KhaineGB Posted February 18, 2021 Author Share Posted February 18, 2021 I answered Ent in the discord... but just in case anyone else has that issue... You have to start the game, exit to menu, fuss with the settings, load the game, go BACK to the menu and put the settings in you want and then it seems to save. For headshots, check Mods\0-SphereIICore\Config\blocks.xml You want to make sure that property name="HeadshotOnly" is set to true. Looks like I may have accidentally set it to false when testing something and then uploaded the test file cos i'm an idiot. Link to comment Share on other sites More sharing options...
omegarte Posted February 18, 2021 Share Posted February 18, 2021 Yep, i just looked at your gitlab for this mod and its set to false. Easy fix. Thanks. Link to comment Share on other sites More sharing options...
user2010 Posted February 20, 2021 Share Posted February 20, 2021 The game won't start!Drops out with Unity error!I am attaching the error log! Spoiler Mono path[0] = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Managed' Mono config path = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02) Vendor: VRAM: 2988 MB Driver: 27.21.14.5751 Begin MonoManager ReloadAssembly - Completed reload, in 0.116 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.520700 ms 2021-02-20T13:45:06 0.018 INF Start harmony loading: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods 2021-02-20T13:45:06 0.026 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\GP_Entities/Harmony/Harmony-GP_Entities.dll 2021-02-20T13:45:06 0.053 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\Greys_Prophecy/Harmony/Harmony-Greys_Prophecy.dll 2021-02-20T13:45:06 0.063 INF Found harmony interfaces: 2 Loading Patch: GPEntitiesHarmonyInit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/data-000001F617F18190.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/data-000001F61F639120.dll Loading Patch: GreysProphecyHarmonyInit 2021-02-20T13:45:07 0.616 INF [Steamworks.NET] SteamAPI_Init() ok 2021-02-20T13:45:07 0.832 INF Localization language: russian 2021-02-20T13:45:07 0.855 INF Texture quality is set to 0 2021-02-20T13:45:07 0.856 INF Precaching... 2021-02-20T13:45:07 0.857 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-02-20T13:45:07 0.939 INF [EAC] Not loading, not started from launcher 2021-02-20T13:45:10 4.068 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-02-20T13:45:10 4.084 INF Precaching file: Data/Bundles/blocktextureatlases 2021-02-20T13:45:17 10.300 INF Precaching file: Data/Bundles/terraintextures 2021-02-20T13:45:22 16.163 INF Precaching done 2021-02-20T13:45:22 16.164 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.275800 ms 2021-02-20T13:45:23 16.434 INF [GSM] Singleton Initialized... 2021-02-20T13:45:23 16.446 INF Awake IsFocused: False 2021-02-20T13:45:23 16.446 INF Awake 2021-02-20T13:45:23 16.457 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit 2021-02-20T13:45:23 16.457 INF System information: 2021-02-20T13:45:23 16.457 INF OS: Windows 10 (10.0.0) 64bit 2021-02-20T13:45:23 16.457 INF CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (cores: 4) 2021-02-20T13:45:23 16.457 INF RAM: 16323 MB 2021-02-20T13:45:23 16.457 INF GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB) 2021-02-20T13:45:23 16.458 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-02-20T13:45:23 16.458 INF Last played version: Alpha 19.4 2021-02-20T13:45:23 16.458 INF Local UTC offset: 3 hours 2021-02-20T13:45:23 16.466 INF Command line arguments: E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie.exe -force-d3d11 -language=Russian -logfile E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie_Data\output_log__2021-02-20__13-45-02.txt 2021-02-20T13:45:23 16.467 WRN Command line argument 'language' is not a configfile property, ignoring. 2021-02-20T13:45:23 16.468 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-02-20T13:45:23 16.469 INF Starting PlayerInputManager... Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32 2021-02-20T13:45:23 16.677 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-02-20T13:45:23 16.697 INF Starting UserProfileManager... 2021-02-20T13:45:23 16.793 INF Occlusion: Awake 2021-02-20T13:45:23 16.807 INF Persistent GamePrefs saved 2021-02-20T13:45:23 16.813 INF Controls Reset 2021-02-20T13:45:23 16.814 INF ApplyAllOptions streaming budget 2689.2 MB 2021-02-20T13:45:23 16.815 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow 2021-02-20T13:45:23 16.815 INF Texture quality is set to 0 2021-02-20T13:45:23 16.816 INF ApplyTextureFilter 0, AF Disable 2021-02-20T13:45:23 16.817 INF ApplyTerrainOptions 3 2021-02-20T13:45:24 17.678 INF [MODS] Start loading 2021-02-20T13:45:24 17.680 INF [MODS] Trying to load from folder: GP_Bigger_Backpack 2021-02-20T13:45:24 17.715 INF [MODS] Loaded Mod: GP_Bigger_Backpack (19.1.0) 2021-02-20T13:45:24 17.716 INF [MODS] Trying to load from folder: GP_Custom_Storage 2021-02-20T13:45:24 17.716 INF [MODS] Loaded Mod: GP_Custom_Storage (19.1.0) 2021-02-20T13:45:24 17.716 INF [MODS] Trying to load from folder: GP_Custom_Vehicles 2021-02-20T13:45:24 17.717 INF [MODS] Loaded Mod: GP_Custom_Vehicles (19.1.0) 2021-02-20T13:45:24 17.717 INF [MODS] Trying to load from folder: GP_Entities 2021-02-20T13:45:24 17.718 INF [MODS] Loaded Mod: GP_Entities (19.1.0) 2021-02-20T13:45:24 17.718 INF [MODS] Trying to load from folder: GP_StackSizes 2021-02-20T13:45:24 17.719 INF [MODS] Loaded Mod: GP_StackSizes (19.1.0) 2021-02-20T13:45:24 17.719 INF [MODS] Trying to load from folder: GP_UI 2021-02-20T13:45:24 17.722 INF [MODS] Loaded Mod: GP_UI (19.1.0.0) 2021-02-20T13:45:24 17.722 INF [MODS] Trying to load from folder: Greys_Prophecy 2021-02-20T13:45:24 17.723 INF [MODS] Loaded Mod: Greys_Prophecy (19.1.0) 2021-02-20T13:45:24 17.723 INF [MODS] Trying to load from folder: HD_MumpfySkins1 2021-02-20T13:45:24 17.724 INF [MODS] Loaded Mod: HD_MumpfySkins1 (1.0) 2021-02-20T13:45:24 17.724 INF [MODS] Trying to load from folder: Intruders_Vehicles 2021-02-20T13:45:24 17.724 INF [MODS] Loaded Mod: Intruders_Vehicles (1.0) 2021-02-20T13:45:24 17.724 INF [MODS] Initializing mod code 2021-02-20T13:45:24 17.724 INF [MODS] Loading done 2021-02-20T13:45:24 17.768 INF Pack 3924 us 2021-02-20T13:45:24 17.923 INF Pack 56215 us 2021-02-20T13:45:24 17.958 INF Pack 7731 us 2021-02-20T13:45:25 18.806 INF Pack 314640 us 2021-02-20T13:45:25 18.979 INF Pack 52843 us 2021-02-20T13:45:26 19.427 INF Pack 38995 us 2021-02-20T13:45:26 19.609 INF Pack 41964 us 2021-02-20T13:45:26 19.611 INF [MODS] Loading localization from mod: GP_Bigger_Backpack 2021-02-20T13:45:26 19.634 INF [MODS] Loading localization from mod: GP_Custom_Storage 2021-02-20T13:45:26 19.634 INF [MODS] Loading localization from mod: GP_Custom_Vehicles 2021-02-20T13:45:26 19.653 INF [MODS] Loading localization from mod: GP_Entities 2021-02-20T13:45:26 19.661 INF [MODS] Loading localization from mod: Greys_Prophecy 2021-02-20T13:45:26 19.680 INF [MODS] Loading localization from mod: Intruders_Vehicles 2021-02-20T13:45:26 19.701 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-02-20T13:45:26 19.718 INF Loading permissions file done. 2021-02-20T13:45:26 19.780 INF Looking for mods dll at E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie_Data\Managed/Mods.dll 2021-02-20T13:45:26 19.780 INF Trying to add mods.dll 2021-02-20T13:45:26 19.797 INF GameSense server not found (no props file), disabling 2021-02-20T13:45:26 19.797 INF Awake done in 3350 ms Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 4349. Total: 22.569200 ms (FindLiveObjects: 0.318500 ms CreateObjectMapping: 0.078100 ms MarkObjects: 21.991000 ms DeleteObjects: 0.181200 ms) 2021-02-20T13:45:26 20.202 INF User joined: ZbT 2021-02-20T13:45:27 20.411 INF Updated culture for display texts 2021-02-20T13:45:27 20.448 INF Reloading serveradmin.xml 2021-02-20T13:45:27 20.448 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-02-20T13:45:27 20.449 INF Loading permissions file done. 2021-02-20T13:45:32 26.143 INF UMA Overlay loading took 4875 ms 2021-02-20T13:45:32 26.145 INF UMA Slot loading took 1 ms 2021-02-20T13:45:32 26.246 INF [GSM] GameSparks Connected 2021-02-20T13:45:37 30.319 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2021-02-20T13:45:37 31.066 INF [GSM] Skipping me 2021-02-20T13:45:38 32.158 INF WorldStaticData.Init() needed 5.861s 2021-02-20T13:45:40 33.931 INF [Steamworks.NET] Login ok. 2021-02-20T13:45:41 34.623 INF AchievementManager: Received stats and achievements from Steam 2021-02-20T13:45:46 39.996 INF NET: Starting server protocols 2021-02-20T13:45:46 40.008 INF NET: LiteNetLib server started 2021-02-20T13:45:46 40.009 INF [Steamworks.NET] NET: Server started 2021-02-20T13:45:46 40.009 INF Started thread SteamNetworkingServer 2021-02-20T13:45:46 40.011 INF StartGame 2021-02-20T13:45:46 40.011 INF NetPackageManager Init 2021-02-20T13:45:46 40.078 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 25 GamePref.BlockDamageAIBM = 25 GamePref.BlockDamagePlayer = 300 GamePref.BloodMoonEnemyCount = 24 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 120 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 2 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = аава GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.3 GamePref.GameWorld = Poderu County GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 4 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = 18 GamePref.LootAbundance = 200 GamePref.LootRespawnDays = 5 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 150 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.8232759 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.8 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 2 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxBloom = False GamePref.OptionsGfxBrightness = 0.6258621 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 85 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.55 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 4 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = False GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = False GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 0 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 5 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.1 GamePref.OptionsGfxWaterQuality = 0 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.3146552 GamePref.OptionsOverallAudioVolumeLevel = 0.487069 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = True GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 200 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198871435219 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = ZbT GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 