Darkstardragon Posted July 10, 2017 Share Posted July 10, 2017 News! Getting close to something worth putting on the test server. Its starting to look like True Survival again. As for the Professions we dropped Fisherman and Farmer and added a Mason and Bouncer Profession. Lots of new things but ill save them all for when its ready to test and I post the new description. Stay tuned! Cant wait either! You and xyth are modding beasts! lol Link to comment Share on other sites More sharing options...
xyth Posted July 10, 2017 Share Posted July 10, 2017 It's really coming along well. Lots more to do, but after 2 months of work the framework is in place and can be played without major errors. Now we are focused on adding missing items, recipes, etc, balancing all the new systems, redoing loot tables, etc. I'd say we are more than halfway there, but chances are Spider will release it on a server before its 100% to get folks to test it. Its quite a bit more "complex" than the A15 version, with several completely new game mechanic systems added. Hopefully we get all the new tutorial quests in before folks try it, otherwise its a lot to figure out. Link to comment Share on other sites More sharing options...
slicksister Posted July 11, 2017 Share Posted July 11, 2017 News!As for the Professions we dropped Fisherman and Farmer and added a Mason and Bouncer Profession. Why? I loved being a farmer. but great news on your progress! And with A16 experimental still not stable. Amazing! Link to comment Share on other sites More sharing options...
pinedepin Posted July 11, 2017 Share Posted July 11, 2017 Great news, thx for the work ! Quick question on another subject : is that me or the wellness gain system is bugged (since vanilla) ? I upgraded to Survivor level 3, so wellness should get +46% increase, something like that. But it seems the wellness gain is slower than without the Survivor perk, I sometimes eat some Brain schnitzel (+1,8 wellness) without even getting wellness increase ! While it should give at least 2 stamina/health points increase with the Survivor perk... Same with glazed meat or so (wellness +0,8), sometimes eating 2 or 3 in a row, and nothing. Really strange, I always had this since vanilla, do you ? Link to comment Share on other sites More sharing options...
Spider Posted July 11, 2017 Author Share Posted July 11, 2017 (edited) @slicksister- Farming is a long quest chain now that everyone can do. As you complete parts of the Farming Quest you will be rewarded with seed recipes and other important farming recipes. @pinedepin- None of that will matter in A16. Our Skill tree is completely different from vanilla. I think we only have 2 of the same Perks/Skills as vanilla. We have a new nutrition system for A16 that will effect a lot of other things. A few examples. With good nutrition you will heal faster from injury's, move faster, be able to gain health and wellness from foods. When you become malnourished you will take longer to heal, be more susceptible to bacterial infections, not benefit from health and wellness on foods and much more. Also we have a spoilage system we are implementing that will force the player to become self sustainable for food as they play and no longer be able to survive with just looting foods late game. Edited July 11, 2017 by Spider (see edit history) Link to comment Share on other sites More sharing options...
Jolly Posted July 12, 2017 Share Posted July 12, 2017 Looking forward to it. Link to comment Share on other sites More sharing options...
xFORCERx Posted July 14, 2017 Share Posted July 14, 2017 What about performance Spidey? Will this mod be less hungry than the last one? I plan on playing it with my friend and currently, we are having great performance in vanilla. 8 gigs of ram 4c/4t HD 7870 Link to comment Share on other sites More sharing options...
Spider Posted July 14, 2017 Author Share Posted July 14, 2017 @xFORCERx- Dont know yet honestly. We will know more about performance once we get it up on the test server. Link to comment Share on other sites More sharing options...
wolverine576 Posted July 15, 2017 Share Posted July 15, 2017 What about performance Spidey? Will this mod be less hungry than the last one? I plan on playing it with my friend and currently, we are having great performance in vanilla. 8 gigs of ram 4c/4t HD 7870 You need more RAM regardless, 8 gig has its limits, bump it to 16G if possible Link to comment Share on other sites More sharing options...
