BFT2020 Posted August 25, 2023 Share Posted August 25, 2023 6 hours ago, Lucky2999 said: When respawning, an error appears. Do I have to force players to manually download the mod with a link? can't I install it only on the server? 99% certainty that your issue is that you only have the mod installed on the server. This adds new (old) assets to the game so all computers (server and clients) need to have it installed. Khaine specified that it is not server only mod on the front page. 1 Link to comment Share on other sites More sharing options...
Sam505 Posted August 28, 2023 Share Posted August 28, 2023 Hi all. I need help with the mod. I play in single player mode. "Dangerous Cities" does not work in game. I install this mod in "\steamapps\common\7 Days To Die\Mods". Also I installed the "Max Animals/Zombies and Claim Blocks", it didn't change how the mod works, cities remain empty of zombies. What I need to do for the mod to work? Other mods work in game, for example: "60 Slot Backpack", "Food and Water Bars", "Lockable Inventory Slots". I'm sorry, I used a translator to write this post. Link to comment Share on other sites More sharing options...
Flatbutt McGee Posted October 20, 2023 Share Posted October 20, 2023 Is it possible to disable wandering hordes? I've tried setting both frequencies in the wandering horde mod to 24 hours, so I know exaclty when they appear, but I don't know if they're actually spawning every 24 hours. Link to comment Share on other sites More sharing options...
Exodhya Posted October 21, 2023 Share Posted October 21, 2023 Hey Khaine. Im trying to use either HP Bars and Food and water bars, but neither of them seem to work. Everything remains exactly the same. Im running my dedicated server on 21.1 b16, any idea how to fix it? Thank you and keep your amazing work Link to comment Share on other sites More sharing options...
Feycat Posted November 5, 2023 Share Posted November 5, 2023 Can anyone with Unity help me out with some custom music? I really want to prank the spouse by popping the load/menu music from Stardew Valley, Overcooked 2 and Papers Please into the mix lol Link to comment Share on other sites More sharing options...
mrblueplaydoh Posted November 16, 2023 Share Posted November 16, 2023 Hello Khaine, Just installed the new version and i have the arrows where you select how many slots to lock on both sides now. The new location on the left and the old location on the right. I also to add, the new locations on the left dont lock i have to use the arrows on the right. Link to comment Share on other sites More sharing options...
Jayman Posted November 22, 2023 Share Posted November 22, 2023 Backpack mods seem to have broken with the newest update. I now have no inventory. Link to comment Share on other sites More sharing options...
Jayman Posted November 23, 2023 Share Posted November 23, 2023 On 11/21/2023 at 6:27 PM, Jayman said: Backpack mods seem to have broken with the newest update. I now have no inventory. Nevermind. "QuickStack" Mod broke it. Link to comment Share on other sites More sharing options...
Stranded_Napkin Posted December 1, 2023 Share Posted December 1, 2023 So, I've been running the 96 slot backpack. With A21.1 I was able to run it with EAC turned off and it would work completely. The slots would be there and all the slots would be usable. With EAC on though the mod only visually worked. I would still only be able to use 45 slots. Now, with the A21.2 update, I can't use it properly at all. It refuses to allow more than 45 slots to be filled. Click and drag does move things to the backpack, but they don't stay there when I leave the game. I'm too much of a loot whore to use a small backpack. Inventory management is a thing but I simply cannot leave stuff behind. I am losing my mind trying to figure this out. I removed all other mods, didn't fix it. I removed the progression.xml file as that used to cause issues, didn't fix it. I tried with EAC on and with it turned off, same result. Link to comment Share on other sites More sharing options...
CajunBeauty Posted December 6, 2023 Share Posted December 6, 2023 The menu options for max number of animals and land claims has moved to the far right in A21.2 and can no longer be upped, because the arrows get cut off the screen. Anyway to fix this please? If it's just the file that needs to be fixed and you want to tell me which line and how to fix it. I can go in a fix it myself. Thank you! Link to comment Share on other sites More sharing options...