1 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 200 GamePref.ZombieBMMove = 2 GamePref.ZombieFeralMove = 1 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 1 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-02-20T13:45:46 40.127 INF StartAsServer WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 2021-02-20T13:45:47 40.741 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2021-02-20T13:45:47 40.741 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2021-02-20T13:45:47 40.741 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2021-02-20T13:46:12 66.049 INF Block IDs with mapping 2021-02-20T13:46:12 66.049 INF BlockIDs from Mapping 2021-02-20T13:47:12 125.434 INF Item IDs with mapping 2021-02-20T13:47:12 125.434 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2021-02-20T13:47:34 148.292 INF createWorld: Poderu County, аава, GameModeSurvival 2021-02-20T13:47:35 148.303 INF Occlusion: Enabled 2021-02-20T13:47:35 148.460 INF Started thread ChunkRegeneration 2021-02-20T13:47:35 148.460 INF Started thread ChunkCalc 2021-02-20T13:47:35 148.893 INF World.Load: Poderu County 2021-02-20T13:47:35 148.895 INF Loading base world file header... 2021-02-20T13:47:35 148.896 INF Loaded world file from different version: 'Alpha 19.2 (b4)' 2021-02-20T13:47:35 148.900 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2021-02-20T13:47:35 148.924 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2021-02-20T13:47:36 150.238 INF ShapeControllers: 64 2021-02-20T13:47:46 160.070 INF Started thread GenerateChunks 2021-02-20T13:47:47 160.961 INF Calculating world hashes took 863 ms (world size 286 MiB) 2021-02-20T13:47:48 161.387 INF Loading dtm raw file took 1307ms 2021-02-20T13:47:48 162.015 INF Biomes image size w= 8192, h = 8192 2021-02-20T13:47:49 162.874 INF Loading and creating biomes took 1487ms 2021-02-20T13:47:51 165.273 INF Loading and creating shader control textures took 2398ms 2021-02-20T13:47:57 170.954 INF Loading and parsing of generator took 5680ms 2021-02-20T13:47:57 170.959 INF Started thread SaveChunks C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/Poderu County/аава\Region 2021-02-20T13:48:01 174.643 INF [DECO] read / 2021-02-20T13:48:01 174.643 INF Decorating chunks 2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?HomeDay.wav... 2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?HomeNight.wav... 2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?TraderBob.wav... 2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?TraderHugh.wav... 2021-02-20T13:48:02 175.640 INF Loading asset at #Sounds/Music?TraderJen.wav... 2021-02-20T13:48:02 175.640 INF Loading asset at #Sounds/Music?TraderJoel.wav... 2021-02-20T13:48:02 175.640 INF Loading asset at #Sounds/Music?TraderRekt.wav... 2021-02-20T13:48:03 176.913 INF AstarManager Init 2021-02-20T13:48:13 187.016 INF Finished loading HomeDay. 2021-02-20T13:48:13 187.016 INF Casted asset HomeDay as AudioClip. Crash!!! 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E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie_Data\Plugins\XInputInterface64.dll:XInputInterface64.dll (00007FFC5B050000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.746_none_ca02b4b61b8320a4\comctl32.dll:comctl32.dll (00007FFC544C0000), size: 2732032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.10.19041.746 C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFC4AB90000), size: 94208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFC4A680000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\system32\wshbth.dll:wshbth.dll (00007FFC5FE80000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FFC60980000), size: 118784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789 C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFC4A470000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFC548A0000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804 ========== OUTPUTTING STACK TRACE ================== 0x00007FFC1110F255 (UnityPlayer) scripting_object_get_class 0x00007FFC109FA336 (UnityPlayer) ArrayOfManagedObjectsTransferer::begin 0x00007FFC11121FE4 (UnityPlayer) StreamedBinaryRead::TransferSTLStyleArray<ArrayOfManagedObjectsTransferer> 0x00007FFC1112D519 (UnityPlayer) Transfer_ManagedObject<StreamedBinaryRead,1> 0x00007FFC1111DEB6 (UnityPlayer) TransferField_LinearCollection<SafeBinaryRead> 0x00007FFC1112375F (UnityPlayer) TransferScriptingObject<StreamedBinaryRead> 0x00007FFC111237E2 (UnityPlayer) TransferScriptingObject<StreamedBinaryRead> 0x00007FFC1113219D (UnityPlayer) SerializableManagedRefTransfer::TransferEngineAndMonoInstance<StreamedBinaryRead> 0x00007FFC111428DD (UnityPlayer) SerializedFile::ReadObject 0x00007FFC1113A459 (UnityPlayer) PersistentManager::ReadAndActivateObjectThreaded 0x00007FFC11139124 (UnityPlayer) PersistentManager::LoadObjectsThreaded 0x00007FFC10FFE65F (UnityPlayer) LoadOperation::Perform 0x00007FFC10FFF42D (UnityPlayer) PreloadManager::ProcessSingleOperation 0x00007FFC10FFF74C (UnityPlayer) PreloadManager::Run 0x00007FFC10FFF7A9 (UnityPlayer) PreloadManager::Run 0x00007FFC1107D5C8 (UnityPlayer) Thread::RunThreadWrapper 0x00007FFC66F27034 (KERNEL32) BaseThreadInitThunk 0x00007FFC67B3D241 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/uazef/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes Link to comment Share on other sites More sharing options...
