Thiyr Posted May 20, 2019 Share Posted May 20, 2019 Try to install a mod, and load it up. If it fails, go to the View menu, then Log files, and click on Upload Log file. Then pass me the pastebin.com link it gives you, and I'll take alook I did a presync and then went to manage modlets, and got an error: "Error Reading modlet Data. Modlets unavailable". Here's the log. (https://pastebin.com/1mxBze9m) I noticed a reference to a windows user filepath for a user that isn't on my PC, and I'm not seeing anything about SDX files getting compiled, which are standing out to me. Link to comment Share on other sites More sharing options...
wyldwitchykat Posted May 20, 2019 Share Posted May 20, 2019 Hiya, sphereii. I think I figured out my issue with some modlet's localization files not being integrated. As I was checking their format once again, I finally noticed that none of the mods in question had a mod.xml file. As soon as I added one for each of the mods, their localization files started being integrated by the launcher. Link to comment Share on other sites More sharing options...
sphereii Posted May 20, 2019 Author Share Posted May 20, 2019 I did a presync and then went to manage modlets, and got an error: "Error Reading modlet Data. Modlets unavailable". Here's the log. (https://pastebin.com/1mxBze9m) I noticed a reference to a windows user filepath for a user that isn't on my PC, and I'm not seeing anything about SDX files getting compiled, which are standing out to me. Looks like its failing before starting the SDX. Do you have two instances of the mod launcher open? The modlet database looks like it's locked from another process. Could also be an anti-virus? Link to comment Share on other sites More sharing options...
sphereii Posted May 27, 2019 Author Share Posted May 27, 2019 New Update: 2.0.83 - Bug fix for Manage Modlets throwing an error - Experimental DMT Support - Available Modlets will be displayed by default, if no modlets are installed. Link to comment Share on other sites More sharing options...
wyldwitchykat Posted May 28, 2019 Share Posted May 28, 2019 Anyway I can roll back to the previous version of the mod launcher? With the update the game is now totally unplayable. Can't load a previous save or start a new game. When I finally got tired of waiting for the game to start and shut it down, the output log was already almost 1 gig of errors and warnings. Only way I can start a game is to remove all SDX mods. Link to comment Share on other sites More sharing options...
wyldwitchykat Posted May 28, 2019 Share Posted May 28, 2019 (edited) Here's an update on the issue. First to clarify. I tested all of this on freshly installed game directories. If I let the mod launcher download DMT, I get nothing but a massive amount of errors if I try to start a new game or continue an existing one. The game will never finish loading for me unless I remove all SDX mods. If I delete the Harmony folder from SDX_EntityAliveSDX then everything loads and works perfectly fine but only if it has never had DMT downloaded. Once DMT downloads the game won't start with any SDX modlets installed. Edited May 28, 2019 by wyldwitchykat (see edit history) Link to comment Share on other sites More sharing options...
wyldwitchykat Posted May 28, 2019 Share Posted May 28, 2019 Ok. One last update. Thinking maybe something borked with the update of the launcher, I uninstalled it and tried things with a freshly installed copy of it. Unfortunately I still got the same issues. Link to comment Share on other sites More sharing options...
sphereii Posted May 28, 2019 Author Share Posted May 28, 2019 Ok. One last update. Thinking maybe something borked with the update of the launcher, I uninstalled it and tried things with a freshly installed copy of it. Unfortunately I still got the same issues. Sorry for the trouble. I removed the Harmony hooks from the EntityAliveSDX. They were accidentally pushed in a past update. Do a fresh install, and all should be well with them. The issue only affected ClearUI and EntityaliveSDX. Link to comment Share on other sites More sharing options...
wyldwitchykat Posted May 28, 2019 Share Posted May 28, 2019 Sorry for the trouble. I removed the Harmony hooks from the EntityAliveSDX. They were accidentally pushed in a past update. Do a fresh install, and all should be well with them. The issue only affected ClearUI and EntityaliveSDX. It's all good. Those things happen. Thank you Link to comment Share on other sites More sharing options...
sphereii Posted May 28, 2019 Author Share Posted May 28, 2019 It's all good. Those things happen. Thank you Do you happen to have the log of your errors? I wasn't able to reproduce. Link to comment Share on other sites More sharing options...
wyldwitchykat Posted May 28, 2019 Share Posted May 28, 2019 Do you happen to have the log of your errors? I wasn't able to reproduce. Sorry but I didn't keep it after I figured out removing the Harmony folder stopped the issue. Link to comment Share on other sites More sharing options...
