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KhaineGB

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Everything posted by KhaineGB

  1. I actually did craft other weapons because RNG hates me so I rarely found about a 5. My wife did though.
  2. Oh yeah, it really is. I went INT on the server me and my wife were playing on and I just sat there building the base (wife went for the mining tree to give me resources) and kitted everyone out with vehicles and stuff. It was insane.
  3. Yep, it does. Went and checked. No it's not. It's the public perception of the forum. If you suggest that folks come here, and give their input in a polite and well structured manner, the response is typically "There's no point because it's a TFP fanboy echo chamber." I'm not kidding. Therefore the phrase is accurate, because that's seriously what a lot of players outside of the forum believe. If you don't like that, then efforts need to be made to change it. It's that simple. Not strictly true. I know a lot of well mannered people, who could offer constrcutive, non-toxic criticism, but won't because they don't want to be attacked by other forum users due to the aforementioned issue above. I am seriously not kidding. I've had people in my discord and twitter tell me that. I've also had folks tell me that on youtube and on facebook. And I would re-read what I said, Roland. I did not assume they ONLY read the forums. I said they can't pay attention to all of the avenues I mentioned, which is true. It's a lot of time. Due to the fact the team MOSTLY respond here (I have seen Fataal and Kin in the 7 Days to Die - PC FB group), it is a fair and reasonable assumption. The only time I see TFP directly interact with fans is here, occasionally facebook and twitch (especially during the streamer event... i'm not counting Prime cos he's a nerd that always streams his own stuff ) Therefore my "assumption" is correct. They cannot possibly read every single piece of feedback on every single social media outlet that the players use, because there just isn't enough time in the day to do that AND work on the game AND have a life. That's straight fact. The problem is the "reason" is never discussed. A lot of people would be less irritable when a change comes if it was. Personally I would LOVE to know the reasons from a straight up design perspective on WHY something was changed, but that's because I want to learn.
  4. Want my opinion then? He's unfortunately right. The forum is mostly full of people who blindly support TFP. This is their primary method of communcation, so that's what they see. Any criticism that is actually well constructed is often shouted down by most folks on the forum, so it can be ignored (it's not ALWAYS ignored, I want to make that clear, but it often is, because TFP will just do whatever they want and folks here just stand around and clap). Other social media, like twitter, discord, facebook, reddit, twitch, youtube... there's often a lot of criticism. I know they obviously cannot monitor all of these, but if you actually tell people to go to the forums and make their grievances in a polite and constructive manner, you know what the typical response is? "There's no point. They won't listen and the forum is full of TFP <insert descriptive noun for supporters here which may or may not be polite>". And I also know they can't listen to everyone. If they did, the game would never be done. The problem is, changes like this are perceived as uncessary. TFP have a habit of doing MAJOR changes (and this is) when only a slight tweak is needed. Which means folks get annoyed, and it drags out the development process. Personally, I'm still on the side of "This is a completely unecessary change" but with a side of "I'm going to see how it plays." Story needs to be done before gold as I believe it's a KS promise. I need to double check that.
  5. This is why I suggested lowering the amount of levels and adding the ability to buy them via skill points. Because not everyone wants to worry about looting to get the stuff they need.
  6. Delete the old Mods folder, replace with the new one, done
  7. You'd be surprised. ALso you can just turn the difficulty down.
  8. New workstation is the toilet to make prison wine. You heard it hear first.
  9. No, mostly due to lack of time. I do post bad youtube videos though. https://www.youtube.com/channel/UC3yu4ucbt_3_KJAki5jncBg
  10. I'll give the maps another pass at some point. Sort of, but i'm not going to be doing it. It's just the action skills other folks re-wrote in A17 (I believe Jax updated it for A20), but then heavily modified for DF.
  11. Like I said. nothing wrong with player options. You don't HAVE to do it if it's there. Can I badly crop this and then post it on twitter as a confirmed date?
  12. Even with perks, it's still very much at the whim of the RNG gods. That's why having an OPTION to spend points isn't a bad thing.
  13. Given that you also earn XP from crafting, it's not that unreasonable
  14. At first glance, I would lower those numbers and allow the player to purchase levels with points (and make it progressively more expensive). That way, you don't get screwed by RNG, so you CAN Spend points if you're just getting frustrated.
  15. Yes, because scoutsmod is now in the main DLL file in 0-DarknessFallsCore. So it's no longer needed in 4.03A
  16. Increase virtual memory. That helps. I get memory leaks and crashes if VM is too low with 96GB RAM.
  17. Need to turn it off in 0-SCore too
  18. Oh! Extra note, tests were done on A20.5, so good to go on that front
  19. All localization files updated and tested so the issues folks were having are now fixed.
  20. Then you didn't update your game. The mod does NOT adjust the game version
  21. You may need to reinstlal. I changed how I patch the windows file so that window is NOT touched by me. It's the same as the 20.4 one posted earlier.
  22. I believe you can grab it from creative and place it to allow the quest to work. At least that's what other people have said in discord. Works fine for me. I suggest reinstall, and make sure it's CLEAN. No other mods. At all.
  23. Alright folks, here it is. Darkness Falls V4.03A with compo pack included is now ready for everyone! This update includes some required tweaks so the mod will now be compatible with XBox Game Pass versions of the game. Also, this version of the mod has been tested on both 20.4 and 20.5 experimental, so you can use whichever version of the game you wish. Regarding save compatibility, I have tested it on my youtube save, and there was no issue going from 20.4 and V4.03, to 20.5 and V4.03A. A new save is still recommended, as per TFP guidelines, but you CAN get away with not doing it. Darkness Falls V4.03A - Added Krunch's 8k map and required POI's. - CompoPack and required rwgmixer edits added. - Khaine's version of the A19 Crack-A-Book tower added. - Edited the small Crack-A-Book POI to swap to new bookshelves. - Added new pre-generated maps that included the CompoPack. (they have CP at the end instead of NoCP) - Scoutsmod updated to run from any folder, and compiled into the main DF DLL file. - Scoutsmod now configurable via blocks.xml (info is at the bottom of the file). - Darkness Falls XML updated to allow it to run from any folder (including the new mod folder). Download Link: https://dev.azure.com/KhaineUK/_git/DarknessFallsA20 (click the 3 dots, select download as zip) Alt Download Link: https://gitlab.com/KhaineGB/darkness-falls-a20/-/tree/main (click the icon next to clone and then zip) Nexus: https://www.nexusmods.com/7daystodie/mods/235?tab=files&BH=12
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