fclen Posted March 15, 2018 Share Posted March 15, 2018 Got it. Thanks! Link to comment Share on other sites More sharing options...
Joccob Posted March 15, 2018 Share Posted March 15, 2018 Is there a way to craft welding torch? I couldn't find a recipe for the welding torch and it is required for a lot of crafting item. I'm not sure if this is intended or something is wrong. Do I have to get it by looting or get it from the trader? Link to comment Share on other sites More sharing options...
TheExceed Posted March 15, 2018 Share Posted March 15, 2018 @TheExceed Well it is possible, but it would require a lot of rewriting of the block code to define custom gathering groups for different weapons and I think that for the time spent making that it's just not worth the effort. I did that with all the ingame trees and boy that was painful to do @Blazer777 If you are reffering to lag spikes in the inventory while crafting, everyone has them, be patient and lets hope A17 will fix them, if not in inventory, you should consider upgrading your computer if possible. @fclen You have to have the gas tank in the inventory and use a Wrench to upgrade it. Make sure you have taken out all the tools and stuff from output, because you will loose them. Haha I bet man. So far loving the mod. Would be cool to see some custom storage boxes made. I love separating things out neatly Trader, Farm, Books/Maps/Challenges, Misc Resources, Smelting, Food, Health, Crafting Components (all the new electrical stuff you added), etc. One thing I suggest to the RH Dev is a sprained leg or shin splint debuff from running off road for too long. However, it would work well for RH bc of the roadrunner buff it has. But the realism would be a good addition to this mod. in my opinion anyway. Oh I love you for making schematics stack! xD It is so lovely. Link to comment Share on other sites More sharing options...
SMiThaYe Posted March 15, 2018 Share Posted March 15, 2018 Resource gain is based on how much swings you have to hit before something breaks. Auger might give a little bit more resources, because of how damage is calculated for the auger. I can't do much about it, it's how the game handles resource gathering. Keeping it simple, possible to reduce resources by adjusting per tool via items.xml: <property name="ToolCategory.harvestingTools" value="2" param1="1" /> to suggested value for a quarter of the usual amount: <property name="ToolCategory.harvestingTools" value="0.5" param1="1" /> Edited this last time I played vanilla for big builds when increasing partsAuger_blade BlockDamage as I didn't want to touch global progression.xml to take to tedium out of reducing POI to rubble, therefore more block damage while keeping resources in line with what I would have otherwise. Using explosives would have been nice but required too many and base was quite close hence the need for the additional room. Link to comment Share on other sites More sharing options...
SMiThaYe Posted March 15, 2018 Share Posted March 15, 2018 I've found welding torches looting toolboxes and you can also purchase from a trader. I couldn't find a recipe for the welding torch and it is required for a lot of crafting item. I'm not sure if this is intended or something is wrong. Do I have to get it by looting or get it from the trader? Link to comment Share on other sites More sharing options...
fclen Posted March 15, 2018 Share Posted March 15, 2018 Has anyone found a molecular analyzer? If so where? Link to comment Share on other sites More sharing options...
TheExceed Posted March 15, 2018 Share Posted March 15, 2018 Has anyone found a molecular analyzer? If so where? One of the skyscrappers. The Pharmaceutical one i think 1 Link to comment Share on other sites More sharing options...
Gruggly Posted March 15, 2018 Share Posted March 15, 2018 Has anyone found a molecular analyzer? If so where? I have gotten lucky in a MP game and found two in an old style pop n pills. 1 Link to comment Share on other sites More sharing options...
fclen Posted March 15, 2018 Share Posted March 15, 2018 Thanks! Link to comment Share on other sites More sharing options...
Tenoz Posted March 15, 2018 Share Posted March 15, 2018 Has anyone found a molecular analyzer? If so where? Just in cabinets I have found that along with many other necessary "new" tools for various things. Go to a town and go to any regular house and just search all the cabinets. - - - Updated - - - Is there a wiki for this mod? It has so many changes for certain things that were once made in x station and are now made in x station. For example I still can't figure out how to craft a burning barrel, it looks like you craft in in the workstation based on the icon but it's not in there. Link to comment Share on other sites More sharing options...
TheExceed Posted March 15, 2018 Share Posted March 15, 2018 Just in cabinets I have found that along with many other necessary "new" tools for various things. Go to a town and go to any regular house and just search all the cabinets. - - - Updated - - - Is there a wiki for this mod? It has so many changes for certain things that were once made in x station and are now made in x station. For example I still can't figure out how to craft a burning barrel, it looks like you craft in in the workstation based on the icon but it's not in there. Most items seem to have a "Crafted in: XXXX" in the description. Link to comment Share on other sites More sharing options...
Subquake Posted March 16, 2018 Author Share Posted March 16, 2018 Most items seem to have a "Crafted in: XXXX" in the description. Those, that can be crafted have that line, those that can't won't have it. Some blocks still have the vanilla descriptions, but most of them do have that info as well as all items, including vanilla have detailed descriptions. People seem to be not used to look at the descriptions which is a shame, since i spent a whole week figuring how they gonna look etc and 3 days (about 20 hours) making them. Link to comment Share on other sites More sharing options...
War3zuk Posted March 16, 2018 Share Posted March 16, 2018 hi, First off thanks for a very professional Mod Can I please ask, (See pic) Is there any way for you to make use of the extra space on screen when using the mod... So the Icon area is a little bigger.. Thanks or maybe let me know how to do it if its just a simple XML edit.... Link below, TA https://imgur.com/a/SxnFl Link to comment Share on other sites More sharing options...
