7daysOfFun Posted August 15, 2020 Share Posted August 15, 2020 2 things since b180 my motorbike and my car get flipped every time i get away...(only in near the homebase, not when explorirng or killing zombies long distance away) and zombies spawn in my own self created house garage, its outside the distanceof my bed ...its 100 blocks deep in the mountain anyone this problem? Link to comment Share on other sites More sharing options...
eXSe Posted August 15, 2020 Share Posted August 15, 2020 Is your garage "floored" by you, or is it just a hole in the ground? I think that zambies don't spawn on blocks you've put down... not 100% on that, but i think they don't. Link to comment Share on other sites More sharing options...
Jugginator Posted August 15, 2020 Share Posted August 15, 2020 The only things that protect against sleeper respawns is the bedroll and LCB. Player placed blocks have nothing to do with it. LCBs don't protect against biome spawns while the bedroll does. Nothing protects against screamer or horde night spawns. You had sleepers in your garage because it was out of range of the bedroll as you stated. Link to comment Share on other sites More sharing options...
pApA^LeGBa Posted August 15, 2020 Share Posted August 15, 2020 @Jugginator When did this change? Usually they don´t spawn on player made blocks. Link to comment Share on other sites More sharing options...
Jugginator Posted August 16, 2020 Share Posted August 16, 2020 20 minutes ago, pApA^LeGBa said: @Jugginator When did this change? Usually they don´t spawn on player made blocks. I'm not too sure. I figure it's partly a performance thing, since that's a lot of tracking to keep in memory. But, that's what is currently the way it all works as of now. Link to comment Share on other sites More sharing options...
unholyjoe Posted August 16, 2020 Share Posted August 16, 2020 17 minutes ago, Jugginator said: I'm not too sure. I figure it's partly a performance thing, since that's a lot of tracking to keep in memory. But, that's what is currently the way it all works as of now. it was little about performance, they wanted to give some attribute to the bedroll and lcb.. thats why they are split now on their roles. as for vehicles flipped or flipping, a nice bug report on that in the bug reporting forum would be nice. (if reproducible) Link to comment Share on other sites More sharing options...
pApA^LeGBa Posted August 16, 2020 Share Posted August 16, 2020 Split the roles of LCB and bedroll? That´s why they now spawn on playermade blocks? @unholyjoe Link to comment Share on other sites More sharing options...
unholyjoe Posted August 16, 2020 Share Posted August 16, 2020 18 minutes ago, pApA^LeGBa said: Split the roles of LCB and bedroll? That´s why they now spawn on playermade blocks? @unholyjoe only thing i see in block xml for not allowing spawn on by mobs is the player created farm plot. so to me that indicates that zombies can probably spawn on a player made block. i could just be seeing it wrong but you are encouraged to read it as well maybe i missed something. <property name="CanMobsSpawnOn" value="true"/> <!-- BM and horde AI can ONLY spawn on these blocks, the minimum distance to any player is 30m --> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="true"/> <property name="CanMobsSpawnOn" value="false"/> this would be the farm plot listed below <block name="farmPlotBlockPlayer"> <property name="Extends" value="farmPlotBlock"/> <property name="CustomIcon" value="farmPlotBlock"/> <property name="CreativeMode" value="Player"/> <property name="CanMobsSpawnOn" value="false"/> <drop event="Harvest" name="resourceClayLump" count="0" tag="oreWoodHarvest"/> <drop event="Harvest" name="resourcePotassiumNitratePowder" count="0" tag="oreWoodHarvest"/> <drop event="Destroy" name="farmPlotBlockPlayer" count="1"/> </block> Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted August 16, 2020 Share Posted August 16, 2020 The idea that zombies don't spawn on player blocks has been around for a long time. The reason for people saying different things about it is because nobody specifies the type of spawn. In a POI, if it wasn't protected from zombie spawns, the sleeper spawns could sometimes be prevented if you happened to place blocks in the exact sleeper zombie spawn location. This would work for one person and then they would spread the rumor. Some people would hear about it and try replacing every original POI floor block with a player block, but that's not how it works. The exact spawn location must be covered from floor to ceiling. However, even this does not always work. Sometimes, the zombie spawn will just push up to the roof (maybe this part depends on the loading order of the blocks. zombie spawns, blocks invade the space, zombie is clipped and gets pushed up to the first air space it can fit). Removing floor blocks doesn't work either. The sleeper zombie will spawn in mid air and fall to the ground undamaged. I do this on purpose in some custom POIs so that I can get zombies underwater. Now for zombies spawned in the world... I'm not completely sure what works and what does not. Many alphas ago I wanted to see what would happen if you covered an entire area, as far as could be rendered, with spikes. On BM, they just spawned anyway and instantly started taking spike damage. Whether or not this still happens, I don't know. The best test for this would probably be using the buried treasure quest since the zombies spawn in pretty close to the player. Go into creative for a moment, cover everything in a radius, come back out and grab the chest and see what happens. Link to comment Share on other sites More sharing options...
7daysOfFun Posted August 16, 2020 Author Share Posted August 16, 2020 for explaining..i have my base in a mountain..in the middle are my rooms with my bed...and then there a long tunnel to outside for the car...100blocks or more...IN THE TUNNEL now spawn zombies...BEFORE it was ONLY outside in front of my electric doors and the cars/bike flip is on my normal house outside (in the near of my mountain) from 10 times, 2 times they flip, when im driving home sometimes when he loaded the map i can see that the car is flipping^^ pic1: where i park pic2:tunnel zombies are in it pic3: before 180 zombies spawned outside the garage, now inside Link to comment Share on other sites More sharing options...
pApA^LeGBa Posted August 16, 2020 Share Posted August 16, 2020 @AtomicUs5000 It has been like that. I even remember @Gazz prooving this with a video. It´s been a while since then tough. Link to comment Share on other sites More sharing options...
Beelzybub Posted August 16, 2020 Share Posted August 16, 2020 @7daysOfFunWhat do you mean by "Flipped"? Do you mean the wheels are facing the sky? Or something else? Link to comment Share on other sites More sharing options...
canadianbluebeer Posted August 16, 2020 Share Posted August 16, 2020 If it's turning 180 degrees, I had that in A18. Knocked out part of my tower. not enough room in the garage for it to do that. Going to have to do a test and see, is it a 180 or is it trying to align to a specific direction. hrmm.. (it's annoying to say the least) Link to comment Share on other sites More sharing options...
7daysOfFun Posted August 16, 2020 Author Share Posted August 16, 2020 6 hours ago, Beelzybub said: @7daysOfFunWhat do you mean by "Flipped"? Do you mean the wheels are facing the sky? Or something else? yes..wheels in the sky...but ONLY OUTSIDE:..never inside with flipped car/bike Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.