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Sugarfree

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Everything posted by Sugarfree

  1. So by this - the original zombies WILL spawn during the regular gameplay randomly, but not in the Bloodmoon event right?
  2. So the Wood Burning Stove.............. I absolutely love it - but my question is: Is it for decoration or does it create a "Heat Map" that attracts Screamers? I can't interact with it once placed and is always on, so I assume it's only for decoration? Thanks.
  3. I'm think I am just going to combine the Reasonable Stack Size mod (if it's server only) and Bigger Backpack mod like the 60 or 96. I can see the near infinite stack size of God Mode 30K being worth it if there were 40 people or 30 people on at once sharing a big base and size of the base was a consideration but to have that in your personal inventory... That's just a straight up game breaker: "Oh, I'm infected, let me break out my 25K antibiotics and vitamins and pop them constantly and never, ever, ever, ever, ever, ever get infected again..." "Oh I'm taking damage, let me break out my 30K first aid kits and use them and never ever, ever, ever, ever, ever worry about damage again..." "Oh I'm out of stamina, let me break out my 25K coffees (enter favorite stamina drink HERE) and drink them and never ever, ever, ever, ever, ever, ever run out of stamina again..." ...etc. I mean - what's the point? lol Just enable cheat mode, go into God Mode, and @%$# the entire game. It's the same exact thing.
  4. Is this server only or does it have to be downloaded by all players that enter the server as well? (client side as well I believe is the terminology?)
  5. So I basically removed the lines for the zombies I didn't want (any zombie not in the original first batch of the mod, and the entire Bloodmoon lines of code... Will this work or will this glitch out the mod? Am I even making sense? I'm not good at this stuff.
  6. So I have a question that doesn't have to do with coding, errors, permissions etc... It's the 10K-65K vs. God Mode question. These stacks apply ACROSS THE BOARD - for EVERYTHING. So lets use bullets for an example. There you are - about to go full Rambo during Bloodmoon. You pick a nice spot, load your modded M60 with 25345K bullets to spare and start firing, stopping every few to reload. Everything dies, while you're watching a movie. Down the street. My point is - aren't these stacks basically God Mode? 30K stacks of EVERYTHING. One guy on my server wants me to install it and I keep saying no because it's basically God Mode. He calls it "quality of life". Quality of Life to ME - is being able to sit and lay down like Valheim or getting a resting buff while in your home... Can I get an opinion on this?
  7. Is there a way to ONLY use the first 15 zombies and NOT the second batch of 23? I installed this back in A19 and there was only the first batch. Sorry if this question was answered already. Thanks.
  8. Is this a server side only mod? I didn't see that covered anywhere... I run a dedicated server and don't want players to have to worry about anything on their end. Sorry if this was already covered. Thanks.
  9. Hello - I downloaded the Free Lunch mod but don't know/can't tell if this is server side only or needs a client side install? I didn't see that covered anywhere. Can you let me know if this is server side or client side or both? I'm looking for only SERVER side mods so I can install and go... No player needs to worry about it on their end. Thanks.
  10. I wish you guys could/would add whether these are server side or client side (or both or whatever)... I have a Dedicated server and trying to find mods that are ONLY server side so I can install them on the server and be done with it for the game. Sorry if this was covered already but I didn't see it. Thanks.
  11. I don't know if this was asked - I didn't see it. Forgive me if it was. Are these MODS server side only or does the player need them install them as well (client side I guess?) in order to use them? I have a Dedicated Server and looking for ONLY server side mods.
  12. It's fine. I like starting over and exploring and taking all the game experience with me into the new seed. I'll find out as I go about the looting and all that jazz as I progress into this new seed. I did delete some other mods though that I didn't necessarily need/want so hopefully that alleviates some of the issues. We'll see.
  13. So I did something - maybe not knowing what I was doing. If you want to update a mod - how do you do that? I (re)downloaded the mod for the White River and replaced my existing files. It dropped me back to level 1, as well as my game stage to level 1 and erased all the skill points I have gotten and all the books (recipes/schematics) I have read. One thing it did do - is now when loot from mobs drop - there is ALWAYS a green White River Citizenship card in the loot bag. I have like 10 of them already... I think that might have been an unintended bug to the new updates to this mod? So anyway - I took my experience gain to 300% because I feel like I was jipped out of everything and since my base is still intact and basically a level 60+ base it's not like I'm going to be upgrading it anymore... Hell at THIS point I might just start a completely new seed. I dunno. All the loot I'm getting now is back to beginner levels. ...meh. These mods are awesome but also not... But without them 7 Days To Die is basically over after 7 days 😕 New seed might not be so bad I guess since I'm basically at level 1 all over again anyway.
