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Ragsy 2145

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Everything posted by Ragsy 2145

  1. These vanilla busses will be included in one of upcoming updates .... on that note we are pleased to say that ร‰ric Beaudoin has joined the Vehicle Madness Team and already has done some nice work on the workings stiffs truck , Mo Power truck and the vanilla ambulance for the A20 first release version . ๐Ÿ™‚ Ragsy !!!
  2. Ok cool thank you very much for that my friend Regards Ragsy !!
  3. Download the mod from gitlab .. unzip the contents to your desktop Open up the folder you have just unzipped and inside you will find this folder Go to your 7 Days To Die directory and create a folder called Mods if you dont already have one . Then drag the contents too the Mods folder .... your structure then should look like this . Remember to turn off EAC you can do this by running the launcher file when you arrive at this screen you can then untick the Use EasyAnticheat option ... click Run & Save as default Start a new save game and off you go ....hope this helps . Regards Ragsy !!
  4. Had a couple of users report back they can not find the ratchet sets in loot in A20.1 ... although Vehicle Madness was built on A20 stable so as expected some loot may be an issue in A20.1. Also it was supposed to be a part you could craft if the new loot system was unfair to you in the initial release but got overlooked on my part in the big push to get the A20 version out. Parts for VM Workbench and Repair kits require a standard workbench to craft the parts with exception of the CarFootpump. I have pushed the update for the recipes to gitlab ... or you can unzip this zip file and simply just drop this new recipe file into the Config folder. No restart is required for this fix .. https://poweredgamedev.co.uk/VehicleMadnessA20/recipes.zip Not an amazing recipe ...will address this in Beta 2.1 ... Regards Ragsy !!
  5. You may find repairable versions if rwg is kind ....glad to hear you are liking the work we put into so far . Regards Ragsy !!
  6. Pushed a quick hotfix fix for the VM workbench UI .... Ragsy !!
  7. Yes no problem We left in vanilla items and bdubs stuff should work with Vehicle Madness as he adds his parts into the loot system .... just build his on a vanilla workbench . Harrys Mods I am not sure about as never tried them with Vehicle Madness .. Ragsy !!
  8. You can use the modlet overhaul on a server .... but as with all mods that add new assets you have to have the modlet on the client as well . If you are doing peer to peer with other players they also will need the modlet installing . In A20.1 Experimental Vehicle Madness does work but you may find the vanilla loot seems to be way too much ... from my small check on A20.1 , but it is experimental so its up to you. regards Ragsy
  9. ๐Ÿ˜Š I love the team too hope you enjoy it !! regards Ragsy !!
  10. Vehicle Madness Beta 2 is released See the Original Post for all the info and the download link , but here is a reminder of the changelogs A brand new game save is required as the mod overhaul adds a lot of new blocks in the game and changes existing ones too !! Failing to start a new save game will break your existing save so be warned up front !!! Changelog Beta 2.0 : 1. Added a lot more New Vehicles into the mix ..bringing the total to 58 for ultimate variety. 2. More wreck variations 80+. 3. Added 30 + Repairable Vehicles that you can repair on roadside with special kits. 4. 20+ custom vehicles that may or may not spawn in the world with the luck of RWG. 5. Crafting these new vehicles is still an option at the VM Workbench for those harder to find vehicles. 6. New Vehicle Sounds applied for all vehicles. 7. Loot overhaul inline with A20 system ( as usual feedback much appreciated on this area). 8. Our own particle systems for exhausts and vehicle damage. 9. Reviewed and updated storage sizes and vehicle speeds 10. Apocaliptic Style textures for the rustic used look 11. Recipe changes for crafting to help with vanilla engine shortages in the original version . 12. Added more deco stuff to collect on roads .. 13. More wrecks in world specifically on the country roads and reduced loot to balance out the numbers . 14. Support for vehicle mods on all vehicles except the cosmetic option as these vehicles are all custom made textures. Some vehicles have seating mods but not all (example Military Truck has 8 fixed) 15. Numerous of the the original vehicles have had brake lights added and some addition headlights where needed. 16. Added a few decorative advertising boards to world ..these can be harvested . 17. Vanilla Vehicles now require the VM Vehicle WorkBench to build them except the minibike and bicycle. 18. Revisited the vehicle damage scales on blocks ... Targeted individual blocks now and adjusted some down and some more added ... (like for instance vehicles ran into and stopped dead on mailboxes and cactus and so on.. vehicles will not destroy any wood on bridges anymore This system is going to be replaced with vehicles that have individual profiles at some point). 19. Adjusted all vehicles to have lower degredation so when you hit 25% damage level particles are triggered ..so be careful and try not too crash too much 20. Reworked vehicle physics in-line with vanilla settings. 21. Making gas is more expensive and requires more oil shale to craft your own gas. 22. Some vehicles will attach parts/vehicles from player inventory when you get in them , Bicycle - Motorcycle - engines ect ect .... these are only on the 'Pickup style vehicles or open trucks but not all and is still WIP. 23. Added recipes to make the 'repair kit' parts on a workbench if you dont find enough of them in the loot. Also please note although Vehicle Madness works on the latest Experimental build (A20.1 exp) it was built in the stable version of A20.0 , feedback as usual is always is appreciated but please state what version of Alpha 20 you are using to help me out . All balancing of loot was done for Stable not experimental so i feel maybe will have to revise that for A20.1 . for the time being enjoy !! Ragsy !!
