Wigbert Posted February 10, 2019 Share Posted February 10, 2019 Thankfully I have a world from A17.1 that's OK. It's the first time I have been able to generate a 16K map without crashing. It took me 2hours 2minutes 9seconds to generate this Worthless Nightmare. And yes.. of course I spawned in the middle of the ocean. It took me 40 minutes of real time swimming to reach land and see that yes... the RWG previewer did not lie. There are no roads. No cities. ...... Hope they fix this soon. Link to comment Share on other sites More sharing options...
PPanda0421 Posted February 10, 2019 Share Posted February 10, 2019 Thankfully I have a world from A17.1 that's OK. It's the first time I have been able to generate a 16K map without crashing. It took me 2hours 2minutes 9seconds to generate this Worthless Nightmare. And yes.. of course I spawned in the middle of the ocean. It took me 40 minutes of real time swimming to reach land and see that yes... the RWG previewer did not lie. There are no roads. No cities. ...... Hope they fix this soon. [ATTACH=CONFIG]27578[/ATTACH] I'm still playing in my 17.1 world. Wow, if all newly-created 17.2 worlds are like this I think that this a MAJOR game-breaking bug that needs to fixed ASAP. IMHO, the TFP should stop whatever they're working at the moment and patch this immediately. We cannot find issues when the world itself is screwed up. Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted February 10, 2019 Share Posted February 10, 2019 lol... probably because people were complaining about the tiny bodies of water in A17 Link to comment Share on other sites More sharing options...
Hek Harris Posted February 10, 2019 Share Posted February 10, 2019 TFP is experimenting. This is the interest of an alpha. If you want functional maps, wait a bit, other players will publish. For example, mine: Link to comment Share on other sites More sharing options...
Walmartforever Posted February 10, 2019 Share Posted February 10, 2019 Shabbadoo Link to comment Share on other sites More sharing options...
Inmyh3ad Posted February 10, 2019 Share Posted February 10, 2019 TFP is experimenting. This is the interest of an alpha. If you want functional maps, wait a bit, other players will publish. For example, mine: That's actually a pretty decent map for 17.2 Link to comment Share on other sites More sharing options...
Ghostlight Posted February 10, 2019 Share Posted February 10, 2019 The problem is the guy who does the RWG algorithm recently described it as "background" project that he puts work into "when and if he has time". I'd quote the thread but it was a couple of weeks ago. It is way down in the priorities list if you take that on face value. Link to comment Share on other sites More sharing options...
Royal Deluxe Posted February 10, 2019 Share Posted February 10, 2019 The Seed thread on steam here along https://steamcommunity.com/app/251570/discussions/10/1777136225034133218/ Best until now has a 284 KB Prefabs.xml (Thats 30 KB more than the best seed from the other versions before) And someone wrote his seed generated a 342 KB prefab.xml map, but this needs a check, i guess he made a 16x16 or he was really really really really really really really really lucky - - - Updated - - - The problem is the guy who does the RWG algorithm recently described it as "background" project that he puts work into "when and if he has time". I'd quote the thread but it was a couple of weeks ago. It is way down in the priorities list if you take that on face value. Fataal wrote around a month ago that he has a other game breaking bug as Priority, last statements sound as if he moved on to RWG ? ------------------------------------------------------------------------------------------------- But yes i hope 16x16 will be performant enough to replace 8x8 as default. And then if we get a island please a 16x16 . With arround 170 Squarekilometers it would be a decent one Link to comment Share on other sites More sharing options...
RestInPieces Posted February 10, 2019 Share Posted February 10, 2019 Seems RWG also has random radiation zones, which is kind of exciting (never seen a bug add so much gameplay value!). Link to comment Share on other sites More sharing options...
Royal Deluxe Posted February 10, 2019 Share Posted February 10, 2019 MUHAHAHAHA Link to comment Share on other sites More sharing options...
DaVegaNL Posted February 10, 2019 Share Posted February 10, 2019 MUHAHAHAHA I'll give you my favourite granite for a day if you can give me the seed 0.o Link to comment Share on other sites More sharing options...
Royal Deluxe Posted February 10, 2019 Share Posted February 10, 2019 look a few posts higher Link to comment Share on other sites More sharing options...
