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About KorruptkSwades

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  • Birthday 10/07/1991

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  • Biography
    I'm a 25 yo who loves everything zombie horror related in video games !
    I also am addicted to modding games. :p
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    YouTube; Modding; Gaming
  1. Interesting.... lemme' just... ya know... spawn this for my friend without telling him about the attractiveness
  2. I'm willing to test out that brighter pack
  3. You now have ZombieSkateboarder duplicated
  4. @Dust2Death, here's one reason the game is spewing errors like crazy.: Problem: the 3 new blocks TFP have added are referencing new models that are not in the HD MODs assets file. Only temporary solution for people on a playthrough with this mod is to revert to Alpha 17.0 via Steams beta opt. And reinstall mod over it .
  5. Loving this mod. The quad is my favorite
  6. @Dust2Death; Mod is working great in co-op online with my friend and seem to work great with other mods when put together smart. thanks for the awesome stuff
  7. Gonna test this right up right away thanks guppy n mumpf
  8. eheh... I has encountered the wall of infinite red errors =D even with the commented out misbehaving zedz in both xml's once the wandering horde spawns.... you literally gotta' F4 out of the game because of the wall of errors. Basically saying "Object Instance out of bound". will gather more info on this.
  9. So in my own files I commented out each of the above mentioned entities and then went back in and spawned every single entity without any problems. So those ones listed above aren't playing nice atm. And the textures are amazing Thanks a lot for making these !
  10. @Guppycur; When I checked the xml's in the retex mod I cannot seem to see anything wrong with it. And yea both animals are extended no idea why they are un-harvestable. I seem to recall this being a problem way back in alpha 15 when duplicating animals in the xml's.
  11. --edit-- Not Harvestable :: Upon attempting to spawn the following entities, in a new game, the console pops up with "ArgumentException: The Object you want to instantiate is null." and the entity does not spawn :: Upon exiting the game the console spams the same messages. Other then the above mentioned entities, every other entities, vanilla, V1 and V2 spawn & die no problem. Hope this helps
  12. I am testing this in my current playthrough with a friend on a co-op game. we both installed the mod.
  13. Heya, I am trying to "merge" the zombie retextures from this mod into the HD Mod i have installed. I tried to export the zombie textures into raw data via UABE, then i got the ressources.assets from DUST2DEATHs HD Mod and imported each raw data to each proper id zombie. but comparing before and after screenshots in my test game i see no difference... I am doing this wrong eh ?
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