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AKMARK5000

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Everything posted by AKMARK5000

  1. Thanks. It took a few tries with the Mod Launcher but I finally got the mod working on my PC... next I'll try getting it on a hosted server.
  2. Is there something wrong with the download link or link souse for the Apocalypse Now Mod on page 1? I've tried it three times and the download fails after 15 minutes at around 1 Gb. And I know its not my connection or PC because I've successfully downloaded other mods today.
  3. I have a server running the Zombie Plus from May and the Starter Kit from May. I know I need to replace the Zombie Plus, but do I need to replace the Starter Kit also?
  4. Ok, cool thanks... indeed sounds helpful to my server group.
  5. Snufkin's weapons and zombie mods had updates this month... what about the Snuflkin's vehicle mod?
  6. I installed "SnufkinCustomZombiesPLUS_A19_2021May20" and everything seems running smoothly (although I have yet to test somehow). 1) Do I need to install "Snufkin-Party-Plus-Starter-Kit-A19-master" as well? 2) What does Snufkin-Party-Plus-Starter-Kit-A19-master do (not sure, is it the "lite" version)?
  7. Ok, thanks for explaining it to me... I have no issues performance, I was worried the red line text stuff would not allow 6 players into the vehicle, that's all... don't mind about looks too much.
  8. Can someone tell me what the redline of console text means? When I get into and of the mog's vehicle it appears in the console (different for different mod vehicles)... couldn't find it in any of the mod's Config Folder XML files. Sorry the screenshots (text is small, but Windows Magnifier should remedy it).
  9. I been looking (the forum) for info. on vehicles in WOW mod. I have not found any... are there any drivable ground vehicles besides the vanilla game's 4x4?
  10. I'm not sure if you take suggestions: have you thought about adding a ground vehicle that can seat 6 or more players or modify an existing ground vehicle to seat 6 or more players? The helicopters are difficult to control.
  11. I tryed again... success! Thanks, I'm not sure why it didn't work in the first place... I might have done the CM search wrong?
  12. I installed Snufkin_CommunityPack_ServerSideVehicles_A19_2021Feb25 only, onto my server running 7 Days to Die Alpha 19.4 despite the date labeled "... _A19_2021Feb25." I check in Creative Mode (CM command)... the mod did not work at all. Is it even compatible with 19.4 (b7)? Did I install the mod wrong or is it just not compatible with 19.4??
  13. I was confused as to the modlets working in A19.4... but now I am not. I was also looking at H7SB Backpacks server side modelet. It talks about modifying the inventory and such... would there be a conflict with the Snufkin's modelets?
  14. I'm starting a hosted server for a gaming group of friends. So, I was pretty excided to find this modelet and the series of server-side modlets--- where the client PCs do not have to do or install anything. I'm ok with the things such as vehicles not working exactly 100% as expected... long as they work decently of the time. But I do need to ask; do the following Snufkin Modelets work together in the 7DTD Alpha 19.4 version? - Community Pack Server Side Vehicles - Weapons Xpansion - Custom Server Side Zombies – PLUS - Slot Machine - Scrap Tools
  15. This has been answered over on the War3zuk Discord.... Vincent Satoe — Today at 6:30 PM if you use the 7D2D mod launcher you can choose which modlets ( puzzle pieces that make a whole mod) to download and install, I'm doing a very similar thing myself. the mentioned modlets are named clearly and should be easy to leave out.
  16. I'm trying to pick out a really good server/client mod for a gaming group of women. War3zuk Mod 5.6 is almost perfect for the task. Is there any chance of removing the "suicide girls" and other pornographic-like decor from the mod? I'd even be willing to give it a try if it's not difficult.
  17. I'lm starting off my UL server (right now 2.3.34) by disabling the enemy spawn (yeah, I know, kind of defeats the concept of zombie survival). Next month, when I re-enable it, do you think (or maybe even know) will the enemy spawn cycle resume ok?
  18. I'lm starting off my DF server turning the enemy spawn off (yeah, I know, kind of defeats the concept of zombie survival). Next month, when I re-enable it, do you think (or maybe even know) the enemy spawn cycle will resume ok??
  19. ... that was from the client side, it was my PC.. started a new local game to test the combined DF Mod + Bdubyah’s AIO Mod, but thanks. I must have messed up on the install? Anyway, I asked over on Bdubyah’s forum, his assistant Arramua explains that the items that do not show a picture icon are related to DF features. I'm really not sure what to do, so, I'll probably just go ahead with the vanilla DF install, but I thought I'd post the info here as an FYI or in case someone else has insight into this issue.
  20. Does disabling the zombi AL I spoke too soon, after checking in creative mode I got missing items / picture of items too. Example,
  21. I followed this and when checking in creative mode I got missing items / picture of items too. Example,
  22. Thank you, I have DF =+Bdubyah’s Vehicles AIO eorking nice... on the client side. The server side install can't be too much different.
  23. Do you plan on updating the Remero mod version beyond 1.4?
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