ElCabong Posted August 19, 2023 Share Posted August 19, 2023 Always when you're doing something that would work better if it wasn't raining. A helmet light has become the most needed mod in the game. Link to comment Share on other sites More sharing options...
Krougal Posted August 19, 2023 Share Posted August 19, 2023 (edited) Yeah, it's horrible but easily modable at least. I highly recommend "Less Rain" by Pahbi. Or just edit your biomes.xml to your own prefs. Edited August 19, 2023 by Krougal (see edit history) 1 Link to comment Share on other sites More sharing options...
Melange Posted August 20, 2023 Share Posted August 20, 2023 2 hours ago, ElCabong said: A helmet light has become the most needed mod in the game. Thats probably the next item that gets nerfed in the game. Stumbling about without a headlamp for weeks will be the 'balance' implemented to slow down resource gathering. Oh please, no. Link to comment Share on other sites More sharing options...
meilodasreh Posted August 20, 2023 Share Posted August 20, 2023 I think helmet lights are already "nerfed" enough just by being broken as is works now. Bad weather outside dampens my helmet light even if I'm inside. Should be more or less the opposite, it should appear brighter in darker conditions. I'd like it to be brighter in general, so I don't have to gamma-slide the game, cause in general I like the game to be dark. Or a "tier 2" version of the light would also be cool. Link to comment Share on other sites More sharing options...
Krougal Posted August 20, 2023 Share Posted August 20, 2023 9 hours ago, meilodasreh said: I think helmet lights are already "nerfed" enough just by being broken as is works now. Bad weather outside dampens my helmet light even if I'm inside. Should be more or less the opposite, it should appear brighter in darker conditions. I'd like it to be brighter in general, so I don't have to gamma-slide the game, cause in general I like the game to be dark. Or a "tier 2" version of the light would also be cool. Yeah, they really need to fix it. It sucks and I feel the same way about playing with the gamma. I mean it is darker in the day during a rainstorm than it is at night. That just isn't right. Josh's lightening mod seemed to help a bit but since the latest build I am not really sure. Even the author said he wasn't exactly happy with it. Haven't had a chance to mess with it myself. Link to comment Share on other sites More sharing options...
captainslack Posted August 20, 2023 Share Posted August 20, 2023 Especially in the desert. I mean, it isn’t a desert if it rains EVERY. FREAKIN’. DAY! 2 Link to comment Share on other sites More sharing options...
Krougal Posted August 20, 2023 Share Posted August 20, 2023 11 minutes ago, captainslack said: Especially in the desert. I mean, it isn’t a desert if it rains EVERY. FREAKIN’. DAY! I think that is broken honestly, it isn't supposed to rain in the desert in this game at all last I knew, unless they changed it on purpose. Link to comment Share on other sites More sharing options...
BFT2020 Posted August 20, 2023 Share Posted August 20, 2023 Here is what the desert should be <weather name="default" prob="87"> <weather name="rain" prob="8"> <weather name="storm" prob="5"> I think the problem right now is weather changes too often so even low percentage chances end up happening every day. Link to comment Share on other sites More sharing options...
Adam the Waster Posted August 20, 2023 Share Posted August 20, 2023 8 minutes ago, BFT2020 said: Here is what the desert should be <weather name="default" prob="87"> <weather name="rain" prob="8"> <weather name="storm" prob="5"> I think the problem right now is weather changes too often so even low percentage chances end up happening every day. What is the one for fog? Link to comment Share on other sites More sharing options...
BFT2020 Posted August 20, 2023 Share Posted August 20, 2023 13 minutes ago, Adam the Waster said: What is the one for fog? Fog by itself, is only present in the forest and snow biomes. Fog as part of a rain or storm weather event, <weather name="rain" prob="8"> <Temperature min="95" max="105" prob="1"/> <CloudThickness min="55" max="75" prob="1"/> <Precipitation min="25" max="55" prob="1"/> <Fog min="1" max="4" prob="1"/> <Wind min="15" max="35" prob="1"/> <spectrum name="Rainy"/> </weather> 1 Link to comment Share on other sites More sharing options...
Krougal Posted August 21, 2023 Share Posted August 21, 2023 3 hours ago, BFT2020 said: Here is what the desert should be <weather name="default" prob="87"> <weather name="rain" prob="8"> <weather name="storm" prob="5"> I think the problem right now is weather changes too often so even low percentage chances end up happening every day. I think you're right. Link to comment Share on other sites More sharing options...
pahbi Posted August 21, 2023 Share Posted August 21, 2023 On 8/19/2023 at 6:15 PM, Krougal said: Yeah, it's horrible but easily modable at least. I highly recommend "Less Rain" by Pahbi. Or just edit your biomes.xml to your own prefs. Here is the link to the modlet if you want to try it out https://community.7daystodie.com/topic/26048-a21-modlets-craft-water-from-snow-or-buckets-fast-plant-growth-no-heat-dew-collector-and-more/ 1 Link to comment Share on other sites More sharing options...
Syphon583 Posted August 21, 2023 Share Posted August 21, 2023 On 8/19/2023 at 3:53 PM, ElCabong said: A helmet light has become the most needed mod in the game. Are players really having a hard time finding helmet light mods? After the first blood moon horde, I have a small handful from the mining helmets found in the dropped loot bags. But I also play with increased zombie counts on horde night, so that's definitely a contributor. More zombies = more chance of dropped loot bags. Link to comment Share on other sites More sharing options...
