ElCabong Posted November 7, 2023 Share Posted November 7, 2023 Just wait until you have to make some duct tape 1 Link to comment Share on other sites More sharing options...
n2n1 Posted November 8, 2023 Share Posted November 8, 2023 Oh yes, it's the magic of big numbers. Link to comment Share on other sites More sharing options...
Roland Posted November 8, 2023 Share Posted November 8, 2023 I have to admit that from about Alpha 13 until now I never harvested cotton at all and now I do again. <shrug> (I still throw out cotton seeds) Link to comment Share on other sites More sharing options...
OneManStanding Posted November 8, 2023 Share Posted November 8, 2023 The change is annoying at first because a lot of cloth doesn't actually = a lot of cloth... A full stack of 250 cloth doesn't go that far when we suddenly need to make a lot of duct tape and bandages and other things in a rush. Previously I wouldn't have planted cotton or went out of my way to gather too much cloth on a mission simply because a little went a long way, so it DOES work in making cloth a more valuable resource - one you pick up when you see it and even go out of your way to farm it because you want it in good supply. I think they could increase the stack size to 500, like paper, though. Link to comment Share on other sites More sharing options...
Ramethzer0 Posted November 8, 2023 Share Posted November 8, 2023 18 hours ago, ElCabong said: Just wait until you have to make some duct tape Wait till he has to make 500 duct tape. Link to comment Share on other sites More sharing options...
warmer Posted November 9, 2023 Share Posted November 9, 2023 You scrap for WAY more now. It's not really an issue. Cotton was way overpowered before the change in my opinion. Realistically, a cloth T-shirt would take you about a hundred cotton bushes worth of cotton. Link to comment Share on other sites More sharing options...
FranticDan Posted November 9, 2023 Share Posted November 9, 2023 My only two complaints about the change is the stack size didn't increase to at least 1000, you know, to compensate. Now the 250 stack size is equivalent to 50 for the old costs. And secondly, TFP failed in math class or something as their calculations are different to the real world math, example, is takes 60 cloth to make a padded armour piece, scrapping loses 25% resources. 60 minus 25% = 38. Or, bandages cost 10 cloth to make, a stack of 4 (40 cloth) scrap down to 3 cloth Link to comment Share on other sites More sharing options...
Vampirenostra Posted November 9, 2023 Share Posted November 9, 2023 but guys, try to scrap a shirt.. you'll get like 30 cloth from a single shirt! Link to comment Share on other sites More sharing options...
Ramethzer0 Posted November 9, 2023 Share Posted November 9, 2023 11 hours ago, warmer said: Cotton was way overpowered You know, I never thought I'd ever read or hear those words strung together to emphasize anything like that. lol 3 Link to comment Share on other sites More sharing options...
Adam the Waster Posted November 9, 2023 Share Posted November 9, 2023 (edited) Hope it changes the amount Cotton products. At most give us 5 Cloth for 1 Cotton Or 20 fiber for 5 cloth Edited November 9, 2023 by Adam the Waster (see edit history) Link to comment Share on other sites More sharing options...
Rotor Posted November 9, 2023 Share Posted November 9, 2023 2 hours ago, Ramethzer0 said: You know, I never thought I'd ever read or hear those words strung together to emphasize anything like that. lol Ya, the fluffy club without the wire mod can be a killer. Link to comment Share on other sites More sharing options...
warmer Posted November 9, 2023 Share Posted November 9, 2023 (edited) 6 hours ago, Adam the Waster said: Hope it changes the amount Cotton products. At most give us 5 Cloth for 1 Cotton Or 20 fiber for 5 cloth A T-shirt scraps to 40ish cloth. The amount of cotton is actually consistent with reality. Takes about 100 cotton plants to make a T-shirt at 2grams of cotton per plant. 100 cloth/2 is 50 scrapping usually gives you around 50% of resource. Seems dialed in already. Edited November 9, 2023 by warmer (see edit history) 1 Link to comment Share on other sites More sharing options...
FranticDan Posted November 10, 2023 Share Posted November 10, 2023 5 hours ago, warmer said: A T-shirt scraps to 40ish cloth. The amount of cotton is actually consistent with reality. Takes about 100 cotton plants to make a T-shirt at 2grams of cotton per plant. 100 cloth/2 is 50 scrapping usually gives you around 50% of resource. Seems dialed in already. where did you get 50% from? scrapping loses 25% rounded down Link to comment Share on other sites More sharing options...
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