  11. Tanks will be in Beta 2.1 but for now you have a APC that will smash through stuff (WIP) ...and maybe the digger will make an appearance as there is a breakthrough in block damage another modder has shared with us .. Well this is always going to be a WIP modlet overhaul so all input is welcome ... some things above may be possible others not at the moment . Regards Ragsy !! Link will be soon ... Just checking out wether it works on the new Experimental 20.1 so stay tuned appears ok at the moment .
  12. Will be releasing A20 version 19th Jan later in day .... I have updated the OP for those that want to see the changelogs and the new stuff included in Beta 2 Regards Ragsy
  13. Looking at the nexus file download for the GTR's they were updated on 7th December ... 1 whole month ago !!! But yeah these are done by another known vehicle modder Jbear aka JonathanS1985 (Good yeah btw ) https://www.nexusmods.com/7daystodie/mods/1667?tab=files Ragsy!!
  14. Well spotted lol Fix going up now Ragsy!!
  15. Ragsy Motorcycle Physics A20 Mod updated to A20 and now you can enjoy again .... This is a server sided mod and tweaks the Motorcycle physics to reduce that horrible pop up wobble effect and allow more lean into corners . Gives speed boost compared to vanilla and you can still add the vehicle mod to increase speed further Download Here Enjoy Regards Ragsy !!
  16. This FanBoat will be part of Vehicle Madness ...... Passenger shooting would be my preferred option for vehicles ... but the Tank is going to need a big gun at some point . When the madness of A20 updates is finished will be looking at a few more boats and transport options and vehicle mods . Ragsy !!
  17. The Hang Gliding Modlet Download A20 Hang Glider Version 2 Glider Launch Place on a flat piece of high ground or close to edge of a building roof with space for take off. Information Press E to mount glider and the glider takes off .... When airbourne C becomes tilt forward and spacebar is tiltback... excessive tiltback with spacebar may flip the Glider over or around this is normal as trying to do a loop or sharp turn in a real hang glider could prove fatal. Whilst airbourne you can let go of W and use the A and D controls (strafe) and mouse to steer down to earth.... or for sustaining longer flights you need to use the spacebar to tiltback to maintain height for as long as you can (remember that doing tiltback to excess may flip the glider over so be warned). When landing press E to dismount or spacebar to stop glider ... and then pickup the glider for your next adventure. Crafting The Glider is craftable in a standard workbench with no progression needed as this is something you could make in early game at the cost of resources and actually finding a working workbench. Finding a workbench in early game would be a bonus and allow you to make the Glider a lot sooner. The recipe is simple and uses in game resources. Version 2 Changelog 1. Converted to A20 XML 2. Remade the Unity File to include harness 3. Small adjustments to physics and the camera distance 4. One vehicle mod option for vlight added Current Status : A20 Updated Server Side Modlets Take Out The Trash V4 - Warning this modlet changes some blocks so new game required Find Bicycle Parts in Dumpsters Find Full Bicycles in Dumpsters Find vehicle Parts in Airdrops Better Gyro Handling Client and Server sided Modlets Chaos Motorcycle Modlet The Jetski Modlet Boating Modlet for A20 Bathtub Boat Modlet Hang Glider Modlet All of the A20 Mods so far are available here and also on the Modlauncher by Sphereii https://gitlab.com/Ragsy2145/ragsy-a20-modlets The Raft has been removed due to an issue with launching .....will rework the Raft at some point . Regards Ragsy !!
  18. Can only offer up this atm ..... Just finishing up should be out soon , the Return of the glider for A20 . I have played about with a method to do a flight suit ...so not beyond the realms of possibilty . Ragsy !!