meganoth Posted February 20, 2021 Share Posted February 20, 2021 1 hour ago, user2010 said: The game won't start!Drops out with Unity error!I am attaching the error log! Reveal hidden contents Mono path[0] = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Managed' Mono config path = 'E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02) Vendor: VRAM: 2988 MB Driver: 27.21.14.5751 Begin MonoManager ReloadAssembly - Completed reload, in 0.116 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.520700 ms 2021-02-20T13:45:06 0.018 INF Start harmony loading: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods 2021-02-20T13:45:06 0.026 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\GP_Entities/Harmony/Harmony-GP_Entities.dll 2021-02-20T13:45:06 0.053 INF DLL found: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\Greys_Prophecy/Harmony/Harmony-Greys_Prophecy.dll 2021-02-20T13:45:06 0.063 INF Found harmony interfaces: 2 Loading Patch: GPEntitiesHarmonyInit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/data-000001F617F18190.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/data-000001F61F639120.dll Loading Patch: GreysProphecyHarmonyInit 2021-02-20T13:45:07 0.616 INF [Steamworks.NET] SteamAPI_Init() ok 2021-02-20T13:45:07 0.832 INF Localization language: russian 2021-02-20T13:45:07 0.855 INF Texture quality is set to 0 2021-02-20T13:45:07 0.856 INF Precaching... 2021-02-20T13:45:07 0.857 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-02-20T13:45:07 0.939 INF [EAC] Not loading, not started from launcher 2021-02-20T13:45:10 4.068 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-02-20T13:45:10 4.084 INF Precaching file: Data/Bundles/blocktextureatlases 2021-02-20T13:45:17 10.300 INF Precaching file: Data/Bundles/terraintextures 2021-02-20T13:45:22 16.163 INF Precaching done 2021-02-20T13:45:22 16.164 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.275800 ms 2021-02-20T13:45:23 16.434 INF [GSM] Singleton Initialized... 2021-02-20T13:45:23 16.446 INF Awake IsFocused: False 2021-02-20T13:45:23 16.446 INF Awake 2021-02-20T13:45:23 16.457 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit 2021-02-20T13:45:23 16.457 INF System information: 2021-02-20T13:45:23 16.457 INF OS: Windows 10 (10.0.0) 64bit 2021-02-20T13:45:23 16.457 INF CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (cores: 4) 2021-02-20T13:45:23 16.457 INF RAM: 16323 MB 2021-02-20T13:45:23 16.457 INF GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB) 2021-02-20T13:45:23 16.458 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-02-20T13:45:23 16.458 INF Last played version: Alpha 19.4 2021-02-20T13:45:23 16.458 INF Local UTC offset: 3 hours 2021-02-20T13:45:23 16.466 INF Command line arguments: E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie.exe -force-d3d11 -language=Russian -logfile E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie_Data\output_log__2021-02-20__13-45-02.txt 2021-02-20T13:45:23 16.467 WRN Command line argument 'language' is not a configfile property, ignoring. 2021-02-20T13:45:23 16.468 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-02-20T13:45:23 16.469 INF Starting PlayerInputManager... Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libXInputInterface32 2021-02-20T13:45:23 16.677 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-02-20T13:45:23 16.697 INF Starting UserProfileManager... 2021-02-20T13:45:23 16.793 INF Occlusion: Awake 2021-02-20T13:45:23 16.807 INF Persistent GamePrefs saved 2021-02-20T13:45:23 16.813 INF Controls Reset 2021-02-20T13:45:23 16.814 INF ApplyAllOptions streaming budget 2689.2 MB 2021-02-20T13:45:23 16.815 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow 2021-02-20T13:45:23 16.815 INF Texture quality is set to 0 2021-02-20T13:45:23 16.816 INF ApplyTextureFilter 0, AF Disable 2021-02-20T13:45:23 16.817 INF ApplyTerrainOptions 3 2021-02-20T13:45:24 17.678 INF [MODS] Start loading 2021-02-20T13:45:24 17.680 INF [MODS] Trying to load from folder: GP_Bigger_Backpack 2021-02-20T13:45:24 17.715 INF [MODS] Loaded Mod: GP_Bigger_Backpack (19.1.0) 2021-02-20T13:45:24 17.716 INF [MODS] Trying to load from folder: GP_Custom_Storage 2021-02-20T13:45:24 17.716 INF [MODS] Loaded Mod: GP_Custom_Storage (19.1.0) 2021-02-20T13:45:24 17.716 INF [MODS] Trying to load from folder: GP_Custom_Vehicles 2021-02-20T13:45:24 17.717 INF [MODS] Loaded Mod: GP_Custom_Vehicles (19.1.0) 2021-02-20T13:45:24 17.717 INF [MODS] Trying to load from folder: GP_Entities 2021-02-20T13:45:24 17.718 INF [MODS] Loaded Mod: GP_Entities (19.1.0) 2021-02-20T13:45:24 17.718 INF [MODS] Trying to load from folder: GP_StackSizes 2021-02-20T13:45:24 17.719 INF [MODS] Loaded Mod: GP_StackSizes (19.1.0) 2021-02-20T13:45:24 17.719 INF [MODS] Trying to load from folder: GP_UI 2021-02-20T13:45:24 17.722 INF [MODS] Loaded Mod: GP_UI (19.1.0.0) 2021-02-20T13:45:24 17.722 INF [MODS] Trying to load from folder: Greys_Prophecy 2021-02-20T13:45:24 17.723 INF [MODS] Loaded Mod: Greys_Prophecy (19.1.0) 2021-02-20T13:45:24 17.723 INF [MODS] Trying to load from folder: HD_MumpfySkins1 2021-02-20T13:45:24 17.724 INF [MODS] Loaded Mod: HD_MumpfySkins1 (1.0) 2021-02-20T13:45:24 