Garthnait Posted December 27, 2018 Share Posted December 27, 2018 hmm.... did i do anything wrong? The vehicles don't have lights. I just checked our modfiles and i see the vehicles don't have headlights specified. Im using the modlet version. Greetz Tom Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted December 27, 2018 Share Posted December 27, 2018 (edited) hmm.... did i do anything wrong? The vehicles don't have lights. I just checked our modfiles and i see the vehicles don't have headlights specified. Im using the modlet version. Greetz Tom No you have not done anything wrong the fun pimps fixed the lights for the vanilla vehicles but I think you are right that they need specifying in the modlet. The fun pimps added code in the new vehicles.xml file on the b240 stable example below is from the minbike properties <property class="headlight"> <property name="class" value="Headlight"/> <property name="parent_part" value="handlebars"/> <property name="transform" value="Origin/handlebar_joint/headlight"/> <property name="bright" value=".65"/> </property> It is sandwiched between storage and fuel tank properties code So with some xpath tweaking for different vehicles it should work Edited December 27, 2018 by Ragsy 2145 More info added (see edit history) Link to comment Share on other sites More sharing options...
Garthnait Posted December 27, 2018 Share Posted December 27, 2018 I've tried that an Quad and The Beast and nothing worked. Maybe there must be some editing in the mesh files too. But thats nothing of my business of modding. Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted December 27, 2018 Share Posted December 27, 2018 (edited) I've tried that an Quad and The Beast and nothing worked. Maybe there must be some editing in the mesh files too. But thats nothing of my business of modding. Maybe you are right I have tried to add code but no way im going any further than modlet xml edits either its probably some simple to fix but i am new to this lol , love the learning curve of this way of modding god bless modlets and xpath appending Edited December 27, 2018 by Ragsy 2145 (see edit history) Link to comment Share on other sites More sharing options...
DUST2DEATH Posted December 27, 2018 Share Posted December 27, 2018 ^Correct, the light sources will need to be added to the vehicle on the mesh itself. Link to comment Share on other sites More sharing options...
sandor87a Posted December 28, 2018 Share Posted December 28, 2018 the stable is out... whats is with the Beast and the heli? Link to comment Share on other sites More sharing options...
Mumpfy Posted December 28, 2018 Share Posted December 28, 2018 the vehicles all had lights, i think by the time manu released the first a17 update lights feature was not working yet in the game version, thats probably an easy fix now whenever hee has time. beast and heli required some hard work codding i think so not sure when that's gonna happen. also another beast incoming as soon as posible. Link to comment Share on other sites More sharing options...
soldier626 Posted January 2, 2019 Share Posted January 2, 2019 (edited) thanks,Your mod is great. can not wait to see the Helicopter in A17。 Edited January 2, 2019 by soldier626 (see edit history) Link to comment Share on other sites More sharing options...
soldier626 Posted January 2, 2019 Share Posted January 2, 2019 can you consider to make the UH1GUNSHIP Helicopter,M35Truck,Stryker Armored fighting vehicle mod in A17? That's going to be great, just like The Walking Dead. can not wait to see the Helicopter in A17。 Link to comment Share on other sites More sharing options...
DUST2DEATH Posted January 2, 2019 Share Posted January 2, 2019 Manux is busy with RL at the moment. We may not seem him back until March. Link to comment Share on other sites More sharing options...
manux Posted January 10, 2019 Author Share Posted January 10, 2019 Hey guys, sorry I've been away and very busy. Glad you were able to make the multiple seats work TopAce6. I'll try to fix the lights for all vehicles in the near future, maybe this weekend.... Link to comment Share on other sites More sharing options...
TopAce6 Posted January 10, 2019 Share Posted January 10, 2019 yea i got the multiple seats, su per easy actually, and then added/merged in the get horny mod, so now all the vehicles have the awesome Dixie horn. Link to comment Share on other sites More sharing options...
