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Everything posted by Beelzybub

  1. I got two errors trying to connect to that server. INF NET: LiteNetLib trying to connect to: (ip address:port) [NM] DataReceived: bad! (x11) LiteNetLib: Connection failed: ConnectionFailed and then WRN [Steamworks.NET] NET: Requesting rules from TCP failed due to connection problems (No connection could be made because the target machine actively refused it.
  2. Try enableing Steamnetworking. If that works, then your ports are not opened correctly. What's the server ip? I'll try to connect.
  3. This should be open to tcp/udp. Are you saying you set your router and firewall to open it, and it is still not open?
  4. Your base port is in a range that I hear Steam likes to use. Try something in the 26000 range for your base port to avoid that possible conflict. Also, your port forwarding chart says 2 external ports for the game. It should be 4. Your base port + 3. For example if you chose 26500 as a base port you should have 26500 through 26503 open in both your firewall and router. Also "service" on your chart is blank. It should be showing UDP and or TCP.
  5. I think of it as an exciting feature.
  6. Maybe the card manufacturer has a firmware/bios update that will help? Try underclocking?
  7. You're not increasing your performance in any way for one player by doing this. You're decreasing performance because you're adding network overhead.
  8. Try checking the "Use Native Input Module" box in the launcher.
  9. According to Sony, the DualSennse on the mac only supports games that are streamed from the PS5. See here.
  10. Not for me, maybe something else is going on, or we have different definitions of "playable".
  11. Vulkan is still experimental and not supported, use GLCore.
  12. If you can play the game with the stacks mod removed, then dumping everything into new chests will automatically stack them correctly. Your log is full of errors where you've exceeded the stack size. The idea is if you can get rid of those errors, the game may work. It may already be too broken though so, ymmv.
  13. If you're not gonna restack everything, then yeah, probably.
  14. What about trying glcore instead of directx from the launcher?
  15. For 7 Days to Die there's a setting for "Actions During Bloodmoon" which should allow you skip the bloodmoon cooldown.
  16. To narrow it down, I'd start by turning off every graphic option both in the game and in AMD's software. (or lowest if off is not available) Then see if it still does it. If not, then turn them up one by one until you can repro the issue. Is power possibly an issue? 6 and 8 pin connected? Maybe check them. Power supply? Your cpu and gpu are both pretty power hungry.
  17. What happens if you start the server directly, without using the batch file? You can start it from a command prompt with "7DaysToDieServer -configfile=serverconfig.xml"
  18. Is the gpu running hot maybe?
  19. Looks like you modified stack sizes, and then removed that mod. So now all your stacks are throwing errors. You might fix it by either adding the stack size mod back, or go into the game and re-stack everything to default size stacks.
  20. You log shows the game using the integrated intel gpu. And, it's using openGL 4.1 from 2010.
  21. All dedi servers, or just the one you're renting?
  22. @Kaia Krystal Also connected to a server and all the prefabs are listed in the downloaded world in the prefabs.xml file. For Linux Mint that save folder defaults to: /home/username/.local/share/7DaysToDie/SavesLocal/ Check there and see if all the prefabs are listed.
  23. I tested on linux mint and couldn't repro in single player. 2021-08-25T14:44:53 5.993 INF [GSM] Singleton Initialized... 2021-08-25T14:44:53 6.005 INF Awake IsFocused: True 2021-08-25T14:44:53 6.006 INF Awake 2021-08-25T14:44:53 6.020 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Linux 64 Bit 2021-08-25T14:44:53 6.020 INF System information: 2021-08-25T14:44:53 6.080 INF OS: Linux 5.4 Linuxmint 20.2 64bit 2021-08-25T14:44:53 6.100 INF CPU: Intel(R) Core(TM) i5-3550 CPU @ 3.30GHz (cores: 4) 2021-08-25T14:44:53 6.100 INF RAM: 19979 MB 2021-08-25T14:44:53 6.100 INF GPU: GeForce GTX 1060 6GB/PCIe/SSE2 (6144 MB) 2021-08-25T14:44:53 6.101 INF Graphics API: OpenGL 4.5.0 NVIDIA 460.91.03 (shader level 5.0) 2021-08-25T14:44:53 6.101 INF Last played version: Alpha 19.6 2021-08-25T14:44:53 6.102 INF Local UTC offset: -7 hours
  24. Try uninstalling the software for the eGPU. Maybe the system is getting confused with 2 graphics drivers. Also, without the eGPU your machine would not meet minimum specs to play the game.
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