17.724 INF [MODS] Trying to load from folder: Intruders_Vehicles 2021-02-20T13:45:24 17.724 INF [MODS] Loaded Mod: Intruders_Vehicles (1.0) 2021-02-20T13:45:24 17.724 INF [MODS] Initializing mod code 2021-02-20T13:45:24 17.724 INF [MODS] Loading done 2021-02-20T13:45:24 17.768 INF Pack 3924 us 2021-02-20T13:45:24 17.923 INF Pack 56215 us 2021-02-20T13:45:24 17.958 INF Pack 7731 us 2021-02-20T13:45:25 18.806 INF Pack 314640 us 2021-02-20T13:45:25 18.979 INF Pack 52843 us 2021-02-20T13:45:26 19.427 INF Pack 38995 us 2021-02-20T13:45:26 19.609 INF Pack 41964 us 2021-02-20T13:45:26 19.611 INF [MODS] Loading localization from mod: GP_Bigger_Backpack 2021-02-20T13:45:26 19.634 INF [MODS] Loading localization from mod: GP_Custom_Storage 2021-02-20T13:45:26 19.634 INF [MODS] Loading localization from mod: GP_Custom_Vehicles 2021-02-20T13:45:26 19.653 INF [MODS] Loading localization from mod: GP_Entities 2021-02-20T13:45:26 19.661 INF [MODS] Loading localization from mod: Greys_Prophecy 2021-02-20T13:45:26 19.680 INF [MODS] Loading localization from mod: Intruders_Vehicles 2021-02-20T13:45:26 19.701 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-02-20T13:45:26 19.718 INF Loading permissions file done. 2021-02-20T13:45:26 19.780 INF Looking for mods dll at E:\Games\SteamLibrary\steamapps\common\7_Days_To_Die\Alpha19\GanTheGrey\Greys_Prophecy\7DaysToDie_Data\Managed/Mods.dll 2021-02-20T13:45:26 19.780 INF Trying to add mods.dll 2021-02-20T13:45:26 19.797 INF GameSense server not found (no props file), disabling 2021-02-20T13:45:26 19.797 INF Awake done in 3350 ms Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/Mono/libc Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 4349. Total: 22.569200 ms (FindLiveObjects: 0.318500 ms CreateObjectMapping: 0.078100 ms MarkObjects: 21.991000 ms DeleteObjects: 0.181200 ms) 2021-02-20T13:45:26 20.202 INF User joined: ZbT 2021-02-20T13:45:27 20.411 INF Updated culture for display texts 2021-02-20T13:45:27 20.448 INF Reloading serveradmin.xml 2021-02-20T13:45:27 20.448 INF Loading permissions file at 'C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-02-20T13:45:27 20.449 INF Loading permissions file done. 2021-02-20T13:45:32 26.143 INF UMA Overlay loading took 4875 ms 2021-02-20T13:45:32 26.145 INF UMA Slot loading took 1 ms 2021-02-20T13:45:32 26.246 INF [GSM] GameSparks Connected 2021-02-20T13:45:37 30.319 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2021-02-20T13:45:37 31.066 INF [GSM] Skipping me 2021-02-20T13:45:38 32.158 INF WorldStaticData.Init() needed 5.861s 2021-02-20T13:45:40 33.931 INF [Steamworks.NET] Login ok. 2021-02-20T13:45:41 34.623 INF AchievementManager: Received stats and achievements from Steam 2021-02-20T13:45:46 39.996 INF NET: Starting server protocols 2021-02-20T13:45:46 40.008 INF NET: LiteNetLib server started 2021-02-20T13:45:46 40.009 INF [Steamworks.NET] NET: Server started 2021-02-20T13:45:46 40.009 INF Started thread SteamNetworkingServer 2021-02-20T13:45:46 40.011 INF StartGame 2021-02-20T13:45:46 40.011 INF NetPackageManager Init 2021-02-20T13:45:46 40.078 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 25 GamePref.BlockDamageAIBM = 25 GamePref.BlockDamagePlayer = 300 GamePref.BloodMoonEnemyCount = 24 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 120 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 2 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = аава GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.3 GamePref.GameWorld = Poderu County GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 4 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = 18 GamePref.LootAbundance = 200 GamePref.LootRespawnDays = 5 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 150 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.8232759 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.8 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 2 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxBloom = False GamePref.OptionsGfxBrightness = 0.6258621 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 85 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.55 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 4 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = False GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = False GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 0 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 5 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.1 GamePref.OptionsGfxWaterQuality = 0 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.3146552 GamePref.OptionsOverallAudioVolumeLevel = 0.487069 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = True GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 200 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198871435219 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = ZbT GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 1 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\uazef\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 200 GamePref.ZombieBMMove = 2 GamePref.ZombieFeralMove = 1 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 1 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-02-20T13:45:46 