Black_Wolf Posted December 6, 2023 Share Posted December 6, 2023 Is it possible to remove how the slots get selected on the 15 slots tool belt? I tend to switch while running and 1 always goes to 11, while it could be useful for some people, i find it rather annoying. I didn't find anything useful in the binds, any fix for this? Link to comment Share on other sites More sharing options...
Evol93 Posted December 6, 2023 Share Posted December 6, 2023 6 hours ago, CajunBeauty said: The menu options for max number of animals and land claims has moved to the far right in A21.2 and can no longer be upped, because the arrows get cut off the screen. Anyway to fix this please? If it's just the file that needs to be fixed and you want to tell me which line and how to fix it. I can go in a fix it myself. Thank you! Make sure to make a back up of the file. 1.) Go to 7 days to die folder > config > xui menu > windows. 2.) Search for "xuiGameSettingsGeneral" 3.) Delete the 2 <rect/>. Should look like this when you delete them or you can C+P it. Quote <rect tab_key="xuiGameSettingsGeneral"> <grid pos="6,-40" rows="13" cell_width="525" cell_height="45" repeat_content="false" arrangement="vertical" > <gameoption name="Region" title="goRegion" value_wrap="true" value_type="string" values="NorthAmericaEast,NorthAmericaWest,CentralAmerica,SouthAmerica,Europe,Russia,Asia,MiddleEast,Africa,Oceania" display_names="" value_localization_prefix="goRegionName" has_default="false" always_show="true" /> <gameoption name="ServerVisibility" title="goServerVisibility" value_wrap="false" value_type="int" values="" display_names="goServerVisibility0,goServerVisibility1,goServerVisibility2" value_localization_prefix="" /> <gameoption name="ServerPassword" title="goPassword" value_wrap="false" value_type="string" values="" display_names="" value_localization_prefix="" is_textinput="true" password_field="true" /> <gameoption name="ServerMaxPlayerCount" title="goMaxPlayers" value_wrap="false" value_type="int" values="1, 2, 4, 8, 16" display_names="" value_localization_prefix="goPlayer" /> <gameoption name="GameDifficulty" title="goDifficulty" value_wrap="false" value_type="int" values="" display_names="goDifficulty1,goDifficulty2,goDifficulty3,goDifficulty4,goDifficulty5,goDifficulty6" value_localization_prefix="" /> <gameoption name="PersistentPlayerProfiles" title="goPersistentCharacters" value_wrap="false" value_type="bool" values="" display_names="" value_localization_prefix="" /> <gameoption name="XPMultiplier" title="goXPMultiplier" value_wrap="false" value_type="int" values="25, 50, 75, 100, 125, 150, 175, 200, 300" display_names="" value_localization_prefix="goXPMultiplierValue" /> <gameoption name="DayNightLength" title="goDayLength" value_wrap="false" value_type="int" values="10, 20, 30, 40, 50, 60, 90, 120" display_names="" value_localization_prefix="goMinute" /> <gameoption name="DayLightLength" title="goDayLightLength" value_wrap="false" value_type="int" values="12, 14, 16, 18" display_names="" value_localization_prefix="goDayLightLengthValue" /> </grid> </rect> 4.) Save and boot the game up. 1 Link to comment Share on other sites More sharing options...
timotaofx Posted December 11, 2023 Share Posted December 11, 2023 Sorry for the nubby question.. How do you unlock all the slots? I have 4/5 points in pack mule and only got 41/96 slots unlocked. Should I respect and then add points to pack mule again? Thanks! Link to comment Share on other sites More sharing options...
SylenThunder Posted December 11, 2023 Share Posted December 11, 2023 11 minutes ago, timotaofx said: Sorry for the nubby question.. How do you unlock all the slots? I have 4/5 points in pack mule and only got 41/96 slots unlocked. Should I respect and then add points to pack mule again? Thanks! Pocket mods. You insert them into clothing Link to comment Share on other sites More sharing options...
timotaofx Posted December 11, 2023 Share Posted December 11, 2023 23 minutes ago, SylenThunder said: Pocket mods. You insert them into clothing That is a lot of pocket mods!! Thanks lol Link to comment Share on other sites More sharing options...
vom Posted December 26, 2023 Share Posted December 26, 2023 An explanation of how to install the mod is missing. Link to comment Share on other sites More sharing options...
