Matt115 Posted May 20, 2021 Share Posted May 20, 2021 2 hours ago, Adam the Waster said: you don't want to see that Well maybe they use it both XD you know XD Link to comment Share on other sites More sharing options...
Matt115 Posted May 20, 2021 Share Posted May 20, 2021 2 hours ago, Adam the Waster said: SCREWDRIVER GUN CONFIRMED Hide contents I HAVE HACKED INTO ROLANDS PC AND I HAVE THE MODEL! Fake! don't have any rust of this!! True model would have rust everywhere XDDD Link to comment Share on other sites More sharing options...
ShellHead Posted May 20, 2021 Share Posted May 20, 2021 I think we might have to add a “mental trauma” damage type after this Link to comment Share on other sites More sharing options...
Matt115 Posted May 20, 2021 Share Posted May 20, 2021 26 minutes ago, ShellHead said: I think we might have to add a “mental trauma” damage type after this i get mental trauma damage when i saw this junk rifle XD this looks so wh40k ork gun XD 1 Link to comment Share on other sites More sharing options...
DividingByZero Posted May 20, 2021 Share Posted May 20, 2021 Hey, this is kind of a random question - but I have been scrolling through posts and I don't see anything related. (I apologize if it has been answered, though). Is there ever any plans to visually add variations to the same zombie type? Like, we have the business man zombie - but, what if there was a way to change the color of his hair/skin, change suit type (or just color), variations in skin damage? It gets kind of odd when you have a bunch of the exact same looking zombie in front of you (like immersion breaking type odd). Of course, I don't know how to technically achieve this - but I think it would vastly improve the game if this was possible. Thanks in advance! P.S. When is A20 coming out? Release the kracken... 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 20, 2021 Share Posted May 20, 2021 3 minutes ago, DividingByZero said: Hey, this is kind of a random question - but I have been scrolling through posts and I don't see anything related. (I apologize if it has been answered, though). Is there ever any plans to visually add variations to the same zombie type? Like, we have the business man zombie - but, what if there was a way to change the color of his hair/skin, change suit type (or just color), variations in skin damage? It gets kind of odd when you have a bunch of the exact same looking zombie in front of you (like immersion breaking type odd). Of course, I don't know how to technically achieve this - but I think it would vastly improve the game if this was possible. Thanks in advance! P.S. When is A20 coming out? Release the kracken... no. the variations of the same type of zombie has been done before in like 30000 Alphas ago and it didn't really work/run well. i wish it was not the case. I think it would be nice if the zombies just had a "Random walk style" so they would cycle through the types of movement zombies have (not the spider zombie though) and when its done. thats when A20 will come out Link to comment Share on other sites More sharing options...
Roland Posted May 20, 2021 Author Share Posted May 20, 2021 1 hour ago, DividingByZero said: Hey, this is kind of a random question - but I have been scrolling through posts and I don't see anything related. (I apologize if it has been answered, though). Is there ever any plans to visually add variations to the same zombie type? Like, we have the business man zombie - but, what if there was a way to change the color of his hair/skin, change suit type (or just color), variations in skin damage? It gets kind of odd when you have a bunch of the exact same looking zombie in front of you (like immersion breaking type odd). Of course, I don't know how to technically achieve this - but I think it would vastly improve the game if this was possible. Thanks in advance! P.S. When is A20 coming out? Release the kracken... There are no plans for random visual differences between same zombie types-- at least in A20. Beyond that just depends on how much overhead something like that would cost and what other fish there is to be fried. Might need to add something for the youtubers like we did for the twitchers... A20 will be out sometime in 2021 guaranteed. That's as specific as I am willing to get. Link to comment Share on other sites More sharing options...
Thecolours Posted May 20, 2021 Share Posted May 20, 2021 Shroud currently streaming 7DTD. Link to comment Share on other sites More sharing options...
Roland Posted May 20, 2021 Author Share Posted May 20, 2021 1 hour ago, Thecolours said: Shroud currently streaming 7DTD. No way....one of the ten I suppose... Link to comment Share on other sites More sharing options...
Laz Man Posted May 20, 2021 Share Posted May 20, 2021 11 hours ago, Adam the Waster said: @Roland is there any description you can give about the Pipe AR? like this! "Pipe with clip" Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 20, 2021 Share Posted May 20, 2021 17 minutes ago, Laz Man said: i like my screw driver gun better Link to comment Share on other sites More sharing options...