40.127 INF StartAsServer WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 2021-02-20T13:45:47 40.741 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2021-02-20T13:45:47 40.741 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2021-02-20T13:45:47 40.741 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2021-02-20T13:46:12 66.049 INF Block IDs with mapping 2021-02-20T13:46:12 66.049 INF BlockIDs from Mapping 2021-02-20T13:47:12 125.434 INF Item IDs with mapping 2021-02-20T13:47:12 125.434 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2021-02-20T13:47:34 148.292 INF createWorld: Poderu County, аава, GameModeSurvival 2021-02-20T13:47:35 148.303 INF Occlusion: Enabled 2021-02-20T13:47:35 148.460 INF Started thread ChunkRegeneration 2021-02-20T13:47:35 148.460 INF Started thread ChunkCalc 2021-02-20T13:47:35 148.893 INF World.Load: Poderu County 2021-02-20T13:47:35 148.895 INF Loading base world file header... 2021-02-20T13:47:35 148.896 INF Loaded world file from different version: 'Alpha 19.2 (b4)' 2021-02-20T13:47:35 148.900 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2021-02-20T13:47:35 148.924 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2021-02-20T13:47:36 150.238 INF ShapeControllers: 64 2021-02-20T13:47:46 160.070 INF Started thread GenerateChunks 2021-02-20T13:47:47 160.961 INF Calculating world hashes took 863 ms (world size 286 MiB) 2021-02-20T13:47:48 161.387 INF Loading dtm raw file took 1307ms 2021-02-20T13:47:48 162.015 INF Biomes image size w= 8192, h = 8192 2021-02-20T13:47:49 162.874 INF Loading and creating biomes took 1487ms 2021-02-20T13:47:51 165.273 INF Loading and creating shader control textures took 2398ms 2021-02-20T13:47:57 170.954 INF Loading and parsing of generator took 5680ms 2021-02-20T13:47:57 170.959 INF Started thread SaveChunks C:\Users\uazef\AppData\Roaming/7DaysToDie/Saves/Poderu County/аава\Region 2021-02-20T13:48:01 174.643 INF [DECO] read / 2021-02-20T13:48:01 174.643 INF Decorating chunks 2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?HomeDay.wav... 2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?HomeNight.wav... 2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?TraderBob.wav... 2021-02-20T13:48:02 175.639 INF Loading asset at #Sounds/Music?TraderHugh.wav... 2021-02-20T13:48:02 175.640 INF Loading asset at #Sounds/Music?TraderJen.wav... 2021-02-20T13:48:02 175.640 INF Loading asset at #Sounds/Music?TraderJoel.wav... 2021-02-20T13:48:02 175.640 INF Loading asset at #Sounds/Music?TraderRekt.wav... 2021-02-20T13:48:03 176.913 INF AstarManager Init 2021-02-20T13:48:13 187.016 INF Finished loading HomeDay. 2021-02-20T13:48:13 187.016 INF Casted asset HomeDay as AudioClip. Crash!!! 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(result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789 C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFC4A470000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFC548A0000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804 ========== OUTPUTTING STACK TRACE ================== 0x00007FFC1110F255 (UnityPlayer) scripting_object_get_class 0x00007FFC109FA336 (UnityPlayer) ArrayOfManagedObjectsTransferer::begin 0x00007FFC11121FE4 (UnityPlayer) StreamedBinaryRead::TransferSTLStyleArray<ArrayOfManagedObjectsTransferer> 0x00007FFC1112D519 (UnityPlayer) Transfer_ManagedObject<StreamedBinaryRead,1> 0x00007FFC1111DEB6 (UnityPlayer) TransferField_LinearCollection<SafeBinaryRead> 0x00007FFC1112375F (UnityPlayer) TransferScriptingObject<StreamedBinaryRead> 0x00007FFC111237E2 (UnityPlayer) TransferScriptingObject<StreamedBinaryRead> 0x00007FFC1113219D (UnityPlayer) SerializableManagedRefTransfer::TransferEngineAndMonoInstance<StreamedBinaryRead> 0x00007FFC111428DD (UnityPlayer) SerializedFile::ReadObject 0x00007FFC1113A459 (UnityPlayer) PersistentManager::ReadAndActivateObjectThreaded 0x00007FFC11139124 (UnityPlayer) PersistentManager::LoadObjectsThreaded 0x00007FFC10FFE65F (UnityPlayer) LoadOperation::Perform 0x00007FFC10FFF42D (UnityPlayer) PreloadManager::ProcessSingleOperation 0x00007FFC10FFF74C (UnityPlayer) PreloadManager::Run 0x00007FFC10FFF7A9 (UnityPlayer) PreloadManager::Run 0x00007FFC1107D5C8 (UnityPlayer) Thread::RunThreadWrapper 0x00007FFC66F27034 (KERNEL32) BaseThreadInitThunk 0x00007FFC67B3D241 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/uazef/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes Remove 8 of the 9 mods you are using, then start a new game, and you will be fine. Link to comment Share on other sites More sharing options...
user2010 Posted February 20, 2021 Share Posted February 20, 2021 (edited) 9 hours ago, meganoth said: Удалите 8 из 9 модов, которые вы используете, затем запустите новую игру, и все будет в порядке. It would be very nice and very simple if it worked! Reinstalled the mod! - It didn't work out, With the help of the 7D2DModLauncher program I updated and re-installed everything! Remote mods started the client, no mods started! Everything worked out! I just misused 7D2DModLauncher! Edited February 20, 2021 by user2010 (see edit history) Link to comment Share on other sites More sharing options...