  14. I have about 40 assorted mods running from all different creators. But I have done these quests before - and have gotten the Trader reward crates and been able to open them before. It's all of a sudden that I can't... Let me try to think to my recent mods installed and see if anything might be causing a conflict...
  15. So - after I logged out and came back later - everything was there. I don't know what happened - maybe just a glitch. It has worked correctly every time afterwards. Thanks for the response! Sorry for the scare
  16. White River Tools of Citizenship A19.6 So one thing I am all of a sudden seeing is: When I complete a quest for them - and you get the crates... I have busted open the crates to loot the boxes - and the boxes are NON-INTERACTIVE. I don't know what's causing this all of a sudden. But it's not just that - I went to do the quest for the red gear (Kauva or whatever) and when I found the location, dug down to reveal the chest to open - it was ALSO non-interactive.... Has this happened to anyone else or is there a fix for it? Thanks.
  17. Anyone remember how to start the Spirit of Vengeance quest (kill the big demon)? I started it and started fighting him but ran out of bullets - so took off back to my base to stock up on more bullets and when I returned he wasn't there anymore. So I abandoned the quest and forgot what I need to start it again... Like materials or something or a letter or...? Thanks. Nevermind - I figured it out. I forgot about creating the different quests cards that reward you the Elite/Veteran cards etc which gives you different quest choices. I'm doing the 1000 zombie quest again. Going to load up on 7.62 bullets, Recog and Fort Bites next time... He's going down NEXT TIME...
  18. ...so with this jeep - beware the storage!! I loaded this jeep up so I can go to the Traders and sell - logged out and when I came back all my items from the jeep disappeared... FYI
  19. So I have a question regarding mostly Humanoid Guards. When I place the tiles down - sometimes they poop instantly and sometimes they don't pop at all and if I run over the tile it breaks and a few feathers fall. So my question is when I place the tile and nothing happens - does that mean they will pop when something comes within threat range or does that mean they are broken and will never pop?
  20. ...meh it's all good. I understand now what you're saying about having so many different mods in my game but they make it so fun because the majority of them DO work perfectly. I love the Guard mod so far. Anyway thanks for the info - hopefully others will be able to read this and maybe get some understanding into issues they might be experiencing...
  21. ...wow okay. Well I have like 40 mods installed truthfully... Like I have almost all the A19 mods that enhance the game and add fun things to do and explore because otherwise (for me) there is no point in really playing past the 7 day Blood Moon... But the Mansion doesn't work as intended, the Horses never showed up anywhere that I could find, the Mead Hall (not sure who owns that one - would have to look it up) never showed up (yet)... I forced the quest through the command you listed but that didn't do anything either even when I got the key and crafted the Stone Axe. So I basically just broke the wall down next to the door and walked in, killed some ghosts and holy hell... There's a million wall safes. At this point since nothing works it just becomes another POI to loot I guess because I'm tired of starting a new random map after I get so far in the game... ...meh. I dunno...
  22. Telrics Magisters Mansion So I started a brand new POI - random - and these Mansions are there. I've seen them in almost every city area. The problem is that when I go to try and interact with the Siera Nightstalker NPC I get the following error: "Object reference not set to an instance or object" and when I go to click on the door it has no interactions at all. What to do here? How to fix this? Thanks.
  23. Having the same problem. Trying to build a Cow Skull.
  24. EDIT: (8-20-2021): So I went back today just to see if it was still stuck in that 2nd slot and it was BUT............................................... I accidentally hit my ESCAPE button - went back in and clicked on it and all of a sudden it released into my inventory (both). So woohoo I LOVE this mod by the way. It's just such a cool concept. That little technical difficulty scared me a little because they cost a lot to make but so happy now so HELL YEAH
  25. AUTO MECHANICS So I downloaded this and installed on a restart random. Finally found one of them in the Forest Biome. I love the idea of going to an Auto-Mechanic to build your vehicles however............................. That being said - I was recently (as in tonight) build my 4x4 Chassis and 4x4 Accessories and it seems the second OUTPUT slot is bugged. The 4x4 accessories are stuck in the 2nd spot. I made another one, so it stacked and now their both stuck. I'm afraid to make any more 4x4 accessories now for fear they're going to stack and stick too... I have tried everything within game limits to free them and add them to my inventory, even quitting and restarting but no help. Has anyone else ran into this issue with these Traders (is this a known issue?) and what can be done to free the 4x4 accessories from the OUTPUT window? I'm going to quit using him for now on and try to find another somewhere else and see if I can make them there. I'm wondering if it's just that 2nd spot as well because I was able to make them earlier when they landed in the first spot and make a Jeep (mod). Thanks!
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