Laz Man Posted February 21, 2018 Author Share Posted February 21, 2018 Really COOL WORK. Any release yet ? Our new baby was born last week so have not had much time to work on the prison. However, with things settling down a bit I was able to squeeze in a few updates. See below. Old Library: New Library: Old Laundry Room: New Laundry Room: Link to comment Share on other sites More sharing options...
Pille Posted February 21, 2018 Share Posted February 21, 2018 Congratulations Laz Man! Nice updates btw. Link to comment Share on other sites More sharing options...
Laz Man Posted February 24, 2018 Author Share Posted February 24, 2018 Updated Control Room with new computer "keyboards" lol.....: Cell Block A Hallways (with recessed lightning): Link to comment Share on other sites More sharing options...
Sdgjl2006 Posted February 24, 2018 Share Posted February 24, 2018 grr Cant wait to play it.... Link to comment Share on other sites More sharing options...
TopMinder Posted February 24, 2018 Share Posted February 24, 2018 I like the Minicomputer and their keyboards. Unbelievable what this some blocks and textures in this game can be used for. Link to comment Share on other sites More sharing options...
Laz Man Posted February 26, 2018 Author Share Posted February 26, 2018 Old Boiler Room: New Boiler Room: I have some pretty nasty traps added now too *Muhahahahahhahah* Link to comment Share on other sites More sharing options...
Laz Man Posted February 27, 2018 Author Share Posted February 27, 2018 By popular request, I have included a download link for the latest revision of this prefab to the OP of this thread. Enjoy! Please be advised this is a WIP copy of the prefab for those who would like to get a closer look as it is worked on. There are no sleepers defined, all vegetation have been removed for the time being, and I have yet to make a loot container pass. I have included a basic .xml file to help with manual spawning into the game. No additional installation assistance will be provided at this time. Link to comment Share on other sites More sharing options...
HectorNr666 Posted February 28, 2018 Share Posted February 28, 2018 By popular request, I have included a download link for the latest revision of this prefab to the OP of this thread. Enjoy! Please be advised this is a WIP copy of the prefab for those who would like to get a closer look as it is worked on. There are no sleepers defined, all vegetation have been removed for the time being, and I have yet to make a loot container pass. I have included a basic .xml file to help with manual spawning into the game. No additional installation assistance will be provided at this time. Thanks Thanks Thanks! And DAD->> I wish you and your family all the best with your new family member. P.S.: Gonna be another new one in 9 months ? Link to comment Share on other sites More sharing options...
Pille Posted March 1, 2018 Share Posted March 1, 2018 Thanks Laz Man for this really nice prefab! Haven't seen everything yet but it looks very harmonious and vanillish (does this word exist? lol). Hope you dont mind me stealing your ideas.... Link to comment Share on other sites More sharing options...
Laz Man Posted March 1, 2018 Author Share Posted March 1, 2018 Thanks Laz Man for thisreally nice prefab! Haven't seen everything yet but it looks very harmonious and vanillish (does this word exist? lol). Hope you dont mind me stealing your ideas.... Yes of course, thats fine. FyI, you will notice a weird water parting issue in the river up front. If you know how to fix this, let me know. Link to comment Share on other sites More sharing options...
Laz Man Posted March 1, 2018 Author Share Posted March 1, 2018 Yes of course, thats fine. FyI, you will notice a weird water parting issue in the river up front. If you know how to fix this, let me know. If I had to guess, maybe its a density block issue? Link to comment Share on other sites More sharing options...
Pille Posted March 2, 2018 Share Posted March 2, 2018 I'll have a look at this pond on the weekend. There are a lot of air blocks in the pond and you've used 'watermoving' instead of regular 'water' blocks. This might explain some (but not all) issues. Link to comment Share on other sites More sharing options...
Guppycur Posted March 2, 2018 Share Posted March 2, 2018 I've seen water become water moving when placing, depending on how fast it places the block and whether or not its supporting water blocks get placed AFTER the change to water moving... If that makes sense. Link to comment Share on other sites More sharing options...
Sam_Neill Posted January 26, 2019 Share Posted January 26, 2019 Is the prison still developed for A17.x ? Link to comment Share on other sites More sharing options...
Krunch Posted January 26, 2019 Share Posted January 26, 2019 Is the prison still developed for A17.x ? For reals, looks pretty awesome Link to comment Share on other sites More sharing options...
Life_For_Dead Posted May 31, 2019 Share Posted May 31, 2019 Is the prison still developed for A17.x ? For reals, looks pretty awesome For all a16 prefab, you can convert yourself with a17 editor, just look this ...\Steam\steamapps\common\7 Days To Die\Data\ConfigblocksA16PrefabConversion.xml Link to comment Share on other sites More sharing options...
Laz Man Posted August 4, 2019 Author Share Posted August 4, 2019 Had some conversion issues but was able to overcome them using pille's editor. The prison has survived the transition . Time to start updating blocks and finishing it up. Link to comment Share on other sites More sharing options...
Pille Posted August 4, 2019 Share Posted August 4, 2019 Great news. I expect it to be finished before the A18 release, right (no pressure)? Link to comment Share on other sites More sharing options...
Laz Man Posted August 4, 2019 Author Share Posted August 4, 2019 Great news. I expect it to be finished before the A18 release, right (no pressure)? That's the plan. I have to resist the temptation to keep adding more rooms. 😅 Link to comment Share on other sites More sharing options...
Pille Posted August 5, 2019 Share Posted August 5, 2019 That's the plan. I have to resist the temptation to keep adding more rooms. Yea, stop adding stuff. Use the fun pimps method. Gold release first and free dlc including more features later. ^^ Link to comment Share on other sites More sharing options...
Laz Man Posted August 5, 2019 Author Share Posted August 5, 2019 Yea, stop adding stuff. Use the fun pimps method. Gold release first and free dlc including more features later. ^^ Yep, just focusing on updating blocks and readding foilage/trees. Then sleepers. Link to comment Share on other sites More sharing options...
Laz Man Posted August 10, 2019 Author Share Posted August 10, 2019 Vegitation Pass. Water issue seems resolved in A17 (at least in editor)... Link to comment Share on other sites More sharing options...
Guppycur Posted August 10, 2019 Share Posted August 10, 2019 Does this have the drain tunnel leading in? Link to comment Share on other sites More sharing options...
Laz Man Posted August 10, 2019 Author Share Posted August 10, 2019 Does this have the drain tunnel leading in? In a future version, pille commanded no more room additions...lol Link to comment Share on other sites More sharing options...
Pille Posted August 10, 2019 Share Posted August 10, 2019 In a future version, pille commanded no more room additions...lol Building one more small tunnel is fine. I recommend to reset the water blocks when you're done editing the prefab: So you use the ingame editor or world editor to save your prefabs? That will distort the rotations and meta values of your water blocks resulting in odd behavior i.e. missing water blocks. If you set all values to 0 this won't happen in my experience. Link to comment Share on other sites More sharing options...
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