DelStryker Posted January 10, 2019 Share Posted January 10, 2019 Hey guys, sorry I've been away and very busy. Glad you were able to make the multiple seats work TopAce6. I'll try to fix the lights for all vehicles in the near future, maybe this weekend.... Hey, I just want to say thank you for the awesome mod. Fixing the lights would be awesome and I am really looking forward to the boat. You have done some supppper cool work!!!! One of the best mods out definitely! Link to comment Share on other sites More sharing options...
KorruptkSwades Posted January 11, 2019 Share Posted January 11, 2019 Loving this mod. The quad is my favorite Link to comment Share on other sites More sharing options...
Sgt.Slaughter Posted January 11, 2019 Share Posted January 11, 2019 Dumb question probably, but how do you unlock the recipes for these vehicles? Link to comment Share on other sites More sharing options...
TopAce6 Posted January 11, 2019 Share Posted January 11, 2019 intelligence tree, mechanic. Link to comment Share on other sites More sharing options...
Sgt.Slaughter Posted January 11, 2019 Share Posted January 11, 2019 (edited) cheers! I'm assuming that's Grease Monkey, I've unlocked bike and minibike so far but not seeing any custom vehicle recipes yet. Edited January 11, 2019 by Sgt.Slaughter (see edit history) Link to comment Share on other sites More sharing options...
TopAce6 Posted January 11, 2019 Share Posted January 11, 2019 I think motorcycle tier is when you can make manux vehicles. You can try going to a work bench and typing in manux, you should be able to see them show up on the list atleast. Link to comment Share on other sites More sharing options...
Sgt.Slaughter Posted January 11, 2019 Share Posted January 11, 2019 Sounds good. And yes they do show up in the list. Link to comment Share on other sites More sharing options...
manux Posted January 11, 2019 Author Share Posted January 11, 2019 Yes, progression is all grease monkey like the vanilla vehicles. 3,5: Quad and Cicada Car 4,5: RoadHog 5: HellGoatBike and HP 4x4 Since my vehicles are all faster/stronger than the vanilla ones, I've put them a level higher than their vanilla counterpart. But you can easily change those to your liking... Link to comment Share on other sites More sharing options...
yasha_mikage Posted January 12, 2019 Share Posted January 12, 2019 yea i got the multiple seats, su per easy actually, and then added/merged in the get horny mod, so now all the vehicles have the awesome Dixie horn. Curious as I'm actually trying to add the "Get Horny" Horns as well, but fairly new to xml edits. What did you have to change to make it work? Link to comment Share on other sites More sharing options...
manux Posted January 14, 2019 Author Share Posted January 14, 2019 (edited) Update: Monster Beetle and Lights on all vehicles Changes: - New Monster Beetle vehicle - Lights on all vehicles - Bikes, Quad and Monster Beetle can now Hop (press "C") - Adjusted pricing for all vehicles - New Big Wheels vehicle part (only for Monster Beetle for now) Known issues: - The Monster Beetle does annoying sounds when the shocks do their work. All vehicles use that sound, but it's more present on the Beetle. I tried to fix it, but couldn't find a solution. There's something weird with how TFP handles sound for shocks. Special Thanks: - Mumpfy: for the great texture work on the Beetle, and also for help with modeling, but especially assembling mesh pieces in the right places to make it look bad-ass. Not all texture maps are final, but it looks pretty good for a first version. - Chaos: For modeling and poly-reduction on the meshes, especially the shocks! Chaos might join the vehicle team to help with modeling. [video=youtube_share;vpqBS0liAQM] Edited January 14, 2019 by manux (see edit history) Link to comment Share on other sites More sharing options...
DUST2DEATH Posted January 14, 2019 Share Posted January 14, 2019 Link to comment Share on other sites More sharing options...
dutchplayers Posted January 14, 2019 Share Posted January 14, 2019 Welcome back and many thanks for the great work! Link to comment Share on other sites More sharing options...
josefdarks Posted January 14, 2019 Share Posted January 14, 2019 you can put the helicopter CH 47 Chinook Link to comment Share on other sites More sharing options...
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