sethomeproblem
Hi!
linux machine
Servertools 5.9
Alloc fixes rev. 315 (14_17_23) (2018-01-31)
Scripting tools 1.0
Coppi's (version 3.6, sep 2017, i presume)
Undead Legacy mod (EAC enabled)
servertools config.xml
<Tool Name="SetHome" Enable="True" DelayBetweenSetHomeUses="60" />
<Tool Name="ReservedSlots" Enable="True" ReservedCheck="True" />
When issuing /sethome in chat :
2018-02-01T20:39:42 81.698 ERR [MODS] Error while executing ChatMessage on mod "Server Tools"
2018-02-01T20:39:42 81.698 EXC Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at ServerTools.TeleportHome.SetHome (.ClientInfo _cInfo, System.String _playerName, Boolean _announce) [0x00000] in <filename unknown>:0
at ServerTools.ChatHook.Hook (.ClientInfo _cInfo, System.String _message, System.String _playerName, System.String _secondaryName, Boolean _localizeSecondary) [0x00000] in <filename unknown>:0
at ServerTools.API.ChatMessage (.ClientInfo _cInfo, EnumGameMessages _type, System.String _message, System.String _playerName, Boolean _localizeMain, System.String _secondaryName, Boolean _localizeSecondary) [0x00000] in <filename unknown>:0
at ModManager.ChatMessage (.ClientInfo _cInfo, EnumGameMessages _type, System.String _msg, System.String _mainName, Boolean _localizeMain, System.String _secondaryName, Boolean _localizeSecondary) [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
ModManager:ChatMessage(ClientInfo, EnumGameMessages, String, String, Boolean, String, Boolean)
GameManager:GameMessageServer(ClientInfo, EnumGameMessages, String, String, Boolean, String, Boolean)
NetPackageGameMessage:ProcessPackage(World, INetConnectionCallbacks)
ConnectionManager:WF(INetConnection, NetPackageDirection)
ConnectionManager:Update()
(Filename: Line: -1)
Command is visible in global chat by other players
Please, can anybody explain whats going on ?
And how to fix it