Jump to content

TopMinder

Members
  • Content Count

    264
  • Joined

  • Last visited

  • Days Won

    2

TopMinder last won the day on July 4 2018

TopMinder had the most liked content!

Community Reputation

59 Shiny

About TopMinder

  • Rank
    Ranger

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. A new version (2020 08 05) for A19 b177 with 60 additional Prefabs and a new NitroGen Map for 8K Download Link in the OP
  2. A new version (2020 07 24) for A19 b169 with 44 additional Prefabs and a new NitroGen Map for 8K Download Link in the OP
  3. Extension of the mod to a total of 33 additional prefabs. Link in the OP
  4. The map is generated with NitroGen fron Damocles. You have only to copy the unzipped files into your 7 Days to die gamefolder. Then you can play the pregenerated map TopMinders Map 8K. You can load it in the menu where you also can find the Vanilla PREGEN maps.
  5. Hi Jackelmyer. My intention is to give players updated prefabs with a playable map. It is also intended to expand the prefabs of the CP 43
  6. Hi everybody. Here comes a new version (2020 10 04) for A19.1 b8 with 80 additional Prefabs and a new NitroGen Map 8K https://www.nexusmods.com/7daystodie/mods/351
  7. You have to copy this two files: configUI prefablist_CP43 from the Nitrogen-files file folder in the CP43 download into the NitroGen_WorldGenerator/resources folder then you can change in NitroGen under prefab list to Compo Pack 43 Generate a new world, copy the generated maps (the whole map folder) from NitroGen_WorldGenerator/output to your gamefolder 7 Days To Die/Data/Worlds folder and all the CP43 Prefabs to 7 Days To Die/Data/Prefabs The you can load the generated map in your 7 Days to die game and play a new game
  8. You don´t need to delete the File. deleting the line in the XML is enough when you want to generate a RWG world without this special prefab.
  9. Each prefab has a small jpg preview picture, through which you can get a name based on its appearance.
  10. As far as the FunPimps are ready with the A18 Version i will change this Prefabs, the Library and the Tower. I will change the hatches. But as long, as they change Blocks, Textures etc. i will wait until they are ready. I have worked too often on Prefabs due to changes from update to update.
  11. Real cool design. A lot of room to get an andventure. Maybe there is a chance, when the Prefab pre A18 is finished, that I can integrate it into my Modlet?
  12. I tested it. The following Pictures shows you the Errors, which are coming, if you only copy the Prefabs on your Server, but not on your gaming PC.After i copied the Prefab Files also on my Gaming PC, no Errors are showing in the Console. (Sry for my English. I hope you understand.)
  13. I don´t think so, that every Poi needs this Line and a LootBag. See this Poi "oldwest_md_shop_01" There and in a lot of others this line is not int the XML. Only if you want to make a Quest in it.
  14. You have to enter the Sleepergroup and the Count of Sleepers waking up. As you can see in the picture in this converted Prefab they are wrong. The old Group lootroom doesn´t exist in the A17 anymore.
×
×
  • Create New...