While I don't find traveling a burden, I'm not opposed to fast travel. Some games do it well (Black Desert, RDR2, etc) and some games do it poorly like Bethesda games where you just pop up at the location with your horse or whirlybird. What the problem is with 7D2D is time management which is meant to be part of the challenge. I kind of like the auto-path methods but I don't think the roads are good enough for AI pathing. We've all seen 200 meter paved cliffs.