March 28, 2018 Share Posted March 28, 2018 FYI: After typing '/clandel' to delete my clan, ALL the members that were in the clan at the time, can STILL use and read clan chat... Link to comment Share on other sites More sharing options...
TheRancidGoat Posted April 1, 2018 Share Posted April 1, 2018 Shop Categories Is there a way to add shop "categories" to split up the shop into say ammo, mechanical, food etc? Link to comment Share on other sites More sharing options...
Casualjin Posted April 4, 2018 Share Posted April 4, 2018 Hey guys. We're using server tools and it is awesome. I'm trying to mark our PVE are.. It would be awesome to have kind of notification when you enter or leave the PVE area. I saw you zone protection option that also has fun settings that would be cool to use. I tryed to mark a bigger area with zone protection but it won't work. Would it be possible to ad kind of area mark for PVE? We wanna have the half of the map ( inner circle) just PVE and the outer circle with PVP. Greetings Malivia gaming Link to comment Share on other sites More sharing options...
TheRancidGoat Posted April 5, 2018 Share Posted April 5, 2018 (edited) Removing player value on logout Hi! I'm modifying the servertools source and have added a value to the player class. I want to set that value to zero when the player logs out. Is there a mechanism in servertools that would enable me to do that? TIA ** Never mind, I found PlayerDisconnected Edited April 5, 2018 by TheRancidGoat found the answer myself (see edit history) Link to comment Share on other sites More sharing options...
Malkadore Posted April 5, 2018 Share Posted April 5, 2018 Has anyone got the /auction feature working with this mod? I've placed a single stack inside a secure chest I own and typed the /auction sell command, however i keep getting a notice saying the sell failed because it couldnt find a stack within a secure chest i own and that i should make sure im standing very close to the chest. I stand on top of the damn thing and still get the same error... It seems like its not detecting a chest at all... Is it just me or has someone else also experienced this error? Link to comment Share on other sites More sharing options...
Lonestarcanuck Posted April 16, 2018 Share Posted April 16, 2018 anyone use the ST-RPP command? it is the Server Tools reset player profile tool. not sure how it works and if the server needs to be restarted. Link to comment Share on other sites More sharing options...
Gamida Posted April 16, 2018 Share Posted April 16, 2018 I have had the admin use rp command on me a couple of times. It starts me off as a brand new player without having to reset the server. Link to comment Share on other sites More sharing options...
coolhwip Posted April 17, 2018 Share Posted April 17, 2018 Keeps telling me a death position is not available when using /died on my server even right after we die. First time using any mod at all (recently switched to pc). Advice on what to check? Link to comment Share on other sites More sharing options...
Obsessive Compulsive Posted April 29, 2018 Share Posted April 29, 2018 This tool has been merged with another author, myself. You can find more info and support at https://7daystodie.com/forums/showthread.php?77267-Servertools-updated-to-5-5 It is still called ServerTools but its up to version 10.4 now. No known bugs at this time. Link to comment Share on other sites More sharing options...
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