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The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die
wolverine576 replied to sphereii's topic in Tools
I messed up the version number, fixed -
The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die
wolverine576 replied to sphereii's topic in Tools
https://pastebin.com/iy8AW0kp Getting error when i click manage modlet -
The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die
wolverine576 replied to sphereii's topic in Tools
Fixed! -
The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die
wolverine576 replied to sphereii's topic in Tools
Lets see if i did it lol https://github.com/Wolverinex1974/Mods -
The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die
wolverine576 replied to sphereii's topic in Tools
Do you modlets need to be zipped or not zipped on github? https://github.com/Wolverinex1974/Paradoxal-Gaming-ULM -
The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die
wolverine576 replied to sphereii's topic in Tools
How do i add my modlets, so they appear under the manage modlets button on the right of the launcher. I want my collection of modlets for my server searchable in the launcher? ! -
Heard there is a DMT mod for spawning zombies at the supply drop location. Is there such a mod?
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Ive found no luck in searching for anything that has info on how to spawn zombies on the air drop location.
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Either....or both!
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The rope isnt sellable. EDIT*** Got it to work, i had to change your mod to alphabetically load AFTER the other modlet.
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Whats mortelentus spawner ?
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Thanks! Ive been asking for help making a modlet, that spawns zombies on the location of the air drop. You have any ideas of how to accomplish this? Heres the Item XML for the rope <item name="ulmResourceRope"> <property name="Extends" value="ulmResourceMaster"/><property name="RepairAmount" value="100"/> <property name="Group" value="Basics,Resources"/> <property name="CraftingIngredientTime" value="10"/> <property name="Material" value="matFiber"/><property name="Weight" value="10"/> <property name="Ec
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I added your mostly sellable to trader modlet. worked great. What i need help with is added items that are added to the game from other modlets. A mod adds rope to items, and it does not have the sell to trader value. I tried: <append xpath="items/item[@name='ulmResourceRope']"> <property name="SellableToTrader" value="true"/> </append> I added it to your code, and it didnt load.
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What about spawning zombies on the air drop location?
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Looking for a mod to have 3-5 zombies spawn at the air drop location.