Subquake Posted March 16, 2018 Author Share Posted March 16, 2018 hi, First off thanks for a very professional Mod Can I please ask, (See pic) Is there any way for you to make use of the extra space on screen when using the mod... So the Icon area is a little bigger.. Thanks or maybe let me know how to do it if its just a simple XML edit.... Link below, TA https://imgur.com/a/SxnFl Have you opened a workbench? it takes up all the horizontal space. Also minibike window ;P Link to comment Share on other sites More sharing options...
TheDay755Hero Posted March 16, 2018 Share Posted March 16, 2018 First of all, I want to thank you for this amazing mod sir, It's the mod that brought the classic feeling to the game, while keeping everything feeling new & fresh! Sorry if my paragraph doesn't make sense, not a native English speaker. Thanks again! Link to comment Share on other sites More sharing options...
Subquake Posted March 16, 2018 Author Share Posted March 16, 2018 1.3.0.3 has been released. If you are playing the mod through mod launcher please make sure to press "Delete Downloads" before launching the mod: Patch notes: Balancing: Increased amount of sulfur and titanium, that a trader can sell, if he sells them.Balancing: Goldenrod and Chrysanthemum Plant material changed to Organic - can be scrapped to Organic Waste.Balancing: Reduced the sell price of Resin.Bugfix: Removed Coffee Bar from the traders item spawn list.Bugfix: Removed ironDoor1_v1 from loot list, because it's not supposed to be player usable/craftable.Bugfix: Removed Wooden Dowels from traders.Bugfix: Fixed Goldenrod Plant Description.Bugfix: Energy Drink Food gain removed.Bugfix: Mega Cola (Plastic bottle) Food gain removed.Bugfix: Oil Barrel crafting recipe cost reduced to require 300 Gasoline instead of 600.Bugfix: Updated Gasoline description.Bugfix: Fixed spelling error for Titanium Machete name.Bugfix: Corrected typo for Smithing Hammer Tip description. Link to comment Share on other sites More sharing options...
bdubslc Posted March 17, 2018 Share Posted March 17, 2018 Sub: I just wanted to give a little feedback. 1: I love the UI, hands down best thing about this mod, it should be a part of the core game if I were the fun pimps. 2: Crafting, i like it ok. Very similar to Valmod etc. I like the tiers, it slows things down to a point...which i very much like. 4: Zombies etc: boring. A 16, i know that is how you wrote it but i want a challenge. 3: Loot, out of control. It's like playing a inventory management simulator rather then a game. Just feedback, some people like the loot stuff like that. But even playing with big backpack version, you cannot even clear a single POI without having to do some sort of management/dump off. I will just put this here, I don't know if anyone feels the way I do. This is just an opinion and we all know what those are. -Tin's RWG/Zombies (with 5% compopack POI's), Sub's UI, Valmod's crafting/loot. That would be my perfect mix. Link to comment Share on other sites More sharing options...
Krizzlock Posted March 17, 2018 Share Posted March 17, 2018 Hi! Thank you for a awesome mod! i really enjoy playing with all the new crafting system and +1000 for the tooltip on where to craft and where to use the items I noticed today while playing your mod that when you put wood in the campfire in the 2nd slot for example, the right one instead of the first one, it doesn't recognize that it is fuel in there, and keeps graying out "craft". I am not sure if this is from vanilla or only in this mod but just a FYI Not a big problem, just a small thing i found Link to comment Share on other sites More sharing options...
War3zuk Posted March 17, 2018 Share Posted March 17, 2018 Have you opened a workbench? it takes up all the horizontal space. Also minibike window ;P Yesh mate, Im speaking of the window in the pic..... The rest if top notch..... is there any way to make that particular view use more screen, Thanks Link to comment Share on other sites More sharing options...
Subquake Posted March 17, 2018 Author Share Posted March 17, 2018 Yesh mate, Im speaking of the window in the pic..... The rest if top notch..... is there any way to make that particular view use more screen, Thanks No, because workbenches/minibike and other places use the same windows and scaling. Link to comment Share on other sites More sharing options...
TheDay755Hero Posted March 17, 2018 Share Posted March 17, 2018 I'm enjoying the mod so far but, I guess weapon loot needs to get nerfed a little bit, As I have found over 30 pistols in the first 3 days from very weak zombies and even crawlers! Link to comment Share on other sites More sharing options...
TheExceed Posted March 17, 2018 Share Posted March 17, 2018 Mind if I ask why gas barrels were removed from work bench? 250+ mins in your inventory... no thanks Link to comment Share on other sites More sharing options...
cricket504 Posted March 17, 2018 Share Posted March 17, 2018 installed the latest patch to my server and it rolled back the day from 104 back to day 77. We did not lose anything but now the traders won't restock till day 106. Is there a fix for this I can do? Link to comment Share on other sites More sharing options...
Richstamp2 Posted March 18, 2018 Share Posted March 18, 2018 Not sure what to do I downloaded this mod from the mod launcher and tried to start a new world but i got errors immediately when the loading screen came up. i have since deleted the mod and reinstalled 4 times with no luck. Please help. Link to comment Share on other sites More sharing options...
Subquake Posted March 18, 2018 Author Share Posted March 18, 2018 I downloaded this mod from the mod launcher and tried to start a new world but i got errors immediately when the loading screen came up. i have since deleted the mod and reinstalled 4 times with no luck. Please help. [ATTACH=CONFIG]24159[/ATTACH] [ATTACH=CONFIG]24160[/ATTACH] Make sure you are running the latest version of mod launcher. Link to comment Share on other sites More sharing options...
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