Cpt Krunch Posted May 30, 2019 Share Posted May 30, 2019 Hi Sphereii, Having issues with the launcher. I go between world and prefabs editors quite a bit. If I open a bad prefab or some other issue, I often need to reinstall. Once I delete the problem installation and reinstall I cannot get past loading character models and i crash to desktop. Ive uninstalled completely and wiped out the roaming folders and verified my steam install 3 times, same problem. Log file for my last clean installed here https://pastebin.com/ypdwSLYP Link to comment Share on other sites More sharing options...
sphereii Posted May 30, 2019 Author Share Posted May 30, 2019 Hi Sphereii, Having issues with the launcher. I go between world and prefabs editors quite a bit. If I open a bad prefab or some other issue, I often need to reinstall. Once I delete the problem installation and reinstall I cannot get past loading character models and i crash to desktop. Ive uninstalled completely and wiped out the roaming folders and verified my steam install 3 times, same problem. Log file for my last clean installed here https://pastebin.com/ypdwSLYP Sorry for the trouble. Can you post the log for the game crashing? In the same screen as the first one, but there should be a drop down with the output_log.txt for the game too. Are you using the Save Game Local to Mod feature? Link to comment Share on other sites More sharing options...
Cpt Krunch Posted May 30, 2019 Share Posted May 30, 2019 Sorry for the trouble. Can you post the log for the game crashing? In the same screen as the first one, but there should be a drop down with the output_log.txt for the game too. Are you using the Save Game Local to Mod feature? Yes, Im saving local Heres the other log https://pastebin.com/JZhYTMkr Link to comment Share on other sites More sharing options...
sphereii Posted May 30, 2019 Author Share Posted May 30, 2019 Yes, Im saving local Heres the other log https://pastebin.com/JZhYTMkr Thank you for the log. This is the only thing that stands out. Can you check what your GameName is in the SaveConfig.xml file? 2019-05-30T00:08:54 2.050 INF Parsing server configfile: C:\7D2D\Alpha17\My_Mods\Raven\SaveConfig.xml 2019-05-30T00:08:54 2.076 ERR Error parsing configfile: GameName is empty or contains invalid characters 2019-05-30T00:08:54 2.076 INF Allowed characters: A-Z, a-z, 0-9, dot (.), underscore (_), dash (-) and space ( ) Link to comment Share on other sites More sharing options...
Cpt Krunch Posted May 30, 2019 Share Posted May 30, 2019 Thank you for the log. This is the only thing that stands out. Can you check what your GameName is in the SaveConfig.xml file? 2019-05-30T00:08:54 2.050 INF Parsing server configfile: C:\7D2D\Alpha17\My_Mods\Raven\SaveConfig.xml 2019-05-30T00:08:54 2.076 ERR Error parsing configfile: GameName is empty or contains invalid characters 2019-05-30T00:08:54 2.076 INF Allowed characters: A-Z, a-z, 0-9, dot (.), underscore (_), dash (-) and space ( ) Solved it! Here <ServerSettings><property name="SaveGameFolder" value="C:\7D2D\Saves\My Mods\Raven" /></ServerSettings> Just looked in ModLauncher.txt, found and deleted these entries. Worked right away. Mistake I made was not looking at the 2nd log file. Thanks for taking time to help man, I really appreciate it! [My Mods-Raven1] Location=C:\7D2D\Alpha17\My_Mods\Raven1 EAC= UNET= RefreshModsAuto= LocalSaves= AdditionalParameters= Source= [My Mods-Ravenhearst] Source="C:\Users\win10\AppData\Roaming\7D2DModLauncher\My Mods-Ravenhearst.xml" Location=C:\7D2D\Alpha17\My_Mods\Ravenhearst EAC= UNET= RefreshModsAuto= LocalSaves= AdditionalParameters= SaveLocation="C:\7D2D\Saves\My Mods\Ravenhearst" Link to comment Share on other sites More sharing options...
