ElCabong Posted August 4, 2020 Share Posted August 4, 2020 I looted a burning shaft mod on day one but didn't use it. While it will set the zombies on fire and that is a lot of fun but didn't seem to do much damage. I would like to be able to set them on fire, back off, and watch them burn to death. Perhaps cook some charred meat over the flames. I put it in a secure chest thinking I might use it later. so I'm working on my base and it gets cold and I had a BDU top but just the fiber pants. The message said something about equipping a torch. I put the burning shaft mod in my stone axe and sure enough it worked. I was also able to complete the roof of my base and get most of it framed in because I could see. That was a little weird because I was working with wood using a tool that was on fire. Later on mined some iron, could see just fine. Link to comment Share on other sites More sharing options...
Ezed Posted August 4, 2020 Share Posted August 4, 2020 It also casts a fair amount of light that doesn't cause your 'visibility distance' to increase. So crouch with something else in your hands, then equip your tool/weapon that has the burning shaft mod installed and your detection doesn't increase. Probably a bug, probably reported, I'm not sure. Link to comment Share on other sites More sharing options...
FileMachete Posted August 4, 2020 Share Posted August 4, 2020 Disclaimer: I would never, not -ever- even consider such a thing in real life. But. After all the times I've failed getting a rabbit, setting one on fire and tracking his flaming butt through the grass until that final squeal... worth every penney! Link to comment Share on other sites More sharing options...
canadianbluebeer Posted August 4, 2020 Share Posted August 4, 2020 Flaming Chickens are nice too. heh-heh-heh. Link to comment Share on other sites More sharing options...
Darthjake Posted August 4, 2020 Share Posted August 4, 2020 Zombie bears, or regular bears, rather then wasting arrows on them poke them with a spear with the burning shaft mod, wait for them to go out and then do it again. Just make sure you are in a tough area and have blocks and repair materials on hand.... Link to comment Share on other sites More sharing options...
ElCabong Posted August 4, 2020 Author Share Posted August 4, 2020 9 hours ago, FileMachete said: Disclaimer: I would never, not -ever- even consider such a thing in real life. But. After all the times I've failed getting a rabbit, setting one on fire and tracking his flaming butt through the grass until that final squeal... worth every penney! 4 hours ago, canadianbluebeer said: Flaming Chickens are nice too. heh-heh-heh. You guys. That's almost as sick as when I finish off the females Zs by shooting them in the rear. Link to comment Share on other sites More sharing options...
hotpoon Posted August 4, 2020 Share Posted August 4, 2020 14 hours ago, ElCabong said: ...I would like to be able to set them on fire, back off, and watch them burn to death. ... I notice if they catch fire from the mod, and the fire ends them before you can get the final swing in, you don't get the XP for the kill. I love the mod, but that is a bit of a shame. Link to comment Share on other sites More sharing options...
stample Posted August 5, 2020 Share Posted August 5, 2020 You can also put them in the Robo Sledges, and set things on fire from placed-turret mode. They rarely ever proc that way, but every once in a while it lights one up. The base dmg increase from having another mod in them is probably the biggest benefit. There aren't many that go in the robo-sledge. Link to comment Share on other sites More sharing options...
Maharin Posted August 6, 2020 Share Posted August 6, 2020 Burning shaft.... the worst STD of the apocalypse? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.