BFT2020 Posted December 26, 2023 Share Posted December 26, 2023 1 hour ago, vom said: An explanation of how to install the mod is missing. Did you google how to install mods for 7 days to die? Link to comment Share on other sites More sharing options...
vom Posted December 26, 2023 Share Posted December 26, 2023 (edited) Yes, I googled it and saw that there are different ways dependent on different versions, and there are no clear directions with many other people asking the exact same question with no answer. There are also several sites which contain inaccurate or outdated information, and it is impossible to readily discern which link might lead to accurate information. Thanks for the lack of assistance, you were most unhelpful (and a little rude). Edited December 26, 2023 by vom (see edit history) Link to comment Share on other sites More sharing options...
BFT2020 Posted December 27, 2023 Share Posted December 27, 2023 (edited) 8 hours ago, vom said: Yes, I googled it and saw that there are different ways dependent on different versions, and there are no clear directions with many other people asking the exact same question with no answer. There are also several sites which contain inaccurate or outdated information, and it is impossible to readily discern which link might lead to accurate information. Thanks for the lack of assistance, you were most unhelpful (and a little rude). First google result when I searched: https://7daystodiemods.com/how-to-install-7-days-to-die-mods/ Follow the steps as outlined in it and it should work. Edited December 27, 2023 by BFT2020 (see edit history) Link to comment Share on other sites More sharing options...
CajunBeauty Posted December 29, 2023 Share Posted December 29, 2023 On 12/6/2023 at 3:49 PM, Evol93 said: Make sure to make a back up of the file. 1.) Go to 7 days to die folder > config > xui menu > windows. 2.) Search for "xuiGameSettingsGeneral" 3.) Delete the 2 <rect/>. Should look like this when you delete them or you can C+P it. 4.) Save and boot the game up. Thank you! That worked well enough that I can now increase the values again in game!!! Link to comment Share on other sites More sharing options...
vom Posted December 31, 2023 Share Posted December 31, 2023 (edited) Can you provide more detail on what the mods actually do? The headshot only mod says that non-headshots do "minimal" damage - how much damage? How do you modify this amount? Does this also affect effects like dismemberment or stumbling? What about spikes/falling? The wandering horde mod, it is not clear how frequent or large these hordes are, or what kind of zombies are spawned. Set the values to 1 and waited several hours, but no horde. Edited December 31, 2023 by vom (see edit history) Link to comment Share on other sites More sharing options...
vom Posted December 31, 2023 Share Posted December 31, 2023 Also, the mods trigger an EAC warning on startup, and I have to restart the game everytime I try to start it - is there any way to prevent this from occurring, as it makes it a hassle to login. Link to comment Share on other sites More sharing options...
BFT2020 Posted January 1 Share Posted January 1 14 hours ago, vom said: Also, the mods trigger an EAC warning on startup, and I have to restart the game everytime I try to start it - is there any way to prevent this from occurring, as it makes it a hassle to login. Wandering horde mod is c# modlet so EAC has to be disabled Link to comment Share on other sites More sharing options...
BFT2020 Posted January 2 Share Posted January 2 On 12/31/2023 at 6:17 PM, vom said: Also, the mods trigger an EAC warning on startup, and I have to restart the game everytime I try to start it - is there any way to prevent this from occurring, as it makes it a hassle to login. As a follow up, you can setup the launcher to always launch with EAC turned off. That should remove the EAC warning message. Personally, I have my copy of 7 Days to Die to ask me every time how to launch so when I run a mod that requires EAC to be off, I select it and never get the warning message. Link to comment Share on other sites More sharing options...
Sam Suphit Posted January 12 Share Posted January 12 I can't find it in manufacturing? where should this mod be installed, in "Mods", it's done but it doesn't work, I'm in alpha 21, thanks. Link to comment Share on other sites More sharing options...
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