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fragtzack last won the day on February 27 2019

fragtzack had the most liked content!

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About fragtzack

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    Wandering the wasteland
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    Above dirt
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  1. Despise how 7D2D went away from the zombie random masses roaming the world to the sleepers system. Ok, zombies are not real and this is just a game..but sleepers so overdone just feels so unreal and corny. The game needs more randomized roaming masses like A15-
  2. Your ruminations, theories and ramblings concerning matters of morals, sexuality, etc is forever nullified by your advertising of wearing adult Underoos in the past. Once a roos always a roos!
  3. Please refine the storage crate system. Work was done on this in a19 to allow us to paint our own words on the crates: Words such "mods, guns, clothes", but we can't paint words on top of already existing paint jobs. The background when using the text tool means the background crate paint is destroyed and only plain wood shows. Either increase the painted on pictures to allow for more common types of storage such as "mods, raw mats, guns, melee, tools, seeds" or allow the writing of text on to existing those painted surfaces. Preferred would be both: Increase the l
  4. Wow, big list of changes right out of the gate for a20. Very ambitious TFP.
  5. Would rather see dev's time spent on bandits and/or AI improvements..
  6. There is no problem with double clearing POI's. So what if people do this.
  7. What matters most about missing in the world is Trader Jen needs some nipple poke through that tank top....Stripper, races, nah....finish Trader Jen the Fox
  8. I have experienced this bug With 19 twice in 2 POI. Shotgun Messiah Factory and the Coal Mine place. Forget exact name of coal place, has lung in the name also. These 2 occurrences happened over about 80 hours game time so definitely odd and difficult to reproduce. Exiting and reload from main menu(SP) solved the glitch both times. Note, the blocks were fine physically interactions wise. Only the rendering was wrong. As mentioned by other poster, seems related to distance POI rendering because wrongly rendered blocks all simple texture solidity color. In addition both times I recently arrive
  9. The mining helmet definitely needs some attention or removed from the game. Pretty sure most 7D2D old timers probably want to keep mining helmet in game, but make useful again. As is now, mining helmet really mostly exists as a nostalgia item. If not a horizon indicator, at least like +2% mining yield and +2% cave in damage reduction for mining helm.
  10. I know you said stick with 1080p, but I recently upgraded to 2K and wow. Might want to upgrade to 2k, your eyes will thank you. My recommend for good performance in 7D2D and any first person shooter is: Nvidia RTX2070 Super + 27 inch GSYNC compatible monitor. I am running Nvidia RTX2070 Super + a 27" Asus Republic of Gamers Monitor at 2560X1440. Ultra settings, at least 60FPS at all times. Don't skimp on video card and if Nvidia aim for Gsync compatible monitor
  11. Agree with pApA, Desert Vulture is the go to weapon for Agi build.
  12. One of problems experienced since started playing in a15 is when mining, sometimes can be difficult to determine if you are mining level from your current depth or going deeper when digging a tunnel . This issue occurs because there is no way provide a sense of gravity in a video game as one would in real life. The other way humans determine whether something (2 blocks next to each other in game) is level or not is by using a reference point such as the horizon or an existing known level floor. When mining a tunnel, there is no horizon. Nor is there usually a reference point of an already lev
  13. Good to see the screenshot showing towers in Tier 5 quests. Must just be my map has no towers. I am limited to Shotgun Messiah Factory, Shamway factory, Hospital and the 6(?) story apartment building for Tier 5 quests. Doing these quests made me realize that doing the same quest types over and over was getting boring, even if the POI's were different. Would be good to see some variations such as : --Clear POI XXX in under 60 minutes --Clear POI while only using a bone shiv --Etc Grabbing the loot satchel doesn't really seem different enough from c
  14. Letting a hog fall to the ground is abuse. Make kickstands great again!
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