Bhaaltazar Posted May 31, 2019 Share Posted May 31, 2019 (edited) Hi, I started getting this error message from microsoft .net framework. I repaired .net framework ( 4.7.2 ver. ), but same error pops up even after repair. I started getting this error after upgrade to .83 version couple of days ago. I also did a fresh install of 7d2d launcher after I repaired .net framework ( deleted all the files on disc and in %appdata% ) Here is the error report: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at _7D2DLauncher.frmMain.PickModdedFolder() in C:\Users\Jeff\Documents\GitHub\7D2DModLauncher\7D2DLauncher\7D2DLauncher\7D2DLauncher.cs:line 1809 at _7D2DLauncher.frmMain.txtModdedGameFolder_TextChanged(Object sender, EventArgs e) in C:\Users\Jeff\Documents\GitHub\7D2DModLauncher\7D2DLauncher\7D2DLauncher\7D2DLauncher.cs:line 3101 at System.Windows.Forms.Control.OnTextChanged(EventArgs e) at System.Windows.Forms.TextBoxBase.WmReflectCommand(Message& m) at System.Windows.Forms.RichTextBox.WmReflectCommand(Message& m) at System.Windows.Forms.RichTextBox.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- 7D2DLauncher Assembly Version: 2.0.83.36187 Win32 Version: 2.0.83.36187 CodeBase: file:///G:/7D2D_ModLauncher/7D2DLauncher.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- log4net Assembly Version: 2.0.8.0 Win32 Version: 2.0.8.0 CodeBase: file:///G:/7D2D_ModLauncher/log4net.DLL ---------------------------------------- System.Net.Http Assembly Version: 4.1.1.3 Win32 Version: 4.6.26907.01 CodeBase: file:///G:/7D2D_ModLauncher/System.Net.Http.DLL ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.3362.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Deployment Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Deployment/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll ---------------------------------------- AutoUpdater.NET Assembly Version: 1.4.11.0 Win32 Version: 1.4.11.0 CodeBase: file:///G:/7D2D_ModLauncher/AutoUpdater.NET.DLL ---------------------------------------- SharpConfig Assembly Version: 3.2.7.0 Win32 Version: 3.2.7.0 CodeBase: file:///G:/7D2D_ModLauncher/SharpConfig.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Hope someone can help me out. Thanks in advance. Edited May 31, 2019 by Bhaaltazar (see edit history) Link to comment Share on other sites More sharing options...
sphereii Posted May 31, 2019 Author Share Posted May 31, 2019 Hi, I started getting this error message from microsoft .net framework. I repaired .net framework ( 4.7.2 ver. ), but same error pops up even after repair. I started getting this error after upgrade to .83 version couple of days ago. I also did a fresh install of 7d2d launcher after I repaired .net framework ( deleted all the files on disc and in %appdata% ) Here is the error report: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at _7D2DLauncher.frmMain.PickModdedFolder() in C:\Users\Jeff\Documents\GitHub\7D2DModLauncher\7D2DLauncher\7D2DLauncher\7D2DLauncher.cs:line 1809 at _7D2DLauncher.frmMain.txtModdedGameFolder_TextChanged(Object sender, EventArgs e) in C:\Users\Jeff\Documents\GitHub\7D2DModLauncher\7D2DLauncher\7D2DLauncher\7D2DLauncher.cs:line 3101 at System.Windows.Forms.Control.OnTextChanged(EventArgs e) at System.Windows.Forms.TextBoxBase.WmReflectCommand(Message& m) at System.Windows.Forms.RichTextBox.WmReflectCommand(Message& m) at System.Windows.Forms.RichTextBox.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- 7D2DLauncher Assembly Version: 2.0.83.36187 Win32 Version: 2.0.83.36187 CodeBase: file:///G:/7D2D_ModLauncher/7D2DLauncher.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- log4net Assembly Version: 2.0.8.0 Win32 Version: 2.0.8.0 CodeBase: file:///G:/7D2D_ModLauncher/log4net.DLL ---------------------------------------- System.Net.Http Assembly Version: 4.1.1.3 Win32 Version: 4.6.26907.01 CodeBase: file:///G:/7D2D_ModLauncher/System.Net.Http.DLL ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.3362.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Deployment Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Deployment/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll ---------------------------------------- AutoUpdater.NET Assembly Version: 1.4.11.0 Win32 Version: 1.4.11.0 CodeBase: file:///G:/7D2D_ModLauncher/AutoUpdater.NET.DLL ---------------------------------------- SharpConfig Assembly Version: 3.2.7.0 Win32 Version: 3.2.7.0 CodeBase: file:///G:/7D2D_ModLauncher/SharpConfig.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Hope someone can help me out. Thanks in advance. Sorry for the trouble. Do you have SSL disabled in the mod launcher? Seems like it struggled to find the Alpha versions. Link to comment Share on other sites More sharing options...