ElCabong Posted August 21, 2023 Author Share Posted August 21, 2023 (edited) 52 minutes ago, Syphon583 said: Are players really having a hard time finding helmet light mods? After the first blood moon horde, I have a small handful from the mining helmets found in the dropped loot bags. But I also play with increased zombie counts on horde night, so that's definitely a contributor. More zombies = more chance of dropped loot bags. Usually not a problem but this time the game is very stingy and it wasn't till I got my tier 3 quest reward. Edited August 21, 2023 by ElCabong (see edit history) Link to comment Share on other sites More sharing options...
Krougal Posted August 21, 2023 Share Posted August 21, 2023 22 minutes ago, ElCabong said: Usually not a problem but this time the game is very stingy and it wasn't till I got my tier 3 quest reward. Damn! Not even a burning shaft or weapon flashlight either? That's harsh. Link to comment Share on other sites More sharing options...
ElCabong Posted August 21, 2023 Author Share Posted August 21, 2023 9 minutes ago, Krougal said: Damn! Not even a burning shaft or weapon flashlight either? That's harsh. Nope. I carried a torch with me to throw on a wall Link to comment Share on other sites More sharing options...
DanLW Posted August 21, 2023 Share Posted August 21, 2023 21 hours ago, BFT2020 said: Here is what the desert should be <weather name="default" prob="87"> <weather name="rain" prob="8"> <weather name="storm" prob="5"> I think the problem right now is weather changes too often so even low percentage chances end up happening every day. Well there's the problem. Rain must be the new default weather! On a serious note, I recall in the last alpha that if my play session lasted longer than a few hours, it seemed to start raining constantly. Leaving the game and restarting seemed to fix it. Link to comment Share on other sites More sharing options...
Melange Posted August 21, 2023 Share Posted August 21, 2023 (edited) 23 hours ago, Adam the Waster said: What is the one for fog? My preferred setting for fog is F1 weather fog 0 Because for some reason, I just despise fog. No matter what its in-game probability is 😎 But only an admin can do it in a MP game... Edited August 21, 2023 by Melange (see edit history) Link to comment Share on other sites More sharing options...
Adam the Waster Posted August 21, 2023 Share Posted August 21, 2023 1 hour ago, Melange said: My preferred setting for fog is F1 weather fog 0 Because for some reason, I just despise fog. No matter what its in-game probability is 😎 But only an admin can do it in a MP game... great so i can play it now like console F O G G Y Link to comment Share on other sites More sharing options...
Kyonshi Posted August 22, 2023 Share Posted August 22, 2023 On 8/20/2023 at 10:28 AM, Krougal said: Yeah, they really need to fix it. It sucks and I feel the same way about playing with the gamma. I mean it is darker in the day during a rainstorm than it is at night. That just isn't right. That's just completely false, stop. Unless there's fog during the night or it's a full moon, nights are always flat out darker. Rainy nights are even darker than rainy days, you can't see 2 meters ahead of you. 1 Link to comment Share on other sites More sharing options...
Krougal Posted August 22, 2023 Share Posted August 22, 2023 1 hour ago, Kyonshi said: That's just completely false, stop. Unless there's fog during the night or it's a full moon, nights are always flat out darker. Rainy nights are even darker than rainy days, you can't see 2 meters ahead of you. It is absolutely true, but yes, I should have specified than a clear night. Of course a rainy night is darker than a rainy day. Visibility is fine for me on a clear night, actually most nights. I think it depends on your other graphics settings, because I do remember it being much darker at night in prior alphas, not pitch black like Rust but still pretty dark. Link to comment Share on other sites More sharing options...
zombiehunter Posted August 22, 2023 Share Posted August 22, 2023 I agree. I think the whole weather system is overdone. I guess the devs are trying to instill a "mood" to the game with all of the rain and fog but IMO the only thing it accomplishes is annoyance. Couple this lack of visibility with the added damage to vehicles when you run into an ore node because it just appeared right in front of you giving you no time to avoid it and voila! More fun! More difficulty! Nope...more annoyance and frustration. Pack your repair kits!!! 1 Link to comment Share on other sites More sharing options...
Ramethzer0 Posted August 22, 2023 Share Posted August 22, 2023 (edited) You know what's really funny? We have dew collectors but not rain collectors. It takes 30 seconds to mod the trapping material to make that happen. Missed opportunity right there I think. Edited August 22, 2023 by Ramethzer0 (see edit history) Link to comment Share on other sites More sharing options...
Krougal Posted August 23, 2023 Share Posted August 23, 2023 1 hour ago, Ramethzer0 said: You know what's really funny? We have dew collectors but not rain collectors. It takes 30 seconds to mod the trapping material to make that happen. Missed opportunity right there I think. The same reason we can't use the water in lakes and rivers, because...reasons??? Link to comment Share on other sites More sharing options...
BFT2020 Posted August 23, 2023 Share Posted August 23, 2023 18 hours ago, Krougal said: The same reason we can't use the water in lakes and rivers, because...reasons??? It's a coding reason. The devs don't want to spend processing time to calculate if and where it rains in the world and then have rain catchers fill up. Link to comment Share on other sites More sharing options...
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