Jump to content

warmer

Members
  • Posts

    1,063
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by warmer

  1. actually Roland, the word horde or hoard isn't on the Steam page, except in reviews, not by the devs. https://store.steampowered.com/app/251570/7_Days_to_Die/ nor is it here https://7daystodie.com/?home So where did the devs say this again? Just searched for the word. Never mentioned...
  2. I keep hearing this is a zombie horde game. Its not. It is nothing like Left for Dead or Days Gone. This is and has always been a survival crafting RPG in a zombie apoc setting. When did the devs ever say this was a zombie horde game?
  3. Something to note, you are going to attract more zombies using a stone ax to open a safe vs a pick ax due to how many loud attacks on metal you are causing. A faster attack also means drawing in zeds quicker because your sneak meter never falls between attacks. If you don't care about being stealthy, that isn't a problem. Once I can craft picks I never open any locked container with a weapon. Way too loud.
  4. All I hear is a whole lot of entitlement being spewed... This is like arguing why its not fair people closer to the poles than you get snow first every year. If you really want it so bad, move there, don't argue with the ones who control the weather.
  5. Why do they advertise movies before they come out? If you have a product to sell would you, pass up great free advertising that ensures the exposure of many new people to your labor of love, or would you only send an email to existing customers? From an business perspective not doing so is rather masochistic.
  6. Well I wonder why we dont have windmills with all the alternators and gears we find. You can make a pretty effective vertical windmill with 2 empty 55 gallon barrels. an alternator and some gears and some metal pipes.
  7. My fav character in that series. Loved the Twins 3 part trilogy as well. By the end of the series he was ready to destroy the WORLD But he started off so weak his hulk of a brother had to fight for him until he could throw fireballs. Good analogy One way to look at it is it literally takes more strategy and planning with an intelligence build, and that is in and of itself roleplaying personified.
  8. I am actually thinking of doing horde every night the next time I play to ensure I have more to do in the wee hours. I thinking construction should definitely increase heat much faster than it currently does. All that noise from hammers would attract zeds within earshot pretty easily.
  9. I think for a 30min day MP PVP with 3x XP and a small map 2x2 random gen map, that would be a fun quick game to play vs friends. VERY replayable. However a long game like I typically enjoy, 120min days SP 1x XP, that would be counter to me living out my survivor fantasy, and instead be more of a rogue like style game.
  10. Has anyone tested if being underground stabilizes temps? That would be useful for desert survival in a pinch. In real world, you go 10' down and the temp basically never changes. Usually between 55-65 degrees. Coober Pedy is a town in Australia that have majority underground housing. You never need air conditioning or heat.
  11. Oh I do that by putting my office chair on a bed of gravel. I need to try your method. I usually just leave crumbs in my WASD for extra frustration in tense dynamic situations. Best spot truly is under the space bar to ensure you miss those critical jumps.
  12. ya know, no matter how great your mouse is and your settings are, a single hair across your lazer or a dirty mouse pad can easily ruin your best intentions. Start with the most basic of basics 1st and work your way down the tech chain.
  13. BOOM, done. Anyone that puts forth that much effort sincerely deserves a place on the streamer team in my opinion.
  14. I like Rust a lot and that game has some VERY harsh penalties for weather. I would say somewhere in between current 7D2D and Rust temp effects would be a good middle ground. With that said, I wonder why they ever strayed away from elevation dictating temp. That was once how it worked and I personally think having desert bordering snow on a flat plane is ridiculous. At least make it heavily weighted towards elevation dependency for temp effects vs biome borders. That is just ridiculous to be sweltering and freezing within 10 meters of each other.
  15. uhhh ARMED drones in active military use are the topic at had. That is purely for recon. There isn't a single mention of any weaponry on that thing. How about you ask Vik what they meant instead of arguing with me. This is pointless lol
  16. uhhh we were talking about drones in active military use in 2010 that were common knowledge. Maybe you can show anything other than US Drones in active use in 2010. OR maybe you can ask ViktoriusIII which ones they were referring to. lol
  17. We are talking about US military drones and the drones currently in game. I mean we can keep widening the goal posts to include anything you want, but everyone in the original exchange understood the context. loL
  18. Context is everything. We were talking about the drones in the US operations around the world, and consumer sized drones. Those guys are the size of a large dishwasher. Point of comparison is the drone in game. That's probable 18" across or so. But I do give you that yes they exists, just not in the form we were discussing.
  19. I use rocks as a combo of distraction and to lead them into areas I would like them to go, ie getting eaten by an animal
  20. That makes good sense to me. each roadblock tile would have a chance to spawn as a damaged version of that tile. You could make the likely hood that a tile near it would be damaged be higher so long meandering sections might be damaged and a small single square would to give it a random feel. and a 1/3 chance of a grass growing up of 1/20 for a random crop.
  21. moderately F'ed... completely F'ed...
  22. hey I got a secret for you... If you aren't looking at the source code, anything you say about optimization is conjecture and you are guessing... I would say something about how your newest piece of Hardware being 7 years old, but you don't seem to agree that is an issue. I had a massive improvement in my FPS when I upgraded my CPU. It was bottlenecking my video card, and so is yours because the CPU can't actually provide the GPU data as fast as it can process it. https://pc-builds.com/calculator/Phenom_II_X6_1035T/GeForce_GTX_750_Ti/06g0Jp8A/8/100/ You CPU is 4 years older than your video card. Your ram is probably DDR3 which is WICKED slow compared to current ram. EVERYTHING is stacked against you. What you are asking for is literally next to impossible with modern graphics and physics and complex multi entity AI. It ain't happening dude.
  23. Considering this game has been balanced against the current encumbrance system for quite a few Alphas, I would be shocked if they started adding weight to objects. Would we account for chests containing objects? Why wouldn't they fall through the floor in most buildings when full if using weight? We already account for structural integrity based on block weight/distance from support allowances, so shouldn't chest weight also be considered if inventory weight is? Where would/should you stop drawing the line? I agree the current system seems flawed when compared to realism, but I always am willing to allow a game to ignore certain real world rules when it means realism will drastically get in the way of gameplay and fun. This would make micromanaging inventory take up more time than it already does and I just hate late game Diable loot fest games for this reason. I spend more time managing my inventory than I do playing the game.
  24. ya and they have a 66' wingspan and weigh almost 5000lbs. Not remotely a similar comparison. We don't have consumer sized weapon equiped drones. The military ones are 2x the size of a Cessna
  25. a distraction mod or mode would be cool. you could point to an area and it could hover out of reach and play loud music attract/distract. I expected myself not to like it, but honestly found it pretty believable based on current available tech. I didn't want this to become a sci fi game with a crazy flying auto turret. The abilities they gave it already feels realistic, so for me its a win.
×
×
  • Create New...