KhaineGB Posted February 20, 2021 Author Share Posted February 20, 2021 Unity error, from my experience, means you're running out of memory. You need to increase your virtual memory. No idea why, but that fixes it. (Yes, even on a 32GB system, because I had the same problem) Link to comment Share on other sites More sharing options...
user2010 Posted February 21, 2021 Share Posted February 21, 2021 12 hours ago, KhaineGB said: Ошибка Unity, по моему опыту, означает, что вам не хватает памяти. Вам необходимо увеличить вашу виртуальную память. Не знаю почему, но это исправляет. (Да, даже в системе 32 ГБ, потому что у меня была такая же проблема) Thank! Link to comment Share on other sites More sharing options...
7daysexpert Posted February 24, 2021 Share Posted February 24, 2021 On 9/10/2020 at 5:48 PM, KhaineGB said: V1. This is a mod I created to try out a few different things regarding code. I have tried to keep it as vanilla as possible, to maintain modlet compatibility, and just messed around with how zombie work. Features. - Zombies only take full damage from headshots. - Bloodmoons disabled. - Included Jax's Wilderness Spawn increase modlet (5x more zombies) - Added a difficulty tweaks mod to remove damage reduction from higher difficulties. - Removed zombie rage mode. - Added 10 slot toolbelt. - Added backpack stash buttons. - Added craftable log spikes. - Added ability to pick up plants with E. - Removed cop ability to puke. - Removed radiated vulture ability to puke. - Wandering hordes start from Day 2 at midnight. - Wandering horde configured to 30 zombies every 6 hours. - Wandering horde frequency and zombie amount can now be configured by XML (1-RomeroModCore\Config\blocks.xml at the top) - Added guppys PUSHABLE shopping cart (works like a bicycle for stam usage). - Added scrap iron arrows and arrow heads. - Added scrap club, scrap knuckles, scrap machete and scrap spear. - Added Pipe Pistol and Pipe Rifle. - Edited loot to remove stone arrows, leather knuckles, stone spear and wooden clubs from loot (replaced with scrap). - Edited loot to remove stone tools and replaced with scrap tools. - Moved iron tools, baseball bat, iron knuckles, iron spear and hunting knife from Level 1 of appropriate perk to Level 3 (localization updated to reflect this). - Scrap tools/weapons now locked behind schematics or level 1 of appropriate perk. (scrap arrows are NOT locked). As you can see, it's mostly adding some extra T0 guns (pipe weapons), a scrap tier and modifying the zombies. Please consider this a base for you to build your own apocalypse on, rather than a full-fat overhaul. Download Links. A19 Client (Does not work with EAC Enabled). A19 Server (Does not work with EAC enabled). Installation Instructions. (If you don't use the mod launcher) Make a copy of your 7 Days to Die folder first!!! Download the zip file at the link above. Unzip the 7DaysToDie_Data and Mods folder to your 7 Days to Die folder and overwrite when prompted. The mod uses Harmony so both folders (and their contents) are needed or you'll have problems. Same for the server files, except in this case it will be 7DaysToDieServer_Data and Mods. Video for folks who may need it (it's for darkness falls, but the basic idea is the same). Installation Instructions for macOS users. IMPORTANT NOTE: I do not have a mac. This is a guide I found for Starvation Mod and Ravenhearst, but it also works on War of the Walkers so it should be fine here. 1 - Uninstall 7dtd. Open Finder, from taskbar choose Go -> Home. Open Library -> Application Support -> Steam -> steamapps -> common. Delete 7 Days to Die folder. Reinstall 7 Days to Die. 2 - Unzip downloaded mod. Open unzipped folder. You should see 3 folders: 7DaysToDie_Data and Mods. I will be referring to this as a “home screen”. 3 - Open Steam. In your games Library, right-click 7 Days to Die and choose Properties from the drop-down menu. Choose the LOCAL FILES tab and choose BROWSE LOCAL FILES. 4 - Copy & paste (do not drag-and-drop) the Mods folder to this location. 5 - Open 7DaysToDie_Data -> Managed. 6 - Right-click 7DaysToDie.app and choose Show Package Contents. Here you should see 2 folders: Contents and Data. This will be the other “home screen”. 7 - Open Contents -> Resources -> Data -> Managed. 8 - Copy & paste (do not drag-and-drop) the .dll files into this location. Mac OSX will ask if you want to keep both or replace. Choose replace. 9 - Navigate back to each home screen. 10 - Drag-and-drop the 7DaysToDie_Data and Mods folders into this location. 11 - Open the Data folders in each location. You will see there are Config, Prefabs, and UMATextures folders in each. 12 - For each of these three folders, open up its corresponding folder so you can see the contents. Drag-and-drop the mod’s contents into its respective folder. For duplicate files, mac OSX will ask if you want to Skip, Stop, or Replace. Check the “Apply to All” checkbox, then choose Replace. 13 - Start 7 Days to Die and enjoy the mod! i like everything except the removal of blood moon hordes as i feel that removes an air of difficulty other than that it sounds like an amazing mod and TY for honouring the man and father that brought us zombies and made this game possible as well Link to comment Share on other sites More sharing options...
KhaineGB Posted February 24, 2021 Author Share Posted February 24, 2021 I mean, I don't feel bloodmoons are really in keeping with that type of setting tbh. It's why I setup large wandering hordes every 6 hours instead of every 24 hours (and you can increase that too... you can make it every HOUR if you want!) Link to comment Share on other sites More sharing options...
