Dibbler Posted October 13, 2019 Share Posted October 13, 2019 Thanks for the modlets for A18e, much appreciated. The feathers one is most useful, some of us do indeed like to be archers Link to comment Share on other sites More sharing options...
stallionsden Posted October 13, 2019 Share Posted October 13, 2019 Did you try to unlock the image with a lockpick? Yeh bloody thing kept breaking lol Link to comment Share on other sites More sharing options...
Necrodemus Posted October 13, 2019 Share Posted October 13, 2019 Thanks for the updates Jax. Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted October 14, 2019 Share Posted October 14, 2019 Thanks for updating Jax!! Looking forward to new ones in the future too! Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted October 14, 2019 Share Posted October 14, 2019 Anyway to increase the zombies inside buildings again? The decrease in them makes looting buildings easier. Link to comment Share on other sites More sharing options...
JaxTeller718 Posted October 14, 2019 Author Share Posted October 14, 2019 Anyway to increase the zombies inside buildings again? The decrease in them makes looting buildings easier. I completely agree, but for it to be effective you would have to into the actual poi and rearrange the sleeper volumes and add some. I WILL test something that may work as a band aid fix. Also working on some new ones today for you guys Link to comment Share on other sites More sharing options...
JaxTeller718 Posted October 14, 2019 Author Share Posted October 14, 2019 2 new modlets added Increased Zombie Sight Range. In vanilla zombie sight and hear distance is ...0 so we tuned it to 10 for hearing and 30 for sight. Increased wandering horde sizes. This can be adjusted by you guys if you like, but the WH have been increased from vanilla so they are a force to be reckoned with. Vanilla sizes range from 4 - 10. Now they can range from 20 to 40. Animals are not raised as much. They range from 3 - 8 Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted October 14, 2019 Share Posted October 14, 2019 I completely agree, but for it to be effective you would have to into the actual poi and rearrange the sleeper volumes and add some. I WILL test something that may work as a band aid fix. Also working on some new ones today for you guys Thank you! Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted October 14, 2019 Share Posted October 14, 2019 The increase wondering hordes and increased zombies in the wilderness is insane 😂😂😂 just saw a horde with like 50 zombies Link to comment Share on other sites More sharing options...
JaxTeller718 Posted October 15, 2019 Author Share Posted October 15, 2019 The increase wondering hordes and increased zombies in the wilderness is insane just saw a horde with like 50 zombies Glad you like it lol Im certain i will be balancing them a bit as we go along. We are all new to vanilla so its going to take some time before we settle in and see what works and doesnt Do you feel it was too much? i can definitely adjust it a bit in the morning Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted October 15, 2019 Share Posted October 15, 2019 Glad you like it lol Im certain i will be balancing them a bit as we go along. We are all new to vanilla so its going to take some time before we settle in and see what works and doesnt Do you feel it was too much? i can definitely adjust it a bit in the morning Well... I'm gamestage 120 so I'm unsure what it's supposed to be like tbh. Definitely a lot more. But since I increased the wilderness one too. It's hard to tell. The wondering might be a bit high, but I'll keep monitoring it. Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted October 15, 2019 Share Posted October 15, 2019 Hey Jax... Playing a bit, least for my gamestage. These hordes are really massive. Anyway you could let me know how to tone it down just slightly? Link to comment Share on other sites More sharing options...
Guppycur Posted October 15, 2019 Share Posted October 15, 2019 You want spawngroups.xml Link to comment Share on other sites More sharing options...
JaxTeller718 Posted October 16, 2019 Author Share Posted October 16, 2019 You want spawngroups.xml which file is that? gamestages.xml has wandering horde groups and spawning.xml has the wilderness. im uploading an adjusted version in a few minutes Link to comment Share on other sites More sharing options...
JaxTeller718 Posted October 16, 2019 Author Share Posted October 16, 2019 Updated Wandering Horde Modlet. Cut spawns in half from what they were in the modlet. highest that will spawn is 20. We will save the apocalyptic disaster for Ravenhearst Link to comment Share on other sites More sharing options...
stallionsden Posted October 16, 2019 Share Posted October 16, 2019 Updated Wandering Horde Modlet. Cut spawns in half from what they were in the modlet. highest that will spawn is 20. We will save the apocalyptic disaster for Ravenhearst Boo lol Link to comment Share on other sites More sharing options...
Guppycur Posted October 16, 2019 Share Posted October 16, 2019 which file is that? gamestages.xml has wandering horde groups and spawning.xml has the wilderness. im uploading an adjusted version in a few minutes I'm old, I get confused. Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted October 16, 2019 Share Posted October 16, 2019 Updated Wandering Horde Modlet. Cut spawns in half from what they were in the modlet. highest that will spawn is 20. We will save the apocalyptic disaster for Ravenhearst Thanks Jax! And always look forward to the Ravenheart ❤️ Link to comment Share on other sites More sharing options...
Necrodemus Posted October 16, 2019 Share Posted October 16, 2019 Updated Wandering Horde Modlet. Cut spawns in half from what they were in the modlet. highest that will spawn is 20. We will save the apocalyptic disaster for Ravenhearst "Something wicked this way comes" Link to comment Share on other sites More sharing options...
JaxTeller718 Posted October 17, 2019 Author Share Posted October 17, 2019 Mods all working on b149 Link to comment Share on other sites More sharing options...
KuriousTurtle Posted October 19, 2019 Share Posted October 19, 2019 Im not new to modding 7 days but im not sure on how to install the stash all modlet, is it a drag and drop into the mods folder?, or do i have to replace the files individually in the data/config folder to enable the buttons? Link to comment Share on other sites More sharing options...
JaxTeller718 Posted October 19, 2019 Author Share Posted October 19, 2019 drag and drop into the mods folder. with the way the backpack is set up in vanilla you only see the buttons when you are in a container. My mod Ravehearst has a different backpack edit made by our very own WookieNookie where you see the buttons all the time. This modlet is NOT the one we made, its the default vanilla one. Link to comment Share on other sites More sharing options...
stallionsden Posted October 19, 2019 Share Posted October 19, 2019 Bird nest modlet did not apply in New build B152 bud Link to comment Share on other sites More sharing options...
KuriousTurtle Posted October 19, 2019 Share Posted October 19, 2019 drag and drop into the mods folder. with the way the backpack is set up in vanilla you only see the buttons when you are in a container. My mod Ravehearst has a different backpack edit made by our very own WookieNookie where you see the buttons all the time. This modlet is NOT the one we made, its the default vanilla one. Thank you Jax, i realized that after playing for a bit. either way, I am loving your modlets, keep up the good work! Link to comment Share on other sites More sharing options...
JaxTeller718 Posted October 19, 2019 Author Share Posted October 19, 2019 Bird nest modlet did not apply in New build B152 bud yep they changed how it works lol ill update in a few. along with all the others Link to comment Share on other sites More sharing options...
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