DaVegaNL Posted February 10, 2019 Share Posted February 10, 2019 look a few posts higher *Hands over Garry the Granite* Link to comment Share on other sites More sharing options...
Royal Deluxe Posted February 10, 2019 Share Posted February 10, 2019 *Hands over Garry the Granite* Ahh "stone" I like gravel ! Link to comment Share on other sites More sharing options...
Royal Deluxe Posted February 10, 2019 Share Posted February 10, 2019 TFP is experimenting. This is the interest of an alpha. If you want functional maps, wait a bit, other players will publish. For example, mine: Added it to the steam seed thread well kind of Thats strange ! Link to comment Share on other sites More sharing options...
Magoli Posted February 10, 2019 Share Posted February 10, 2019 maybe HekHarris and Royal Deluxe are from different countries and using a different keyboard-Language-set maybe the spacebar-key has different ASCII-bindings just a thought whatever - this is truely strange seednames has to give the exactly same results - no matter where and who is seeding Link to comment Share on other sites More sharing options...
Hek Harris Posted February 10, 2019 Share Posted February 10, 2019 Yep, I screwed up ^^. Thanks for the correct view. Link to comment Share on other sites More sharing options...
Ghostlight Posted February 10, 2019 Share Posted February 10, 2019 Fataal wrote around a month ago that he has a other game breaking bug as Priority, last statements sound as if he moved on to RWG ? I may have missed that, in which case apologies for the scare-mongering. Link to comment Share on other sites More sharing options...
Shin Posted February 10, 2019 Share Posted February 10, 2019 Try seed 1902102 8K map. Should generate "old funove valley" almost completely green with a 252 kb prefab.xml. Only 2 traders though. My crappy PC took so long to generate and I forgot to screenshot.... sry Link to comment Share on other sites More sharing options...
Royal Deluxe Posted February 10, 2019 Share Posted February 10, 2019 Try seed 1902102 8K map. Should generate "old funove valley" almost completely green with a 252 kb prefab.xml. Only 2 traders though. My crappy PC took so long to generate and I forgot to screenshot.... sry its allready added to the seed thread https://steamcommunity.com/app/251570/discussions/10/1777136225034133218/ Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted February 10, 2019 Share Posted February 10, 2019 I do like the idea of islands, but I also understand it messes with the whole Arizona thing. Then again, Navezgane can be the Arizona thing... RWG doesn't have to be. I just hope that it would still allow for rivers and small lakes within. I'm seeing a lack thereof. Link to comment Share on other sites More sharing options...
RCADICT Posted February 10, 2019 Share Posted February 10, 2019 I do like the idea of islands, but I also understand it messes with the whole Arizona thing. Then again, Navezgane can be the Arizona thing... RWG doesn't have to be. I just hope that it would still allow for rivers and small lakes within. I'm seeing a lack thereof. This is a good way to think of it. It can be thought of a the zombies being a "global" problem and RWG is used to simulated different areas across the world. Link to comment Share on other sites More sharing options...
Khulkhuum Posted February 10, 2019 Share Posted February 10, 2019 Guys (and also girls if there are any here)... i am still waiting for someone to "build" a seperate map like Navezgane, which we all can play... Perhaps looking more like RWG, but specifically designed with 2-3 big cities in mind and a lot of interesting stuff inbetween? Link to comment Share on other sites More sharing options...
Royal Deluxe Posted February 10, 2019 Share Posted February 10, 2019 Guys (and also girls if there are any here)... i am still waiting for someone to "build" a seperate map like Navezgane, which we all can play... Perhaps looking more like RWG, but specifically designed with 2-3 big cities in mind and a lot of interesting stuff inbetween? You mean a map like but handmade with details ? Well thats arround 500-5000 hours of work. Ask 2022 again Link to comment Share on other sites More sharing options...
Khulkhuum Posted February 10, 2019 Share Posted February 10, 2019 You mean a map like but handmade with details ? Well thats arround 500-5000 hours of work. Ask 2022 again I wouldn't say it would take so long. I think around 50-150 hours at most. First you need a good terrain and then start placing POIs on it. Also, you could pick out them by name, as long as you know their width and length. If most of them have similar sizes, it wouldn't be hard to hand pick them, even thematically. Link to comment Share on other sites More sharing options...
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