Matt115 Posted May 20, 2021 Share Posted May 20, 2021 4 hours ago, DividingByZero said: Hey, this is kind of a random question - but I have been scrolling through posts and I don't see anything related. (I apologize if it has been answered, though). Is there ever any plans to visually add variations to the same zombie type? Like, we have the business man zombie - but, what if there was a way to change the color of his hair/skin, change suit type (or just color), variations in skin damage? It gets kind of odd when you have a bunch of the exact same looking zombie in front of you (like immersion breaking type odd). Of course, I don't know how to technically achieve this - but I think it would vastly improve the game if this was possible. Thanks in advance! P.S. When is A20 coming out? Release the kracken... 3 hours ago, Adam the Waster said: no. the variations of the same type of zombie has been done before in like 30000 Alphas ago and it didn't really work/run well. i wish it was not the case. I think it would be nice if the zombies just had a "Random walk style" so they would cycle through the types of movement zombies have (not the spider zombie though) and when its done. thats when A20 will come out 2 hours ago, Roland said: There are no plans for random visual differences between same zombie types-- at least in A20. Beyond that just depends on how much overhead something like that would cost and what other fish there is to be fried. Might need to add something for the youtubers like we did for the twitchers... A20 will be out sometime in 2021 guaranteed. That's as specific as I am willing to get. Okay so i will make it short, unfortunatly engine don't support this so this cant be added without too much effort so there is no chance to be added. Btw Roland i think this is a bad idea. 7dtd is not cod or overwatch , it must defense in other way that popular games like biding of issac , among us or helltaker. It need something more like herobrain from mc , eater egg like cod etc "some" type of meme which can make it more popular and bring more people to fandom. How? just put bunker with 9999999 hp doors put big indian skeleton etc so create theories similar to the forest , minecraft or cod zombies. I think gametheory for example will make a some films about that Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 21, 2021 Share Posted May 21, 2021 5 minutes ago, Matt115 said: Okay so i will make it short, unfortunatly engine don't support this so this cant be added without too much effort so there is no chance to be added. Btw Roland i think this is a bad idea. 7dtd is not cod or overwatch , it must defense in other way that popular games like biding of issac , among us or helltaker. It need something more like herobrain from mc , eater egg like cod etc "some" type of meme which can make it more popular and bring more people to fandom. How? just put bunker with 9999999 hp doors put big indian skeleton etc so create theories similar to the forest , minecraft or cod zombies. I think gametheory for example will make a some films about that Link to comment Share on other sites More sharing options...
Roland Posted May 21, 2021 Author Share Posted May 21, 2021 11 minutes ago, Matt115 said: Okay so i will make it short, unfortunatly engine don't support this so this cant be added without too much effort so there is no chance to be added. Btw Roland i think this is a bad idea. 7dtd is not cod or overwatch , it must defense in other way that popular games like biding of issac , among us or helltaker. It need something more like herobrain from mc , eater egg like cod etc "some" type of meme which can make it more popular and bring more people to fandom. How? just put bunker with 9999999 hp doors put big indian skeleton etc so create theories similar to the forest , minecraft or cod zombies. I think gametheory for example will make a some films about that Go record yourself harvesting a mine with your wrench. Meme city. 2 Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 21, 2021 Share Posted May 21, 2021 5 minutes ago, Roland said: Go record yourself harvesting a mine with your wrench. Meme city. or uses lockpick on door! Link to comment Share on other sites More sharing options...
ShellHead Posted May 21, 2021 Share Posted May 21, 2021 2 minutes ago, Adam the Waster said: or uses lockpick on door! Opening doors with HE rockets would definitely get a few views Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 21, 2021 Share Posted May 21, 2021 7 minutes ago, ShellHead said: Opening doors with HE rockets would definitely get a few views real men uses junk hammers to open them 1 Link to comment Share on other sites More sharing options...
ShellHead Posted May 21, 2021 Share Posted May 21, 2021 8 minutes ago, Adam the Waster said: real men uses junk hammers to open them Go full kool-aid man and punch them down 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 21, 2021 Share Posted May 21, 2021 27 minutes ago, ShellHead said: Go full kool-aid man and punch them down GO mole and dig UNDER the door! 1 Link to comment Share on other sites More sharing options...
ShellHead Posted May 21, 2021 Share Posted May 21, 2021 Just now, Adam the Waster said: GO mole and dig UNDER the door! Use a Gyrocopter and blast in through the ceiling! 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 21, 2021 Share Posted May 21, 2021 Just now, ShellHead said: Use a Gyrocopter and blast in through the ceiling! USES THE BIKE AND BREAK THROUGH THE floor! 1 Link to comment Share on other sites More sharing options...
DividingByZero Posted May 21, 2021 Share Posted May 21, 2021 5 hours ago, Adam the Waster said: no. the variations of the same type of zombie has been done before in like 30000 Alphas ago and it didn't really work/run well. i wish it was not the case. I think it would be nice if the zombies just had a "Random walk style" so they would cycle through the types of movement zombies have (not the spider zombie though) and when its done. thats when A20 will come out Different walk styles would be cool too. Maybe the changes can be somewhat subtle too, they are bringing color shading to vehicles, could maybe be a similar method. anyways, I get why it is probably tricky. Link to comment Share on other sites More sharing options...
SnowDog1942 Posted May 21, 2021 Share Posted May 21, 2021 12 hours ago, Roland said: If it doesn't turn out to be Mrs. Dog's vibrator, I'll be disappointed. so will I my man, so will I Link to comment Share on other sites More sharing options...
NukemDed Posted May 21, 2021 Share Posted May 21, 2021 2 hours ago, Adam the Waster said: USES THE BIKE AND BREAK THROUGH THE floor! how many hits with feather would it take? Link to comment Share on other sites More sharing options...
Maharin Posted May 21, 2021 Share Posted May 21, 2021 1 minute ago, NukemDed said: how many hits with feather would it take? If it's this bird's feather, then three. 2 Link to comment Share on other sites More sharing options...
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