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KorruptkSwades

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About KorruptkSwades

  • Birthday 10/07/1991

Personal Information

  • Biography
    I'm a 25 yo who loves everything zombie horror related in video games !
    I also am addicted to modding games. :p
  • Location
    Canada
  • Interests
    YouTube; Modding; Gaming

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  1. I'm willing to test out that brighter pack
  2. You now have ZombieSkateboarder duplicated
  3. @Dust2Death, here's one reason the game is spewing errors like crazy.: Problem: the 3 new blocks TFP have added are referencing new models that are not in the HD MODs assets file. Only temporary solution for people on a playthrough with this mod is to revert to Alpha 17.0 via Steams beta opt. And reinstall mod over it .
  4. Loving this mod. The quad is my favorite
  5. @Dust2Death; Mod is working great in co-op online with my friend and seem to work great with other mods when put together smart. thanks for the awesome stuff
  6. Gonna test this right up right away thanks guppy n mumpf
  7. eheh... I has encountered the wall of infinite red errors =D even with the commented out misbehaving zedz in both xml's once the wandering horde spawns.... you literally gotta' F4 out of the game because of the wall of errors. Basically saying "Object Instance out of bound". will gather more info on this.
  8. So in my own files I commented out each of the above mentioned entities and then went back in and spawned every single entity without any problems. So those ones listed above aren't playing nice atm. And the textures are amazing Thanks a lot for making these !
  9. @Guppycur; When I checked the xml's in the retex mod I cannot seem to see anything wrong with it. And yea both animals are extended no idea why they are un-harvestable. I seem to recall this being a problem way back in alpha 15 when duplicating animals in the xml's.
  10. --edit-- Not Harvestable :: Upon attempting to spawn the following entities, in a new game, the console pops up with "ArgumentException: The Object you want to instantiate is null." and the entity does not spawn :: Upon exiting the game the console spams the same messages. Other then the above mentioned entities, every other entities, vanilla, V1 and V2 spawn & die no problem. Hope this helps
  11. I am testing this in my current playthrough with a friend on a co-op game. we both installed the mod.
  12. This is looking like an epic major overhaul ! I would totally play this mod start to finish ! Can't wait ! (actually i can , but i can't but i can n can't make sense? )
  13. ALL DONE ! ( for now... ) PREVIEW is 640x480 from 1024x1024. Google Drive - Official 4096x4096 HQ with TXT Locations + Biomes etc I used Curbolts' 4096x4096 map as the base then I added each and every location/biome using the A15 map and going IG flying around to confirm each location to be legit . I have also revised the final result and everything seems to be okay. I hope this helps y'all out. I will post it on the official wiki as well - no worries credit is where due ! Thank you Curbolts' for the permission to use your base map ! Edit: I have no bloody idea how to add this to the wiki. I tried to insert it as media then upload but first it said my file was too big, then next it blocked me saying it could be harmful because of the file title being long >.<'
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