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Everything posted by Roland

  1. Go into the game launcher (there is a prompt for this on startup) and select the tools tab and then clean and select everything to clean. Simply uninstalling and reinstalling does not affect your save games and maps. Doing a full clean will. Then start a new game and see how things go. That's all I got without seeing an output log. Oh..also (just in case) try updating your graphics card driver. You never know...
  2. What? You think this is 2019 or something? Joking aside, the answer, I'm sorry to say is no. The Fun Pimps actually get quite a few requests for meetings and interviews as well as requests to do surveys and to review projects all by college students in programming. They just don't have time to fulfill all of those requests. Perhaps, someday, if there is a game convention of some kind that TFP takes part in there will be an opportunity to meet and greet or be part of a panel discussion on game design but for now they aren't doing those kinds of things. Good luck on your project thou
  3. Are these really that OP? The steep slope meta worked because zombies could not climb up nor could they attack those blocks so they were an impeneterable defense. The fix for that was to simply allow zombies to interact with those blocks the same as they do all blocks. In other words-- fix a bug in the interaction between zombies and those specific blocks in that specific rotation. Zombies do attack the open hatch doors correct? The player has to maintain and repair them along with battling zombies. I'm not sure what bug would need to be fixed in this case. If all you're asking for
  4. There is a robotic flying drone companion planned for A20. It is the replacement for the previously planned dog companion. The drone will be able to path easier through terrain so while less emotionally fulfilling than a dog it should still fill the role of a companion that takes simple commands nicely. Plus with the teddy bear attachment you can feel cuddly too. The drone companion is still on target for A20
  5. Sent you a message Anti. Give me the information in a private message that you tried entering and I can get you a replacement Steam key.
  6. Post it here: https://community.7daystodie.com/bug-test-1/bug-pool/ I have no idea but there are enough gun nuts around here to be able to tell you. You should know, however, that the guns in the game are inspired by actual guns. They are not meant to accurately represent them within the game. Don’t expect this to be a gun sim.
  7. Not our motivation. Only players who like to brag about playtime care about playtime numbers. We get full payment for the game regardless of whether someone plays 5 minutes or 5000+ hours. This not a subscription game. Not our concern. We already know our game is successful and we aren't measuring success in terms of any other game. Of course we celebrate milestones like 39K concurrent players and being in the top 100 but once again you are projecting player concerns onto developers. It is players who like to debate whether playstation is better than xbox or 7 Days is better than Proje
  8. That is temporary. It is already improved in A20 and will continue to be improved as time goes on. However, there is likely to always be primitive weaponry to be found in containers during the first week if you are looting in an area that does not have a modified gamestage.
  9. So what's the verdict? Did 19.4 get it right?
  10. Dammit! You said this before I had a chance to respond to your last post. Now I gotta respond with relatability and understanding or say nothing. So here's my response:
  11. That pic is just going to get Blake going on about the color tan again...
  12. check it in 19.4 and if still broke report it in the current experimental.
  13. Can you really call it an “achievement” at that point...?
  14. If you post this again as its own question rather than part of a post that is continuing the dog conversation with Adam, it will remain in the dev diary.
  15. Awesome. Type F1 to open the console and then type giveselfxp 10000 to increase your level back to where you were. You can make the number 10000 larger or smaller to increase faster or slower. Type F1 and then type dm. Escape out and then press ESC one more time. You should see a window that will allow you to increase the day number. Once you have it set the way you want then go back into the F1 command window and type dm again to exit debug mode.
  16. I tried this line at a game con and got my face slapped.
  17. 1) Move your broken game’s savegame folder to your desktop and make a back up copy of it. 2) Create a new game with the same map and save name as your broken game. 3) Open the savegame folder from the original game that is now on your desktop 4) There should be 3 files: main.ttw, main.ttw.bak, main.ttw.failed 5) Delete these three files 6) Open the savegame folder for the new game that you made with the same world. 7) Copy and paste the main.ttw and main.ttw.bak from that folder into the original folder 8. Delete the new save game and return the original game back to the save gam
  18. Sorry, I noticed you stated that in your OP and deleted my reply but too late. I asked one of the programmers about this awhile back and he gave me something to try but he wasn’t sure if it would work and the person I passed it on to never replied. So let me know if the following works or not: (I have to get to my computer and find it so bear with me)
  19. No release date estimates. It is happening this year sometime. 19.4 is still a planned update so A20 is still a ways off.
  20. It isn't concept art. It is the actual hd model that will be in the game. I understand your disquiet about it seeing as you are a dobermann owner and you obviously have a lot of love for the breed and so your attention to detail and care for it is elevated beyond the unwashed masses. My friend who is an ER doctor can't stand hospital dramas... To me, it looks like a scary dog and I am not bothered in the least that it is all black without a bit of brown around the paws. I don't need to imagine aliens to try and reconcile what you call an apparent inadequacy. W
  21. To me, the dog looks decayed and not burnt. I think some of you had your perception swayed by Adam's BBQ joke. I think it will be a fine model to use in any biome. I also think it looks great the way it is but then again I'm no Dobermann aficianado.
  22. This topic is outdated. If someone would like to start a new topic on how to remove music elements within the current alpha please feel free to do so.
  23. My infinite water trick is....looting.
  24. The question is whether these things you want to change would be limited to SP. I know the website says they intend for things to be only for SP but this game is always MP that can be played solo or with others so the bleed over into MP isn't cut and dry and there could possibly be cheating in MP. I know that PS4 MP is pretty limited as there are no servers per se but still if any of these cheats could be pushed from client to host then I could join a stranger's game with a huge advantage and use that to grief.
  25. So you are willing to challenge yourself by increasing the slider marked "difficulty" but not willing to challenge yourself by playing a build other than strength or agility? Here you are complaining that the game is so samey play after play and the only way you can keep playing is to up the difficulty to be challenged. Why not play on an easier difficulty like warrior (if necessary) but ignore strength and go fortitude or perception or even intellect as your main build for weapons and only do strength and agility for support perks? Personally, I'd call the Strength build the "Noob Build" beca
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