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wolverine576

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About wolverine576

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  1. https://pastebin.com/iy8AW0kp Getting error when i click manage modlet
  2. Lets see if i did it lol https://github.com/Wolverinex1974/Mods
  3. Do you modlets need to be zipped or not zipped on github? https://github.com/Wolverinex1974/Paradoxal-Gaming-ULM
  4. How do i add my modlets, so they appear under the manage modlets button on the right of the launcher. I want my collection of modlets for my server searchable in the launcher? !
  5. Heard there is a DMT mod for spawning zombies at the supply drop location. Is there such a mod?
  6. Ive found no luck in searching for anything that has info on how to spawn zombies on the air drop location.
  7. The rope isnt sellable. EDIT*** Got it to work, i had to change your mod to alphabetically load AFTER the other modlet.
  8. Thanks! Ive been asking for help making a modlet, that spawns zombies on the location of the air drop. You have any ideas of how to accomplish this? Heres the Item XML for the rope <item name="ulmResourceRope"> <property name="Extends" value="ulmResourceMaster"/><property name="RepairAmount" value="100"/> <property name="Group" value="Basics,Resources"/> <property name="CraftingIngredientTime" value="10"/> <property name="Material" value="matFiber"/><property name="Weight" value="10"/> <property name="Ec
  9. I added your mostly sellable to trader modlet. worked great. What i need help with is added items that are added to the game from other modlets. A mod adds rope to items, and it does not have the sell to trader value. I tried: <append xpath="items/item[@name='ulmResourceRope']"> <property name="SellableToTrader" value="true"/> </append> I added it to your code, and it didnt load.
  10. What about spawning zombies on the air drop location?
  11. Looking for a mod to have 3-5 zombies spawn at the air drop location.
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