ScottWhite9 Posted July 15, 2017 Share Posted July 15, 2017 You need more RAM regardless, 8 gig has its limits, bump it to 16G if possible Hope it's coming along good spider. You got the best mod out there man. Can't wait for the update. Link to comment Share on other sites More sharing options...
xFORCERx Posted July 15, 2017 Share Posted July 15, 2017 @xFORCERx- Dont know yet honestly. We will know more about performance once we get it up on the test server. Okay, I'll keep an eye on that. You need more RAM regardless, 8 gig has its limits, bump it to 16G if possible For 2 players in Vanilla I am at 7 gigs usage. 3 players or more and it starts to drop frames. I'll more than likely bump it to 12GB. That will be enough for 2 players modded right? Link to comment Share on other sites More sharing options...
xyth Posted July 15, 2017 Share Posted July 15, 2017 Okay, I'll keep an eye on that. For 2 players in Vanilla I am at 7 gigs usage. 3 players or more and it starts to drop frames. I'll more than likely bump it to 12GB. That will be enough for 2 players modded right? 12 GB should be enough for True Survival to run smoothly. We won't be sure until we start testing the full mod, which will begin very soon. Link to comment Share on other sites More sharing options...
wolverine576 Posted July 15, 2017 Share Posted July 15, 2017 Okay, I'll keep an eye on that. For 2 players in Vanilla I am at 7 gigs usage. 3 players or more and it starts to drop frames. I'll more than likely bump it to 12GB. That will be enough for 2 players modded right? Depends on a number of factors: The type of operating system. The graphic settings you are using. And also your internet speed. As long as you dont try to run the game on high settings, average zombie spawns you should be fine. But any OS after win 7 needs alot of RAM Link to comment Share on other sites More sharing options...
xyth Posted July 15, 2017 Share Posted July 15, 2017 I finally got A16 TS to load and the game was using about 6 gigs by itself on entering the game. i suspect this will increase to 7 during gameplay so 8 gigs total ram will probably result in lots of swapping in and out of memory. It should run with 8 gigs, but 12 gigs will be much smoother. Link to comment Share on other sites More sharing options...
xFORCERx Posted July 16, 2017 Share Posted July 16, 2017 I am using Win 7. Yes, I am experiencing swapping when I enter the character screen for the first time (B-key). If I don't, it doesn't swap. I know from the sound my HDD makes when I enter the character screen for the first time. Also, every next time I enter the char screen, I get massive freezing until it loads that screen. Only happens there... Dammnit 8 gigs! Link to comment Share on other sites More sharing options...
Darkstardragon Posted July 20, 2017 Share Posted July 20, 2017 Hey roland, spiders computer and web browser crashed a few days back and he cant get into the forums to post anymore. Is there anything you can do? Link to comment Share on other sites More sharing options...
xyth Posted July 21, 2017 Share Posted July 21, 2017 (edited) NEWS!!!! True Survival A16.1 is loaded and ready for some "Alpha" testing on our dedicated server. We are looking for testers only, not folks who want to just play the mod. It is a work in progress, and will be wiped frequently, so expect many and frequent bugs. All the features are not yet added, but the base mod is there. If you want to participate, click on the the link below for the client download instructions and a description of some of the major changes from A15.1. http://steamcommunity.com/groups/HardcoreSurvivalServer/discussions/21/1458455461483026457/ Good hunting! Edited July 21, 2017 by xyth (see edit history) Link to comment Share on other sites More sharing options...
wolverine576 Posted July 21, 2017 Share Posted July 21, 2017 Installing! Link to comment Share on other sites More sharing options...
wolverine576 Posted July 21, 2017 Share Posted July 21, 2017 Outside temp is 2000F Link to comment Share on other sites More sharing options...
xyth Posted July 21, 2017 Share Posted July 21, 2017 Outside temp is 2000F That's the Mercury biome ;-) Link to comment Share on other sites More sharing options...
Darkstardragon Posted July 21, 2017 Share Posted July 21, 2017 Yea, i discovered this mercury biome this am lol. My character was -40 with cool stuff on and still boiling to death. Link to comment Share on other sites More sharing options...
daydark Posted July 22, 2017 Share Posted July 22, 2017 Awesome! I just installed. I'm getting on now. Link to comment Share on other sites More sharing options...
daydark Posted July 22, 2017 Share Posted July 22, 2017 Hey there! Just logged back in after the server restart. Seems like it rolled back (I had just logged in 5 mins before restart and everything worked fine) But this time, I clicked craft recipe on Doctor, got the suitcase. Put suitcase on the ground. Equipped the Key and punched it with the Key. No option to open suitcase: Link to comment Share on other sites More sharing options...
Spider Posted July 22, 2017 Author Share Posted July 22, 2017 Ya ya restarting it, fixing bugs. It comes right back up. Link to comment Share on other sites More sharing options...