KhaineGB Posted March 10, 2021 Author Share Posted March 10, 2021 Just pushed an update for this so it works on 19.4 No changes other than that. Link to comment Share on other sites More sharing options...
Tyzer Posted March 12, 2021 Share Posted March 12, 2021 (edited) So i updated the launcher to a19.4 and my save is still from19.3. is there any way i can change my save to a19.4 with out restarting? i cant find the discord for DF either. could you link it for me. Edited March 12, 2021 by Tyzer (see edit history) Link to comment Share on other sites More sharing options...
KhaineGB Posted March 13, 2021 Author Share Posted March 13, 2021 I didnt change anything in the mod, so in THEORY, you should just be able to use your save. Link to comment Share on other sites More sharing options...
Tyzer Posted March 14, 2021 Share Posted March 14, 2021 i went ahead and deleted the mod and reinstalled it and now it wont even show the DF main screen. all it shows is the vanilla screen. well the save said it was in a later version of the game and could cause corruption. so when i would start it it would crash every time, that's why i asked. so something happened that caused my save to crash every time i tried to play it. all i did was check for updates and it updated to 19.4. after i updated it, it would crash every time. it never changed the version on the save. now i cant play DF at all until i figure out why its just showing the vanilla main screen. Link to comment Share on other sites More sharing options...
GoatBoySteve Posted March 22, 2021 Share Posted March 22, 2021 KhaineGB, first off, appreciation for all you do. I'm playing the Romero Mod, loving it, but noticed collecting plants with E doesn't apply the Living Off the Land multiplier. Is there a way to fix this? I'm down to edit the XML myself, but might need to be pointed in the right direction. Thanks. Link to comment Share on other sites More sharing options...
GoatBoySteve Posted March 22, 2021 Share Posted March 22, 2021 On 3/13/2021 at 5:08 PM, Tyzer said: i went ahead and deleted the mod and reinstalled it and now it wont even show the DF main screen. all it shows is the vanilla screen. well the save said it was in a later version of the game and could cause corruption. so when i would start it it would crash every time, that's why i asked. so something happened that caused my save to crash every time i tried to play it. all i did was check for updates and it updated to 19.4. after i updated it, it would crash every time. it never changed the version on the save. now i cant play DF at all until i figure out why its just showing the vanilla main screen. I had some issues after the recent update too. I went to 7DtD in Steam, then to Properties, Betas, and selected None. Then while still in Properties I selected the Local Files tab and clicked Verify integrity of game files. After that I went into the Mod Launched and uninstalled and reinstalled the mod. Works now. Link to comment Share on other sites More sharing options...
Kadman Posted March 26, 2021 Share Posted March 26, 2021 Thank you for the mod. I searched without a Blood Moon, but on the 7th night it started. The settings are all by default, only loot is worth 25%. The screen couldn't be uploaded. Link to comment Share on other sites More sharing options...
KhaineGB Posted March 26, 2021 Author Share Posted March 26, 2021 You have to mess with the menu settings and set it from 0 days to disabled (or if it's already disabled, set it to 0). No idea WHY you have to do that, but you do. Link to comment Share on other sites More sharing options...
Hratalvi Posted April 4, 2021 Share Posted April 4, 2021 Hi! I've been testing this mod a bit and I feel it's exacly the type of base I really want to mod my kind of add-on to and at some point maybe release it, maybe not. But it'll be free and you'll be credited of course for the base @KhaineGB , if I release it. I've had already got a bunch of add-ons/ideas already in earlier Alphas, even a couple of custom workstations I've made... So, in others words, this is the type of mod I always wanted this game to kinda be like... You can always make stuff harder without blood moon even... (I've got a few ideas how to make it harder as it already is). I always wanted that Romero style of game every since I watched The Night of the Living dead when I was a teenager and when I first watched The Walking Dead it's the same. You can't really blend Romero/Walking Dead style of game with 28 days later/World War Z kinda...it's be just weird hybrid. That's the amazing thing with mods! 1 Link to comment Share on other sites More sharing options...
AKMARK5000 Posted April 12, 2021 Share Posted April 12, 2021 So, I'm confused here... is the Romero Mod compatible with alpha 19.3 or alpha 19.4? Link to comment Share on other sites More sharing options...
KhaineGB Posted April 12, 2021 Author Share Posted April 12, 2021 19.4 Link to comment Share on other sites More sharing options...
nickuk01 Posted April 17, 2021 Share Posted April 17, 2021 any known way to make wasteland mod play nice with this one? clear conflict prevents using both together but not sure what conflict is as wasteland mainly adds weapons and some poi although does add npc's? Link to comment Share on other sites More sharing options...
KhaineGB Posted April 18, 2021 Author Share Posted April 18, 2021 Never used it so no idea. Link to comment Share on other sites More sharing options...
nickuk01 Posted April 18, 2021 Share Posted April 18, 2021 Is it possible to use the sirilllion no crosshairs separate from your mod and if so could you explain how? Link to comment Share on other sites More sharing options...
KhaineGB Posted April 19, 2021 Author Share Posted April 19, 2021 No because it's a C# patch to make it work. Link to comment Share on other sites More sharing options...
AKMARK5000 Posted May 4, 2021 Share Posted May 4, 2021 (edited) Do you plan on updating the Remero mod version beyond 1.4? Edited May 4, 2021 by AKMARK5000 (see edit history) Link to comment Share on other sites More sharing options...
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