Maharin Posted February 14 Share Posted February 14 Back in my day we measured seconds per frame. 1 Link to comment Share on other sites More sharing options...
beerfly Posted February 14 Share Posted February 14 4 hours ago, Maharin said: Back in my day we measured seconds per frame. I used to download Unforgiven by Metallica for about 2 days and burning a CD with 9 songs took about an hour, including not touching my PC. Good, very good times that I am thankful we were part of 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted February 14 Author Share Posted February 14 New changes too RWG via Faatal (Will add too main forum when I get home from work and gym) Added RWG preview camera moves 10x speed with shift key and clamps near ground. Changed RWG preview camera move up/down to camera relative and C key also moves down. Added RWG preview left click resets camera. Fixed RWG preview camera jittering when looking past down and move rate varying with FPS. Improved RWG Creation UI layout. Added RWG highways can path across and carve into mountains (steep slope check often made no road!). Added RWG country road corner smoothing (50% of highway). Improved RWG road smoothing, blending and processing speed. Fixed RWG road pixel precision (was offset and dirt edges not consistent). Fixed RWG road line segments adjusting the same and/or missing pixels (starting point circles now in line segment loop. uses ids not colors). Changed RWG preview texture to full res at default and point filter. New RWG biome generation algorithm (seed biomes around a circle and grow each in a square ring that searches out from the middle of each side but skips if not adjacent to same biome). Moved RWG wasteland biome to the center. Improved RWG biome default percents and limited min/max range. Improved RWG biome filler stamp (more square, to edges and 128 size). Fixed RWG biomes could be missing (each biome gets at least 1 tile). Changed RWG biome tiles to 1/4 sized. Added RWG random biome stamp scaling and small rotations. Link to comment Share on other sites More sharing options...
Maharin Posted February 14 Share Posted February 14 3 hours ago, beerfly said: I used to download Unforgiven by Metallica for about 2 days and burning a CD with 9 songs took about an hour, including not touching my PC. Good, very good times that I am thankful we were part of I can't remember the name of it but there was a game I played in high school that you had to sit there and watch it draw each screen, like that program The Designer's Pencil. It was a mostly text game with a graphical image for each "room". It took 30 seconds or more to draw some of them. Link to comment Share on other sites More sharing options...
Adam the Waster Posted February 15 Author Share Posted February 15 Will add burnt forest added back for random gen 2 Link to comment Share on other sites More sharing options...
Adam the Waster Posted February 15 Author Share Posted February 15 Updated added a new section RWG changes Link to comment Share on other sites More sharing options...
MechanicalLens Posted February 18 Share Posted February 18 "RWG uses tiles for many things. Biome tiles were 1024 squares. Now 256." Can someone please explain what this means and its significance? I'm curious if the burnt biome will be small patches located in the forest, or if it will be its own biome again. Also, will the burnt sections of the wasteland remain? Link to comment Share on other sites More sharing options...
Adam the Waster Posted February 18 Author Share Posted February 18 1 hour ago, MechanicalLens said: I'm curious if the burnt biome will be small patches located in the forest, or if it will be its own biome again. Also, will the burnt sections of the wasteland remain? From what faatal said its going to be its own biome again Link to comment Share on other sites More sharing options...
plzkthxbye Posted February 19 Share Posted February 19 I'm quite excited about all the updates and improvements. A22 can't come soon enough (but I'm still having fun with A21 in the meantime!). 2 Link to comment Share on other sites More sharing options...
Riamus Posted February 19 Share Posted February 19 On 2/18/2024 at 9:07 AM, MechanicalLens said: "RWG uses tiles for many things. Biome tiles were 1024 squares. Now 256." Can someone please explain what this means and its significance? I'm curious if the burnt biome will be small patches located in the forest, or if it will be its own biome again. Also, will the burnt sections of the wasteland remain? Basically, with smaller biome tiles, the biomes will be less blocky. They'll still be pretty blocky at 256 but better than at 1024. Link to comment Share on other sites More sharing options...
Adam the Waster Posted February 19 Author Share Posted February 19 (edited) So new animals for alpha 22 but were is the female deer now that we know hogs are a thing now.... and chicken Edited February 19 by Adam the Waster (see edit history) 1 Link to comment Share on other sites More sharing options...
BFT2020 Posted February 21 Share Posted February 21 God I hope I get my A21 mod done prior to A22 being released. At the rate I am going, I will get it done the day before A22 experimental drops 😄 Link to comment Share on other sites More sharing options...
bdubyah Posted February 21 Share Posted February 21 Considering it's almost the end of Feb and they still only can post this year for a release date, I get the feeling it won't be anytime soon. Maybe September for EXP. Shame it's likely gonna be that far away and bandits still aren't making it in. Link to comment Share on other sites More sharing options...
Adam the Waster Posted February 21 Author Share Posted February 21 13 minutes ago, bdubyah said: Considering it's almost the end of Feb and they still only can post this year for a release date, I get the feeling it won't be anytime soon. Maybe September for EXP. Shame it's likely gonna be that far away and bandits still aren't making it in. I highly doubt it. My guess ether end of March or April Link to comment Share on other sites More sharing options...
bdubyah Posted February 21 Share Posted February 21 6 minutes ago, Adam the Waster said: I highly doubt it. My guess ether end of March or April And I doubt that. They will be at PAX next month, so that would likely be the absolute earliest for an announcement for EXP, which would still likely be at least a month later if they do the usual streamer signups and such. And considering they just now finally got the dev diary open, I'm not very hopeful for the first half of the year. 2 Link to comment Share on other sites More sharing options...
Riamus Posted February 21 Share Posted February 21 Yeah, I wouldn't expect experimental until summer and stable in the fall. Still not too far, though. Link to comment Share on other sites More sharing options...
Adam the Waster Posted February 21 Author Share Posted February 21 19 minutes ago, Riamus said: Yeah, I wouldn't expect experimental until summer and stable in the fall. Still not too far, though. as a console mostly person.... I can't wait long enough Screw it this is the Alpha 22 discussion page now Link to comment Share on other sites More sharing options...
Vaeliorin Posted February 21 Share Posted February 21 Honestly, it depends when the steam sales are. They seem to be timing releases with the steam sales the last couple of years. Link to comment Share on other sites More sharing options...
doughphunghus Posted March 16 Share Posted March 16 ummm... did I totally miss an announcement or something? I knew this "was coming someday" but it appears its on steam (coming soon) with some videos/images.... Search steam for "7 Days Blood Moons". I tried posting a link but it auto blocks me... Link to comment Share on other sites More sharing options...
Riamus Posted March 18 Share Posted March 18 On 3/16/2024 at 6:44 PM, doughphunghus said: ummm... did I totally miss an announcement or something? I knew this "was coming someday" but it appears its on steam (coming soon) with some videos/images.... Search steam for "7 Days Blood Moons". I tried posting a link but it auto blocks me... Yeah, that was announced the end of last year some time. 😀 Link to comment Share on other sites More sharing options...
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