Spider Posted July 22, 2017 Author Share Posted July 22, 2017 (edited) The True Survival Mod Team is happy to announce the opening of the Official True Survival A16 Test Server. This is for closed beta testing, you will only be able to join the server by using the 7D2D Mod Launcher and the files will not start a SP game. Once the mod is finished the full mod will be available for download. -Warning- This is not a play through version yet. It’s our pile of Junk that loads, but feel free to play with our junk! This is for basic testing of systems, block, items, buffs and so on. Cheat is on! PLEASE POST ALL BUGS AND CONVERSATION ABOUT TESTING HERE- http://steamcommunity.com/groups/HardcoreSurvivalServer/discussions Instead of listing all the changes which is nearly imposable now what I will do is try to explain our goals for each system of game play. So when testing if it is not playing like described please consider it a bug and report it. Ok here we go….. True Survival A16 Profession---Upon starting, players choose which job they had prior to the apocalypse using the "start here" profession kit found on their tool belt (hot bar). This choice will determine the starting skills and exclusive specialty items the player can craft. Players are able to learn all Professions over time by collecting 20 Profession Pages and crafting another Professions Kit. The following are the Profession choices: Carpenter Starting Recipes - All Wood Frames Starting Bonus Stats – 10% Faster Crafting Starting Bonus Gear- Claw Hammer 300q Doctor Starting Recipes – doctor Book; painkillers; super Pill; painkiller Shot; stimulant Shot; infected Shot; sedative Shot; firstAidKit; aloe Cream; antibiotics Starting Bonus Stats – None Starting Bonus Gear- suture Kit; painkiller Shot x2; stimulant Shot x2; aloe Cream x2 Cop Starting Recipes – nightstick; gun Oil; weaponRepairKit; Pistol Starting Bonus Stats – 10% Better Dismemberment Chance; 10% Faster Reload Speed Starting Bonus Gear- old Revolver 600q; 9mm Rounds x16 Soldier Starting Recipes – grubs; weaponRepairKit; pipe Bomb; blunderbuss; blunderbuss Ammo; mineCookingPot; AK47 Starting Bonus Stats – 15% Better Dismemberment Chance; 10% Faster Reload Speed Starting Bonus Gear- old Rifle 600q; 308mm Round x19 Chemist Starting Recipes – red Bull; stimulant; mixed Chemicals; oil Shale; gunpowder; biofuel; purification Tablets Starting Bonus Stats – None Starting Bonus Gear – stimulant x6 Chef Starting Recipes – All Cooking Recipes; sharpening Stone; fruit Juice; goldenrod Tea; red Tea; foodPrepTable; mega Crush; beer; mead; grain Alcohol; wellness Juice Starting Bonus Stats – None Starting Bonus Gear – old Knife 600q Fitness Instructor Starting Recipes – red Bull; wellness Juice; goldenrod Tea; red Tea; fruit Juice Starting Bonus Stats – 5% More Stamina; 5% Less Stamina Degradation; 10% Faster Walk/Run Speed; Double hold breath time Starting Bonus Gear- Bat 300q Fireman Starting Recipes – aloe Cream; firstAidBandage; fireman Axe; Molotov cocktail Starting Bonus Stats – 5% More Stamina; 10% More Block Damage Starting Bonus Gear- fireman Axe 300q Iron Worker Starting Recipes – All Scrap Iron Frames Starting Bonus Stats –5% More Block Damage Starting Bonus Gear- wrench 300q Electrician Starting Recipes – wire Tool; shock Stick; electric wire relay; All Player Lights; Spotlight; speaker; switch pressure plate; tripwire post; electric timer relay; pressure plate Long; motion sensor; electric fencepost; generator bank; battery bank Starting Bonus Stats –5% Faster Crafting, 5% Less Repair Quality Loss Starting Bonus Gear- wire Tool 300q Steel Welder Starting Recipes – All Scrap Forged Frames (Steel Starting Bonus Stats –5% Faster Repair Time Starting Bonus Gear- welder Tool 300q Thief Starting Recipes – iron Shiv; lock Pick Starting Bonus Stats –2 Block Treasure Radius; 25% Faster Loot timers; 20% Faster Crouch Speed; 25% Less Noise Starting Bonus Gear- lock Pick Gun 600q; lock Pick x 50 Park Ranger Starting Recipes – wood Spear; wood Javelin; Spike Trap; herbal Antibiotics; purification Tablets Starting Bonus Stats –10% Faster Crafting Starting Bonus Gear- old Rifle 600q; 308mm Round x 19 Mechanic Starting Recipes – auger; chainsaw; generator bank, minibike Starting Bonus Stats –None Starting Bonus Gear- screwdriver 300q Mason Starting Recipes – All Brick Frames Starting Bonus Stats –5% Faster Repair Time Starting Bonus Gear- brick Hammer 300q Bouncer Starting Recipes – brass Knuckles; beer; mead; grain Alcohol Starting Bonus Stats –5% Slower Stamina Degradation Starting Bonus Gear- brick Hammer 300q Backpack- Added one row of backpack slots Building- Blocks no longer upgrade or downgrade into other types of blocks. Wood only upgrades to wood not to Scrap Iron. All Player building blocks (but Log Cabin Wood) are upgraded from Frames (Cobblestone Frames, Brick Frames, Cement Forms) Building block recipes are no longer locked behind levels or required perks. To learn to build the Frames and Upgrade Material for a building set simple craft the required Tool and destroy world blocks of that style to retrieve building supplies to re build that style of block. Only the required tool will result in the retrieval of the needed materials and only by using these supplies to rebuild a block will you gain xp in the needed skill to unlock the crafting recipes so you do not have to scavenge for supplies anymore. Food- Introducing Food Spoiling in world loot! The longer a plyer plays a map the less fresh and unspoiled food they will find and the more spoiled, moldy foods they will find. All basic uncooked foods can be broken down (scraped) into serving (Fruit, Grain, Protein, Veggie). These serving s can be combined to make more nutritious foods. New Workstation - The Food Prep Table –Used to break down food serving more efficiently, store them and cook them into nutritious meals. New Stat- Nutrition- When you combine food groups you get nutrition (1 Severing Type + A Different Severing Type = 1 Nutrition) When the player starts and learns their profession their Nutrition stat is set to the highest level “Healthy Diet”. There are 3 good stages to Nutrition. Good Diet; Balanced Diet; Healthy Diet. At “Good Diet” you will start to gain wellness and health effects from foods. At “Balanced Diet” you will begin to heal faster from injuries like broken or sprained leg, dysentery and other injuries. At Healthy Diet when you are full you will receive a slow heal over time. It takes 7 game days for the full Nutrition buff to fade completely. New Stat- Bad Nutrition- The longer it has been since you had “Good Diet” the more your Malnourished Stat will start to stack up. It also has 3 stages Bad Diet; Vitamin Deficiency; Malnourished. Once all good Nutrition buffs fall off you will no longer receive wellness or health from food or drink. At “Bad Diet” you will get hungry faster and lose stamina. At “Vitamin Deficiency” you will take longer to heal from injuries; get hungry faster; lose stamina and move slower. At “Malnourished” you will take longer to heal from injuries; get hungry faster; lose stamina; move slower and slowly start to lose wellness. Workstations- All work station beside smelters(forge; Blast Furnace; Food Prep) require the player to stay inside them for them to run. Most Workstation recipes are 5 seconds now, with perks they can be 1 second. Completely new Skill / XP System- ALL quality items have their own crafting skill and crafting a quality item only gives XP toward its own crafting skill. So crafting Stoneaxes only gives XP for improving Stoneaxes. Dead is Dead- There is no Minimum Wellness anymore. IF YOUR CHARACTER WELLNESS FALLS BELOW 1 YOU CAN NOT RESPAWN. (and the room goes quiet) *all I can remember for now I will add to this as we go To join the server- Download and install the 7d2dModLauncher from here- https://7daystodie.com/forums/showthread.php?48537-The-7D2D-Mod-Launcher-A-Mod-Launcher-for-7-Days-to-Die After installing and updating the Mod Launcher click on Open URL and paste this in there- https://raw.githubusercontent.com/SpiderJZMOD/7D2DModLauncher-File/master/7d2dLauncher.xml Press Enter. Uncheck EAC and install (might take a long time the first time) In the Mod description in the Launcher you will find the current Server Password. Click on "show more information" to find it. The Server Password will change whenever the clients need refreshing. After starting game the ip and port will be automatically populated. Edited July 22, 2017 by Spider (see edit history) Link to comment Share on other sites More sharing options...
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