Bhaaltazar Posted May 31, 2019 Share Posted May 31, 2019 I haven't disabled anything, I just installed it and left everything at default, haven't touched a thing. Link to comment Share on other sites More sharing options...
sphereii Posted May 31, 2019 Author Share Posted May 31, 2019 I haven't disabled anything, I just installed it and left everything at default, haven't touched a thing. Some internet connections have filtering. Try click on Disable SSL, and try it again. Link to comment Share on other sites More sharing options...
Bhaaltazar Posted May 31, 2019 Share Posted May 31, 2019 I noticed that this error doesn't happen if I just press "X"(close window) when it asks me about the location for mod file location at the beginning. Any way to set a folder in settings ( I cant open setting from the menu though ). Oh and when I pressed disable SSL same error popped up. Link to comment Share on other sites More sharing options...
sphereii Posted May 31, 2019 Author Share Posted May 31, 2019 I noticed that this error doesn't happen if I just press "X"(close window) when it asks me about the location for mod file location at the beginning. Any way to set a folder in settings ( I cant open setting from the menu though ). Oh and when I pressed disable SSL same error popped up. Click on View -> Open Configuration File. Close the Mod Launcher, edit the Configuration and save it. You'll want to change the Location= under the [Global] section at the top. Link to comment Share on other sites More sharing options...
Bhaaltazar Posted May 31, 2019 Share Posted May 31, 2019 Thanks for quick replies. I ll change the config file and hope it holds Link to comment Share on other sites More sharing options...
gpcstargate Posted June 1, 2019 Share Posted June 1, 2019 Sphereii Are you having issues with Launcher … the Mod BorderlandZ keeps drop out as Not installed .. Started several hours ago .. Played this morning .. No issue .. Came back in guessing around maybe 2pm EDT .. the Mod wants to install again .. even thou it is in the folder as it should be .. at that Time .. I thought it best to uninstall Mod and reinstall .. and it ran fine for a couple hours .. stopped to eat .. Just came back and the Launcher is acting as it is not installed again .. but everything is in the folder as it should be. Any help .. not sure what to do at this time _ Thank You … the Old Gamer .. Link to comment Share on other sites More sharing options...
sphereii Posted June 1, 2019 Author Share Posted June 1, 2019 Sphereii Are you having issues with Launcher … the Mod BorderlandZ keeps drop out as Not installed .. Started several hours ago .. Played this morning .. No issue .. Came back in guessing around maybe 2pm EDT .. the Mod wants to install again .. even thou it is in the folder as it should be .. at that Time .. I thought it best to uninstall Mod and reinstall .. and it ran fine for a couple hours .. stopped to eat .. Just came back and the Launcher is acting as it is not installed again .. but everything is in the folder as it should be. Any help .. not sure what to do at this time _ Thank You … the Old Gamer .. rucky was working on his configuration today, so I imagine things will stabilize in a bit. Link to comment Share on other sites More sharing options...
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