  19. Boating Modlet Download Version 6 ******* THESE MODLETS HAVE CUSTOM ASSETS AND MUST BE INSTALLED ON BOTH CLIENT AND THE SERVER TO USE THE MODS IN MULTIPLAYER ******* Work in progress version of the boating modlet now at Version 6. Launch Place the boat on/in water in a 'shallow water' area if you have no shallow water in your map then build a small launch dock, then add fuel to boat. Controls Steering is A and D as per vanilla settings ....the mouse is for looking around only and has no affect on steering a boat. Space bar and c control the up and down angles (same as a gyro) which you will need to adjust slightly as you travel on water otherwise you may sink. W is forwards and S is slow down/reverse ..If you let go of w and shift (Turbo) then the boat slowly comes to a stop, pressing s will slow the boat down more quickly this replaces spacebar as the brake key. To anchor boat and stop it drifting away use c and spacebar to level the boat till it stops drifting, useful if you have a fishing mod installed. Other Info Boats can be picked up into inventory, if you sink it at any point, although be careful if you sink it too far away from the shores as it could be a long swim back. In A20 dont go too near the shore or riverbank slopes as waterblocks breaking can now damage player so park a small distance away. Looking at a fix for this moving forwards . Mods Boats can have cosmetic (limited though ) seat and fuel saving mods ... no support for speed enhancement or lights . Crafting The Boats are craftable in a standard workbench with no progression needed as the boats are intended as an early game version at the cost of resources and actually finding a working workbench early in the game would be a bonus and allow you to make the boats a lot sooner. The recipe is simple and uses in game resources. If anyone wants to change the recipes and build methods then please do so but let me know how you improved it. Modlet Update Changelog: Version 6 1. Re-scaled /resized both boats for A20 2. Added vehicle mods options - Cosmetic (limited) , Fuel Saver, Tank Size (vehicle speed is fixed so that mod does not affect boats and there is no Light mod option as boats have no lights) 3. Flatboat has 3 seats ( Two fixed and 1 extra via the seat mod option ) 4. Dinghy now has two seats ( 1 fixed and 1 via seat mod Option) 5. Added support to be able to fish from both boats with Telrics A20 Fishing Mod https://7daystodiemods.com/telrics-fishing-2-0/ 6. Slight adjustments to physics in A20 and boat height in water 7. Boats now have compressed textures for further optimization 8. Particle system is now fixed when entering the boat vehicle Current Status : A20 Updated Server Side Modlets Take Out The Trash V4 - Warning this modlet changes some blocks so new game required Find Bicycle Parts in Dumpsters Find Full Bicycles in Dumpsters Find vehicle Parts in Airdrops Better Gyro Handling Client and Server sided Modlets Chaos Motorcycle Modlet The Jetski Modlet Boating Modlet for A20 Bathtub Boat Modlet All of the A20 Mods so far are available here and also on the Modlauncher by Sphereii https://gitlab.com/Ragsy2145/ragsy-a20-modlets Please note : Bathtub boat and Jetski have had some texture changes , feet and hand positions also altered from original release .... not essential that you update but they are both a new version for A20 now . The Raft has been removed due to an issue with launching .....will rework the Raft at some point . Regards Ragsy
  20. Thanks for the feedback ..will tweak down Regards Ragsy
  21. Updated list of current A20 compatible Mods 23/12/2021 Added the 'Take out the trash modlet' now at version 4 and updated for A20 This modlet is will allow the destruction of all trash/garbage bags and also the foul trash/garbage piles after you loot them ( not birdsnests ) This version will not destroy all the small waste bins you find in toilets/bathrooms (as they used same lootlist id's) . Keep your local zombie infested neighbourhood clean without destroying it completely Please be aware that you have to start a new save if you install this modlet. Current Status : A20 Updated Server Side Modlets Take Out The Trash V4 - Warning this modlet changes some blocks so new game required Find Bicycle Parts in Dumpsters Find Full Bicycles in Dumpsters Find vehicle Parts in Airdrops Better Gyro Handling Client and Server sided Modlets Chaos Motorcycle Modlet The Jetski Modlet The Raft Modlet Bathtub Boat Modlet All of the A20 Mods so far are available here and also on the Modlauncher by Sphereii https://gitlab.com/Ragsy2145/ragsy-a20-modlets Regards Ragsy !!
  22. If its wanted i will take a look at it but not even tried it in A20 as busy with other stuff . Did not even think it was wanted by anyone anymore lol . Regards Ragsy !!
  23. yeah happy Holidays to you too ... regards Ragsy !!
  24. BathTub Boat Updated to Version 3 **** This version is not backward compatible with A19 at all , this is due to the amount of vehicle changes in A20 **** The older A19 version may break your game save in A20 if you install that version on A20 !!!!! Download for A20 Version Here Experimental work in progress Bathtub version 3. **** Note : Do not go too near the shore as you may break water blocks in A20 and this will affect player health - if you get health loss due to water block breaking get off the boat quick. Looking into this at present and a way too fix for A20 ***** Changelog Version3 1. Fixed lootlist alive for A20 2. Two in Bath tub option via a modded seat 3: Added vehicle mod options: Fuelsaver,Seat,Reserve tank and cosmetics option 4: Added support to be able to do fishing with Telrics A20 Fishing modlet Telrics Fishing Mod for A20 Happy Boating in A20 Ragsy!!
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