The forcefield is actually a very good example of the devs prioritizing bugs correctly. I vaguely recall it being reported and reproduced in A19.
If my memory is correct, there wasn't a good fix at the time that wouldnt impact performance so the bug was shelved for the moment.
One thing that causes people to think the devs are out to ruin people's fun are content creators. Its usually specific wording (eg. "Nerfs"vs "fixes"), statements (e.g. "take that TFPs!!!") and or thumbnails in their videos that get people thinking that way.
Edit: On the positive side, there are some players who fully acknowledge how helpful content creators are at finding/reporting issues and are not mad at all.